HomeSort by relevance Sort by last modified time
    Searched refs:DrawBuffer (Results 1 - 25 of 151) sorted by null

1 2 3 4 5 6 7

  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_buffers.c 44 const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
58 if (_mesa_is_front_buffer_drawing(ctx->DrawBuffer)) {
90 functions->DrawBuffer = intelDrawBuffer;
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_sf_state.c 49 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
59 assert(ctx->DrawBuffer->_HasAttachments);
67 y_bias = ctx->DrawBuffer->Height;
81 * for DrawBuffer->_[XY]{min,max}
92 if (ctx->DrawBuffer->_Xmin == ctx->DrawBuffer->_Xmax ||
93 ctx->DrawBuffer->_Ymin == ctx->DrawBuffer->_Ymax) {
106 sfv->scissor.xmin = ctx->DrawBuffer->_Xmin;
107 sfv->scissor.xmax = ctx->DrawBuffer->_Xmax - 1
    [all...]
intel_buffers.c 38 if (_mesa_is_front_buffer_drawing(ctx->DrawBuffer)) {
70 functions->DrawBuffer = intelDrawBuffer;
gen6_scissor_state.c 39 const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
42 const unsigned int fb_width= _mesa_geometric_width(ctx->DrawBuffer);
43 const unsigned int fb_height = _mesa_geometric_height(ctx->DrawBuffer);
gen7_viewport_state.c 44 struct gl_framebuffer *fb = ctx->DrawBuffer;
46 const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer);
47 const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer);
gen8_viewport_state.c 43 struct gl_framebuffer *fb = ctx->DrawBuffer;
45 const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer);
46 const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer);
gen8_blend_state.c 48 int nr_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
58 * "If drawbuffer zero is not NONE and the buffer it references has an
62 if (!(ctx->DrawBuffer->_IntegerBuffers & 0x1)) {
88 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
96 bool integer = ctx->DrawBuffer->_IntegerBuffers & (0x1 << i);
214 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
215 const bool buffer0_is_integer = ctx->DrawBuffer->_IntegerBuffers & 0x1;
239 * "If drawbuffer zero is not NONE and the buffer it references has an
  /external/mesa3d/src/mesa/state_tracker/
st_atom_stipple.c 77 if (_mesa_is_user_fbo(ctx->DrawBuffer)) {
81 ctx->DrawBuffer->Height);
st_atom_viewport.c 50 if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
55 yBias = (GLfloat)ctx->DrawBuffer->Height;
st_cb_clear.c 173 * ctx->DrawBuffer->_X/Ymin/max fields.
180 const struct gl_framebuffer *fb = ctx->DrawBuffer;
183 const GLfloat x0 = (GLfloat) ctx->DrawBuffer->_Xmin / fb_width * 2.0f - 1.0f;
184 const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax / fb_width * 2.0f - 1.0f;
185 const GLfloat y0 = (GLfloat) ctx->DrawBuffer->_Ymin / fb_height * 2.0f - 1.0f;
186 const GLfloat y1 = (GLfloat) ctx->DrawBuffer->_Ymax / fb_height * 2.0f - 1.0f;
218 ctx->DrawBuffer->_NumColorDrawBuffers : 1;
331 if (ctx->DrawBuffer == ctx->WinSysDrawBuffer)
398 = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
400 = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer
    [all...]
st_cb_viewport.c 67 stdraw = st_ws_framebuffer(st->ctx->DrawBuffer);
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_span.c 127 radeon_map_framebuffer(ctx, ctx->DrawBuffer);
128 if (ctx->ReadBuffer != ctx->DrawBuffer)
137 radeon_unmap_framebuffer(ctx, ctx->DrawBuffer);
138 if (ctx->ReadBuffer != ctx->DrawBuffer)
radeon_common.c 113 if (!ctx->DrawBuffer)
116 max_x = ctx->DrawBuffer->Width - 1;
117 max_y = ctx->DrawBuffer->Height - 1;
119 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
121 y1 = ctx->DrawBuffer->Height - (y + h);
186 const struct gl_framebuffer *fb = ctx->DrawBuffer;
222 /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
223 _mesa_update_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer);
224 /* this updates the DrawBuffer's Width/Height if it's a FBO */
225 _mesa_update_draw_buffer_bounds(ctx, ctx->DrawBuffer);
    [all...]
  /external/mesa3d/src/mesa/main/
accum.c 75 if (ctx->DrawBuffer->Visual.haveAccumBuffer == 0) {
80 if (ctx->DrawBuffer != ctx->ReadBuffer) {
92 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
120 if (!ctx->DrawBuffer)
123 accRb = ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer;
128 x = ctx->DrawBuffer->_Xmin;
129 y = ctx->DrawBuffer->_Ymin;
130 width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
