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      1 /*
      2  * Copyright 2010 Christoph Bumiller
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice shall be included in
     12  * all copies or substantial portions of the Software.
     13  *
     14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     20  * OTHER DEALINGS IN THE SOFTWARE.
     21  */
     22 
     23 #include <xf86drm.h>
     24 #include <nouveau_drm.h>
     25 #include <nvif/class.h>
     26 #include "util/u_format.h"
     27 #include "util/u_format_s3tc.h"
     28 #include "pipe/p_screen.h"
     29 
     30 #include "vl/vl_decoder.h"
     31 #include "vl/vl_video_buffer.h"
     32 
     33 #include "nouveau_vp3_video.h"
     34 
     35 #include "nvc0/nvc0_context.h"
     36 #include "nvc0/nvc0_screen.h"
     37 
     38 #include "nvc0/mme/com9097.mme.h"
     39 #include "nvc0/mme/com90c0.mme.h"
     40 
     41 #include "nv50/g80_texture.xml.h"
     42 
     43 static boolean
     44 nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
     45                                 enum pipe_format format,
     46                                 enum pipe_texture_target target,
     47                                 unsigned sample_count,
     48                                 unsigned bindings)
     49 {
     50    const struct util_format_description *desc = util_format_description(format);
     51 
     52    if (sample_count > 8)
     53       return false;
     54    if (!(0x117 & (1 << sample_count))) /* 0, 1, 2, 4 or 8 */
     55       return false;
     56 
     57    /* Short-circuit the rest of the logic -- this is used by the state tracker
     58     * to determine valid MS levels in a no-attachments scenario.
     59     */
     60    if (format == PIPE_FORMAT_NONE && bindings & PIPE_BIND_RENDER_TARGET)
     61       return true;
     62 
     63    if (!util_format_is_supported(format, bindings))
     64       return false;
     65 
     66    if ((bindings & PIPE_BIND_SAMPLER_VIEW) && (target != PIPE_BUFFER))
     67       if (util_format_get_blocksizebits(format) == 3 * 32)
     68          return false;
     69 
     70    if (bindings & PIPE_BIND_LINEAR)
     71       if (util_format_is_depth_or_stencil(format) ||
     72           (target != PIPE_TEXTURE_1D &&
     73            target != PIPE_TEXTURE_2D &&
     74            target != PIPE_TEXTURE_RECT) ||
     75           sample_count > 1)
     76          return false;
     77 
     78    /* Restrict ETC2 and ASTC formats here. These are only supported on GK20A.
     79     */
     80    if ((desc->layout == UTIL_FORMAT_LAYOUT_ETC ||
     81         desc->layout == UTIL_FORMAT_LAYOUT_ASTC) &&
     82        /* The claim is that this should work on GM107 but it doesn't. Need to
     83         * test further and figure out if it's a nouveau issue or a HW one.
     84        nouveau_screen(pscreen)->class_3d < GM107_3D_CLASS &&
     85         */
     86        nouveau_screen(pscreen)->class_3d != NVEA_3D_CLASS)
     87       return false;
     88 
     89    /* shared is always supported */
     90    bindings &= ~(PIPE_BIND_LINEAR |
     91                  PIPE_BIND_SHARED);
     92 
     93    if (bindings & PIPE_BIND_SHADER_IMAGE && sample_count > 1 &&
     94        nouveau_screen(pscreen)->class_3d >= GM107_3D_CLASS) {
     95       /* MS images are currently unsupported on Maxwell because they have to
     96        * be handled explicitly. */
     97       return false;
     98    }
     99 
    100    return (( nvc0_format_table[format].usage |
    101             nvc0_vertex_format[format].usage) & bindings) == bindings;
    102 }
    103 
    104 static int
    105 nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
    106 {
    107    const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
    108    struct nouveau_device *dev = nouveau_screen(pscreen)->device;
    109 
    110    switch (param) {
    111    /* non-boolean caps */
    112    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
    113    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
    114       return 15;
    115    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
    116       return 12;
    117    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
    118       return 2048;
    119    case PIPE_CAP_MIN_TEXEL_OFFSET:
    120       return -8;
    121    case PIPE_CAP_MAX_TEXEL_OFFSET:
    122       return 7;
    123    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
    124       return -32;
    125    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
    126       return 31;
    127    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
    128       return 128 * 1024 * 1024;
    129    case PIPE_CAP_GLSL_FEATURE_LEVEL:
    130       return 430;
    131    case PIPE_CAP_MAX_RENDER_TARGETS:
    132       return 8;
    133    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
    134       return 1;
    135    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
    136       return 4;
    137    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    138    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
    139       return 128;
    140    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
    141    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
    142       return 1024;
    143    case PIPE_CAP_MAX_VERTEX_STREAMS:
    144       return 4;
    145    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
    146       return 2048;
    147    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
    148       return 256;
    149    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
    150       if (class_3d < GM107_3D_CLASS)
    151          return 256; /* IMAGE bindings require alignment to 256 */
    152       return 16;
    153    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
    154       return 16;
    155    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
    156       return NOUVEAU_MIN_BUFFER_MAP_ALIGN;
    157    case PIPE_CAP_MAX_VIEWPORTS:
    158       return NVC0_MAX_VIEWPORTS;
    159    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
    160       return 4;
    161    case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
    162       return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50;
    163    case PIPE_CAP_ENDIANNESS:
    164       return PIPE_ENDIAN_LITTLE;
    165    case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
    166       return 30;
    167    case PIPE_CAP_MAX_WINDOW_RECTANGLES:
    168       return NVC0_MAX_WINDOW_RECTANGLES;
    169 
    170    /* supported caps */
    171    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
    172    case PIPE_CAP_TEXTURE_SWIZZLE:
    173    case PIPE_CAP_TEXTURE_SHADOW_MAP:
    174    case PIPE_CAP_NPOT_TEXTURES:
    175    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
    176    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
    177    case PIPE_CAP_ANISOTROPIC_FILTER:
    178    case PIPE_CAP_SEAMLESS_CUBE_MAP:
    179    case PIPE_CAP_CUBE_MAP_ARRAY:
    180    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
    181    case PIPE_CAP_TEXTURE_MULTISAMPLE:
    182    case PIPE_CAP_TWO_SIDED_STENCIL:
    183    case PIPE_CAP_DEPTH_CLIP_DISABLE:
    184    case PIPE_CAP_POINT_SPRITE:
    185    case PIPE_CAP_TGSI_TEXCOORD:
    186    case PIPE_CAP_SM3:
    187    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
    188    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
    189    case PIPE_CAP_VERTEX_COLOR_CLAMPED:
    190    case PIPE_CAP_QUERY_TIMESTAMP:
    191    case PIPE_CAP_QUERY_TIME_ELAPSED:
    192    case PIPE_CAP_OCCLUSION_QUERY:
    193    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
    194    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
    195    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
    196    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
    197    case PIPE_CAP_INDEP_BLEND_ENABLE:
    198    case PIPE_CAP_INDEP_BLEND_FUNC:
    199    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
    200    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
    201    case PIPE_CAP_PRIMITIVE_RESTART:
    202    case PIPE_CAP_TGSI_INSTANCEID:
    203    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
    204    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
    205    case PIPE_CAP_CONDITIONAL_RENDER:
    206    case PIPE_CAP_TEXTURE_BARRIER:
    207    case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
    208    case PIPE_CAP_START_INSTANCE:
    209    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
    210    case PIPE_CAP_DRAW_INDIRECT:
    211    case PIPE_CAP_USER_CONSTANT_BUFFERS:
    212    case PIPE_CAP_USER_INDEX_BUFFERS:
    213    case PIPE_CAP_USER_VERTEX_BUFFERS:
    214    case PIPE_CAP_TEXTURE_QUERY_LOD:
    215    case PIPE_CAP_SAMPLE_SHADING:
    216    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
    217    case PIPE_CAP_TEXTURE_GATHER_SM5:
    218    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
    219    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
    220    case PIPE_CAP_SAMPLER_VIEW_TARGET:
    221    case PIPE_CAP_CLIP_HALFZ:
    222    case PIPE_CAP_POLYGON_OFFSET_CLAMP:
    223    case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
    224    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
    225    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
    226    case PIPE_CAP_DEPTH_BOUNDS_TEST:
    227    case PIPE_CAP_TGSI_TXQS:
    228    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
    229    case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
    230    case PIPE_CAP_SHAREABLE_SHADERS:
    231    case PIPE_CAP_CLEAR_TEXTURE:
    232    case PIPE_CAP_DRAW_PARAMETERS:
    233    case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
    234    case PIPE_CAP_MULTI_DRAW_INDIRECT:
    235    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
    236    case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
    237    case PIPE_CAP_QUERY_BUFFER_OBJECT:
    238    case PIPE_CAP_INVALIDATE_BUFFER:
    239    case PIPE_CAP_STRING_MARKER:
    240    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
    241    case PIPE_CAP_CULL_DISTANCE:
    242    case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
    243    case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
    244    case PIPE_CAP_TGSI_VOTE:
    245    case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
    246    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
    247       return 1;
    248    case PIPE_CAP_COMPUTE:
    249       return (class_3d < GP100_3D_CLASS);
    250    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
    251       return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
    252    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
    253       return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
    254    case PIPE_CAP_TGSI_FS_FBFETCH:
    255       return class_3d >= NVE4_3D_CLASS; /* needs testing on fermi */
    256 
    257    /* unsupported caps */
    258    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
    259    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
    260    case PIPE_CAP_SHADER_STENCIL_EXPORT:
    261    case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    262    case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    263    case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
    264    case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
    265    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
    266    case PIPE_CAP_FAKE_SW_MSAA:
    267    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
    268    case PIPE_CAP_VERTEXID_NOBASE:
    269    case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
    270    case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
    271    case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
    272    case PIPE_CAP_GENERATE_MIPMAP:
    273    case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
    274    case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
    275    case PIPE_CAP_QUERY_MEMORY_INFO:
    276    case PIPE_CAP_PCI_GROUP:
    277    case PIPE_CAP_PCI_BUS:
    278    case PIPE_CAP_PCI_DEVICE:
    279    case PIPE_CAP_PCI_FUNCTION:
    280    case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
    281    case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
    282    case PIPE_CAP_NATIVE_FENCE_FD:
    283    case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
    284       return 0;
    285 
    286    case PIPE_CAP_VENDOR_ID:
    287       return 0x10de;
    288    case PIPE_CAP_DEVICE_ID: {
    289       uint64_t device_id;
    290       if (nouveau_getparam(dev, NOUVEAU_GETPARAM_PCI_DEVICE, &device_id)) {
    291          NOUVEAU_ERR("NOUVEAU_GETPARAM_PCI_DEVICE failed.\n");
    292          return -1;
    293       }
    294       return device_id;
    295    }
    296    case PIPE_CAP_ACCELERATED:
    297       return 1;
    298    case PIPE_CAP_VIDEO_MEMORY:
    299       return dev->vram_size >> 20;
    300    case PIPE_CAP_UMA:
    301       return 0;
    302    }
    303 
    304    NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
    305    return 0;
    306 }
    307 
    308 static int
    309 nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
    310                              enum pipe_shader_cap param)
    311 {
    312    const uint16_t class_3d = nouveau_screen(pscreen)->class_3d;
    313 
    314    switch (shader) {
    315    case PIPE_SHADER_VERTEX:
    316    case PIPE_SHADER_GEOMETRY:
    317    case PIPE_SHADER_FRAGMENT:
    318    case PIPE_SHADER_COMPUTE:
    319    case PIPE_SHADER_TESS_CTRL:
    320    case PIPE_SHADER_TESS_EVAL:
    321       break;
    322    default:
    323       return 0;
    324    }
    325 
    326    switch (param) {
    327    case PIPE_SHADER_CAP_PREFERRED_IR:
    328       return PIPE_SHADER_IR_TGSI;
    329    case PIPE_SHADER_CAP_SUPPORTED_IRS:
    330       return 1 << PIPE_SHADER_IR_TGSI;
    331    case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
    332    case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
    333    case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
    334    case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
    335       return 16384;
    336    case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
    337       return 16;
    338    case PIPE_SHADER_CAP_MAX_INPUTS:
    339       if (shader == PIPE_SHADER_VERTEX)
    340          return 32;
    341       /* NOTE: These only count our slots for GENERIC varyings.
    342        * The address space may be larger, but the actual hard limit seems to be
    343        * less than what the address space layout permits, so don't add TEXCOORD,
    344        * COLOR, etc. here.
    345        */
    346       if (shader == PIPE_SHADER_FRAGMENT)
    347          return 0x1f0 / 16;
    348       /* Actually this counts CLIPVERTEX, which occupies the last generic slot,
    349        * and excludes 0x60 per-patch inputs.
