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      1 /*
      2  * Copyright (c) 1999-2002 Vojtech Pavlik
      3  *
      4  * This program is free software; you can redistribute it and/or modify it
      5  * under the terms of the GNU General Public License version 2 as published by
      6  * the Free Software Foundation.
      7  */
      8 #ifndef _UAPI_INPUT_H
      9 #define _UAPI_INPUT_H
     10 
     11 
     12 #ifndef __KERNEL__
     13 #include <sys/time.h>
     14 #include <sys/ioctl.h>
     15 #include <sys/types.h>
     16 #include <linux/types.h>
     17 #endif
     18 
     19 #include "input-event-codes.h"
     20 
     21 /*
     22  * The event structure itself
     23  */
     24 
     25 struct input_event {
     26 	struct timeval time;
     27 	__u16 type;
     28 	__u16 code;
     29 	__s32 value;
     30 };
     31 
     32 /*
     33  * Protocol version.
     34  */
     35 
     36 #define EV_VERSION		0x010001
     37 
     38 /*
     39  * IOCTLs (0x00 - 0x7f)
     40  */
     41 
     42 struct input_id {
     43 	__u16 bustype;
     44 	__u16 vendor;
     45 	__u16 product;
     46 	__u16 version;
     47 };
     48 
     49 /**
     50  * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
     51  * @value: latest reported value for the axis.
     52  * @minimum: specifies minimum value for the axis.
     53  * @maximum: specifies maximum value for the axis.
     54  * @fuzz: specifies fuzz value that is used to filter noise from
     55  *	the event stream.
     56  * @flat: values that are within this value will be discarded by
     57  *	joydev interface and reported as 0 instead.
     58  * @resolution: specifies resolution for the values reported for
     59  *	the axis.
     60  *
     61  * Note that input core does not clamp reported values to the
     62  * [minimum, maximum] limits, such task is left to userspace.
     63  *
     64  * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
     65  * units per millimeter (units/mm), resolution for rotational axes
     66  * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
     67  */
     68 struct input_absinfo {
     69 	__s32 value;
     70 	__s32 minimum;
     71 	__s32 maximum;
     72 	__s32 fuzz;
     73 	__s32 flat;
     74 	__s32 resolution;
     75 };
     76 
     77 /**
     78  * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
     79  * @scancode: scancode represented in machine-endian form.
     80  * @len: length of the scancode that resides in @scancode buffer.
     81  * @index: index in the keymap, may be used instead of scancode
     82  * @flags: allows to specify how kernel should handle the request. For
     83  *	example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
     84  *	should perform lookup in keymap by @index instead of @scancode
     85  * @keycode: key code assigned to this scancode
     86  *
     87  * The structure is used to retrieve and modify keymap data. Users have
     88  * option of performing lookup either by @scancode itself or by @index
     89  * in keymap entry. EVIOCGKEYCODE will also return scancode or index
     90  * (depending on which element was used to perform lookup).