131 height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin
    [all...]
buffers.c 28 * glReadBuffer, DrawBuffer functions.
117 if (ctx->DrawBuffer->Visual.doubleBufferMode)
189 if (!ctx->DrawBuffer->Visual.doubleBufferMode)
254 * current ctx->DrawBuffer is a window-system framebuffer or a user-created
256 * In the former case, we update the per-context ctx->Color.DrawBuffer
305 if (fb == ctx->DrawBuffer) {
308 else if (ctx->Driver.DrawBuffer)
309 ctx->Driver.DrawBuffer(ctx, buffer);
318 draw_buffer(ctx, ctx->DrawBuffer, buffer, "glDrawBuffer");
537 if (fb == ctx->DrawBuffer) {
    [all...]
clear.c 116 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[idx];
175 if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
199 for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
200 GLint buf = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
209 && ctx->DrawBuffer->Visual.haveDepthBuffer) {
214 && ctx->DrawBuffer->Visual.haveStencilBuffer) {
219 && ctx->DrawBuffer->Visual.haveAccumBuffer) {
234 * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of
236 * Return INVALID_MASK if the drawbuffer value is invalid.
239 make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer)
    [all...]
multisample.c 83 if ((int) index >= ctx->DrawBuffer->Visual.samples) {
88 ctx->Driver.GetSamplePosition(ctx, ctx->DrawBuffer, index, val);
91 if (_mesa_is_winsys_fbo(ctx->DrawBuffer))
  /external/mesa3d/src/mesa/swrast/
s_clear.c 46 const GLint x = ctx->DrawBuffer->_Xmin;
47 const GLint y = ctx->DrawBuffer->_Ymin;
48 const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
49 const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
180 for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) {
181 struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[buf];
229 && (ctx->DrawBuffer->_NumColorDrawBuffers > 0)) {
239 ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer
    [all...]
s_feedback.c 44 win[2] = v->attrib[VARYING_SLOT_POS][2] / ctx->DrawBuffer->_DepthMaxF;
114 const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
126 const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
135 const GLfloat zs = 1.0F / ctx->DrawBuffer->_DepthMaxF;
s_linetemp.h 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
81 struct gl_renderbuffer *zrb = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer;
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
134 GLint w = ctx->DrawBuffer->Width;
135 GLint h = ctx->DrawBuffer->Height;
199 zPtrYstep = -((GLint) (ctx->DrawBuffer->Width * sizeof(DEPTH_TYPE)));
208 zPtrYstep = (GLint) (ctx->DrawBuffer->Width * sizeof(DEPTH_TYPE));
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_span.c 65 framebuffer_map_unmap(ctx, ctx->DrawBuffer, map);
67 if (ctx->ReadBuffer != ctx->DrawBuffer)
nv04_state_fb.c 53 struct gl_framebuffer *fb = ctx->DrawBuffer;
105 get_scissors(ctx->DrawBuffer, &x, &y, &w, &h);
nv10_state_fb.c 58 struct gl_framebuffer *fb = ctx->DrawBuffer;
96 struct gl_framebuffer *fb = ctx->DrawBuffer;
169 get_scissors(ctx->DrawBuffer, &x, &y, &w, &h);
181 struct gl_framebuffer *fb = ctx->DrawBuffer;
207 to_nouveau_framebuffer(ctx->DrawBuffer);
  /external/mesa3d/src/mesa/drivers/x11/
xm_dd.c 74 if (_mesa_is_user_fbo(ctx->DrawBuffer))
77 xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
109 XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
245 if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
249 XMesaBuffer b = XMESA_BUFFER(ctx->DrawBuffer);
250 const GLint x = ctx->DrawBuffer->_Xmin;
251 const GLint y = ctx->DrawBuffer->_Ymin;
252 const GLint width = ctx->DrawBuffer->_Xmax - x;
253 const GLint height = ctx->DrawBuffer->_Ymax - y;
270 = ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta_tex_subimage.c 258 _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer,
262 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer);
267 ctx->DrawBuffer->Visual.sRGBCapable = false;
271 if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
279 _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer,
285 _mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
421 _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer,
425 status = _mesa_check_framebuffer_status(ctx, ctx->DrawBuffer);
430 ctx->DrawBuffer->Visual.sRGBCapable = false;
434 if (_mesa_meta_BlitFramebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
    [all...]

Completed in 480 milliseconds

1 2 3 4 5 6 7