1 /* 2 * Mesa 3-D graphics library 3 * Version: 7.6 4 * 5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. 6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 27 #ifndef __gl_h_ 28 #define __gl_h_ 29 30 #if defined(USE_MGL_NAMESPACE) 31 #include "gl_mangle.h" 32 #endif 33 34 35 /********************************************************************** 36 * Begin system-specific stuff. Do not do any of this when building 37 * for SciTech SNAP, as this is all done before this header file is 38 * included. 39 */ 40 #if !defined(__SCITECH_SNAP__) 41 42 #if defined(__BEOS__) 43 #include <stdlib.h> /* to get some BeOS-isms */ 44 #endif 45 46 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) 47 #define OPENSTEP 48 #endif 49 50 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) 51 #define __WIN32__ 52 #endif 53 54 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) 55 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ 56 # define GLAPI __declspec(dllexport) 57 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ 58 # define GLAPI __declspec(dllimport) 59 # else /* for use with static link lib build of Win32 edition only */ 60 # define GLAPI extern 61 # endif /* _STATIC_MESA support */ 62 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ 63 # define GLAPIENTRY 64 # else 65 # define GLAPIENTRY __stdcall 66 # endif 67 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ 68 # define GLAPI extern 69 # define GLAPIENTRY __stdcall 70 #elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 71 # define GLAPI __attribute__((visibility("default"))) 72 # define GLAPIENTRY 73 #endif /* WIN32 && !CYGWIN */ 74 75 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) 76 # define PRAGMA_EXPORT_SUPPORTED 1 77 #endif 78 79 /* 80 * WINDOWS: Include windows.h here to define APIENTRY. 81 * It is also useful when applications include this file by 82 * including only glut.h, since glut.h depends on windows.h. 83 * Applications needing to include windows.h with parms other 84 * than "WIN32_LEAN_AND_MEAN" may include windows.h before 85 * glut.h or gl.h. 86 */ 87 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) 88 #define WIN32_LEAN_AND_MEAN 1 89 #include <windows.h> 90 #endif 91 92 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \ 93 && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \ 94 && !defined(__CYGWIN__) || defined(__MINGW32__) 95 #include <GL/mesa_wgl.h> 96 #endif 97 98 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 99 #pragma import on 100 #endif 101 102 #ifndef GLAPI 103 #define GLAPI extern 104 #endif 105 106 #ifndef GLAPIENTRY 107 #define GLAPIENTRY 108 #endif 109 110 #ifndef APIENTRY 111 #define APIENTRY GLAPIENTRY 112 #endif 113 114 /* "P" suffix to be used for a pointer to a function */ 115 #ifndef APIENTRYP 116 #define APIENTRYP APIENTRY * 117 #endif 118 119 #ifndef GLAPIENTRYP 120 #define GLAPIENTRYP GLAPIENTRY * 121 #endif 122 123 #ifdef CENTERLINE_CLPP 124 #define signed 125 #endif 126 127 #if defined(PRAGMA_EXPORT_SUPPORTED) 128 #pragma export on 129 #endif 130 131 #endif /* !__SCITECH_SNAP__ */ 132 /* 133 * End system-specific stuff. 134 **********************************************************************/ 135 136 137 138 #ifdef __cplusplus 139 extern "C" { 140 #endif 141 142 143 144 #define GL_VERSION_1_1 1 145 #define GL_VERSION_1_2 1 146 #define GL_VERSION_1_3 1 147 #define GL_ARB_imaging 1 148 149 150 /* 151 * Datatypes 152 */ 153 typedef unsigned int GLenum; 154 typedef unsigned char GLboolean; 155 typedef unsigned int GLbitfield; 156 typedef void GLvoid; 157 typedef signed char GLbyte; /* 1-byte signed */ 158 typedef short GLshort; /* 2-byte signed */ 159 typedef int GLint; /* 4-byte signed */ 160 typedef unsigned char GLubyte; /* 1-byte unsigned */ 161 typedef unsigned short GLushort; /* 2-byte unsigned */ 162 typedef unsigned int GLuint; /* 4-byte unsigned */ 163 typedef int GLsizei; /* 4-byte signed */ 164 typedef float GLfloat; /* single precision float */ 165 typedef float GLclampf; /* single precision float in [0,1] */ 166 typedef double GLdouble; /* double precision float */ 167 typedef double GLclampd; /* double precision float in [0,1] */ 168 169 170 171 /* 172 * Constants 173 */ 174 175 /* Boolean values */ 176 #define GL_FALSE 0x0 177 #define GL_TRUE 0x1 178 179 /* Data types */ 180 #define GL_BYTE 0x1400 181 #define GL_UNSIGNED_BYTE 0x1401 182 #define GL_SHORT 0x1402 183 #define GL_UNSIGNED_SHORT 0x1403 184 #define GL_INT 0x1404 185 #define GL_UNSIGNED_INT 0x1405 186 #define GL_FLOAT 0x1406 187 #define GL_2_BYTES 0x1407 188 #define GL_3_BYTES 0x1408 189 #define GL_4_BYTES 0x1409 190 #define GL_DOUBLE 0x140A 191 192 /* Primitives */ 193 #define GL_POINTS 0x0000 194 #define GL_LINES 0x0001 195 #define GL_LINE_LOOP 0x0002 196 #define GL_LINE_STRIP 0x0003 197 #define GL_TRIANGLES 0x0004 198 #define GL_TRIANGLE_STRIP 0x0005 199 #define GL_TRIANGLE_FAN 0x0006 200 #define GL_QUADS 0x0007 201 #define GL_QUAD_STRIP 0x0008 202 #define GL_POLYGON 0x0009 203 204 /* Vertex Arrays */ 205 #define GL_VERTEX_ARRAY 0x8074 206 #define GL_NORMAL_ARRAY 0x8075 207 #define GL_COLOR_ARRAY 0x8076 208 #define GL_INDEX_ARRAY 0x8077 209 #define GL_TEXTURE_COORD_ARRAY 0x8078 210 #define GL_EDGE_FLAG_ARRAY 0x8079 211 #define GL_VERTEX_ARRAY_SIZE 0x807A 212 #define GL_VERTEX_ARRAY_TYPE 0x807B 213 #define GL_VERTEX_ARRAY_STRIDE 0x807C 214 #define GL_NORMAL_ARRAY_TYPE 0x807E 215 #define GL_NORMAL_ARRAY_STRIDE 0x807F 216 #define GL_COLOR_ARRAY_SIZE 0x8081 217 #define GL_COLOR_ARRAY_TYPE 0x8082 218 #define GL_COLOR_ARRAY_STRIDE 0x8083 219 #define GL_INDEX_ARRAY_TYPE 0x8085 220 #define GL_INDEX_ARRAY_STRIDE 0x8086 221 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 222 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 223 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A 224 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C 225 #define GL_VERTEX_ARRAY_POINTER 0x808E 226 #define GL_NORMAL_ARRAY_POINTER 0x808F 227 #define GL_COLOR_ARRAY_POINTER 0x8090 228 #define GL_INDEX_ARRAY_POINTER 0x8091 229 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 230 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 231 #define GL_V2F 0x2A20 232 #define GL_V3F 0x2A21 233 #define GL_C4UB_V2F 0x2A22 234 #define GL_C4UB_V3F 0x2A23 235 #define GL_C3F_V3F 0x2A24 236 #define GL_N3F_V3F 0x2A25 237 #define GL_C4F_N3F_V3F 0x2A26 238 #define GL_T2F_V3F 0x2A27 239 #define GL_T4F_V4F 0x2A28 240 #define GL_T2F_C4UB_V3F 0x2A29 241 #define GL_T2F_C3F_V3F 0x2A2A 242 #define GL_T2F_N3F_V3F 0x2A2B 243 #define GL_T2F_C4F_N3F_V3F 0x2A2C 244 #define GL_T4F_C4F_N3F_V4F 0x2A2D 245 246 /* Matrix Mode */ 247 #define GL_MATRIX_MODE 0x0BA0 248 #define GL_MODELVIEW 0x1700 249 #define GL_PROJECTION 0x1701 250 #define GL_TEXTURE 0x1702 251 252 /* Points */ 253 #define GL_POINT_SMOOTH 0x0B10 254 #define GL_POINT_SIZE 0x0B11 255 #define GL_POINT_SIZE_GRANULARITY 0x0B13 256 #define GL_POINT_SIZE_RANGE 0x0B12 257 258 /* Lines */ 259 #define GL_LINE_SMOOTH 0x0B20 260 #define GL_LINE_STIPPLE 0x0B24 261 #define GL_LINE_STIPPLE_PATTERN 0x0B25 262 #define GL_LINE_STIPPLE_REPEAT 0x0B26 263 #define GL_LINE_WIDTH 0x0B21 264 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 265 #define GL_LINE_WIDTH_RANGE 0x0B22 266 267 /* Polygons */ 268 #define GL_POINT 0x1B00 269 #define GL_LINE 0x1B01 270 #define GL_FILL 0x1B02 271 #define GL_CW 0x0900 272 #define GL_CCW 0x0901 273 #define GL_FRONT 0x0404 274 #define GL_BACK 0x0405 275 #define GL_POLYGON_MODE 0x0B40 276 #define GL_POLYGON_SMOOTH 0x0B41 277 #define GL_POLYGON_STIPPLE 0x0B42 278 #define GL_EDGE_FLAG 0x0B43 279 #define GL_CULL_FACE 0x0B44 280 #define GL_CULL_FACE_MODE 0x0B45 281 #define GL_FRONT_FACE 0x0B46 282 #define GL_POLYGON_OFFSET_FACTOR 0x8038 283 #define GL_POLYGON_OFFSET_UNITS 0x2A00 284 #define GL_POLYGON_OFFSET_POINT 0x2A01 285 #define GL_POLYGON_OFFSET_LINE 0x2A02 286 #define GL_POLYGON_OFFSET_FILL 0x8037 287 288 /* Display Lists */ 289 #define GL_COMPILE 0x1300 290 #define GL_COMPILE_AND_EXECUTE 0x1301 291 #define GL_LIST_BASE 0x0B32 292 #define GL_LIST_INDEX 0x0B33 293 #define GL_LIST_MODE 0x0B30 294 295 /* Depth buffer */ 296 #define GL_NEVER 0x0200 297 #define GL_LESS 0x0201 298 #define GL_EQUAL 0x0202 299 #define GL_LEQUAL 0x0203 300 #define GL_GREATER 0x0204 301 #define GL_NOTEQUAL 0x0205 302 #define GL_GEQUAL 0x0206 303 #define GL_ALWAYS 0x0207 304 #define GL_DEPTH_TEST 0x0B71 305 #define GL_DEPTH_BITS 0x0D56 306 #define GL_DEPTH_CLEAR_VALUE 0x0B73 307 #define GL_DEPTH_FUNC 0x0B74 308 #define GL_DEPTH_RANGE 0x0B70 309 #define GL_DEPTH_WRITEMASK 0x0B72 310 #define GL_DEPTH_COMPONENT 0x1902 311 312 /* Lighting */ 313 #define GL_LIGHTING 0x0B50 314 #define GL_LIGHT0 0x4000 315 #define GL_LIGHT1 0x4001 316 #define GL_LIGHT2 0x4002 317 #define GL_LIGHT3 0x4003 318 #define GL_LIGHT4 0x4004 319 #define GL_LIGHT5 0x4005 320 #define GL_LIGHT6 0x4006 321 #define GL_LIGHT7 0x4007 322 #define GL_SPOT_EXPONENT 0x1205 323 #define GL_SPOT_CUTOFF 0x1206 324 #define GL_CONSTANT_ATTENUATION 0x1207 325 #define GL_LINEAR_ATTENUATION 0x1208 326 #define GL_QUADRATIC_ATTENUATION 0x1209 327 #define GL_AMBIENT 0x1200 328 #define GL_DIFFUSE 0x1201 329 #define GL_SPECULAR 0x1202 330 #define GL_SHININESS 0x1601 331 #define GL_EMISSION 0x1600 332 #define GL_POSITION 0x1203 333 #define GL_SPOT_DIRECTION 0x1204 334 #define GL_AMBIENT_AND_DIFFUSE 0x1602 335 #define GL_COLOR_INDEXES 0x1603 336 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 337 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 338 #define GL_LIGHT_MODEL_AMBIENT 0x0B53 339 #define GL_FRONT_AND_BACK 0x0408 340 #define GL_SHADE_MODEL 0x0B54 341 #define GL_FLAT 0x1D00 342 #define GL_SMOOTH 0x1D01 343 #define GL_COLOR_MATERIAL 0x0B57 