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    Searched refs:GL_RGBA16F (Results 1 - 25 of 176) sorted by null

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  /external/deqp/modules/gles3/performance/
es3pTextureCountTests.cpp 63 { "rgba16f", GL_RGBA16F },
es3pTextureFormatTests.cpp 59 { "rgba16f", GL_RGBA16F, },
es3pTextureFilteringTests.cpp 59 { "rgba16f", GL_RGBA16F }
  /frameworks/base/libs/hwui/
Texture.cpp 47 case GL_RGBA16F:
236 *outInternalFormat = GL_RGBA16F;
304 // Some devices don't support GL_RGBA16F, so we need to compare the color type
307 && internalFormat != GL_RGBA16F;
310 if (internalFormat == GL_RGBA16F) {
Texture.h 92 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr);
GradientCache.cpp 262 texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels);
OpenGLReadback.cpp 166 internalFormat = GL_RGBA16F;
  /external/deqp/modules/gles2/functional/
es2fFboCompletenessTests.cpp 115 GL_RGBA16F,
128 GL_R11F_G11F_B10F, GL_RGBA16F, GL_RG16F, GL_R16F,
  /external/deqp/modules/gles3/functional/
es3fFboCompletenessTests.cpp 91 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F,
93 GL_RGBA16F, GL_RGB16F, GL_RG16F, GL_R16F,
130 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F, GL_RG32F, GL_RG16F, GL_R32F, GL_R16F,
es3fFboTestCase.cpp 227 case GL_RGBA16F:
320 case GL_RGBA16F:
es3fPixelBufferObjectTests.cpp 163 if (m_renderbufferFormat == GL_RGBA16F
635 GL_RGBA16F,
es3fFboMultisampleTests.cpp 281 GL_RGBA16F,
  /external/deqp/modules/gles31/functional/
es31fInternalFormatQueryTests.cpp 97 if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalFormat == GL_RGBA32F || m_internalFormat == GL_R16F || m_internalFormat == GL_RG16F || m_internalFormat == GL_R11F_G11F_B10F)
102 else if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalFormat == GL_RGBA32F)
412 { "rgba16f", GL_RGBA16F, FormatSamplesCase::FORMAT_COLOR },
es31fFboTestCase.cpp 233 case GL_RGBA16F:
327 case GL_RGBA16F:
es31fTextureFormatTests.cpp 445 { "rgba16f", GL_RGBA16F, },
553 { "rgba16f", GL_RGBA16F, },
es31fFboColorbufferTests.cpp 310 GL_RGBA16F,
  /external/swiftshader/src/OpenGL/libGLESv2/
utilities.cpp 59 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F);
60 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT_OES, GL_RGBA16F);
865 case GL_RGBA16F:
902 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA16F)
903 case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA32F, GL_RGBA16F)
    [all...]
  /device/generic/goldfish-opengl/system/GLESv2_enc/
GLESv2Validation.cpp 157 case GL_RGBA16F:
575 case GL_RGBA16F:
770 f(GL_RGBA16F) \
  /external/mesa3d/src/mesa/main/
shaderimage.c 68 case GL_RGBA16F:
388 case GL_RGBA16F:
copyimage.c 406 case GL_RGBA16F:
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
GLESTextureUtils.cpp 187 case GL_RGBA16F: return sizeof(unsigned short) * 4;
  /frameworks/base/libs/hwui/renderstate/
OffscreenBufferPool.cpp 49 wideColorGamut ? GL_RGBA16F : caches.rgbaInternalFormat(), GL_RGBA);
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES30Header.java-if 110 public static final int GL_RGBA16F = 0x881A;
  /external/deqp/framework/opengl/
gluTextureUtil.cpp 161 case FMT_CASE(RGBA, HALF_FLOAT): return GL_RGBA16F;
485 case GL_RGBA16F: return TextureFormat(TextureFormat::RGBA, TextureFormat::HALF_FLOAT);
575 case GL_RGBA16F:
    [all...]
  /device/generic/goldfish-opengl/system/gralloc/
gralloc.cpp 394 #ifndef GL_RGBA16F
395 #define GL_RGBA16F 0x881A
396 #endif // GL_RGBA16F
505 glFormat = GL_RGBA16F;
    [all...]

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