     91  */
     92 struct input_keymap_entry {
     93 #define INPUT_KEYMAP_BY_INDEX	(1 << 0)
     94 	__u8  flags;
     95 	__u8  len;
     96 	__u16 index;
     97 	__u32 keycode;
     98 	__u8  scancode[32];
     99 };
    100 
    101 struct input_mask {
    102 	__u32 type;
    103 	__u32 codes_size;
    104 	__u64 codes_ptr;
    105 };
    106 
    107 #define EVIOCGVERSION		_IOR('E', 0x01, int)			/* get driver version */
    108 #define EVIOCGID		_IOR('E', 0x02, struct input_id)	/* get device ID */
    109 #define EVIOCGREP		_IOR('E', 0x03, unsigned int[2])	/* get repeat settings */
    110 #define EVIOCSREP		_IOW('E', 0x03, unsigned int[2])	/* set repeat settings */
    111 
    112 #define EVIOCGKEYCODE		_IOR('E', 0x04, unsigned int[2])        /* get keycode */
    113 #define EVIOCGKEYCODE_V2	_IOR('E', 0x04, struct input_keymap_entry)
    114 #define EVIOCSKEYCODE		_IOW('E', 0x04, unsigned int[2])        /* set keycode */
    115 #define EVIOCSKEYCODE_V2	_IOW('E', 0x04, struct input_keymap_entry)
    116 
    117 #define EVIOCGNAME(len)		_IOC(_IOC_READ, 'E', 0x06, len)		/* get device name */
    118 #define EVIOCGPHYS(len)		_IOC(_IOC_READ, 'E', 0x07, len)		/* get physical location */
    119 #define EVIOCGUNIQ(len)		_IOC(_IOC_READ, 'E', 0x08, len)		/* get unique identifier */
    120 #define EVIOCGPROP(len)		_IOC(_IOC_READ, 'E', 0x09, len)		/* get device properties */
    121 
    122 /**
    123  * EVIOCGMTSLOTS(len) - get MT slot values
    124  * @len: size of the data buffer in bytes
    125  *
    126  * The ioctl buffer argument should be binary equivalent to
    127  *
    128  * struct input_mt_request_layout {
    129  *	__u32 code;
    130  *	__s32 values[num_slots];
    131  * };
    132  *
    133  * where num_slots is the (arbitrary) number of MT slots to extract.
    134  *
    135  * The ioctl size argument (len) is the size of the buffer, which
    136  * should satisfy len = (num_slots + 1) * sizeof(__s32).  If len is
    137  * too small to fit all available slots, the first num_slots are
    138  * returned.
    139  *
    140  * Before the call, code is set to the wanted ABS_MT event type. On
    141  * return, values[] is filled with the slot values for the specified
    142  * ABS_MT code.
    143  *
    144  * If the request code is not an ABS_MT value, -EINVAL is returned.
    145  */
    146 #define EVIOCGMTSLOTS(len)	_IOC(_IOC_READ, 'E', 0x0a, len)
    147 
    148 #define EVIOCGKEY(len)		_IOC(_IOC_READ, 'E', 0x18, len)		/* get global key state */
    149 #define EVIOCGLED(len)		_IOC(_IOC_READ, 'E', 0x19, len)		/* get all LEDs */
    150 #define EVIOCGSND(len)		_IOC(_IOC_READ, 'E', 0x1a, len)		/* get all sounds status */
    151 #define EVIOCGSW(len)		_IOC(_IOC_READ, 'E', 0x1b, len)		/* get all switch states */
    152 
    153 #define EVIOCGBIT(ev,len)	_IOC(_IOC_READ, 'E', 0x20 + (ev), len)	/* get event bits */
    154 #define EVIOCGABS(abs)		_IOR('E', 0x40 + (abs), struct input_absinfo)	/* get abs value/limits */
    155 #define EVIOCSABS(abs)		_IOW('E', 0xc0 + (abs), struct input_absinfo)	/* set abs value/limits */
    156 
    157 #define EVIOCSFF		_IOW('E', 0x80, struct ff_effect)	/* send a force effect to a force feedback device */
    158 #define EVIOCRMFF		_IOW('E', 0x81, int)			/* Erase a force effect */
    159 #define EVIOCGEFFECTS		_IOR('E', 0x84, int)			/* Report number of effects playable at the same time */
    160 
    161 #define EVIOCGRAB		_IOW('E', 0x90, int)			/* Grab/Release device */
    162 #define EVIOCREVOKE		_IOW('E', 0x91, int)			/* Revoke device access */
    163 
    164 /**
    165  * EVIOCGMASK - Retrieve current event mask
    166  *
    167  * This ioctl allows user to retrieve the current event mask for specific
    168  * event type. The argument must be of type "struct input_mask" and
    169  * specifies the event type to query, the address of the receive buffer and
    170  * the size of the receive buffer.