344 #define GL_COLOR_MATERIAL_FACE 0x0B55 345 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 346 #define GL_NORMALIZE 0x0BA1 347 348 /* User clipping planes */ 349 #define GL_CLIP_PLANE0 0x3000 350 #define GL_CLIP_PLANE1 0x3001 351 #define GL_CLIP_PLANE2 0x3002 352 #define GL_CLIP_PLANE3 0x3003 353 #define GL_CLIP_PLANE4 0x3004 354 #define GL_CLIP_PLANE5 0x3005 355 356 /* Accumulation buffer */ 357 #define GL_ACCUM_RED_BITS 0x0D58 358 #define GL_ACCUM_GREEN_BITS 0x0D59 359 #define GL_ACCUM_BLUE_BITS 0x0D5A 360 #define GL_ACCUM_ALPHA_BITS 0x0D5B 361 #define GL_ACCUM_CLEAR_VALUE 0x0B80 362 #define GL_ACCUM 0x0100 363 #define GL_ADD 0x0104 364 #define GL_LOAD 0x0101 365 #define GL_MULT 0x0103 366 #define GL_RETURN 0x0102 367 368 /* Alpha testing */ 369 #define GL_ALPHA_TEST 0x0BC0 370 #define GL_ALPHA_TEST_REF 0x0BC2 371 #define GL_ALPHA_TEST_FUNC 0x0BC1 372 373 /* Blending */ 374 #define GL_BLEND 0x0BE2 375 #define GL_BLEND_SRC 0x0BE1 376 #define GL_BLEND_DST 0x0BE0 377 #define GL_ZERO 0x0 378 #define GL_ONE 0x1 379 #define GL_SRC_COLOR 0x0300 380 #define GL_ONE_MINUS_SRC_COLOR 0x0301 381 #define GL_SRC_ALPHA 0x0302 382 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 383 #define GL_DST_ALPHA 0x0304 384 #define GL_ONE_MINUS_DST_ALPHA 0x0305 385 #define GL_DST_COLOR 0x0306 386 #define GL_ONE_MINUS_DST_COLOR 0x0307 387 #define GL_SRC_ALPHA_SATURATE 0x0308 388 389 /* Render Mode */ 390 #define GL_FEEDBACK 0x1C01 391 #define GL_RENDER 0x1C00 392 #define GL_SELECT 0x1C02 393 394 /* Feedback */ 395 #define GL_2D 0x0600 396 #define GL_3D 0x0601 397 #define GL_3D_COLOR 0x0602 398 #define GL_3D_COLOR_TEXTURE 0x0603 399 #define GL_4D_COLOR_TEXTURE 0x0604 400 #define GL_POINT_TOKEN 0x0701 401 #define GL_LINE_TOKEN 0x0702 402 #define GL_LINE_RESET_TOKEN 0x0707 403 #define GL_POLYGON_TOKEN 0x0703 404 #define GL_BITMAP_TOKEN 0x0704 405 #define GL_DRAW_PIXEL_TOKEN 0x0705 406 #define GL_COPY_PIXEL_TOKEN 0x0706 407 #define GL_PASS_THROUGH_TOKEN 0x0700 408 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 409 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 410 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 411 412 /* Selection */ 413 #define GL_SELECTION_BUFFER_POINTER 0x0DF3 414 #define GL_SELECTION_BUFFER_SIZE 0x0DF4 415 416 /* Fog */ 417 #define GL_FOG 0x0B60 418 #define GL_FOG_MODE 0x0B65 419 #define GL_FOG_DENSITY 0x0B62 420 #define GL_FOG_COLOR 0x0B66 421 #define GL_FOG_INDEX 0x0B61 422 #define GL_FOG_START 0x0B63 423 #define GL_FOG_END 0x0B64 424 #define GL_LINEAR 0x2601 425 #define GL_EXP 0x0800 426 #define GL_EXP2 0x0801 427 428 /* Logic Ops */ 429 #define GL_LOGIC_OP 0x0BF1 430 #define GL_INDEX_LOGIC_OP 0x0BF1 431 #define GL_COLOR_LOGIC_OP 0x0BF2 432 #define GL_LOGIC_OP_MODE 0x0BF0 433 #define GL_CLEAR 0x1500 434 #define GL_SET 0x150F 435 #define GL_COPY 0x1503 436 #define GL_COPY_INVERTED 0x150C 437 #define GL_NOOP 0x1505 438 #define GL_INVERT 0x150A 439 #define GL_AND 0x1501 440 #define GL_NAND 0x150E 441 #define GL_OR 0x1507 442 #define GL_NOR 0x1508 443 #define GL_XOR 0x1506 444 #define GL_EQUIV 0x1509 445 #define GL_AND_REVERSE 0x1502 446 #define GL_AND_INVERTED 0x1504 447 #define GL_OR_REVERSE 0x150B 448 #define GL_OR_INVERTED 0x150D 449 450 /* Stencil */ 451 #define GL_STENCIL_BITS 0x0D57 452 #define GL_STENCIL_TEST 0x0B90 453 #define GL_STENCIL_CLEAR_VALUE 0x0B91 454 #define GL_STENCIL_FUNC 0x0B92 455 #define GL_STENCIL_VALUE_MASK 0x0B93 456 #define GL_STENCIL_FAIL 0x0B94 457 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 458 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 459 #define GL_STENCIL_REF 0x0B97 460 #define GL_STENCIL_WRITEMASK 0x0B98 461 #define GL_STENCIL_INDEX 0x1901 462 #define GL_KEEP 0x1E00 463 #define GL_REPLACE 0x1E01 464 #define GL_INCR 0x1E02 465 #define GL_DECR 0x1E03 466 467 /* Buffers, Pixel Drawing/Reading */ 468 #define GL_NONE 0x0 469 #define GL_LEFT 0x0406 470 #define GL_RIGHT 0x0407 471 /*GL_FRONT 0x0404 */ 472 /*GL_BACK 0x0405 */ 473 /*GL_FRONT_AND_BACK 0x0408 */ 474 #define GL_FRONT_LEFT 0x0400 475 #define GL_FRONT_RIGHT 0x0401 476 #define GL_BACK_LEFT 0x0402 477 #define GL_BACK_RIGHT 0x0403 478 #define GL_AUX0 0x0409 479 #define GL_AUX1 0x040A 480 #define GL_AUX2 0x040B 481 #define GL_AUX3 0x040C 482 #define GL_COLOR_INDEX 0x1900 483 #define GL_RED 0x1903 484 #define GL_GREEN 0x1904 485 #define GL_BLUE 0x1905 486 #define GL_ALPHA 0x1906 487 #define GL_LUMINANCE 0x1909 488 #define GL_LUMINANCE_ALPHA 0x190A 489 #define GL_ALPHA_BITS 0x0D55 490 #define GL_RED_BITS 0x0D52 491 #define GL_GREEN_BITS 0x0D53 492 #define GL_BLUE_BITS 0x0D54 493 #define GL_INDEX_BITS 0x0D51 494 #define GL_SUBPIXEL_BITS 0x0D50 495 #define GL_AUX_BUFFERS 0x0C00 496 #define GL_READ_BUFFER 0x0C02 497 #define GL_DRAW_BUFFER 0x0C01 498 #define GL_DOUBLEBUFFER 0x0C32 499 #define GL_STEREO 0x0C33 500 #define GL_BITMAP 0x1A00 501 #define GL_COLOR 0x1800 502 #define GL_DEPTH 0x1801 503 #define GL_STENCIL 0x1802 504 #define GL_DITHER 0x0BD0 505 #define GL_RGB 0x1907 506 #define GL_RGBA 0x1908 507 508 /* Implementation limits */ 509 #define GL_MAX_LIST_NESTING 0x0B31 510 #define GL_MAX_EVAL_ORDER 0x0D30 511 #define GL_MAX_LIGHTS 0x0D31 512 #define GL_MAX_CLIP_PLANES 0x0D32 513 #define GL_MAX_TEXTURE_SIZE 0x0D33 514 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 515 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 516 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 517 #define GL_MAX_NAME_STACK_DEPTH 0x0D37 518 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 519 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 520 #define GL_MAX_VIEWPORT_DIMS 0x0D3A 521 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B 522 523 /* Gets */ 524 #define GL_ATTRIB_STACK_DEPTH 0x0BB0 525 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 526 #define GL_COLOR_CLEAR_VALUE 0x0C22 527 #define GL_COLOR_WRITEMASK 0x0C23 528 #define GL_CURRENT_INDEX 0x0B01 529 #define GL_CURRENT_COLOR 0x0B00 530 #define GL_CURRENT_NORMAL 0x0B02 531 #define GL_CURRENT_RASTER_COLOR 0x0B04 532 #define GL_CURRENT_RASTER_DISTANCE 0x0B09 533 #define GL_CURRENT_RASTER_INDEX 0x0B05 534 #define GL_CURRENT_RASTER_POSITION 0x0B07 535 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 536 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 537 #define GL_CURRENT_TEXTURE_COORDS 0x0B03 538 #define GL_INDEX_CLEAR_VALUE 0x0C20 539 #define GL_INDEX_MODE 0x0C30 540 #define GL_INDEX_WRITEMASK 0x0C21 541 #define GL_MODELVIEW_MATRIX 0x0BA6 542 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 543 #define GL_NAME_STACK_DEPTH 0x0D70 544 #define GL_PROJECTION_MATRIX 0x0BA7 545 #define GL_PROJECTION_STACK_DEPTH 0x0BA4 546 #define GL_RENDER_MODE 0x0C40 547 #define GL_RGBA_MODE 0x0C31 548 #define GL_TEXTURE_MATRIX 0x0BA8 549 #define GL_TEXTURE_STACK_DEPTH 0x0BA5 550 #define GL_VIEWPORT 0x0BA2 551 552 /* Evaluators */ 553 #define GL_AUTO_NORMAL 0x0D80 554 #define GL_MAP1_COLOR_4 0x0D90 555 #define GL_MAP1_INDEX 0x0D91 556 #define GL_MAP1_NORMAL 0x0D92 557 #define GL_MAP1_TEXTURE_COORD_1 0x0D93 558 #define GL_MAP1_TEXTURE_COORD_2 0x0D94 559 #define GL_MAP1_TEXTURE_COORD_3 0x0D95 560 #define GL_MAP1_TEXTURE_COORD_4 0x0D96 561 #define GL_MAP1_VERTEX_3 0x0D97 562 #define GL_MAP1_VERTEX_4 0x0D98 563 #define GL_MAP2_COLOR_4 0x0DB0 564 #define GL_MAP2_INDEX 0x0DB1 565 #define GL_MAP2_NORMAL 0x0DB2 566 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 567 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 568 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 569 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 570 #define GL_MAP2_VERTEX_3 0x0DB7 571 #define GL_MAP2_VERTEX_4 0x0DB8 572 #define GL_MAP1_GRID_DOMAIN 0x0DD0 573 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 574 #define GL_MAP2_GRID_DOMAIN 0x0DD2 575 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 576 #define GL_COEFF 0x0A00 577 #define GL_ORDER 0x0A01 578 #define GL_DOMAIN 0x0A02 579 580 /* Hints */ 581 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 582 #define GL_POINT_SMOOTH_HINT 0x0C51 583 #define GL_LINE_SMOOTH_HINT 0x0C52 584 #define GL_POLYGON_SMOOTH_HINT 0x0C53 585 #define GL_FOG_HINT 0x0C54 586 #define GL_DONT_CARE 0x1100 587 #define GL_FASTEST 0x1101 588 #define GL_NICEST 0x1102 589 590 /* Scissor box */ 591 #define GL_SCISSOR_BOX 0x0C10 592 #define GL_SCISSOR_TEST 0x0C11 593 594 /* Pixel Mode / Transfer */ 595 #define GL_MAP_COLOR 0x0D10 596 #define GL_MAP_STENCIL 0x0D11 597 #define GL_INDEX_SHIFT 0x0D12 598 #define GL_INDEX_OFFSET 0x0D13 599 #define GL_RED_SCALE 0x0D14 600 #define GL_RED_BIAS 0x0D15 601 #define GL_GREEN_SCALE 0x0D18 602 #define GL_GREEN_BIAS 0x0D19 603 #define GL_BLUE_SCALE 0x0D1A 604 #define GL_BLUE_BIAS 0x0D1B 605 #define GL_ALPHA_SCALE 0x0D1C 606 #define GL_ALPHA_BIAS 0x0D1D 607 #define GL_DEPTH_SCALE 0x0D1E 608 #define GL_DEPTH_BIAS 0x0D1F 609 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 610 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 611 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 612 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 613 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 614 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 615 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 616 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 617 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 618 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 619 #define GL_PIXEL_MAP_S_TO_S 0x0C71 620 #define GL_PIXEL_MAP_I_TO_I 0x0C70 621 #define GL_PIXEL_MAP_I_TO_R 0x0C72 622 #define GL_PIXEL_MAP_I_TO_G 0x0C73 623 #define GL_PIXEL_MAP_I_TO_B 0x0C74 624 #define GL_PIXEL_MAP_I_TO_A 0x0C75 625 #define GL_PIXEL_MAP_R_TO_R 0x0C76 626 #define GL_PIXEL_MAP_G_TO_G 