/external/skia/src/core/ |
SkColor.cpp | 179 SkPM4f SkColor4f::premul() const { function in class:SkColor4f
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/external/skia/include/gpu/ |
GrColor.h | 258 GrColor4f premul() const { function in struct:GrColor4f
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/frameworks/base/core/tests/coretests/src/android/graphics/ |
BitmapTest.java | 174 int premul = Math.round(alpha * comp / 255.f); local 175 int unpre = Math.round(255.0f * premul / alpha);
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/external/skia/tests/ |
WritePixelsTest.cpp | 135 static uint32_t premul(uint32_t color) { function 149 color = premul(color); 229 "Write performed premul: %d", cx, cy, bmpPMColor, canvasPixel, mul);
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
BitmapFactoryTest.java | 547 Bitmap premul = BitmapFactory.decodeResource(mRes, R.drawable.premul_data, options); local 550 assertEquals(premul.getConfig(), Bitmap.Config.ARGB_8888); 552 assertTrue(premul.getHeight() == 1 && unpremul.getHeight() == 1); 553 assertTrue(premul.getWidth() == unpremul.getWidth() && 555 premul.getWidth() == DEPREMUL_COLORS.length); 557 // verify pixel data - unpremul should have raw values, premul will have rounding errors 558 for (int i = 0; i < premul.getWidth(); i++) { 559 assertEquals(premul.getPixel(i, 0), DEPREMUL_COLORS[i]); [all...] |
/external/skia/src/gpu/ |
GrContext.cpp | 305 // We only allow premul <-> unpremul conversions for some formats 337 // The src is unpremul but the dst is premul -> premul the src before or as part of the write 338 const bool premul = SkToBool(kUnpremul_PixelOpsFlag & pixelOpsFlags); local 339 if (!valid_pixel_conversion(srcConfig, dstSurface->config(), premul)) { 344 // without any color spaces attached, and the caller wants us to premul. 346 premul && 350 // Are we going to try to premul as part of a draw? For the non-legacy case, we always allow 352 bool premulOnGpu = premul && 386 // temp buffer for doing sw premul conversion, if needed [all...] |
/external/skia/src/utils/ |
SkPatchUtils.cpp | 240 SkRGBAf premul() const { function in struct:SkRGBAf 266 dst[i] = dst[i].premul(); 342 * 2. Since drawing the vertices wants premul, shoudl we extend SkVertices to store 343 * premul colors (as floats, w/ a colorspace)?
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