    171  *
    172  * The event mask is a per-client mask that specifies which events are
    173  * forwarded to the client. Each event code is represented by a single bit
    174  * in the event mask. If the bit is set, the event is passed to the client
    175  * normally. Otherwise, the event is filtered and will never be queued on
    176  * the client's receive buffer.
    177  *
    178  * Event masks do not affect global state of the input device. They only
    179  * affect the file descriptor they are applied to.
    180  *
    181  * The default event mask for a client has all bits set, i.e. all events
    182  * are forwarded to the client. If the kernel is queried for an unknown
    183  * event type or if the receive buffer is larger than the number of
    184  * event codes known to the kernel, the kernel returns all zeroes for those
    185  * codes.
    186  *
    187  * At maximum, codes_size bytes are copied.
    188  *
    189  * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
    190  * if the receive-buffer points to invalid memory, or EINVAL if the kernel
    191  * does not implement the ioctl.
    192  */
    193 #define EVIOCGMASK		_IOR('E', 0x92, struct input_mask)	/* Get event-masks */
    194 
    195 /**
    196  * EVIOCSMASK - Set event mask
    197  *
    198  * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
    199  * current event mask, this changes the client's event mask for a specific
    200  * type.  See EVIOCGMASK for a description of event-masks and the
    201  * argument-type.
    202  *
    203  * This ioctl provides full forward compatibility. If the passed event type
    204  * is unknown to the kernel, or if the number of event codes specified in
    205  * the mask is bigger than what is known to the kernel, the ioctl is still
    206  * accepted and applied. However, any unknown codes are left untouched and
    207  * stay cleared. That means, the kernel always filters unknown codes
    208  * regardless of what the client requests.  If the new mask doesn't cover
    209  * all known event-codes, all remaining codes are automatically cleared and
    210  * thus filtered.
    211  *
    212  * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
    213  * returned if the receive-buffer points to invalid memory. EINVAL is returned
    214  * if the kernel does not implement the ioctl.
    215  */
    216 #define EVIOCSMASK		_IOW('E', 0x93, struct input_mask)	/* Set event-masks */
    217 
    218 #define EVIOCSCLOCKID		_IOW('E', 0xa0, int)			/* Set clockid to be used for timestamps */
    219 
    220 /*
    221  * IDs.
    222  */
    223 
    224 #define ID_BUS			0
    225 #define ID_VENDOR		1
    226 #define ID_PRODUCT		2
    227 #define ID_VERSION		3
    228 
    229 #define BUS_PCI			0x01
    230 #define BUS_ISAPNP		0x02
    231 #define BUS_USB			0x03
    232 #define BUS_HIL			0x04
    233 #define BUS_BLUETOOTH		0x05
    234 #define BUS_VIRTUAL		0x06
    235 
    236 #define BUS_ISA			0x10
    237 #define BUS_I8042		0x11
    238 #define BUS_XTKBD		0x12
    239 #define BUS_RS232		0x13
    240 #define BUS_GAMEPORT		0x14
    241 #define BUS_PARPORT		0x15
    242 #define BUS_AMIGA		0x16
    243 #define BUS_ADB			0x17
    244 #define BUS_I2C			0x18
    245 #define BUS_HOST		0x19
    246 #define BUS_GSC			0x1A
    247 #define BUS_ATARI		0x1B
    248 #define BUS_SPI			0x1C
    249 #define BUS_RMI			0x1D
    250 #define BUS_CEC			0x1E
    251 #define BUS_INTEL_ISHTP		0x1F
    252 
    253 /*
    254  * MT_TOOL types
    255  */
    256 #define MT_TOOL_FINGER		0
    257 #define MT_TOOL_PEN		1
    258 #define MT_TOOL_PALM		2
    259 #define MT_TOOL_MAX		2
    260 
    261 /*
    262  * Values describing the status of a force-feedback effect
    263  */
    264 #define FF_STATUS_STOPPED	0x00
    265 #define FF_STATUS_PLAYING	0x01
    266 #define FF_STATUS_MAX		0x01
    267 
    268 /*
    269  * Structures used in ioctls to upload effects to a device
    270  * They are pieces of a bigger structure (called ff_effect)
    271  */
    272 
    273 /*
    274  * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
    275  * should not be used and have unspecified results.
