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  /cts/tests/openglperf2/jni/graphics/
Vector2D.cpp 53 float m = magnitude();
60 if (magnitude() > max) {
66 float Vector2D::magnitude() { function in class:Vector2D
  /external/caliper/caliper/src/main/java/com/google/caliper/model/
Value.java 26 * A magnitude with units.
39 private double magnitude; field in class:Value
45 this.magnitude = 0.0;
50 this.magnitude = value;
58 public double magnitude() { method in class:Value
59 return magnitude;
67 return this.magnitude == that.magnitude
75 return Objects.hashCode(magnitude, unit);
79 return new StringBuilder().append(magnitude).append(unit).toString()
    [all...]
  /external/replicaisland/src/com/replica/replicaisland/
InputButton.java 26 public void press(float currentTime, float magnitude) {
31 mMagnitude = magnitude;
56 float magnitude = 0.0f; local
58 magnitude = mMagnitude;
60 return magnitude;
63 public final void setMagnitude(float magnitude) {
64 mMagnitude = magnitude;
InputTouchScreen.java 64 float magnitude = 0.0f; local
66 magnitude = mTouchPoints[index].getX();
68 return magnitude;
72 float magnitude = 0.0f; local
74 magnitude = mTouchPoints[index].getY();
76 return magnitude;
Vector2.java 55 public final void multiply(float magnitude) {
56 x *= magnitude;
57 y *= magnitude;
65 public final void divide(float magnitude) {
66 if (magnitude != 0.0f) {
67 x /= magnitude;
68 y /= magnitude;
101 final float magnitude = length(); local
104 if (magnitude != 0.0f) {
105 x /= magnitude;
    [all...]
InputGameInterface.java 104 final float magnitude = magnitudeRamp * Utils.sign(offset) * SLIDER_FILTER * mMovementSensitivity; local
106 mDirectionalPad.press(gameTime, magnitude, 0.0f);
259 private float filterOrientationForMovement(float magnitude) {
260 float scaledMagnitude = magnitude * mOrientationSensitivityFactor;
265 private float deadZoneFilter(float magnitude, float min, float max, float scale) {
266 float smoothedMagnatude = magnitude;
267 if (Math.abs(magnitude) < min) {
269 } else if (Math.abs(magnitude) < max) {
  /frameworks/base/core/java/android/gesture/
Instance.java 59 float magnitude = (float)Math.sqrt(sum); local
61 sample[i] /= magnitude;
  /external/strace/mpers-m32/
struct_ff_effect.h 40 int16_t magnitude; member in struct:__anon31616::__anon31619::__anon31624
  /external/strace/mpers-mx32/
struct_ff_effect.h 40 int16_t magnitude; member in struct:__anon31785::__anon31788::__anon31793
  /frameworks/base/core/java/android/view/
OrientationEventListener.java 124 float magnitude = X*X + Y*Y; local
125 // Don't trust the angle if the magnitude is small compared to the y value
126 if (magnitude * 4 >= Z*Z) {
  /libcore/ojluni/src/main/java/java/text/
ChoiceFormat.java 608 long magnitude = bits & ~SIGN; local
610 /* if next double away from zero, increase magnitude */
612 if (magnitude != POSITIVEINFINITY) {
613 magnitude += 1;
616 /* else decrease magnitude */
618 magnitude -= 1;
623 return Double.longBitsToDouble (magnitude | signbit);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Utils/Path/
ComplexMovementPath.java 231 float magnitude = (float) Math.sqrt(Math.pow(rotation[X], 2) + local
233 float lengthScaleFactor = 0.02f / magnitude;
234 float widthScaleFactor = 0.17f / magnitude;
  /cts/tests/sensor/src/android/hardware/cts/helpers/
SensorCtsHelper.java 159 * @return The magnitude (norm) represented by the given array of values.
166 double magnitude = Math.sqrt(sumOfSquares); local
167 return magnitude;
  /external/libchrome/base/time/
time.h 139 // Returns the magnitude (absolute value) of this TimeDelta.
