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  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_program.c 61 static const float verts[4][2][4] = { local
81 PIPE_USAGE_DEFAULT, sizeof(verts));
82 pipe_buffer_write(p->pipe, p->vbuf, 0, sizeof(verts), verts);
filters.h 46 unsigned int verts; /* How many are vertex shaders */ member in struct:pp_filter_t
55 /* name inner shaders verts init run free */
  /external/skia/tests/
ShadowUtilsTest.cpp 20 auto verts = SkShadowTessellator::MakeAmbient(path, ctm, heightParams, true); local
21 if (expectSuccess != SkToBool(verts)) {
25 verts = SkShadowTessellator::MakeAmbient(path, ctm, heightParams, false);
26 if (expectSuccess != SkToBool(verts)) {
30 verts = SkShadowTessellator::MakeSpot(path, ctm, heightParams, {0, 0, 128}, 128.f, false);
31 if (expectSuccess != SkToBool(verts)) {
35 verts = SkShadowTessellator::MakeSpot(path, ctm, heightParams, {0, 0, 128}, 128.f, false);
36 if (expectSuccess != SkToBool(verts)) {
  /external/mesa3d/src/mesa/swrast_setup/
ss_context.h 39 SWvertex *verts; member in struct:__anon28777
ss_triangle.c 118 SWvertex *verts = swsetup->verts; local
119 SWvertex *v0 = &verts[e0];
120 SWvertex *v1 = &verts[e1];
121 SWvertex *v2 = &verts[e2];
216 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; local
222 _swrast_Point( ctx, &verts[VB->Elts[i]] );
227 _swrast_Point( ctx, &verts[i] );
233 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts local
    [all...]
ss_tritmp.h 37 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts; local
47 v[0] = &verts[e0];
48 v[1] = &verts[e1];
49 v[2] = &verts[e2];
  /cts/tests/tests/graphics/src/android/graphics/cts/
Canvas_VertexModeTest.java 50 float[] verts = new float[10]; local
60 verts,
73 verts,
86 verts,
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_pipe_util.c 61 /* This is only used for temporary verts.
125 if (draw->pipeline.verts)
128 char *verts = draw->pipeline.verts; local
132 ((struct vertex_header *)verts)->vertex_id = UNDEFINED_VERTEX_ID;
133 verts += stride;
draw_pipe.c 179 verts + stride * (i0), \
180 verts + stride * (i1), \
181 verts + stride * (i2) ); \
188 verts + stride * (i0), \
189 verts + stride * (i1) ); \
194 do_point( draw, verts + stride * (i0) ); \
232 draw->pipeline.verts = (char *)vert_info->verts;
264 vert_info->verts,
271 draw->pipeline.verts = NULL
324 char *verts = ((char*)vert_info->verts) + local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_blit.c 426 float verts[12]; local
434 verts[0] = dst_x_offset;
435 verts[1] = dst_y_offset + reg_height;
436 verts[2] = texcoords[0];
437 verts[3] = texcoords[3];
439 verts[4] = dst_x_offset + reg_width;
440 verts[5] = dst_y_offset + reg_height;
441 verts[6] = texcoords[1];
442 verts[7] = texcoords[3];
444 verts[8] = dst_x_offset + reg_width
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_blit.c 274 float verts[12]; local
282 verts[0] = dst_x_offset;
283 verts[1] = dst_y_offset + reg_height;
284 verts[2] = texcoords[0];
285 verts[3] = texcoords[3];
287 verts[4] = dst_x_offset + reg_width;
288 verts[5] = dst_y_offset + reg_height;
289 verts[6] = texcoords[1];
290 verts[7] = texcoords[3];
292 verts[8] = dst_x_offset + reg_width
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_draw.c 417 struct st_util_vertex *verts; local
422 &vb.buffer_offset, &vb.buffer, (void **) &verts);
428 verts[0].x = x0;
429 verts[0].y = y1;
430 verts[0].z = z;
431 verts[0].r = color[0];
432 verts[0].g = color[1];
433 verts[0].b = color[2];
434 verts[0].a = color[3];
435 verts[0].s = s0
    [all...]
st_pbo.c 226 float *verts = NULL; local
233 &vbo.buffer_offset, &vbo.buffer, (void **) &verts);
234 if (!verts)
237 verts[0] = x0;
238 verts[1] = y0;
239 verts[2] = x0;
240 verts[3] = y1;
241 verts[4] = x1;
242 verts[5] = y0;
243 verts[6] = x1
    [all...]
