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    Searched refs:STORAGE_UNIFORM (Results 1 - 10 of 10) sorted by null

  /external/deqp/framework/randomshaders/
rsgVariable.hpp 45 STORAGE_UNIFORM,
rsgVariable.cpp 55 case STORAGE_UNIFORM:
rsgVariableManager.cpp 275 else if (variable->getStorage() == Variable::STORAGE_UNIFORM)
284 else if (storage == Variable::STORAGE_UNIFORM)
rsgShaderGenerator.cpp 296 case Variable::STORAGE_UNIFORM:
rsgExpression.cpp 147 DE_ASSERT(entry->getVariable()->getStorage() == Variable::STORAGE_UNIFORM);
970 Variable::STORAGE_UNIFORM,
    [all...]
  /external/deqp/modules/gles31/functional/
es31fProgramInterfaceDefinitionUtil.cpp 375 return interface.storage == glu::STORAGE_UNIFORM ||
    [all...]
es31fProgramInterfaceQueryTestCase.cpp 61 case glu::STORAGE_UNIFORM:
72 return storage == glu::STORAGE_BUFFER || storage == glu::STORAGE_UNIFORM;
602 const glw::GLenum interface = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) ? (GL_UNIFORM_BLOCK) :
    [all...]
es31fProgramInterfaceQueryTests.cpp     [all...]
es31fSeparateShaderTests.cpp 402 oss << VariableDeclaration(varType, varName, STORAGE_UNIFORM) << ";\n";
    [all...]
  /external/deqp/framework/opengl/
gluVarType.hpp 175 STORAGE_UNIFORM,

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