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Searched
defs:volumeTexture
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/src/D3D8/
Direct3DDevice8.cpp
818
long Direct3DDevice8::CreateVolumeTexture(unsigned int width, unsigned int height, unsigned int depth, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool, IDirect3DVolumeTexture8 **
volumeTexture
)
822
*
volumeTexture
= 0;
829
*
volumeTexture
= new Direct3DVolumeTexture8(this, width, height, depth, levels, usage, format, pool);
831
if(!*
volumeTexture
)
838
delete *
volumeTexture
;
843
(*
volumeTexture
)->AddRef();
[
all
...]
/external/mesa3d/src/gallium/drivers/svga/include/
svga3d_types.h
589
uint32
volumeTexture
: 1;
[
all
...]
Completed in 220 milliseconds