/external/deqp/modules/gles31/functional/ |
es31fNegativeTessellationTests.cpp | 155 ctx.glDrawArrays(GL_PATCHES, 0, 3); 196 ctx.glDrawArrays(GL_PATCHES, 0, 3); 225 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is active and primitive mode is not GL_PATCHES."); 254 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is not active and primitive mode is GL_PATCHES, unless GL_NV_gpu_shader5 is supported."); 255 ctx.glDrawArrays(GL_PATCHES, 0, 3); 296 ctx.glDrawArrays(GL_PATCHES, 0, 3); 413 { tessellation_not_active, "tessellation_not_active", "Use of GL_PATCHES when tessellation is not active" },
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es31fTessellationGeometryInteractionTests.cpp | 305 gl.drawArrays(GL_PATCHES, 0, 4); 599 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices); [all...] |
es31fPrimitiveBoundingBoxTests.cpp | [all...] |
es31fTessellationTests.cpp | [all...] |
/external/mesa3d/src/mapi/glapi/gen/ |
gl_enums.py | 129 "GL_PATCHES",
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES32Header.java-if | 38 public static final int GL_PATCHES = 0x000E;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_draw.c | 119 if (prim->mode == GL_PATCHES) { 128 if (prim->mode == GL_PATCHES)
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/external/mesa3d/src/mesa/main/ |
api_validate.c | 250 * However, glBeginTransformFeedback doesn't allow GL_PATCHES and 349 if (mode == GL_PATCHES) 478 if (mode != GL_PATCHES) { 480 "only GL_PATCHES valid with tessellation"); 485 if (mode == GL_PATCHES) { 487 "GL_PATCHES only valid with tessellation"); [all...] |
mtypes.h | 96 #define PRIM_MAX GL_PATCHES [all...] |
/external/deqp/modules/gles31/stress/ |
es31sTessellationGeometryInteractionTests.cpp | 363 gl.drawArrays(GL_PATCHES, 0, 1);
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/external/mesa3d/src/mesa/state_tracker/ |
st_draw.c | 164 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES);
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/frameworks/base/opengl/java/android/opengl/ |
GLES32.java | 38 public static final int GL_PATCHES = 0x000E; [all...] |
/external/deqp/framework/opengl/ |
gluDrawUtil.cpp | 211 case PRIMITIVETYPE_PATCHES: return GL_PATCHES;
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/external/deqp/modules/glshared/ |
glsShaderExecUtil.cpp | [all...] |
/external/deqp/framework/opengl/wrapper/ |
glwEnums.inl | 77 #define GL_PATCHES 0x000E [all...] |
/development/ndk/platforms/android-24/include/GLES3/ |
gl32.h | [all...] |
/external/mesa3d/include/GLES3/ |
gl32.h | [all...] |
/frameworks/native/opengl/include/GLES3/ |
gl32.h | [all...] |
/external/mesa3d/include/GLES2/ |
gl2ext.h | [all...] |
/external/swiftshader/include/GL/ |
glcorearb.h | [all...] |
glext.h | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2ext.h | [all...] |
/external/mesa3d/include/GL/ |
glcorearb.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/ |
glcorearb.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
glext.h | [all...] |