    350        */
    351       return 0x200 / 16;
    352    case PIPE_SHADER_CAP_MAX_OUTPUTS:
    353       return 32;
    354    case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
    355       return 65536;
    356    case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
    357       return NVC0_MAX_PIPE_CONSTBUFS;
    358    case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
    359       return shader != PIPE_SHADER_FRAGMENT;
    360    case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
    361    case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
    362    case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
    363       return 1;
    364    case PIPE_SHADER_CAP_MAX_PREDS:
    365       return 0;
    366    case PIPE_SHADER_CAP_MAX_TEMPS:
    367       return NVC0_CAP_MAX_PROGRAM_TEMPS;
    368    case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
    369       return 1;
    370    case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
    371       return 1;
    372    case PIPE_SHADER_CAP_SUBROUTINES:
    373       return 1;
    374    case PIPE_SHADER_CAP_INTEGERS:
    375       return 1;
    376    case PIPE_SHADER_CAP_DOUBLES:
    377       return 1;
    378    case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
    379       return 1;
    380    case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
    381       return 1;
    382    case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
    383    case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
    384    case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
    385       return 0;
    386    case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
    387       return NVC0_MAX_BUFFERS;
    388    case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
    389       return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
    390    case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
    391       return (class_3d >= NVE4_3D_CLASS) ? 32 : 16;
    392    case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
    393       return 32;
    394    case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
    395       if (class_3d >= NVE4_3D_CLASS)
    396          return NVC0_MAX_IMAGES;
    397       if (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE)
    398          return NVC0_MAX_IMAGES;
    399       return 0;
    400    default:
    401       NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
    402       return 0;
    403    }
    404 }
    405 
    406 static float
    407 nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
    408 {
    409    switch (param) {
    410    case PIPE_CAPF_MAX_LINE_WIDTH:
    411    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
    412       return 10.0f;
    413    case PIPE_CAPF_MAX_POINT_WIDTH:
    414       return 63.0f;
    415    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
    416       return 63.375f;
    417    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
    418       return 16.0f;
    419    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
    420       return 15.0f;
    421    case PIPE_CAPF_GUARD_BAND_LEFT:
    422    case PIPE_CAPF_GUARD_BAND_TOP:
    423       return 0.0f;
    424    case PIPE_CAPF_GUARD_BAND_RIGHT:
    425    case PIPE_CAPF_GUARD_BAND_BOTTOM:
    426       return 0.0f; /* that or infinity */
    427    }
    428 
    429    NOUVEAU_ERR("unknown PIPE_CAPF %d\n", param);
    430    return 0.0f;
    431 }
    432 
    433 static int
    434 nvc0_screen_get_compute_param(struct pipe_screen *pscreen,
    435                               enum pipe_shader_ir ir_type,
    436                               enum pipe_compute_cap param, void *data)
    437 {
    438    struct nvc0_screen *screen = nvc0_screen(pscreen);
    439    const uint16_t obj_class = screen->compute->oclass;
    440 
    441 #define RET(x) do {                  \
    442    if (data)                         \
    443       memcpy(data, x, sizeof(x));    \
    444    return sizeof(x);                 \
    445 } while (0)
    446 
    447    switch (param) {
    448    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
    449       RET((uint64_t []) { 3 });
    450    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
    451       if (obj_class >= NVE4_COMPUTE_CLASS) {
    452          RET(((uint64_t []) { 0x7fffffff, 65535, 65535 }));
    453       } else {
    454          RET(((uint64_t []) { 65535, 65535, 65535 }));
    455       }
    456    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
    457       RET(((uint64_t []) { 1024, 1024, 64 }));
    458    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
    459       RET((uint64_t []) { 1024 });
    460    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
    461       if (obj_class >= NVE4_COMPUTE_CLASS) {
    462          RET((uint64_t []) { 1024 });
    463       } else {
    464          RET((uint64_t []) { 512 });
    465       }
    466    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: /* g[] */
    467       RET((uint64_t []) { 1ULL << 40 });
    468    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: /* s[] */
    469       switch (obj_class) {
    470       case GM200_COMPUTE_CLASS:
    471          RET((uint64_t []) { 96 << 10 });
    472          break;
    473       case GM107_COMPUTE_CLASS:
    474          RET((uint64_t []) { 64 << 10 });
    475          break;
    476       default:
    477          RET((uint64_t []) { 48 << 10 });
    478          break;
    479       }
    480    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: /* l[] */
    481       RET((uint64_t []) { 512 << 10 });
    482    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: /* c[], arbitrary limit */
    483       RET((uint64_t []) { 4096 });
    484    case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
    485       RET((uint32_t []) { 32 });
    486    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
    487       RET((uint64_t []) { 1ULL << 40 });
    488    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
    489       RET((uint32_t []) { 0 });
    490    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
    491       RET((uint32_t []) { screen->mp_count_compute });
    492    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
    493       RET((uint32_t []) { 512 }); /* FIXME: arbitrary limit */
    494    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
    495       RET((uint32_t []) { 64 });
    496    default:
    497       return 0;
    498    }
    499 
    500 #undef RET
    501 }
    502 
    503 static void
    504 nvc0_screen_destroy(struct pipe_screen *pscreen)
    505 {
    506    struct nvc0_screen *screen = nvc0_screen(pscreen);
    507 
    508    if (!nouveau_drm_screen_unref(&screen->base))
    509       return;
    510 
    511    if (screen->base.fence.current) {
    512       struct nouveau_fence *current = NULL;
    513 
    514       /* nouveau_fence_wait will create a new current fence, so wait on the
    515        * _current_ one, and remove both.
    516        */
    517       nouveau_fence_ref(screen->base.fence.current, &current);
    518       nouveau_fence_wait(current, NULL);
    519       nouveau_fence_ref(NULL, &current);
    520       nouveau_fence_ref(NULL, &screen->base.fence.current);
    521    }
    522    if (screen->base.pushbuf)
    523       screen->base.pushbuf->user_priv = NULL;
    524 
    525    if (screen->blitter)
    526       nvc0_blitter_destroy(screen);
    527    if (screen->pm.prog) {