    276  */
    277 
    278 /**
    279  * struct ff_replay - defines scheduling of the force-feedback effect
    280  * @length: duration of the effect
    281  * @delay: delay before effect should start playing
    282  */
    283 struct ff_replay {
    284 	__u16 length;
    285 	__u16 delay;
    286 };
    287 
    288 /**
    289  * struct ff_trigger - defines what triggers the force-feedback effect
    290  * @button: number of the button triggering the effect
    291  * @interval: controls how soon the effect can be re-triggered
    292  */
    293 struct ff_trigger {
    294 	__u16 button;
    295 	__u16 interval;
    296 };
    297 
    298 /**
    299  * struct ff_envelope - generic force-feedback effect envelope
    300  * @attack_length: duration of the attack (ms)
    301  * @attack_level: level at the beginning of the attack
    302  * @fade_length: duration of fade (ms)
    303  * @fade_level: level at the end of fade
    304  *
    305  * The @attack_level and @fade_level are absolute values; when applying
    306  * envelope force-feedback core will convert to positive/negative
    307  * value based on polarity of the default level of the effect.
    308  * Valid range for the attack and fade levels is 0x0000 - 0x7fff
    309  */
    310 struct ff_envelope {
    311 	__u16 attack_length;
    312 	__u16 attack_level;
    313 	__u16 fade_length;
    314 	__u16 fade_level;
    315 };
    316 
    317 /**
    318  * struct ff_constant_effect - defines parameters of a constant force-feedback effect
    319  * @level: strength of the effect; may be negative
    320  * @envelope: envelope data
    321  */
    322 struct ff_constant_effect {
    323 	__s16 level;
    324 	struct ff_envelope envelope;
    325 };
    326 
    327 /**
    328  * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
    329  * @start_level: beginning strength of the effect; may be negative
    330  * @end_level: final strength of the effect; may be negative
    331  * @envelope: envelope data
    332  */
    333 struct ff_ramp_effect {
    334 	__s16 start_level;
    335 	__s16 end_level;
    336 	struct ff_envelope envelope;
    337 };
    338 
    339 /**
    340  * struct ff_condition_effect - defines a spring or friction force-feedback effect
    341  * @right_saturation: maximum level when joystick moved all way to the right
    342  * @left_saturation: same for the left side
    343  * @right_coeff: controls how fast the force grows when the joystick moves
    344  *	to the right
    345  * @left_coeff: same for the left side
    346  * @deadband: size of the dead zone, where no force is produced
    347  * @center: position of the dead zone
    348  */
    349 struct ff_condition_effect {
    350 	__u16 right_saturation;
    351 	__u16 left_saturation;
    352 
    353 	__s16 right_coeff;
    354 	__s16 left_coeff;
    355 
    356 	__u16 deadband;
    357 	__s16 center;
    358 };
    359 
    360 /**
    361  * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
    362  * @waveform: kind of the effect (wave)
    363  * @period: period of the wave (ms)
    364  * @magnitude: peak value
    365  * @offset: mean value of the wave (roughly)
    366  * @phase: 'horizontal' shift
    367  * @envelope: envelope data
    368  * @custom_len: number of samples (FF_CUSTOM only)
    369  * @custom_data: buffer of samples (FF_CUSTOM only)
    370  *
    371  * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
    372  * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
    373  * for the time being as no driver supports it yet.
    374  *
    375  * Note: the data pointed by custom_data is copied by the driver.
    376  * You can therefore dispose of the memory after the upload/update.
