HomeSort by relevance Sort by last modified time
    Searched refs:GL_TEXTURE_BIT (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/mesa/main/
attrib.c 156 * Special struct for saving/restoring texture state (GL_TEXTURE_BIT)
496 if (mask & GL_TEXTURE_BIT) {
501 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
505 if (!save_attrib_data(&head, GL_TEXTURE_BIT, texstate)) {
507 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glPushAttrib(GL_TEXTURE_BIT)");
    [all...]
context.c     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/GL/
gl.h 73 #define GL_TEXTURE_BIT 0x00040000
    [all...]
  /external/mesa3d/include/GL/
gl.h 691 #define GL_TEXTURE_BIT 0x00040000
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/
gl.h 723 #define GL_TEXTURE_BIT 0x00040000
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/
gl.h 719 #define GL_TEXTURE_BIT 0x00040000
    [all...]

Completed in 991 milliseconds