    528       screen->pm.prog->code = NULL; /* hardcoded, don't FREE */
    529       nvc0_program_destroy(NULL, screen->pm.prog);
    530       FREE(screen->pm.prog);
    531    }
    532 
    533    nouveau_bo_ref(NULL, &screen->text);
    534    nouveau_bo_ref(NULL, &screen->uniform_bo);
    535    nouveau_bo_ref(NULL, &screen->tls);
    536    nouveau_bo_ref(NULL, &screen->txc);
    537    nouveau_bo_ref(NULL, &screen->fence.bo);
    538    nouveau_bo_ref(NULL, &screen->poly_cache);
    539 
    540    nouveau_heap_destroy(&screen->lib_code);
    541    nouveau_heap_destroy(&screen->text_heap);
    542 
    543    FREE(screen->default_tsc);
    544    FREE(screen->tic.entries);
    545 
    546    nouveau_object_del(&screen->eng3d);
    547    nouveau_object_del(&screen->eng2d);
    548    nouveau_object_del(&screen->m2mf);
    549    nouveau_object_del(&screen->compute);
    550    nouveau_object_del(&screen->nvsw);
    551 
    552    nouveau_screen_fini(&screen->base);
    553 
    554    FREE(screen);
    555 }
    556 
    557 static int
    558 nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
    559                      unsigned size, const uint32_t *data)
    560 {
    561    struct nouveau_pushbuf *push = screen->base.pushbuf;
    562 
    563    size /= 4;
    564 
    565    assert((pos + size) <= 0x800);
    566 
    567    BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_MACRO_ID), 2);
    568    PUSH_DATA (push, (m - 0x3800) / 8);
    569    PUSH_DATA (push, pos);
    570    BEGIN_1IC0(push, SUBC_3D(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
    571    PUSH_DATA (push, pos);
    572    PUSH_DATAp(push, data, size);
    573 
    574    return pos + size;
    575 }
    576 
    577 static void
    578 nvc0_magic_3d_init(struct nouveau_pushbuf *push, uint16_t obj_class)
    579 {
    580    BEGIN_NVC0(push, SUBC_3D(0x10cc), 1);
    581    PUSH_DATA (push, 0xff);
    582    BEGIN_NVC0(push, SUBC_3D(0x10e0), 2);
    583    PUSH_DATA (push, 0xff);
    584    PUSH_DATA (push, 0xff);
    585    BEGIN_NVC0(push, SUBC_3D(0x10ec), 2);
    586    PUSH_DATA (push, 0xff);
    587    PUSH_DATA (push, 0xff);
    588    BEGIN_NVC0(push, SUBC_3D(0x074c), 1);
    589    PUSH_DATA (push, 0x3f);
    590 
    591    BEGIN_NVC0(push, SUBC_3D(0x16a8), 1);
    592    PUSH_DATA (push, (3 << 16) | 3);
    593    BEGIN_NVC0(push, SUBC_3D(0x1794), 1);
    594    PUSH_DATA (push, (2 << 16) | 2);
    595 
    596    if (obj_class < GM107_3D_CLASS) {
    597       BEGIN_NVC0(push, SUBC_3D(0x12ac), 1);
    598       PUSH_DATA (push, 0);
    599    }
    600    BEGIN_NVC0(push, SUBC_3D(0x0218), 1);
    601    PUSH_DATA (push, 0x10);
    602    BEGIN_NVC0(push, SUBC_3D(0x10fc), 1);
    603    PUSH_DATA (push, 0x10);
    604    BEGIN_NVC0(push, SUBC_3D(0x1290), 1);
    605    PUSH_DATA (push, 0x10);
    606    BEGIN_NVC0(push, SUBC_3D(0x12d8), 2);
    607    PUSH_DATA (push, 0x10);
    608    PUSH_DATA (push, 0x10);
    609    BEGIN_NVC0(push, SUBC_3D(0x1140), 1);
    610    PUSH_DATA (push, 0x10);
    611    BEGIN_NVC0(push, SUBC_3D(0x1610), 1);
    612    PUSH_DATA (push, 0xe);
    613 
    614    BEGIN_NVC0(push, NVC0_3D(VERTEX_ID_GEN_MODE), 1);
    615    PUSH_DATA (push, NVC0_3D_VERTEX_ID_GEN_MODE_DRAW_ARRAYS_ADD_START);
    616    BEGIN_NVC0(push, SUBC_3D(0x030c), 1);
    617    PUSH_DATA (push, 0);
    618    BEGIN_NVC0(push, SUBC_3D(0x0300), 1);
    619    PUSH_DATA (push, 3);
    620 
    621    BEGIN_NVC0(push, SUBC_3D(0x02d0), 1);
    622    PUSH_DATA (push, 0x3fffff);
    623    BEGIN_NVC0(push, SUBC_3D(0x0fdc), 1);
    624    PUSH_DATA (push, 1);
    625    BEGIN_NVC0(push, SUBC_3D(0x19c0), 1);
    626    PUSH_DATA (push, 1);
    627 
    628    if (obj_class < GM107_3D_CLASS) {
    629       BEGIN_NVC0(push, SUBC_3D(0x075c), 1);
    630       PUSH_DATA (push, 3);
    631 
    632       if (obj_class >= NVE4_3D_CLASS) {
    633          BEGIN_NVC0(push, SUBC_3D(0x07fc), 1);
    634          PUSH_DATA (push, 1);
    635       }
    636    }
    637 
    638    /* TODO: find out what software methods 0x1528, 0x1280 and (on nve4) 0x02dc
    639     * are supposed to do */
    640 }
    641 
    642 static void
    643 nvc0_screen_fence_emit(struct pipe_screen *pscreen, u32 *sequence)
    644 {
    645    struct nvc0_screen *screen = nvc0_screen(pscreen);
    646    struct nouveau_pushbuf *push = screen->base.pushbuf;
    647 
    648    /* we need to do it after possible flush in MARK_RING */
    649    *sequence = ++screen->base.fence.sequence;
    650 
    651    assert(PUSH_AVAIL(push) + push->rsvd_kick >= 5);
    652    PUSH_DATA (push, NVC0_FIFO_PKHDR_SQ(NVC0_3D(QUERY_ADDRESS_HIGH), 4));
    653    PUSH_DATAh(push, screen->fence.bo->offset);
    654    PUSH_DATA (push, screen->fence.bo->offset);
    655    PUSH_DATA (push, *sequence);
    656    PUSH_DATA (push, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
    657               (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
    658 }
    659 
    660 static u32
    661 nvc0_screen_fence_update(struct pipe_screen *pscreen)
    662 {
    663    struct nvc0_screen *screen = nvc0_screen(pscreen);
    664    return screen->fence.map[0];
    665 }
    666 
    667 static int
    668 nvc0_screen_init_compute(struct nvc0_screen *screen)
    669 {
    670    screen->base.base.get_compute_param = nvc0_screen_get_compute_param;
    671 
    672    switch (screen->base.device->chipset & ~0xf) {
    673    case 0xc0:
    674    case 0xd0:
    675       return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
    676    case 0xe0:
    677    case 0xf0:
    678    case 0x100:
    679    case 0x110:
    680    case 0x120:
    681       return nve4_screen_compute_setup(screen, screen->base.pushbuf);
    682    case 0x130:
    683       return 0;
    684    default:
    685       return -1;
    686    }
    687 }
    688 
    689 static int
    690 nvc0_screen_resize_tls_area(struct nvc0_screen *screen,
    691                             uint32_t lpos, uint32_t lneg, uint32_t cstack)
    692 {
    693    struct nouveau_bo *bo = NULL;
    694    int ret;
    695    uint64_t size = (lpos + lneg) * 32 + cstack;
    696 
    697    if (size >= (1 << 20)) {
    698       NOUVEAU_ERR("requested TLS size too large: 0x%"PRIx64"\n", size);
    699       return -1;
    700    }
    701 
    702    size *= (screen->base.device->chipset >= 0xe0) ? 64 : 48; /* max warps */
    703    size  = align(size, 0x8000);
    704    size *= screen->mp_count;
    705 
    706    size = align(size, 1 << 17);
    707 
    708    ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base), 1 << 17, size,
    709                         NULL, &bo);
    710    if (ret)
    711       return ret;
    712    nouveau_bo_ref(NULL, &screen->tls);
    713    screen->tls = bo;
    714    return 0;
    715 }
    716 
    717 int
    718 nvc0_screen_resize_text_area(struct nvc0_screen *screen, uint64_t size)
    719 {
    720    struct nouveau_pushbuf *push = screen->base.pushbuf;
    721    struct nouveau_bo *bo;
    722    int ret;
    723 
    724    ret = nouveau_bo_new(screen->base.device, NV_VRAM_DOMAIN(&screen->base),
    725                         1 << 17, size, NULL, &bo);
    726    if (ret)
    727       return ret;
    728 
    729    nouveau_bo_ref(NULL, &screen->text);
    730    screen->text = bo;
    731 
    732    nouveau_heap_destroy(&screen->lib_code);
    733    nouveau_heap_destroy(&screen->text_heap);
    734 
    735    /* XXX: getting a page fault at the end of the code buffer every few
    736     *  launches, don't use the last 256 bytes to work around them - prefetch ?
