/external/libchrome/base/ |
bind_helpers.h | 350 template <size_t n, typename List, typename... Accum> 354 template <size_t n, typename T, typename... List, typename... Accum> 355 struct TakeTypeListItemImpl<n, TypeList<T, List...>, Accum...> 356 : TakeTypeListItemImpl<n - 1, TypeList<List...>, Accum..., T> {}; 358 template <typename T, typename... List, typename... Accum> 359 struct TakeTypeListItemImpl<0, TypeList<T, List...>, Accum...> { 360 using Type = TypeList<Accum...>; 363 template <typename... Accum> 364 struct TakeTypeListItemImpl<0, TypeList<>, Accum...> { 365 using Type = TypeList<Accum...> [all...] |
/external/mesa3d/src/mesa/main/ |
accum.c | 26 #include "accum.h" 49 if (TEST_EQ_4V(tmp, ctx->Accum.ClearColor)) 52 COPY_4FV( ctx->Accum.ClearColor, tmp ); 76 _mesa_error(ctx, GL_INVALID_OPERATION, "glAccum(no accum buffer)"); 125 return; /* missing accum buffer, not an error */ 142 const GLshort clearR = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]); 143 const GLshort clearG = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]); 144 const GLshort clearB = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]); 145 const GLshort clearA = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); 162 _mesa_warning(ctx, "unexpected accum buffer type") [all...] |
context.c | 81 #include "accum.h" 197 * of bits per color component in accum buffer. [all...] |
attrib.c | 28 #include "accum.h" 272 (void*)&ctx->Accum)) 950 const struct gl_accum_attrib *accum; local [all...] |
mtypes.h | 174 * Mask of all the color buffer bits (but not accum). [all...] |
/external/compiler-rt/lib/esan/ |
working_set.cpp | 131 bool Accum = getFlags()->record_snapshots && BitIdx < MaxAccumBitIdx; 140 if (Accum) {
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/external/clang/lib/CodeGen/ |
TargetInfo.cpp | [all...] |
/external/swiftshader/third_party/LLVM/lib/Analysis/ |
ScalarEvolution.cpp | [all...] |
/external/mesa3d/src/gallium/state_trackers/wgl/ |
stw_icd.h | 263 void (GLAPIENTRY * Accum)(GLenum, GLfloat);
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/external/llvm/lib/Analysis/ |
ScalarEvolution.cpp | [all...] |
/external/mesa3d/src/mapi/glapi/tests/ |
check_table.cpp | 779 { "glAccum", _O(Accum) }, [all...] |
/external/mesa3d/prebuilt-intermediates/main/ |
get_hash.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 32 #define glAccum MANGLE(Accum) [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | 32 #define glAccum MANGLE(Accum) [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | 32 #define glAccum MANGLE(Accum) [all...] |