140 TimeDelta magnitude() const { function in class:base::TimeDelta
  /prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_haptic.h 84 * effect.periodic.magnitude = 20000; // 20000/32767 strength
556 Sint16 magnitude; /**< Peak value. */ member in struct:SDL_HapticPeriodic
    [all...]
  /prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_haptic.h 84 * effect.periodic.magnitude = 20000; // 20000/32767 strength
556 Sint16 magnitude; /**< Peak value. */ member in struct:SDL_HapticPeriodic
    [all...]
  /prebuilts/misc/windows/sdl2/include/
SDL_haptic.h 84 * effect.periodic.magnitude = 20000; // 20000/32767 strength
556 Sint16 magnitude; /**< Peak value. */ member in struct:SDL_HapticPeriodic
    [all...]
  /prebuilts/misc/windows/sdl2/x86_64-w64-mingw32/include/SDL2/
SDL_haptic.h 84 * effect.periodic.magnitude = 20000; // 20000/32767 strength
556 Sint16 magnitude; /**< Peak value. */ member in struct:SDL_HapticPeriodic
    [all...]
  /external/ImageMagick/MagickCore/
feature.c 138 magnitude,
382 pixel.magnitude=hypot(dx,dy);
495 pixel.intensity=pixel.magnitude;
496 if ((pixel.magnitude < alpha_pixel.magnitude) ||
497 (pixel.magnitude < beta_pixel.magnitude))
136 magnitude, member in struct:_CannyInfo
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  /libcore/harmony-tests/src/test/java/org/apache/harmony/tests/java/lang/
StrictMathTest.java 185 final double magnitude = COPYSIGN_DD_CASES[i]; local
187 .abs(magnitude));
189 .abs(magnitude));
194 .copySign(magnitude, Double.NaN)));
196 .copySign(Double.NaN, magnitude)));
201 .copySign(magnitude, sign));
250 final float magnitude = COPYSIGN_FF_CASES[i]; local
252 .abs(magnitude));
254 .abs(magnitude));
259 magnitude, Float.NaN)))
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  /bionic/libc/kernel/uapi/linux/
input.h 155 __s16 magnitude; member in struct:ff_periodic_effect
  /device/google/contexthub/firmware/os/drivers/window_orientation/
window_orientation.c 309 static bool isAccelerating(float magnitude)
311 return ((magnitude < MIN_ACCELERATION_MAGNITUDE)
312 || (magnitude > MAX_ACCELERATION_MAGNITUDE));
392 float x, y, z, alpha, magnitude; local
448 // Calculate the magnitude of the acceleration vector.
449 magnitude = sqrtf(x * x + y * y + z * z);
451 if (magnitude < NEAR_ZERO_MAGNITUDE) {
452 LOGD("Ignoring sensor data, magnitude too close to zero.");
457 if (isAccelerating(magnitude)) {
468 tilt_tmp = (int)(asinf(z / magnitude) * RADIANS_TO_DEGREES)
    [all...]
  /external/kernel-headers/original/uapi/linux/
input.h 364 * @magnitude: peak value
381 __s16 magnitude; member in struct:ff_periodic_effect
393 * @strong_magnitude: magnitude of the heavy motor
394 * @weak_magnitude: magnitude of the light one
397 * represents the magnitude of the vibration generated by the heavy one.
  /external/llvm/lib/Support/
APInt.cpp 532 // If magnitude of LHS is less than RHS, return true.
536 // If magnitude of RHS is greather than LHS, return false.
1305 unsigned magnitude = getActiveBits(); local
    [all...]
  /external/swiftshader/third_party/llvm-subzero/lib/Support/
APInt.cpp 510 // If magnitude of LHS is less than RHS, return true.
514 // If magnitude of RHS is greather than LHS, return false.
1279 unsigned magnitude = getActiveBits(); local
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