    737     */
    738    nouveau_heap_init(&screen->text_heap, 0, size - 0x100);
    739 
    740    /* update the code segment setup */
    741    BEGIN_NVC0(push, NVC0_3D(CODE_ADDRESS_HIGH), 2);
    742    PUSH_DATAh(push, screen->text->offset);
    743    PUSH_DATA (push, screen->text->offset);
    744    if (screen->compute) {
    745       BEGIN_NVC0(push, NVC0_CP(CODE_ADDRESS_HIGH), 2);
    746       PUSH_DATAh(push, screen->text->offset);
    747       PUSH_DATA (push, screen->text->offset);
    748    }
    749 
    750    return 0;
    751 }
    752 
    753 #define FAIL_SCREEN_INIT(str, err)                    \
    754    do {                                               \
    755       NOUVEAU_ERR(str, err);                          \
    756       goto fail;                                      \
    757    } while(0)
    758 
    759 struct nouveau_screen *
    760 nvc0_screen_create(struct nouveau_device *dev)
    761 {
    762    struct nvc0_screen *screen;
    763    struct pipe_screen *pscreen;
    764    struct nouveau_object *chan;
    765    struct nouveau_pushbuf *push;
    766    uint64_t value;
    767    uint32_t obj_class;
    768    uint32_t flags;
    769    int ret;
    770    unsigned i;
    771 
    772    switch (dev->chipset & ~0xf) {
    773    case 0xc0:
    774    case 0xd0:
    775    case 0xe0:
    776    case 0xf0:
    777    case 0x100:
    778    case 0x110:
    779    case 0x120:
    780    case 0x130:
    781       break;
    782    default:
    783       return NULL;
    784    }
    785 
    786    screen = CALLOC_STRUCT(nvc0_screen);
    787    if (!screen)
    788       return NULL;
    789    pscreen = &screen->base.base;
    790    pscreen->destroy = nvc0_screen_destroy;
    791 
    792    ret = nouveau_screen_init(&screen->base, dev);
    793    if (ret)
    794       FAIL_SCREEN_INIT("Base screen init failed: %d\n", ret);
    795    chan = screen->base.channel;
    796    push = screen->base.pushbuf;
    797    push->user_priv = screen;
    798    push->rsvd_kick = 5;
    799 
    800    screen->base.vidmem_bindings |= PIPE_BIND_CONSTANT_BUFFER |
    801       PIPE_BIND_SHADER_BUFFER |
    802       PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER |
    803       PIPE_BIND_COMMAND_ARGS_BUFFER | PIPE_BIND_QUERY_BUFFER;
    804    screen->base.sysmem_bindings |=
    805       PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER;
    806 
    807    if (screen->base.vram_domain & NOUVEAU_BO_GART) {
    808       screen->base.sysmem_bindings |= screen->base.vidmem_bindings;
    809       screen->base.vidmem_bindings = 0;
    810    }
    811 
    812    pscreen->context_create = nvc0_create;
    813    pscreen->is_format_supported = nvc0_screen_is_format_supported;
    814    pscreen->get_param = nvc0_screen_get_param;
    815    pscreen->get_shader_param = nvc0_screen_get_shader_param;
    816    pscreen->get_paramf = nvc0_screen_get_paramf;
    817    pscreen->get_driver_query_info = nvc0_screen_get_driver_query_info;
    818    pscreen->get_driver_query_group_info = nvc0_screen_get_driver_query_group_info;
    819 
    820    nvc0_screen_init_resource_functions(pscreen);
    821 
    822    screen->base.base.get_video_param = nouveau_vp3_screen_get_video_param;
    823    screen->base.base.is_video_format_supported = nouveau_vp3_screen_video_supported;
    824 
    825    flags = NOUVEAU_BO_GART | NOUVEAU_BO_MAP;
    826    if (screen->base.drm->version >= 0x01000202)
    827       flags |= NOUVEAU_BO_COHERENT;
    828 
    829    ret = nouveau_bo_new(dev, flags, 0, 4096, NULL, &screen->fence.bo);
    830    if (ret)
    831       FAIL_SCREEN_INIT("Error allocating fence BO: %d\n", ret);
    832    nouveau_bo_map(screen->fence.bo, 0, NULL);
    833    screen->fence.map = screen->fence.bo->map;
    834    screen->base.fence.emit = nvc0_screen_fence_emit;
    835    screen->base.fence.update = nvc0_screen_fence_update;
    836 
    837 
    838    ret = nouveau_object_new(chan, (dev->chipset < 0xe0) ? 0x1f906e : 0x906e,
    839                             NVIF_CLASS_SW_GF100, NULL, 0, &screen->nvsw);
    840    if (ret)
    841       FAIL_SCREEN_INIT("Error creating SW object: %d\n", ret);
    842 
    843    BEGIN_NVC0(push, SUBC_SW(NV01_SUBCHAN_OBJECT), 1);
    844    PUSH_DATA (push, screen->nvsw->handle);
    845 
    846    switch (dev->chipset & ~0xf) {
    847    case 0x130:
    848    case 0x120:
    849    case 0x110:
    850    case 0x100:
    851    case 0xf0:
    852       obj_class = NVF0_P2MF_CLASS;
    853       break;
    854    case 0xe0:
    855       obj_class = NVE4_P2MF_CLASS;
    856       break;
    857    default:
    858       obj_class = NVC0_M2MF_CLASS;
    859       break;
    860    }
    861    ret = nouveau_object_new(chan, 0xbeef323f, obj_class, NULL, 0,
    862                             &screen->m2mf);
    863    if (ret)
    864       FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
    865 
    866    BEGIN_NVC0(push, SUBC_M2MF(NV01_SUBCHAN_OBJECT), 1);
    867    PUSH_DATA (push, screen->m2mf->oclass);
    868    if (screen->m2mf->oclass == NVE4_P2MF_CLASS) {
    869       BEGIN_NVC0(push, SUBC_COPY(NV01_SUBCHAN_OBJECT), 1);
    870       PUSH_DATA (push, 0xa0b5);
    871    }
    872 
    873    ret = nouveau_object_new(chan, 0xbeef902d, NVC0_2D_CLASS, NULL, 0,
    874                             &screen->eng2d);
    875    if (ret)
    876       FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
    877 
    878    BEGIN_NVC0(push, SUBC_2D(NV01_SUBCHAN_OBJECT), 1);
    879    PUSH_DATA (push, screen->eng2d->oclass);
    880    BEGIN_NVC0(push, SUBC_2D(NVC0_2D_SINGLE_GPC), 1);
    881    PUSH_DATA (push, 0);
    882    BEGIN_NVC0(push, NVC0_2D(OPERATION), 1);
    883    PUSH_DATA (push, NV50_2D_OPERATION_SRCCOPY);
    884    BEGIN_NVC0(push, NVC0_2D(CLIP_ENABLE), 1);
    885    PUSH_DATA (push, 0);
    886    BEGIN_NVC0(push, NVC0_2D(COLOR_KEY_ENABLE), 1);
    887    PUSH_DATA (push, 0);
    888    BEGIN_NVC0(push, SUBC_2D(0x0884), 1);
    889    PUSH_DATA (push, 0x3f);
    890    BEGIN_NVC0(push, SUBC_2D(0x0888), 1);
    891    PUSH_DATA (push, 1);
    892    BEGIN_NVC0(push, NVC0_2D(COND_MODE), 1);
    893    PUSH_DATA (push, NV50_2D_COND_MODE_ALWAYS);
    894 
    895    BEGIN_NVC0(push, SUBC_2D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 2);
    896    PUSH_DATAh(push, screen->fence.bo->offset + 16);
    897    PUSH_DATA (push, screen->fence.bo->offset + 16);
    898 
    899    switch (dev->chipset & ~0xf) {
    900    case 0x130:
    901       obj_class = GP100_3D_CLASS;
    902       break;
    903    case 0x120:
    904       obj_class = GM200_3D_CLASS;
    905       break;
    906    case 0x110:
    907       obj_class = GM107_3D_CLASS;
    908       break;
    909    case 0x100:
    910    case 0xf0:
    911       obj_class = NVF0_3D_CLASS;
    912       break;
    913    case 0xe0:
    914       switch (dev->chipset) {
    915       case 0xea:
    916          obj_class = NVEA_3D_CLASS;
    917          break;
    918       default:
    919          obj_class = NVE4_3D_CLASS;
    920          break;
    921       }
    922       break;
    923    case 0xd0:
    924       obj_class = NVC8_3D_CLASS;
    925       break;
    926    case 0xc0:
    927    default:
    928       switch (dev->chipset) {
    929       case 0xc8:
    930          obj_class = NVC8_3D_CLASS;
    931          break;
    932       case 0xc1:
    933          obj_class = NVC1_3D_CLASS;
    934          break;
    935       default:
    936          obj_class = NVC0_3D_CLASS;
    937          break;
    938       }
    939       break;
    940    }
    941    ret = nouveau_object_new(chan, 0xbeef003d, obj_class, NULL, 0,
    942                             &screen->eng3d);
    943    if (ret)
    944       FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
    945    screen->base.class_3d = obj_class;
    946 
    947    BEGIN_NVC0(push, SUBC_3D(NV01_SUBCHAN_OBJECT), 1);
    948    PUSH_DATA (push, screen->eng3d->oclass);
    949 
    950    BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
    951    PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
    952 
    953    if (debug_get_bool_option("NOUVEAU_SHADER_WATCHDOG", true)) {
    954       /* kill shaders after about 1 second (at 100 MHz) */
    955       BEGIN_NVC0(push, NVC0_3D(WATCHDOG_TIMER), 1);
    956       PUSH_DATA (push, 0x17);
    957    }
    958 
    959    IMMED_NVC0(push, NVC0_3D(ZETA_COMP_ENABLE),
    960                     screen->base.drm->version >= 0x01000101);
    961    BEGIN_NVC0(push, NVC0_3D(RT_COMP_ENABLE(0)), 8);
    962    for (i = 0; i < 8; ++i)
    963       PUSH_DATA(push, screen->base.drm->version >= 0x01000101);
    964 
    965    BEGIN_NVC0(push, NVC0_3D(RT_CONTROL), 1);
    966    PUSH_DATA (push, 1);
    967 
    968    BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
    969    PUSH_DATA (push, 0);
    970    BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_ENABLE), 1);
    971    PUSH_DATA (push, 0);
    972    BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_MODE), 1);
    973    PUSH_DATA (push, NVC0_3D_MULTISAMPLE_MODE_MS1);
    974    BEGIN_NVC0(push, NVC0_3D(MULTISAMPLE_CTRL), 1);
    975    PUSH_DATA (push, 0);
    976    BEGIN_NVC0(push, NVC0_3D(LINE_WIDTH_SEPARATE), 1);
    977    PUSH_DATA (push, 1);
    978    BEGIN_NVC0(push, NVC0_3D(PRIM_RESTART_WITH_DRAW_ARRAYS), 1);
    979    PUSH_DATA (push, 1);
    980    BEGIN_NVC0(push, NVC0_3D(BLEND_SEPARATE_ALPHA), 1);
    981    PUSH_DATA (push, 1);
    982    BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE_COMMON), 1);
    983    PUSH_DATA (push, 0);
    984    BEGIN_NVC0(push, NVC0_3D(SHADE_MODEL), 1);
    985    PUSH_DATA (push, NVC0_3D_SHADE_MODEL_SMOOTH);
    986    if (screen->eng3d->oclass < NVE4_3D_CLASS) {
    987       IMMED_NVC0(push, NVC0_3D(TEX_MISC), 0);
    988    } else {
    989       BEGIN_NVC0(push, NVE4_3D(TEX_CB_INDEX), 1);
    990       PUSH_DATA (push, 15);
    991    }
    992    BEGIN_NVC0(push, NVC0_3D(CALL_LIMIT_LOG), 1);
    993    PUSH_DATA (push, 8); /* 128 */
    994    BEGIN_NVC0(push, NVC0_3D(ZCULL_STATCTRS_ENABLE), 1);
    995    PUSH_DATA (push, 1);
    996    if (screen->eng3d->oclass >= NVC1_3D_CLASS) {
    997       BEGIN_NVC0(push, NVC0_3D(CACHE_SPLIT), 1);
    998       PUSH_DATA (push, NVC0_3D_CACHE_SPLIT_48K_SHARED_16K_L1);
    999    }
   1000 
   1001    nvc0_magic_3d_init(push, screen->eng3d->oclass);
   1002 
   1003    ret = nvc0_screen_resize_text_area(screen, 1 << 19);
   1004    if (ret)
   1005       FAIL_SCREEN_INIT("Error allocating TEXT area: %d\n", ret);
   1006 
   1007    ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 12, 7 << 16, NULL,
   1008                         &screen->uniform_bo);
   1009    if (ret)
   1010       FAIL_SCREEN_INIT("Error allocating uniform BO: %d\n", ret);
   1011 
   1012    PUSH_REFN (push, screen->uniform_bo, NV_VRAM_DOMAIN(&screen->base) | NOUVEAU_BO_WR);
   1013 
   1014    /* return { 0.0, 0.0, 0.0, 0.0 } for out-of-bounds vtxbuf access */
   1015    BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
   1016    PUSH_DATA (push, 256);
   1017    PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
   1018    PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
   1019    BEGIN_1IC0(push, NVC0_3D(CB_POS), 5);
   1020    PUSH_DATA (push, 0);
   1021    PUSH_DATAf(push, 0.0f);
   1022    PUSH_DATAf(push, 0.0f);
   1023    PUSH_DATAf(push, 0.0f);
   1024    PUSH_DATAf(push, 0.0f);
   1025    BEGIN_NVC0(push, NVC0_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
   1026    PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
   1027    PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_RUNOUT_INFO);
   1028 
   1029    if (screen->base.drm->version >= 0x01000101) {
   1030       ret = nouveau_getparam(dev, NOUVEAU_GETPARAM_GRAPH_UNITS, &value);
   1031       if (ret)
   1032          FAIL_SCREEN_INIT("NOUVEAU_GETPARAM_GRAPH_UNITS failed: %d\n", ret);
   1033    } else {
   1034       if (dev->chipset >= 0xe0 && dev->chipset < 0xf0)
   1035          value = (8 << 8) | 4;
   1036       else
   1037          value = (16 << 8) | 4;
   1038    }
   1039    screen->gpc_count = value & 0x000000ff;
   1040    screen->mp_count = value >> 8;
   1041    screen->mp_count_compute = screen->mp_count;
   1042 
   1043    ret = nvc0_screen_resize_tls_area(screen, 128 * 16, 0, 0x200);
   1044    if (ret)
   1045       FAIL_SCREEN_INIT("Error allocating TLS area: %d\n", ret);
   1046 
   1047    BEGIN_NVC0(push, NVC0_3D(TEMP_ADDRESS_HIGH), 4);
   1048    PUSH_DATAh(push, screen->tls->offset);
   1049    PUSH_DATA (push, screen->tls->offset);
   1050    PUSH_DATA (push, screen->tls->size >> 32);
   1051    PUSH_DATA (push, screen->tls->size);
   1052    BEGIN_NVC0(push, NVC0_3D(WARP_TEMP_ALLOC), 1);
   1053    PUSH_DATA (push, 0);
   1054    /* Reduce likelihood of collision with real buffers by placing the hole at
   1055     * the top of the 4G area. This will have to be dealt with for real
   1056     * eventually by blocking off that area from the VM.
