HomeSort by relevance Sort by last modified time
    Searched defs:shader_program (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/compiler/nir/
nir_lower_atomics.c 40 const struct gl_shader_program *shader_program,
103 shader_program->data->UniformStorage[uniform_loc].opaque[shader->stage].index);
175 const struct gl_shader_program *shader_program)
183 shader_program, shader); local
nir_lower_samplers.c 90 lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_program,
143 if (location > shader_program->data->NumUniformStorage - 1 ||
144 !shader_program->data->UniformStorage[location].opaque[stage].active) {
150 shader_program->data->UniformStorage[location].opaque[stage].index;
158 lower_impl(nir_function_impl *impl, const struct gl_shader_program *shader_program,
167 lower_sampler(nir_instr_as_tex(instr), shader_program, stage, &b); local
174 const struct gl_shader_program *shader_program)
178 lower_impl(function->impl, shader_program, shader->stage);
  /external/mesa3d/src/mesa/state_tracker/
st_program.h 150 struct gl_shader_program *shader_program; member in struct:st_fragment_program
210 struct gl_shader_program *shader_program; member in struct:st_vertex_program
st_glsl_to_tgsi.cpp 401 struct gl_shader_program *shader_program; member in struct:glsl_to_tgsi_visitor
    [all...]
  /prebuilts/misc/windows/sdl2/test/
testgles2.c 357 GLuint shader_program, shader_frag, shader_vert; member in struct:shader_data
596 /* Create shader_program (ready to attach shaders) */
597 data->shader_program = GL_CHECK(ctx.glCreateProgram());
599 /* Attach shaders and link shader_program */
600 GL_CHECK(ctx.glAttachShader(data->shader_program, data->shader_vert));
601 GL_CHECK(ctx.glAttachShader(data->shader_program, data->shader_frag));
602 GL_CHECK(ctx.glLinkProgram(data->shader_program));
605 data->attr_position = GL_CHECK(ctx.glGetAttribLocation(data->shader_program, "av4position"));
606 data->attr_color = GL_CHECK(ctx.glGetAttribLocation(data->shader_program, "av3color"));
609 data->attr_mvp = GL_CHECK(ctx.glGetUniformLocation(data->shader_program, "mvp"))
    [all...]
  /external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp 492 struct gl_shader_program *shader_program; member in class:texenv_fragment_program
1304 struct gl_shader_program *shader_program; local
    [all...]
  /external/mesa3d/src/mesa/program/
ir_to_mesa.cpp 219 struct gl_shader_program *shader_program; member in class:__anon28750::ir_to_mesa_visitor
670 linker_error(this->shader_program,
2388 struct gl_shader_program *shader_program; member in class:__anon28751::add_uniform_to_shader
    [all...]

Completed in 238 milliseconds