    377  */
    378 struct ff_periodic_effect {
    379 	__u16 waveform;
    380 	__u16 period;
    381 	__s16 magnitude;
    382 	__s16 offset;
    383 	__u16 phase;
    384 
    385 	struct ff_envelope envelope;
    386 
    387 	__u32 custom_len;
    388 	__s16 __user *custom_data;
    389 };
    390 
    391 /**
    392  * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
    393  * @strong_magnitude: magnitude of the heavy motor
    394  * @weak_magnitude: magnitude of the light one
    395  *
    396  * Some rumble pads have two motors of different weight. Strong_magnitude
    397  * represents the magnitude of the vibration generated by the heavy one.
    398  */
    399 struct ff_rumble_effect {
    400 	__u16 strong_magnitude;
    401 	__u16 weak_magnitude;
    402 };
    403 
    404 /**
    405  * struct ff_effect - defines force feedback effect
    406  * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
    407  *	FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
    408  * @id: an unique id assigned to an effect
    409  * @direction: direction of the effect
    410  * @trigger: trigger conditions (struct ff_trigger)
    411  * @replay: scheduling of the effect (struct ff_replay)
    412  * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
    413  *	ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
    414  *	defining effect parameters
    415  *
    416  * This structure is sent through ioctl from the application to the driver.
    417  * To create a new effect application should set its @id to -1; the kernel
    418  * will return assigned @id which can later be used to update or delete
    419  * this effect.
    420  *
    421  * Direction of the effect is encoded as follows:
    422  *	0 deg -> 0x0000 (down)
    423  *	90 deg -> 0x4000 (left)
    424  *	180 deg -> 0x8000 (up)
    425  *	270 deg -> 0xC000 (right)
    426  */
    427 struct ff_effect {
    428 	__u16 type;
    429 	__s16 id;
    430 	__u16 direction;
    431 	struct ff_trigger trigger;
    432 	struct ff_replay replay;
    433 
    434 	union {
    435 		struct ff_constant_effect constant;
    436 		struct ff_ramp_effect ramp;
    437 		struct ff_periodic_effect periodic;
    438 		struct ff_condition_effect condition[2]; /* One for each axis */
    439 		struct ff_rumble_effect rumble;
    440 	} u;
    441 };
    442 
    443 /*
    444  * Force feedback effect types
    445  */
    446 
    447 #define FF_RUMBLE	0x50
    448 #define FF_PERIODIC	0x51
    449 #define FF_CONSTANT	0x52
    450 #define FF_SPRING	0x53
    451 #define FF_FRICTION	0x54
    452 #define FF_DAMPER	0x55
    453 #define FF_INERTIA	0x56
    454 #define FF_RAMP		0x57
    455 
    456 #define FF_EFFECT_MIN	FF_RUMBLE
    457 #define FF_EFFECT_MAX	FF_RAMP
    458 
    459 /*
    460  * Force feedback periodic effect types
    461  */
    462 
    463 #define FF_SQUARE	0x58
    464 #define FF_TRIANGLE	0x59
    465 #define FF_SINE		0x5a
    466 #define FF_SAW_UP	0x5b
    467 #define FF_SAW_DOWN	0x5c
    468 #define FF_CUSTOM	0x5d
    469 
    470 #define FF_WAVEFORM_MIN	FF_SQUARE
    471 #define FF_WAVEFORM_MAX	FF_CUSTOM
    472 
    473 /*
    474  * Set ff device properties
    475  */
    476 
    477 #define FF_GAIN		0x60
    478 #define FF_AUTOCENTER	0x61
    479 
    480 /*
    481  * ff->playback(effect_id = FF_GAIN) is the first effect_id to
    482  * cause a collision with another ff method, in this case ff->set_gain().
    483  * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
    484  * and thus the total number of effects should never exceed FF_GAIN.
    485  */
    486 #define FF_MAX_EFFECTS	FF_GAIN
    487 
    488 #define FF_MAX		0x7f
    489 #define FF_CNT		(FF_MAX+1)
    490 
    491 #endif /* _UAPI_INPUT_H */
    492