/external/deqp/modules/gles2/performance/ |
es2pTextureCountTests.cpp | 74 deUint32 minFilter = GL_NEAREST; 80 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es2pTextureFormatTests.cpp | 74 deUint32 minFilter = GL_NEAREST; 79 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es2pTextureFilteringTests.cpp | 86 deUint32 minFilter = cases[caseNdx].filter; 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
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/external/deqp/modules/gles3/performance/ |
es3pTextureCountTests.cpp | 75 deUint32 minFilter = GL_NEAREST; 81 addChild(new Texture2DRenderCase(m_context, name.c_str(), description.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es3pTextureFormatTests.cpp | 113 deUint32 minFilter = GL_NEAREST; 118 addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */));
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es3pTextureFilteringTests.cpp | 86 deUint32 minFilter = cases[caseNdx].filter; 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringAnisotropyTests.cpp | 64 , minFilter (minFilter_) 71 Sampler::FilterMode minFilter; 84 m_refParams.sampler = util::createSampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, m_refParams.minFilter, m_refParams.magFilter); 140 if (m_refParams.minFilter != tcu::Sampler::NEAREST && m_refParams.magFilter != tcu::Sampler::NEAREST)
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vktSampleVerifier.hpp | 83 vk::VkFilter minFilter;
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vktTextureFilteringTests.cpp | 208 refParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.minFilter, m_testParameters.magFilter); 221 const bool isNearestOnly = m_testParameters.minFilter == Sampler::NEAREST && m_testParameters.magFilter == Sampler::NEAREST; 419 refParams.sampler = util::createSampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, m_testParameters.minFilter, m_testParameters.magFilter); 443 const bool isNearestOnly = m_testParameters.minFilter == Sampler::NEAREST && m_testParameters.magFilter == Sampler::NEAREST; 620 refParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.minFilter, m_testParameters.magFilter); 649 const bool isNearestOnly = m_testParameters.minFilter == Sampler::NEAREST && m_testParameters.magFilter == Sampler::NEAREST; 804 refParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.wrapR, m_testParameters.minFilter, m_testParameters.magFilter); [all...] |
vktTextureShadowTests.cpp | 331 sampleParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.minFilter, m_testParameters.magFilter); 537 sampleParams.sampler = util::createSampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, m_testParameters.minFilter, m_testParameters.magFilter); 762 sampleParams.sampler = util::createSampler(m_testParameters.wrapS, m_testParameters.wrapT, m_testParameters.minFilter, m_testParameters.magFilter); 835 const Sampler::FilterMode minFilter; [all...] |
vktTextureTestUtil.hpp | 289 tcu::Sampler::FilterMode minFilter;
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/frameworks/rs/ |
rsSampler.h | 46 RsSamplerValue minFilter; 60 RsSamplerValue minFilter, 82 RsSamplerValue minFilter,
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/external/deqp/modules/glshared/ |
glsSamplerObjectTest.hpp | 45 GLenum minFilter; 103 GLenum minFilter;
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glsLongStressCase.hpp | 142 deUint32 minFilter; 171 , minFilter (minFilter_)
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/external/deqp/modules/gles2/functional/ |
es2fTextureFormatTests.cpp | 151 const deUint32 minFilter = GL_NEAREST; 165 << "\n MIN_FILTER = " << getTextureParameterValueStr(GL_TEXTURE_MIN_FILTER, minFilter) 182 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter);
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es2fTextureSizeTests.cpp | 128 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; 146 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 155 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); 271 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; 289 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); 297 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter);
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es2fTextureMipmapTests.cpp | 84 deUint32 minFilter, 123 deUint32 minFilter, 134 , m_minFilter (minFilter) 438 deUint32 minFilter, 475 deUint32 minFilter, 485 , m_minFilter (minFilter) 814 const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; 835 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 950 const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; [all...] |
es2fTextureUnitTests.cpp | 556 GLenum minFilter; 655 params.minFilter = s_testMinFilters[rnd.getInt(0, DE_LENGTH_OF_ARRAY(s_testMinFilters) - 1)]; 657 params.minFilter = s_testNonMipmapMinFilters[rnd.getInt(0, DE_LENGTH_OF_ARRAY(s_testNonMipmapMinFilters) - 1)]; 847 context.texParameteri(m_textureTypes[texNdx], GL_TEXTURE_MIN_FILTER, m_textureParams[texNdx].minFilter); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSizeTests.cpp | 129 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; 147 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); 156 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); 272 deUint32 minFilter = m_useMipmaps ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST; 290 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); 298 Sampler sampler = mapGLSampler(wrapS, wrapT, minFilter, magFilter);
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es3fTextureFormatTests.cpp | 167 const deUint32 minFilter = GL_NEAREST; 181 << "\n MIN_FILTER = " << glu::getTextureParameterValueStr(GL_TEXTURE_MIN_FILTER, minFilter) 198 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); [all...] |
es3fTextureFilteringTests.cpp | 67 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height); 68 Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames); 120 Texture2DFilteringCase::Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height) 124 , m_minFilter (minFilter) 136 Texture2DFilteringCase::Texture2DFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, const std::vector<std::string>& filenames) 140 , m_minFilter (minFilter) 343 TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, bool onlySampleFaceInterior, deUint32 internalFormat, int width, int height); 344 TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, bool onlySampleFaceInterior, const std::vector<std::string>& filenames); 397 TextureCubeFilteringCase::TextureCubeFilteringCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& ctxInfo, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, bool onlySampleFaceInterior, deUint32 internalFormat, int width, int height) 401 , m_minFilter (minFilter) [all...] |
es3fTextureShadowTests.cpp | 157 Texture2DShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, deUint32 compareFunc); 207 Texture2DShadowCase::Texture2DShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, deUint32 compareFunc) 209 , m_minFilter (minFilter) 407 TextureCubeShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int size, deUint32 compareFunc); 459 TextureCubeShadowCase::TextureCubeShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int size, deUint32 compareFunc) 461 , m_minFilter (minFilter) 698 Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc); 752 Texture2DArrayShadowCase::Texture2DArrayShadowCase (Context& context, const char* name, const char* desc, deUint32 minFilter, deUint32 magFilter, deUint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 compareFunc) 754 , m_minFilter (minFilter) [all...] |
/external/mesa3d/src/mesa/swrast/ |
s_triangle.c | 555 info.filter = obj->Sampler.MinFilter; \ 822 info.filter = obj->Sampler.MinFilter; \ [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 106 deUint32 minFilter, 169 deUint32 minFilter, 178 , m_minFilter (minFilter) 509 const deUint32 minFilter = minFilterModes[filterNdx].mode; 513 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; 514 const deUint32 magFilter = isMipmap ? GL_LINEAR : minFilter; 523 minFilter, magFilter, 540 const deUint32 minFilter = minFilterModes[filterNdx].mode; 543 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR [all...] |
/frameworks/rs/driver/runtime/ |
rs_structs.h | 176 rs_sampler_value minFilter;
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