   1057     */
   1058    BEGIN_NVC0(push, NVC0_3D(LOCAL_BASE), 1);
   1059    PUSH_DATA (push, 0xff << 24);
   1060 
   1061    if (screen->eng3d->oclass < GM107_3D_CLASS) {
   1062       ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 20, NULL,
   1063                            &screen->poly_cache);
   1064       if (ret)
   1065          FAIL_SCREEN_INIT("Error allocating poly cache BO: %d\n", ret);
   1066 
   1067       BEGIN_NVC0(push, NVC0_3D(VERTEX_QUARANTINE_ADDRESS_HIGH), 3);
   1068       PUSH_DATAh(push, screen->poly_cache->offset);
   1069       PUSH_DATA (push, screen->poly_cache->offset);
   1070       PUSH_DATA (push, 3);
   1071    }
   1072 
   1073    ret = nouveau_bo_new(dev, NV_VRAM_DOMAIN(&screen->base), 1 << 17, 1 << 17, NULL,
   1074                         &screen->txc);
   1075    if (ret)
   1076       FAIL_SCREEN_INIT("Error allocating txc BO: %d\n", ret);
   1077 
   1078    BEGIN_NVC0(push, NVC0_3D(TIC_ADDRESS_HIGH), 3);
   1079    PUSH_DATAh(push, screen->txc->offset);
   1080    PUSH_DATA (push, screen->txc->offset);
   1081    PUSH_DATA (push, NVC0_TIC_MAX_ENTRIES - 1);
   1082    if (screen->eng3d->oclass >= GM107_3D_CLASS) {
   1083       screen->tic.maxwell = true;
   1084       if (screen->eng3d->oclass == GM107_3D_CLASS) {
   1085          screen->tic.maxwell =
   1086             debug_get_bool_option("NOUVEAU_MAXWELL_TIC", true);
   1087          IMMED_NVC0(push, SUBC_3D(0x0f10), screen->tic.maxwell);
   1088       }
   1089    }
   1090 
   1091    BEGIN_NVC0(push, NVC0_3D(TSC_ADDRESS_HIGH), 3);
   1092    PUSH_DATAh(push, screen->txc->offset + 65536);
   1093    PUSH_DATA (push, screen->txc->offset + 65536);
   1094    PUSH_DATA (push, NVC0_TSC_MAX_ENTRIES - 1);
   1095 
   1096    BEGIN_NVC0(push, NVC0_3D(SCREEN_Y_CONTROL), 1);
   1097    PUSH_DATA (push, 0);
   1098    BEGIN_NVC0(push, NVC0_3D(WINDOW_OFFSET_X), 2);
   1099    PUSH_DATA (push, 0);
   1100    PUSH_DATA (push, 0);
   1101    BEGIN_NVC0(push, NVC0_3D(ZCULL_REGION), 1); /* deactivate ZCULL */
   1102    PUSH_DATA (push, 0x3f);
   1103 
   1104    BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_MODE), 1);
   1105    PUSH_DATA (push, NVC0_3D_CLIP_RECTS_MODE_INSIDE_ANY);
   1106    BEGIN_NVC0(push, NVC0_3D(CLIP_RECT_HORIZ(0)), 8 * 2);
   1107    for (i = 0; i < 8 * 2; ++i)
   1108       PUSH_DATA(push, 0);
   1109    BEGIN_NVC0(push, NVC0_3D(CLIP_RECTS_EN), 1);
   1110    PUSH_DATA (push, 0);
   1111    BEGIN_NVC0(push, NVC0_3D(CLIPID_ENABLE), 1);
   1112    PUSH_DATA (push, 0);
   1113 
   1114    /* neither scissors, viewport nor stencil mask should affect clears */
   1115    BEGIN_NVC0(push, NVC0_3D(CLEAR_FLAGS), 1);
   1116    PUSH_DATA (push, 0);
   1117 
   1118    BEGIN_NVC0(push, NVC0_3D(VIEWPORT_TRANSFORM_EN), 1);
   1119    PUSH_DATA (push, 1);
   1120    for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
   1121       BEGIN_NVC0(push, NVC0_3D(DEPTH_RANGE_NEAR(i)), 2);
   1122       PUSH_DATAf(push, 0.0f);
   1123       PUSH_DATAf(push, 1.0f);
   1124    }
   1125    BEGIN_NVC0(push, NVC0_3D(VIEW_VOLUME_CLIP_CTRL), 1);
   1126    PUSH_DATA (push, NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1_UNK1);
   1127 
   1128    /* We use scissors instead of exact view volume clipping,
   1129     * so they're always enabled.
