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Searched
refs:GL_SEPARATE_SPECULAR_COLOR
(Results
1 - 25
of
26
) sorted by null
1
2
/external/mesa3d/src/mesa/main/
state.h
56
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
)
light.c
474
else if (params[0] == (GLfloat)
GL_SEPARATE_SPECULAR_COLOR
)
475
newenum =
GL_SEPARATE_SPECULAR_COLOR
;
899
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
||
[
all
...]
rastpos.c
229
if (ctx->Light.Model.ColorControl==
GL_SEPARATE_SPECULAR_COLOR
) {
ff_fragment_shader.cpp
83
(ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
))
[
all
...]
ffvertex_prog.c
171
GL_SEPARATE_SPECULAR_COLOR
);
[
all
...]
/external/mesa3d/src/mesa/swrast/
s_lines.c
229
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
));
s_context.c
286
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
);
520
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
)) {
s_aaline.c
486
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
)
s_span.c
[
all
...]
/external/mesa3d/src/mesa/tnl/
t_vb_light.c
395
if (ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
)
/external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c
203
PUSH_DATAb(push, m->ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
);
nv20_state_tnl.c
183
PUSH_DATAb(push, m->ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
);
/external/mesa3d/src/mesa/drivers/dri/r200/
r200_state.c
782
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
) {
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_state.c
585
ctx->Light.Model.ColorControl ==
GL_SEPARATE_SPECULAR_COLOR
) {
[
all
...]
/external/mesa3d/include/GL/
gl.h
[
all
...]
glext.h
109
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
gl.h
[
all
...]
glext.h
98
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
gl.h
[
all
...]
glext.h
97
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/external/swiftshader/include/GL/
glext.h
109
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
glext.h
109
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/prebuilts/misc/darwin-x86_64/sdl2/include/SDL2/
SDL_opengl.h
174
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/prebuilts/misc/windows/sdl2/i686-w64-mingw32/include/SDL2/
SDL_opengl.h
174
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
/prebuilts/misc/windows/sdl2/include/
SDL_opengl.h
174
#define
GL_SEPARATE_SPECULAR_COLOR
0x81FA
[
all
...]
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