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    Searched refs:BufferBinding (Results 1 - 18 of 18) sorted by null

  /external/swiftshader/src/OpenGL/libGLESv2/
TransformFeedback.h 36 BufferBinding* getBuffers() { return mBuffer; }
60 BufferBinding mBuffer[MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS];
Buffer.h 66 class BufferBinding
69 BufferBinding() : offset(0), size(0) { }
Program.h 176 void applyUniformBuffers(Device *device, BufferBinding* uniformBuffers);
Context.h 408 BufferBinding uniformBuffers[MAX_UNIFORM_BUFFER_BINDINGS];
Program.cpp 1137 void Program::applyUniformBuffers(Device *device, BufferBinding* uniformBuffers)
    [all...]
Context.cpp     [all...]
  /external/mesa3d/src/mesa/main/
arrayobj.c 143 for (i = 0; i < ARRAY_SIZE(obj->BufferBinding); i++)
144 _mesa_reference_buffer_object(ctx, &obj->BufferBinding[i].BufferObj, NULL);
239 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index];
358 &vao->BufferBinding[attrib_array->BufferBindingIndex];
380 &vao->BufferBinding[attrib_array->BufferBindingIndex];
411 &vao->BufferBinding[attrib_array->BufferBindingIndex];
varray.c 140 if (!_mesa_is_bufferobj(vao->BufferBinding[bindingIndex].BufferObj))
150 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit;
151 vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit;
171 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index];
205 &vao->BufferBinding[bindingIndex];
938 return vao->BufferBinding[array->BufferBindingIndex].BufferObj->Name;
954 return vao->BufferBinding[array->BufferBindingIndex].InstanceDivisor;
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api_arrayelt.c     [all...]
get.c 891 ctx->Array.VAO->BufferBinding[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
957 v->value_int = ctx->Array.VAO->BufferBinding[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
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bufferobj.c     [all...]
attrib.c     [all...]
mtypes.h     [all...]
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLClientState.h 135 struct BufferBinding {
145 typedef std::vector<BufferBinding> VertexAttribBindingVector;
163 BufferBinding& bufferBinding(size_t k) { return it->second.bindingState[k]; }
215 const BufferBinding& getCurrAttributeBindingInfo(int attribindex);
457 std::vector<BufferBinding> m_indexedTransformFeedbackBuffers;
458 std::vector<BufferBinding> m_indexedUniformBuffers;
459 std::vector<BufferBinding> m_indexedAtomicCounterBuffers;
460 std::vector<BufferBinding> m_indexedShaderStorageBuffers;
565 const BufferBinding& vertexAttribBufferBinding
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GLClientState.cpp 151 m_currVaoState.bufferBinding(bindingindex).divisor = divisor;
154 const GLClientState::BufferBinding& GLClientState::getCurrAttributeBindingInfo(int attribindex) {
316 static void sClearIndexedBufferBinding(GLuint id, std::vector<GLClientState::BufferBinding>& bindings) {
445 m_currVaoState.bufferBinding(index).buffer = buffer;
446 m_currVaoState.bufferBinding(index).offset = offset;
447 m_currVaoState.bufferBinding(index).size = size;
448 m_currVaoState.bufferBinding(index).stride = stride;
449 m_currVaoState.bufferBinding(index).effectiveStride = effectiveStride;
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  /external/mesa3d/prebuilt-intermediates/main/
get_hash.h 182 { GL_VERTEX_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_POS].BufferObj), NO_EXTRA },
183 { GL_NORMAL_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA },
184 { GL_COLOR_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_vertex_array_object, BufferBinding[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA },
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  /external/mesa3d/src/mesa/vbo/
vbo_exec_array.c 57 &vao->BufferBinding[array->BufferBindingIndex];
107 &vao->BufferBinding[array->BufferBindingIndex];
201 &vao->BufferBinding[array->BufferBindingIndex];
    [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GL2Encoder.cpp     [all...]

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