   1130     */
   1131    for (i = 0; i < NVC0_MAX_VIEWPORTS; i++) {
   1132       BEGIN_NVC0(push, NVC0_3D(SCISSOR_ENABLE(i)), 3);
   1133       PUSH_DATA (push, 1);
   1134       PUSH_DATA (push, 8192 << 16);
   1135       PUSH_DATA (push, 8192 << 16);
   1136    }
   1137 
   1138 #define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
   1139 
   1140    i = 0;
   1141    MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_PER_INSTANCE, mme9097_per_instance_bf);
   1142    MK_MACRO(NVC0_3D_MACRO_BLEND_ENABLES, mme9097_blend_enables);
   1143    MK_MACRO(NVC0_3D_MACRO_VERTEX_ARRAY_SELECT, mme9097_vertex_array_select);
   1144    MK_MACRO(NVC0_3D_MACRO_TEP_SELECT, mme9097_tep_select);
   1145    MK_MACRO(NVC0_3D_MACRO_GP_SELECT, mme9097_gp_select);
   1146    MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_FRONT, mme9097_poly_mode_front);
   1147    MK_MACRO(NVC0_3D_MACRO_POLYGON_MODE_BACK, mme9097_poly_mode_back);
   1148    MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT, mme9097_draw_arrays_indirect);
   1149    MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT, mme9097_draw_elts_indirect);
   1150    MK_MACRO(NVC0_3D_MACRO_DRAW_ARRAYS_INDIRECT_COUNT, mme9097_draw_arrays_indirect_count);
   1151    MK_MACRO(NVC0_3D_MACRO_DRAW_ELEMENTS_INDIRECT_COUNT, mme9097_draw_elts_indirect_count);
   1152    MK_MACRO(NVC0_3D_MACRO_QUERY_BUFFER_WRITE, mme9097_query_buffer_write);
   1153    MK_MACRO(NVC0_CP_MACRO_LAUNCH_GRID_INDIRECT, mme90c0_launch_grid_indirect);
   1154 
   1155    BEGIN_NVC0(push, NVC0_3D(RASTERIZE_ENABLE), 1);
   1156    PUSH_DATA (push, 1);
   1157    BEGIN_NVC0(push, NVC0_3D(RT_SEPARATE_FRAG_DATA), 1);
   1158    PUSH_DATA (push, 1);
   1159    BEGIN_NVC0(push, NVC0_3D(MACRO_GP_SELECT), 1);
   1160    PUSH_DATA (push, 0x40);
   1161    BEGIN_NVC0(push, NVC0_3D(LAYER), 1);
   1162    PUSH_DATA (push, 0);
   1163    BEGIN_NVC0(push, NVC0_3D(MACRO_TEP_SELECT), 1);
   1164    PUSH_DATA (push, 0x30);
   1165    BEGIN_NVC0(push, NVC0_3D(PATCH_VERTICES), 1);
   1166    PUSH_DATA (push, 3);
   1167    BEGIN_NVC0(push, NVC0_3D(SP_SELECT(2)), 1);
   1168    PUSH_DATA (push, 0x20);
   1169    BEGIN_NVC0(push, NVC0_3D(SP_SELECT(0)), 1);
   1170    PUSH_DATA (push, 0x00);
   1171    screen->save_state.patch_vertices = 3;
   1172 
   1173    BEGIN_NVC0(push, NVC0_3D(POINT_COORD_REPLACE), 1);
   1174    PUSH_DATA (push, 0);
   1175    BEGIN_NVC0(push, NVC0_3D(POINT_RASTER_RULES), 1);
   1176    PUSH_DATA (push, NVC0_3D_POINT_RASTER_RULES_OGL);
   1177 
   1178    IMMED_NVC0(push, NVC0_3D(EDGEFLAG), 1);
   1179 
   1180    if (nvc0_screen_init_compute(screen))
   1181       goto fail;
   1182 
   1183    /* XXX: Compute and 3D are somehow aliased on Fermi. */
   1184    for (i = 0; i < 5; ++i) {
   1185       /* TIC and TSC entries for each unit (nve4+ only) */
   1186       /* auxiliary constants (6 user clip planes, base instance id) */
   1187       BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
   1188       PUSH_DATA (push, NVC0_CB_AUX_SIZE);
   1189       PUSH_DATAh(push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
   1190       PUSH_DATA (push, screen->uniform_bo->offset + NVC0_CB_AUX_INFO(i));
   1191       BEGIN_NVC0(push, NVC0_3D(CB_BIND(i)), 1);
   1192       PUSH_DATA (push, (15 << 4) | 1);
   1193       if (screen->eng3d->oclass >= NVE4_3D_CLASS) {
   1194          unsigned j;
   1195          BEGIN_1IC0(push, NVC0_3D(CB_POS), 9);
   1196          PUSH_DATA (push, NVC0_CB_AUX_UNK_INFO);
   1197          for (j = 0; j < 8; ++j)
   1198             PUSH_DATA(push, j);
   1199       } else {
   1200          BEGIN_NVC0(push, NVC0_3D(TEX_LIMITS(i)), 1);
   1201          PUSH_DATA (push, 0x54);
   1202       }
   1203 
   1204       /* MS sample coordinate offsets: these do not work with _ALT modes ! */
   1205       BEGIN_1IC0(push, NVC0_3D(CB_POS), 1 + 2 * 8);
   1206       PUSH_DATA (push, NVC0_CB_AUX_MS_INFO);
   1207       PUSH_DATA (push, 0); /* 0 */
   1208       PUSH_DATA (push, 0);
   1209       PUSH_DATA (push, 1); /* 1 */
   1210       PUSH_DATA (push, 0);
   1211       PUSH_DATA (push, 0); /* 2 */
   1212       PUSH_DATA (push, 1);
   1213       PUSH_DATA (push, 1); /* 3 */
   1214       PUSH_DATA (push, 1);
   1215       PUSH_DATA (push, 2); /* 4 */
   1216       PUSH_DATA (push, 0);
   1217       PUSH_DATA (push, 3); /* 5 */
   1218       PUSH_DATA (push, 0);
   1219       PUSH_DATA (push, 2); /* 6 */
   1220       PUSH_DATA (push, 1);
   1221       PUSH_DATA (push, 3); /* 7 */
   1222       PUSH_DATA (push, 1);
   1223    }
   1224    BEGIN_NVC0(push, NVC0_3D(LINKED_TSC), 1);
   1225    PUSH_DATA (push, 0);
   1226 
   1227    PUSH_KICK (push);
   1228 
   1229    screen->tic.entries = CALLOC(4096, sizeof(void *));
   1230    screen->tsc.entries = screen->tic.entries + 2048;
   1231 
   1232    if (!nvc0_blitter_create(screen))
   1233       goto fail;
   1234 
   1235    screen->default_tsc = CALLOC_STRUCT(nv50_tsc_entry);
   1236    screen->default_tsc->tsc[0] = G80_TSC_0_SRGB_CONVERSION;
   1237 
   1238    nouveau_fence_new(&screen->base, &screen->base.fence.current);
   1239 
   1240    return &screen->base;
   1241 
   1242 fail:
   1243    screen->base.base.context_create = NULL;
   1244    return &screen->base;
   1245 }
   1246 
   1247 int
   1248 nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
   1249 {
   1250    int i = screen->tic.next;
   1251 
   1252    while (screen->tic.lock[i / 32] & (1 << (i % 32)))
   1253       i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
   1254 
   1255    screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
   1256 
   1257    if (screen->tic.entries[i])
   1258       nv50_tic_entry(screen->tic.entries[i])->id = -1;
   1259 
   1260    screen->tic.entries[i] = entry;
   1261    return i;
   1262 }
   1263 
   1264 int
   1265 nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
   1266 {
   1267    int i = screen->tsc.next;
   1268 
   1269    while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
   1270       i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
   1271 
   1272    screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
   1273 
   1274    if (screen->tsc.entries[i])
   1275       nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
   1276 
   1277    screen->tsc.entries[i] = entry;
   1278    return i;
   1279 }
   1280