0x0C77 627 #define GL_PIXEL_MAP_B_TO_B 0x0C78 628 #define GL_PIXEL_MAP_A_TO_A 0x0C79 629 #define GL_PACK_ALIGNMENT 0x0D05 630 #define GL_PACK_LSB_FIRST 0x0D01 631 #define GL_PACK_ROW_LENGTH 0x0D02 632 #define GL_PACK_SKIP_PIXELS 0x0D04 633 #define GL_PACK_SKIP_ROWS 0x0D03 634 #define GL_PACK_SWAP_BYTES 0x0D00 635 #define GL_UNPACK_ALIGNMENT 0x0CF5 636 #define GL_UNPACK_LSB_FIRST 0x0CF1 637 #define GL_UNPACK_ROW_LENGTH 0x0CF2 638 #define GL_UNPACK_SKIP_PIXELS 0x0CF4 639 #define GL_UNPACK_SKIP_ROWS 0x0CF3 640 #define GL_UNPACK_SWAP_BYTES 0x0CF0 641 #define GL_ZOOM_X 0x0D16 642 #define GL_ZOOM_Y 0x0D17 643 644 /* Texture mapping */ 645 #define GL_TEXTURE_ENV 0x2300 646 #define GL_TEXTURE_ENV_MODE 0x2200 647 #define GL_TEXTURE_1D 0x0DE0 648 #define GL_TEXTURE_2D 0x0DE1 649 #define GL_TEXTURE_WRAP_S 0x2802 650 #define GL_TEXTURE_WRAP_T 0x2803 651 #define GL_TEXTURE_MAG_FILTER 0x2800 652 #define GL_TEXTURE_MIN_FILTER 0x2801 653 #define GL_TEXTURE_ENV_COLOR 0x2201 654 #define GL_TEXTURE_GEN_S 0x0C60 655 #define GL_TEXTURE_GEN_T 0x0C61 656 #define GL_TEXTURE_GEN_MODE 0x2500 657 #define GL_TEXTURE_BORDER_COLOR 0x1004 658 #define GL_TEXTURE_WIDTH 0x1000 659 #define GL_TEXTURE_HEIGHT 0x1001 660 #define GL_TEXTURE_BORDER 0x1005 661 #define GL_TEXTURE_COMPONENTS 0x1003 662 #define GL_TEXTURE_RED_SIZE 0x805C 663 #define GL_TEXTURE_GREEN_SIZE 0x805D 664 #define GL_TEXTURE_BLUE_SIZE 0x805E 665 #define GL_TEXTURE_ALPHA_SIZE 0x805F 666 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 667 #define GL_TEXTURE_INTENSITY_SIZE 0x8061 668 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 669 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 670 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 671 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 672 #define GL_OBJECT_LINEAR 0x2401 673 #define GL_OBJECT_PLANE 0x2501 674 #define GL_EYE_LINEAR 0x2400 675 #define GL_EYE_PLANE 0x2502 676 #define GL_SPHERE_MAP 0x2402 677 #define GL_DECAL 0x2101 678 #define GL_MODULATE 0x2100 679 #define GL_NEAREST 0x2600 680 #define GL_REPEAT 0x2901 681 #define GL_CLAMP 0x2900 682 #define GL_S 0x2000 683 #define GL_T 0x2001 684 #define GL_R 0x2002 685 #define GL_Q 0x2003 686 #define GL_TEXTURE_GEN_R 0x0C62 687 #define GL_TEXTURE_GEN_Q 0x0C63 688 689 /* Utility */ 690 #define GL_VENDOR 0x1F00 691 #define GL_RENDERER 0x1F01 692 #define GL_VERSION 0x1F02 693 #define GL_EXTENSIONS 0x1F03 694 695 /* Errors */ 696 #define GL_NO_ERROR 0x0 697 #define GL_INVALID_ENUM 0x0500 698 #define GL_INVALID_VALUE 0x0501 699 #define GL_INVALID_OPERATION 0x0502 700 #define GL_STACK_OVERFLOW 0x0503 701 #define GL_STACK_UNDERFLOW 0x0504 702 #define GL_OUT_OF_MEMORY 0x0505 703 704 /* glPush/PopAttrib bits */ 705 #define GL_CURRENT_BIT 0x00000001 706 #define GL_POINT_BIT 0x00000002 707 #define GL_LINE_BIT 0x00000004 708 #define GL_POLYGON_BIT 0x00000008 709 #define GL_POLYGON_STIPPLE_BIT 0x00000010 710 #define GL_PIXEL_MODE_BIT 0x00000020 711 #define GL_LIGHTING_BIT 0x00000040 712 #define GL_FOG_BIT 0x00000080 713 #define GL_DEPTH_BUFFER_BIT 0x00000100 714 #define GL_ACCUM_BUFFER_BIT 0x00000200 715 #define GL_STENCIL_BUFFER_BIT 0x00000400 716 #define GL_VIEWPORT_BIT 0x00000800 717 #define GL_TRANSFORM_BIT 0x00001000 718 #define GL_ENABLE_BIT 0x00002000 719 #define GL_COLOR_BUFFER_BIT 0x00004000 720 #define GL_HINT_BIT 0x00008000 721 #define GL_EVAL_BIT 0x00010000 722 #define GL_LIST_BIT 0x00020000 723 #define GL_TEXTURE_BIT 0x00040000 724 #define GL_SCISSOR_BIT 0x00080000 725 #define GL_ALL_ATTRIB_BITS 0x000FFFFF 726 727 728 /* OpenGL 1.1 */ 729 #define GL_PROXY_TEXTURE_1D 0x8063 730 #define GL_PROXY_TEXTURE_2D 0x8064 731 #define GL_TEXTURE_PRIORITY 0x8066 732 #define GL_TEXTURE_RESIDENT 0x8067 733 #define GL_TEXTURE_BINDING_1D 0x8068 734 #define GL_TEXTURE_BINDING_2D 0x8069 735 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 736 #define GL_ALPHA4 0x803B 737 #define GL_ALPHA8 0x803C 738 #define GL_ALPHA12 0x803D 739 #define GL_ALPHA16 0x803E 740 #define GL_LUMINANCE4 0x803F 741 #define GL_LUMINANCE8 0x8040 742 #define GL_LUMINANCE12 0x8041 743 #define GL_LUMINANCE16 0x8042 744 #define GL_LUMINANCE4_ALPHA4 0x8043 745 #define GL_LUMINANCE6_ALPHA2 0x8044 746 #define GL_LUMINANCE8_ALPHA8 0x8045 747 #define GL_LUMINANCE12_ALPHA4 0x8046 748 #define GL_LUMINANCE12_ALPHA12 0x8047 749 #define GL_LUMINANCE16_ALPHA16 0x8048 750 #define GL_INTENSITY 0x8049 751 #define GL_INTENSITY4 0x804A 752 #define GL_INTENSITY8 0x804B 753 #define GL_INTENSITY12 0x804C 754 #define GL_INTENSITY16 0x804D 755 #define GL_R3_G3_B2 0x2A10 756 #define GL_RGB4 0x804F 757 #define GL_RGB5 0x8050 758 #define GL_RGB8 0x8051 759 #define GL_RGB10 0x8052 760 #define GL_RGB12 0x8053 761 #define GL_RGB16 0x8054 762 #define GL_RGBA2 0x8055 763 #define GL_RGBA4 0x8056 764 #define GL_RGB5_A1 0x8057 765 #define GL_RGBA8 0x8058 766 #define GL_RGB10_A2 0x8059 767 #define GL_RGBA12 0x805A 768 #define GL_RGBA16 0x805B 769 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 770 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 771 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF 772 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF 773 774 775 776 /* 777 * Miscellaneous 778 */ 779 780 GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); 781 782 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); 783 784 GLAPI void GLAPIENTRY glClear( GLbitfield mask ); 785 786 GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); 787 788 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 789 790 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); 791 792 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); 793 794 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); 795 796 GLAPI void GLAPIENTRY glCullFace( GLenum mode ); 797 798 GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); 799 800 GLAPI void GLAPIENTRY glPointSize( GLfloat size ); 801 802 GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); 803 804 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); 805 806 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); 807 808 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); 809 810 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); 811 812 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); 813 814 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 815 816 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 817 818 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); 819 820 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); 821 822 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); 823 824 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); 825 826 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); 827 828 GLAPI void GLAPIENTRY glEnable( GLenum cap ); 829 830 GLAPI void GLAPIENTRY glDisable( GLenum cap ); 831 832 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 833 834 835 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ 836 837 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ 838 839 840 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 841 842 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); 843 844 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); 845 846 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); 847 848 849 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); 850 851 GLAPI void GLAPIENTRY glPopAttrib( void ); 852 853 854 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ 855 856 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ 857 858 859 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); 860 861 GLAPI GLenum GLAPIENTRY glGetError( void ); 862 863 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); 864 865 GLAPI void GLAPIENTRY glFinish( void ); 866 867 GLAPI void GLAPIENTRY glFlush( void ); 868 869 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); 870 871 872 /* 873 * Depth Buffer 874 */ 875 876 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); 877 878 GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); 879 880 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); 881 882 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); 883 884 885 /* 886 * Accumulation Buffer 887 */ 888 889 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); 890 891 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); 892 893 894 /* 895 * Transformation 896 */ 897 898 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); 899 900 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, 901 GLdouble bottom, GLdouble top, 902 GLdouble near_val, GLdouble far_val ); 903 904 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, 905 GLdouble bottom, GLdouble top, 906 GLdouble near_val, GLdouble far_val ); 907 908 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, 909 GLsizei width, GLsizei height ); 910 911 GLAPI void GLAPIENTRY glPushMatrix( void ); 912 913 GLAPI void GLAPIENTRY glPopMatrix( void ); 914 915 GLAPI void GLAPIENTRY glLoadIdentity( void ); 916 917 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); 918 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); 919 920 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); 921 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); 922 923 GLAPI void GLAPIENTRY glRotated( GLdouble angle, 924 GLdouble x, GLdouble y, GLdouble z ); 925 GLAPI void GLAPIENTRY glRotatef( GLfloat angle, 926 GLfloat x, GLfloat y, GLfloat z ); 927 928 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); 929 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); 930 931 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); 932 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); 933 934 935 /* 936 * Display Lists 937 */ 938 939 