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Searched
refs:ActiveFace
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/mesa/main/
stencil.c
191
const GLint face = ctx->Stencil.
ActiveFace
;
256
const GLint face = ctx->Stencil.
ActiveFace
;
311
const GLint face = ctx->Stencil.
ActiveFace
;
386
ctx->Stencil.
ActiveFace
= (face == GL_FRONT) ? 0 : 2;
557
ctx->Stencil.
ActiveFace
= 0; /* 0 = GL_FRONT, 2 = GL_BACK */
get.c
757
v->value_enum = ctx->Stencil.
ActiveFace
? GL_BACK : GL_FRONT;
761
v->value_enum = ctx->Stencil.FailFunc[ctx->Stencil.
ActiveFace
];
764
v->value_enum = ctx->Stencil.Function[ctx->Stencil.
ActiveFace
];
767
v->value_enum = ctx->Stencil.ZFailFunc[ctx->Stencil.
ActiveFace
];
770
v->value_enum = ctx->Stencil.ZPassFunc[ctx->Stencil.
ActiveFace
];
773
v->value_int = _mesa_get_stencil_ref(ctx, ctx->Stencil.
ActiveFace
);
779
v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.
ActiveFace
];
782
v->value_int = ctx->Stencil.WriteMask[ctx->Stencil.
ActiveFace
];
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attrib.c
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mtypes.h
839
GLubyte
ActiveFace
; /**< GL_EXT_stencil_two_side (0 or 2) */
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...]
/external/mesa3d/src/mesa/drivers/common/
meta.c
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...]
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