/external/deqp/modules/gles3/performance/ |
es3pTextureCountTests.cpp | 63 { "rgba16f", GL_RGBA16F },
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es3pTextureFormatTests.cpp | 59 { "rgba16f", GL_RGBA16F, },
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es3pTextureFilteringTests.cpp | 59 { "rgba16f", GL_RGBA16F }
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/frameworks/base/libs/hwui/ |
Texture.cpp | 47 case GL_RGBA16F: 236 *outInternalFormat = GL_RGBA16F; 304 // Some devices don't support GL_RGBA16F, so we need to compare the color type 307 && internalFormat != GL_RGBA16F; 310 if (internalFormat == GL_RGBA16F) {
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Texture.h | 92 internalFormat == GL_RGBA16F ? GL_HALF_FLOAT : GL_UNSIGNED_BYTE, nullptr);
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GradientCache.cpp | 262 texture->upload(GL_RGBA16F, width, height, GL_RGBA, GL_FLOAT, pixels);
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OpenGLReadback.cpp | 166 internalFormat = GL_RGBA16F;
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/external/deqp/modules/gles2/functional/ |
es2fFboCompletenessTests.cpp | 115 GL_RGBA16F, 128 GL_R11F_G11F_B10F, GL_RGBA16F, GL_RG16F, GL_R16F,
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/external/deqp/modules/gles3/functional/ |
es3fFboCompletenessTests.cpp | 91 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F, 93 GL_RGBA16F, GL_RGB16F, GL_RG16F, GL_R16F, 130 GL_RGBA32F, GL_RGBA16F, GL_R11F_G11F_B10F, GL_RG32F, GL_RG16F, GL_R32F, GL_R16F,
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es3fFboTestCase.cpp | 227 case GL_RGBA16F: 320 case GL_RGBA16F:
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es3fPixelBufferObjectTests.cpp | 163 if (m_renderbufferFormat == GL_RGBA16F 635 GL_RGBA16F,
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es3fFboMultisampleTests.cpp | 281 GL_RGBA16F,
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/external/deqp/modules/gles31/functional/ |
es31fInternalFormatQueryTests.cpp | 97 if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalFormat == GL_RGBA32F || m_internalFormat == GL_R16F || m_internalFormat == GL_RG16F || m_internalFormat == GL_R11F_G11F_B10F) 102 else if (m_internalFormat == GL_RGBA16F || m_internalFormat == GL_R32F || m_internalFormat == GL_RG32F || m_internalFormat == GL_RGBA32F) 412 { "rgba16f", GL_RGBA16F, FormatSamplesCase::FORMAT_COLOR },
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es31fFboTestCase.cpp | 233 case GL_RGBA16F: 327 case GL_RGBA16F:
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es31fTextureFormatTests.cpp | 445 { "rgba16f", GL_RGBA16F, }, 553 { "rgba16f", GL_RGBA16F, },
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es31fFboColorbufferTests.cpp | 310 GL_RGBA16F,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
utilities.cpp | 59 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT, GL_RGBA16F); 60 InsertFormatMapping(&map, GL_RGBA, GL_HALF_FLOAT_OES, GL_RGBA16F); 865 case GL_RGBA16F: 902 case GL_HALF_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA16F) 903 case GL_FLOAT: VALIDATE_INTERNALFORMAT(GL_RGBA32F, GL_RGBA16F) [all...] |
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
GLESv2Validation.cpp | 157 case GL_RGBA16F: 575 case GL_RGBA16F: 770 f(GL_RGBA16F) \
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/external/mesa3d/src/mesa/main/ |
shaderimage.c | 68 case GL_RGBA16F: 388 case GL_RGBA16F:
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copyimage.c | 406 case GL_RGBA16F:
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
GLESTextureUtils.cpp | 187 case GL_RGBA16F: return sizeof(unsigned short) * 4;
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/frameworks/base/libs/hwui/renderstate/ |
OffscreenBufferPool.cpp | 49 wideColorGamut ? GL_RGBA16F : caches.rgbaInternalFormat(), GL_RGBA);
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES30Header.java-if | 110 public static final int GL_RGBA16F = 0x881A;
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/external/deqp/framework/opengl/ |
gluTextureUtil.cpp | 161 case FMT_CASE(RGBA, HALF_FLOAT): return GL_RGBA16F; 485 case GL_RGBA16F: return TextureFormat(TextureFormat::RGBA, TextureFormat::HALF_FLOAT); 575 case GL_RGBA16F: [all...] |
/device/generic/goldfish-opengl/system/gralloc/ |
gralloc.cpp | 394 #ifndef GL_RGBA16F 395 #define GL_RGBA16F 0x881A 396 #endif // GL_RGBA16F 505 glFormat = GL_RGBA16F; [all...] |