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); 940 941 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); 942 943 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); 944 945 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); 946 947 GLAPI void GLAPIENTRY glEndList( void ); 948 949 GLAPI void GLAPIENTRY glCallList( GLuint list ); 950 951 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, 952 const GLvoid *lists ); 953 954 GLAPI void GLAPIENTRY glListBase( GLuint base ); 955 956 957 /* 958 * Drawing Functions 959 */ 960 961 GLAPI void GLAPIENTRY glBegin( GLenum mode ); 962 963 GLAPI void GLAPIENTRY glEnd( void ); 964 965 966 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); 967 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); 968 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); 969 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 970 971 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); 972 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); 973 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); 974 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 975 976 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 977 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 978 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); 979 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); 980 981 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); 982 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); 983 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); 984 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); 985 986 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); 987 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); 988 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); 989 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); 990 991 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); 992 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); 993 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); 994 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); 995 996 997 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); 998 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); 999 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); 1000 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); 1001 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); 1002 1003 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); 1004 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); 1005 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); 1006 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); 1007 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); 1008 1009 1010 GLAPI void GLAPIENTRY glIndexd( GLdouble c ); 1011 GLAPI void GLAPIENTRY glIndexf( GLfloat c ); 1012 GLAPI void GLAPIENTRY glIndexi( GLint c ); 1013 GLAPI void GLAPIENTRY glIndexs( GLshort c ); 1014 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ 1015 1016 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); 1017 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); 1018 GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); 1019 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); 1020 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ 1021 1022 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); 1023 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); 1024 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); 1025 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); 1026 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); 1027 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); 1028 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); 1029 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); 1030 1031 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, 1032 GLbyte blue, GLbyte alpha ); 1033 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, 1034 GLdouble blue, GLdouble alpha ); 1035 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, 1036 GLfloat blue, GLfloat alpha ); 1037 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, 1038 GLint blue, GLint alpha ); 1039 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, 1040 GLshort blue, GLshort alpha ); 1041 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, 1042 GLubyte blue, GLubyte alpha ); 1043 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, 1044 GLuint blue, GLuint alpha ); 1045 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, 1046 GLushort blue, GLushort alpha ); 1047 1048 1049 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); 1050 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); 1051 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); 1052 GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); 1053 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); 1054 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); 1055 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); 1056 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); 1057 1058 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); 1059 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); 1060 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); 1061 GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); 1062 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); 1063 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); 1064 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); 1065 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); 1066 1067 1068 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); 1069 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); 1070 GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); 1071 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); 1072 1073 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); 1074 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); 1075 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); 1076 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); 1077 1078 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); 1079 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); 1080 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); 1081 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); 1082 1083 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1084 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1085 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); 1086 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); 1087 1088 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); 1089 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); 1090 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); 1091 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); 1092 1093 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); 1094 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); 1095 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); 1096 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); 1097 1098 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); 1099 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); 1100 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); 1101 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); 1102 1103 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); 1104 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); 1105 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); 1106 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); 1107 1108 1109 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); 1110 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); 1111 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); 1112 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); 1113 1114 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); 1115 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); 1116 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); 1117 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); 1118 1119 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); 1120 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); 1121 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); 1122 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); 1123 1124 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); 1125 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); 1126 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); 1127 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); 1128 1129 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); 1130 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); 1131 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); 1132 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); 1133 1134 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); 1135 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); 1136 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); 1137 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); 1138 1139 1140 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); 1141 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); 1142 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); 1143 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); 1144 1145 1146 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); 1147 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); 1148 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); 1149 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); 1150 1151 1152 /* 1153 * Vertex Arrays (1.1) 1154 */ 1155 1156 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, 1157 GLsizei stride, const GLvoid *ptr ); 1158 