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/renderers/
Wedge.java 32 private final static int VERTS = 6;
48 ByteBuffer vbb = ByteBuffer.allocateDirect(VERTS * 6 * 4);
52 ByteBuffer tbb = ByteBuffer.allocateDirect(VERTS * 2 * 4);
56 ByteBuffer ibb = ByteBuffer.allocateDirect(VERTS * 8 * 2);
65 float[] verts = { local
74 coords = verts.clone();
76 float[] verts = { local
85 coords = verts.clone();
88 for (int i = 0; i < VERTS; i++) {
94 for (int i = 0; i < VERTS; i++)
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta_generate_mipmap.c 151 struct vertex verts[4]; local
254 memset(verts, 0, sizeof(verts));
257 verts[0].x = -1.0F;
258 verts[0].y = -1.0F;
259 verts[1].x = 1.0F;
260 verts[1].y = -1.0F;
261 verts[2].x = 1.0F;
262 verts[2].y = 1.0F;
263 verts[3].x = -1.0F
    [all...]
  /external/skia/gm/
convexpolyeffect.cpp 78 SkPoint* verts = reinterpret_cast<SkPoint*>(helper.init(target, vertexStride, 1)); variable
79 if (!verts) {
83 fRect.toQuad(verts);
drawatlas.cpp 202 auto verts = make_vertices(image, tex, color); local
224 canvas->drawVertices(verts, mode, paint);
  /external/skia/samplecode/
SamplePathClip.cpp 140 SkPoint verts[6]; local
141 int count = clip_line(bounds, p0, p1, verts);
144 path.addPoly(verts, count, false);
SampleVertices.cpp 86 auto verts = SkVertices::MakeCopy(fRecs[i].fMode, fRecs[i].fCount, variable
92 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
97 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
102 canvas->drawVertices(verts, SkBlendMode::kModulate, paint);
  /external/skia/src/gpu/ops/
GrNonAAStrokeRectOp.cpp 20 could use an indices array, and then only send 8 verts, but not sure that
23 static void init_stroke_rect_strip(SkPoint verts[10], const SkRect& rect, SkScalar width) {
29 verts[0].set(rect.fLeft + rad, rect.fTop + rad);
30 verts[1].set(rect.fLeft - rad, rect.fTop - rad);
31 verts[2].set(rect.fRight - rad, rect.fTop + rad);
32 verts[3].set(rect.fRight + rad, rect.fTop - rad);
33 verts[4].set(rect.fRight - rad, rect.fBottom - rad);
34 verts[5].set(rect.fRight + rad, rect.fBottom + rad);
35 verts[6].set(rect.fLeft + rad, rect.fBottom - rad);
36 verts[7].set(rect.fLeft - rad, rect.fBottom + rad)
152 void* verts = variable
    [all...]
GrRegionOp.cpp 33 intptr_t verts = vertices; local
36 SkPoint* position = (SkPoint*)verts;
40 GrColor* vertColor = reinterpret_cast<GrColor*>(verts + kColorOffset);
46 verts += vertexStride * kVertsPerInstance;
127 intptr_t verts = reinterpret_cast<intptr_t>(vertices); variable
129 tesselate_region(verts, vertexStride, fRegions[i].fColor, fRegions[i].fRegion);
131 verts += numRectsInRegion * kVertsPerInstance * vertexStride;
GrAALinearizingConvexPathRenderer.cpp 80 intptr_t verts = reinterpret_cast<intptr_t>(vertices); local
83 *((SkPoint*)((intptr_t)verts + i * vertexStride)) = tess.point(i);
86 // Make 'verts' point to the colors
87 verts += sizeof(SkPoint);
93 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = scaledColor;
95 *reinterpret_cast<GrColor*>(verts + i * vertexStride) = color;
96 *reinterpret_cast<float*>(verts + i * vertexStride + sizeof(GrColor)) =
203 void* verts = target->makeVertexSpace(vertexStride, vertexCount, &vertexBuffer, local
205 if (!verts) {
209 memcpy(verts, vertices, vertexCount * vertexStride)
    [all...]
GrDrawAtlasOp.cpp 81 // Copy position and uv to verts
131 void* verts = helper.init(target, vertexStride, numQuads); local
132 if (!verts) {
137 uint8_t* vertPtr = reinterpret_cast<uint8_t*>(verts);
  /external/skia/bench/
GameBench.cpp 128 SkPoint verts[4] = { // for drawVertices path variable
205 4, verts, uvs, nullptr, 6, indices),
  /external/skia/src/core/
SkPictureData.cpp 90 const SkTDArray<const SkVertices*>& verts = record.getVerticesRefs(); local
91 fVerticesCount = verts.count();
95 fVerticesRefs[i] = SkRef(verts[i]);

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