1159 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, 1160 const GLvoid *ptr ); 1161 1162 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, 1163 GLsizei stride, const GLvoid *ptr ); 1164 1165 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, 1166 const GLvoid *ptr ); 1167 1168 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, 1169 GLsizei stride, const GLvoid *ptr ); 1170 1171 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); 1172 1173 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); 1174 1175 GLAPI void GLAPIENTRY glArrayElement( GLint i ); 1176 1177 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); 1178 1179 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, 1180 GLenum type, const GLvoid *indices ); 1181 1182 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, 1183 const GLvoid *pointer ); 1184 1185 /* 1186 * Lighting 1187 */ 1188 1189 GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); 1190 1191 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); 1192 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); 1193 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, 1194 const GLfloat *params ); 1195 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, 1196 const GLint *params ); 1197 1198 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, 1199 GLfloat *params ); 1200 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, 1201 GLint *params ); 1202 1203 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); 1204 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); 1205 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); 1206 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); 1207 1208 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); 1209 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); 1210 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); 1211 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); 1212 1213 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); 1214 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); 1215 1216 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); 1217 1218 1219 /* 1220 * Raster functions 1221 */ 1222 1223 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); 1224 1225 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); 1226 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); 1227 1228 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); 1229 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); 1230 1231 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, 1232 const GLfloat *values ); 1233 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, 1234 const GLuint *values ); 1235 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, 1236 const GLushort *values ); 1237 1238 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); 1239 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); 1240 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); 1241 1242 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, 1243 GLfloat xorig, GLfloat yorig, 1244 GLfloat xmove, GLfloat ymove, 1245 const GLubyte *bitmap ); 1246 1247 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, 1248 GLsizei width, GLsizei height, 1249 GLenum format, GLenum type, 1250 GLvoid *pixels ); 1251 1252 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, 1253 GLenum format, GLenum type, 1254 const GLvoid *pixels ); 1255 1256 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, 1257 GLsizei width, GLsizei height, 1258 GLenum type ); 1259 1260 /* 1261 * Stenciling 1262 */ 1263 1264 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); 1265 1266 GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); 1267 1268 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); 1269 1270 GLAPI void GLAPIENTRY glClearStencil( GLint s ); 1271 1272 1273 1274 /* 1275 * Texture mapping 1276 */ 1277 1278 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); 1279 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); 1280 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); 1281 1282 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); 1283 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); 1284 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); 1285 1286 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); 1287 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); 1288 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); 1289 1290 1291 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); 1292 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); 1293 1294 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); 1295 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); 1296 1297 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); 1298 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); 1299 1300 1301 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); 1302 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); 1303 1304 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, 1305 const GLfloat *params ); 1306 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, 1307 const GLint *params ); 1308 1309 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, 1310 GLenum pname, GLfloat *params); 1311 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, 1312 GLenum pname, GLint *params ); 1313 1314 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, 1315 GLenum pname, GLfloat *params ); 1316 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, 1317 GLenum pname, GLint *params ); 1318 1319 1320 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, 1321 GLint internalFormat, 1322 GLsizei width, GLint border, 1323 GLenum format, GLenum type, 1324 const GLvoid *pixels ); 1325 1326 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, 1327 GLint internalFormat, 1328 GLsizei width, GLsizei height, 1329 GLint border, GLenum format, GLenum type, 1330 const GLvoid *pixels ); 1331 1332 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, 1333 GLenum format, GLenum type, 1334 GLvoid *pixels ); 1335 1336 1337 /* 1.1 functions */ 1338 1339 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); 1340 1341 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); 1342 1343 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); 1344 1345 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, 1346 const GLuint *textures, 1347 const GLclampf *priorities ); 1348 1349 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, 1350 const GLuint *textures, 1351 GLboolean *residences ); 1352 1353 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); 1354 1355 1356 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, 1357 GLint xoffset, 1358 GLsizei width, GLenum format, 1359 GLenum type, const GLvoid *pixels ); 1360 1361 1362 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, 1363 GLint xoffset, GLint yoffset, 1364 GLsizei width, GLsizei height, 1365 GLenum format, GLenum type, 1366 const GLvoid *pixels ); 1367 1368 1369 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, 1370 GLenum internalformat, 1371 GLint x, GLint y, 1372 GLsizei width, GLint border ); 1373 1374 1375 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, 1376 GLenum internalformat, 1377 GLint x, GLint y, 1378 GLsizei width, GLsizei height, 1379 GLint border ); 1380 1381 1382 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, 1383 GLint xoffset, GLint x, GLint y, 1384 GLsizei width ); 1385 1386 1387 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, 1388 GLint xoffset, GLint yoffset, 1389 GLint x, GLint y, 1390 GLsizei width, GLsizei height ); 1391 1392 1393 /* 1394 * Evaluators 1395 */ 1396 1397 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, 1398 GLint stride, 1399 GLint order, const GLdouble *points ); 1400 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, 1401 GLint stride, 1402 GLint order, const GLfloat *points ); 1403 1404 GLAPI void GLAPIENTRY glMap2d( GLenum target, 1405 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, 1406 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 1407 const GLdouble *points ); 1408 GLAPI void GLAPIENTRY glMap2f( GLenum target, 1409 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, 1410 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 1411 const GLfloat *points ); 1412 1413 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); 1414 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); 1415 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); 1416 1417 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); 1418 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); 1419 1420 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); 1421 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); 1422 1423 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); 1424 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); 1425 1426 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); 1427 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); 1428 1429 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); 1430 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); 1431 1432 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, 1433 GLint vn, GLdouble v1, GLdouble v2 ); 1434 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, 1435 GLint vn, GLfloat v1, GLfloat v2 ); 1436 1437 GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); 1438 1439 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); 1440 1441 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); 1442 1443 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); 1444 1445 1446 /* 1447 * Fog 1448 */ 1449 1450 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); 1451 1452 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); 1453 1454 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); 1455 1456 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); 1457 1458 1459 /* 1460 * Selection and Feedback 1461 */ 1462 1463 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); 1464 1465 GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); 1466 1467 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); 1468 1469 GLAPI void GLAPIENTRY glInitNames( void ); 1470 1471 GLAPI void GLAPIENTRY glLoadName( GLuint name ); 1472 1473 GLAPI void GLAPIENTRY glPushName( GLuint name ); 1474 1475 GLAPI void GLAPIENTRY glPopName( void ); 1476 1477 1478 1479 /* 1480 * OpenGL 1.2 1481 */ 1482 1483 #define GL_RESCALE_NORMAL 0x803A 1484 #define GL_CLAMP_TO_EDGE 0x812F 1485 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 1486 #define GL_MAX_ELEMENTS_INDICES 0x80E9 1487 #define GL_BGR 0x80E0 1488 #define GL_BGRA 0x80E1 1489 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 1490 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 1491 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 1492 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 1493 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 1494 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 1495 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 1496 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 1497 #define GL_UNSIGNED_INT_8_8_8_8 0x8035 1498 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 1499 #define GL_UNSIGNED_INT_10_10_10_2 0x8036 1500 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 1501 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 1502 #define GL_SINGLE_COLOR 0x81F9 1503 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA 1504 #define GL_TEXTURE_MIN_LOD 0x813A 1505 #define GL_TEXTURE_MAX_LOD 0x813B 1506 #define GL_TEXTURE_BASE_LEVEL 0x813C 1507 #define GL_TEXTURE_MAX_LEVEL 0x813D 1508 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 1509 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 1510 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 1511 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 1512 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1513 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1514 #define GL_PACK_SKIP_IMAGES 0x806B 1515 #define GL_PACK_IMAGE_HEIGHT 0x806C 1516 #define GL_UNPACK_SKIP_IMAGES 0x806D 1517 #define GL_UNPACK_IMAGE_HEIGHT 0x806E 1518 #define GL_TEXTURE_3D 0x806F 1519 #define GL_PROXY_TEXTURE_3D 0x8070 1520 #define GL_TEXTURE_DEPTH 0x8071 1521 #define GL_TEXTURE_WRAP_R 0x8072 1522 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 1523 #define GL_TEXTURE_BINDING_3D 0x806A 1524 1525 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, 1526 GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); 1527 1528 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, 1529 GLint internalFormat, 1530 GLsizei width, GLsizei height, 1531 GLsizei depth, GLint border, 1532 GLenum format, GLenum type, 1533 const GLvoid *pixels ); 1534 1535 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, 1536 GLint xoffset, GLint yoffset, 1537 GLint zoffset, GLsizei width, 1538 GLsizei height, GLsizei depth, 1539 GLenum format, 1540 GLenum type, const GLvoid *pixels); 1541 1542 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, 1543 GLint xoffset, GLint yoffset, 1544 GLint zoffset, GLint x, 1545 GLint y, GLsizei width, 1546 GLsizei height ); 1547 1548 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); 1549 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); 1550 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); 1551 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1552 1553 1554 /* 1555 * GL_ARB_imaging 1556 */ 1557 1558 #define GL_CONSTANT_COLOR 0x8001 1559 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1560 #define GL_CONSTANT_ALPHA 0x8003 1561 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1562 #define GL_COLOR_TABLE 0x80D0 1563 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 1564 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 1565 #define GL_PROXY_COLOR_TABLE 0x80D3 1566 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 1567 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 1568 #define GL_COLOR_TABLE_SCALE 0x80D6 1569 #define GL_COLOR_TABLE_BIAS 0x80D7 1570 #define GL_COLOR_TABLE_FORMAT 0x80D8 1571 #define GL_COLOR_TABLE_WIDTH 0x80D9 1572 #define GL_COLOR_TABLE_RED_SIZE 0x80DA 1573 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB 1574 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC 1575 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD 1576 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE 1577 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF 1578 #define GL_CONVOLUTION_1D 0x8010 1579 #define GL_CONVOLUTION_2D 0x8011 1580 #define GL_SEPARABLE_2D 0x8012 1581 #define GL_CONVOLUTION_BORDER_MODE 0x8013 1582 #define GL_CONVOLUTION_FILTER_SCALE 0x8014 1583 #define GL_CONVOLUTION_FILTER_BIAS 0x8015 1584 #define GL_REDUCE 0x8016 1585 #define GL_CONVOLUTION_FORMAT 0x8017 1586 #define GL_CONVOLUTION_WIDTH 0x8018 1587 #define GL_CONVOLUTION_HEIGHT 0x8019 1588 #define GL_MAX_CONVOLUTION_WIDTH 0x801A 1589 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B 1590 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C 1591 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D 1592 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E 1593 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F 1594 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020 1595 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 1596 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 1597 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 1598 #define GL_CONSTANT_BORDER 0x8151 1599 #define GL_REPLICATE_BORDER 0x8153 1600 #define GL_CONVOLUTION_BORDER_COLOR 0x8154 1601 #define GL_COLOR_MATRIX 0x80B1 1602 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 1603 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 1604 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 1605 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 1606 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 1607 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 1608 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 1609 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 1610 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA 1611 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB 1612 #define GL_HISTOGRAM 0x8024 1613 #define GL_PROXY_HISTOGRAM 0x8025 1614 #define GL_HISTOGRAM_WIDTH 0x8026 1615 #define GL_HISTOGRAM_FORMAT 0x8027 1616 #define GL_HISTOGRAM_RED_SIZE 0x8028 1617 #define GL_HISTOGRAM_GREEN_SIZE 0x8029 1618 #define GL_HISTOGRAM_BLUE_SIZE 0x802A 1619 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B 1620 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C 1621 #define GL_HISTOGRAM_SINK 0x802D 1622 #define GL_MINMAX 0x802E 1623 #define GL_MINMAX_FORMAT 0x802F 1624 #define GL_MINMAX_SINK 0x8030 1625 #define GL_TABLE_TOO_LARGE 0x8031 1626 #define GL_BLEND_EQUATION 0x8009 1627 #define GL_MIN 0x8007 1628 #define GL_MAX 0x8008 1629 #define GL_FUNC_ADD 0x8006 1630 #define GL_FUNC_SUBTRACT 0x800A 1631 #define GL_FUNC_REVERSE_SUBTRACT 0x800B 1632 #define GL_BLEND_COLOR 0x8005 1633 1634 1635 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, 1636 GLsizei width, GLenum format, 1637 GLenum type, const GLvoid *table ); 1638 1639 GLAPI void GLAPIENTRY glColorSubTable( GLenum target, 1640 GLsizei start, GLsizei count, 1641 GLenum format, GLenum type, 1642 const GLvoid *data ); 1643 1644 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, 1645 const GLint *params); 1646 1647 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, 1648 const GLfloat *params); 1649 1650 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, 1651 GLint x, GLint y, GLsizei width ); 1652 1653 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, 1654 GLint x, GLint y, GLsizei width ); 1655 1656 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, 1657 GLenum type, GLvoid *table ); 1658 1659 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, 1660 GLfloat *params ); 1661 1662 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, 1663 GLint *params ); 1664 1665 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); 1666 1667 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, 1668 GLclampf blue, GLclampf alpha ); 1669 1670 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, 1671 GLenum internalformat, GLboolean sink ); 1672 1673 GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); 1674 1675 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, 1676 GLenum format, GLenum type, 1677 GLvoid *values ); 1678 1679 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, 1680 GLfloat *params ); 1681 1682 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, 1683 GLint *params ); 1684 1685 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, 1686 GLboolean sink ); 1687 1688 GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); 1689 1690 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, 1691 GLenum format, GLenum types, 1692 GLvoid *values ); 1693 1694 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, 1695 GLfloat *params ); 1696 1697 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, 1698 GLint *params ); 1699 1700 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, 1701 GLenum internalformat, GLsizei width, GLenum format, GLenum type, 1702 const GLvoid *image ); 1703 1704 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, 1705 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1706 GLenum type, const GLvoid *image ); 1707 1708 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, 1709 GLfloat params ); 1710 1711 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, 1712 const GLfloat *params ); 1713 1714 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, 1715 GLint params ); 1716 1717 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, 1718 const GLint *params ); 1719 1720 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, 1721 GLenum internalformat, GLint x, GLint y, GLsizei width ); 1722 1723 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, 1724 GLenum internalformat, GLint x, GLint y, GLsizei width, 1725 GLsizei height); 1726 1727 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, 1728 GLenum type, GLvoid *image ); 1729 1730 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, 1731 GLfloat *params ); 1732 1733 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, 1734 GLint *params ); 1735 1736 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, 1737 GLenum internalformat, GLsizei width, GLsizei height, GLenum format, 1738 GLenum type, const GLvoid *row, const GLvoid *column ); 1739 1740 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, 1741 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); 1742 1743 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 1744 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode); 1745 1746 1747 1748 /* 1749 * OpenGL 1.3 1750 */ 1751 1752 /* multitexture */ 1753 #define GL_TEXTURE0 0x84C0 1754 #define GL_TEXTURE1 0x84C1 1755 #define GL_TEXTURE2 0x84C2 1756 #define GL_TEXTURE3 0x84C3 1757 #define GL_TEXTURE4 0x84C4 1758 #define GL_TEXTURE5 0x84C5 1759 #define GL_TEXTURE6 0x84C6 1760 #define GL_TEXTURE7 0x84C7 1761 #define GL_TEXTURE8 0x84C8 1762 #define GL_TEXTURE9 0x84C9 1763 #define GL_TEXTURE10 0x84CA 1764 #define GL_TEXTURE11 0x84CB 1765 #define GL_TEXTURE12 0x84CC 1766 #define GL_TEXTURE13 0x84CD 1767 #define GL_TEXTURE14 0x84CE 1768 #define GL_TEXTURE15 0x84CF 1769 #define GL_TEXTURE16 0x84D0 1770 #define GL_TEXTURE17 0x84D1 1771 #define GL_TEXTURE18 0x84D2 1772 #define GL_TEXTURE19 0x84D3 1773 #define GL_TEXTURE20 0x84D4 1774 #define GL_TEXTURE21 0x84D5 1775 #define GL_TEXTURE22 0x84D6 1776 #define GL_TEXTURE23 0x84D7 1777 #define GL_TEXTURE24 0x84D8 1778 #define GL_TEXTURE25 0x84D9 1779 #define GL_TEXTURE26 0x84DA 1780 #define GL_TEXTURE27 0x84DB 1781 #define GL_TEXTURE28 0x84DC 1782 #define GL_TEXTURE29 0x84DD 1783 #define GL_TEXTURE30 0x84DE 1784 #define GL_TEXTURE31 0x84DF 1785 #define GL_ACTIVE_TEXTURE 0x84E0 1786 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 1787 #define GL_MAX_TEXTURE_UNITS 0x84E2 1788 /* texture_cube_map */ 1789 #define GL_NORMAL_MAP 0x8511 1790 #define GL_REFLECTION_MAP 0x8512 1791 #define GL_TEXTURE_CUBE_MAP 0x8513 1792 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 1793 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 1794 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 1795 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 1796 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 1797 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 1798 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 1799 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 1800 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 1801 /* texture_compression */ 1802 #define GL_COMPRESSED_ALPHA 0x84E9 1803 #define GL_COMPRESSED_LUMINANCE 0x84EA 1804 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB 1805 #define GL_COMPRESSED_INTENSITY 0x84EC 1806 #define GL_COMPRESSED_RGB 0x84ED 1807 #define GL_COMPRESSED_RGBA 0x84EE 1808 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 1809 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 1810 #define GL_TEXTURE_COMPRESSED 0x86A1 1811 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 1812 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 1813 /* multisample */ 1814 #define GL_MULTISAMPLE 0x809D 1815 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1816 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 1817 #define GL_SAMPLE_COVERAGE 0x80A0 1818 #define GL_SAMPLE_BUFFERS 0x80A8 1819 #define GL_SAMPLES 0x80A9 1820 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 1821 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 1822 #define GL_MULTISAMPLE_BIT 0x20000000 1823 /* transpose_matrix */ 1824 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 1825 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 1826 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 1827 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 1828 /* texture_env_combine */ 1829 #define GL_COMBINE 0x8570 1830 #define GL_COMBINE_RGB 0x8571 1831 #define GL_COMBINE_ALPHA 0x8572 1832 #define GL_SOURCE0_RGB 0x8580 1833 #define GL_SOURCE1_RGB 0x8581 1834 #define GL_SOURCE2_RGB 0x8582 1835 #define GL_SOURCE0_ALPHA 0x8588 1836 #define GL_SOURCE1_ALPHA 0x8589 1837 #define GL_SOURCE2_ALPHA 0x858A 1838 #define GL_OPERAND0_RGB 0x8590 1839 #define GL_OPERAND1_RGB 0x8591 1840 #define GL_OPERAND2_RGB 0x8592 1841 #define GL_OPERAND0_ALPHA 0x8598 1842 #define GL_OPERAND1_ALPHA 0x8599 1843 #define GL_OPERAND2_ALPHA 0x859A 1844 #define GL_RGB_SCALE 0x8573 1845 #define GL_ADD_SIGNED 0x8574 1846 #define GL_INTERPOLATE 0x8575 1847 #define GL_SUBTRACT 0x84E7 1848 #define GL_CONSTANT 0x8576 1849 #define GL_PRIMARY_COLOR 0x8577 1850 #define GL_PREVIOUS 0x8578 1851 /* texture_env_dot3 */ 1852 #define GL_DOT3_RGB 0x86AE 1853 #define GL_DOT3_RGBA 0x86AF 1854 /* texture_border_clamp */ 1855 #define GL_CLAMP_TO_BORDER 0x812D 1856 1857 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); 1858 1859 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); 1860 1861 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); 1862 1863 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); 1864 1865 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); 1866 1867 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); 1868 1869 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); 1870 1871 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); 1872 1873 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); 1874 1875 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); 1876 1877 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); 1878 1879 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); 1880 1881 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); 1882 1883 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); 1884 1885 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); 1886 1887 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); 1888 1889 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); 1890 1891 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); 1892 1893 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); 1894 1895 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); 1896 1897 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); 1898 1899 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); 1900 1901 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); 1902 1903 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); 1904 1905 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); 1906 1907 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); 1908 1909 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); 1910 1911 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); 1912 1913 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); 1914 1915 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); 1916 1917 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); 1918 1919 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); 1920 1921 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); 1922 1923 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); 1924 1925 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); 1926 1927 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); 1928 1929 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); 1930 1931 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); 1932 1933 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); 1934 1935 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); 1936 1937 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); 1938 1939 1940 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); 1941 1942 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); 1943 1944 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); 1945 1946 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); 1947 1948 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); 1949 1950 1951 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); 1952 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); 1953 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); 1954 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); 1955 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); 1956 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); 1957 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); 1958 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); 1959 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); 1960 1961 1962 1963 /* 1964 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) 1965 */ 1966 #ifndef GL_ARB_multitexture 1967 #define GL_ARB_multitexture 1 1968 1969 #define GL_TEXTURE0_ARB 0x84C0 1970 #define GL_TEXTURE1_ARB 0x84C1 1971 #define GL_TEXTURE2_ARB 0x84C2 1972 #define GL_TEXTURE3_ARB 0x84C3 1973 #define GL_TEXTURE4_ARB 0x84C4 1974 #define GL_TEXTURE5_ARB 0x84C5 1975 #define GL_TEXTURE6_ARB 0x84C6 1976 #define GL_TEXTURE7_ARB 0x84C7 1977 #define GL_TEXTURE8_ARB 0x84C8 1978 #define GL_TEXTURE9_ARB 0x84C9 1979 #define GL_TEXTURE10_ARB 0x84CA 1980 #define GL_TEXTURE11_ARB 0x84CB 1981 #define GL_TEXTURE12_ARB 0x84CC 1982 #define GL_TEXTURE13_ARB 0x84CD 1983 #define GL_TEXTURE14_ARB 0x84CE 1984 #define GL_TEXTURE15_ARB 0x84CF 1985 #define GL_TEXTURE16_ARB 0x84D0 1986 #define GL_TEXTURE17_ARB 0x84D1 1987 #define GL_TEXTURE18_ARB 0x84D2 1988 #define GL_TEXTURE19_ARB 0x84D3 1989 #define GL_TEXTURE20_ARB 0x84D4 1990 #define GL_TEXTURE21_ARB 0x84D5 1991 #define GL_TEXTURE22_ARB 0x84D6 1992 #define GL_TEXTURE23_ARB 0x84D7 1993 #define GL_TEXTURE24_ARB 0x84D8 1994 #define GL_TEXTURE25_ARB 0x84D9 1995 #define GL_TEXTURE26_ARB 0x84DA 1996 #define GL_TEXTURE27_ARB 0x84DB 1997 #define GL_TEXTURE28_ARB 0x84DC 1998 #define GL_TEXTURE29_ARB 0x84DD 1999 #define GL_TEXTURE30_ARB 0x84DE 2000 #define GL_TEXTURE31_ARB 0x84DF 2001 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 2002 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 2003 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 2004 2005 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); 2006 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); 2007 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); 2008 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); 2009 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); 2010 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); 2011 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); 2012 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); 2013 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); 2014 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); 2015 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); 2016 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); 2017 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); 2018 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); 2019 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); 2020 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); 2021 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); 2022 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); 2023 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); 2024 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); 2025 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); 2026 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); 2027 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); 2028 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); 2029 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); 2030 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); 2031 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2032 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); 2033 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2034 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); 2035 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); 2036 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); 2037 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2038 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); 2039 2040 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); 2041 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); 2042 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); 2043 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); 2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); 2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); 2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); 2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); 2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); 2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); 2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); 2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); 2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); 2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); 2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); 2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); 2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); 2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); 2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); 2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); 2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); 2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); 2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); 2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); 2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); 2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); 2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); 2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); 2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); 2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); 2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); 2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); 2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); 2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); 2074 2075 #endif /* GL_ARB_multitexture */ 2076 2077 2078 2079 /* 2080 * Define this token if you want "old-style" header file behaviour (extensions 2081 * defined in gl.h). Otherwise, extensions will be included from glext.h. 2082 */ 2083 #if defined(GL_GLEXT_LEGACY) 2084 2085 /* All extensions that used to be here are now found in glext.h */ 2086 2087 #else /* GL_GLEXT_LEGACY */ 2088 2089 #include <GL/glext.h> 2090 2091 #endif /* GL_GLEXT_LEGACY */ 2092 2093 2094 2095 #if GL_ARB_shader_objects 2096 2097 #ifndef GL_MESA_shader_debug 2098 #define GL_MESA_shader_debug 1 2099 2100 #define GL_DEBUG_OBJECT_MESA 0x8759 2101 #define GL_DEBUG_PRINT_MESA 0x875A 2102 #define GL_DEBUG_ASSERT_MESA 0x875B 2103 2104 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void); 2105 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2106 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength, 2107 GLsizei *length, GLcharARB *debugLog); 2108 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType); 2109 2110 #endif /* GL_MESA_shader_debug */ 2111 2112 #endif /* GL_ARB_shader_objects */ 2113 2114 2115 /* 2116 * ???. GL_MESA_packed_depth_stencil 2117 * XXX obsolete 2118 */ 2119 #ifndef GL_MESA_packed_depth_stencil 2120 #define GL_MESA_packed_depth_stencil 1 2121 2122 #define GL_DEPTH_STENCIL_MESA 0x8750 2123 #define GL_UNSIGNED_INT_24_8_MESA 0x8751 2124 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752 2125 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753 2126 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 2127 2128 #endif /* GL_MESA_packed_depth_stencil */ 2129 2130 2131 #ifndef GL_MESA_program_debug 2132 #define GL_MESA_program_debug 1 2133 2134 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0 2135 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1 2136 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2 2137 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3 2138 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4 2139 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5 2140 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6 2141 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7 2142 2143 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data); 2144 2145 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data); 2146 2147 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v); 2148 2149 #endif /* GL_MESA_program_debug */ 2150 2151 2152 #ifndef GL_MESA_texture_array 2153 #define GL_MESA_texture_array 1 2154 2155 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array. 2156 */ 2157 #ifndef GL_EXT_texture_array 2158 2159 #ifdef GL_GLEXT_PROTOTYPES 2160 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target, 2161 GLenum attachment, GLuint texture, GLint level, GLint layer); 2162 #endif /* GL_GLEXT_PROTOTYPES */ 2163 2164 #if 0 2165 /* (temporarily) disabled because of collision with typedef in glext.h 2166 * that happens if apps include both gl.h and glext.h 2167 */ 2168 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, 2169 GLenum attachment, GLuint texture, GLint level, GLint layer); 2170 #endif 2171 2172 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 2173 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 2174 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A 2175 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B 2176 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C 2177 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D 2178 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF 2179 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 2180 #endif 2181 2182 #endif 2183 2184 2185 #ifndef GL_ATI_blend_equation_separate 2186 #define GL_ATI_blend_equation_separate 1 2187 2188 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D 2189 2190 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); 2191 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); 2192 2193 #endif /* GL_ATI_blend_equation_separate */ 2194 2195 2196 2197 /** 2198 ** NOTE!!!!! If you add new functions to this file, or update 2199 ** glext.h be sure to regenerate the gl_mangle.h file. See comments 2200 ** in that file for details. 2201 **/ 2202 2203 2204 2205 /********************************************************************** 2206 * Begin system-specific stuff 2207 */ 2208 #if defined(PRAGMA_EXPORT_SUPPORTED) 2209 #pragma export off 2210 #endif 2211 2212 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED 2213 #pragma import off 2214 #endif 2215 /* 2216 * End system-specific stuff 2217 **********************************************************************/ 2218 2219 2220 #ifdef __cplusplus 2221 } 2222 #endif 2223 2224 #endif /* __gl_h_ */ 2225