/external/vulkan-validation-layers/tests/ |
vktestframeworkandroid.cpp | 60 {VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, shaderc_glsl_tess_control_shader},
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vktestframework.cpp | 679 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: [all...] |
/external/deqp/external/vulkancts/framework/vulkan/ |
vkPrograms.cpp | 216 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: return glu::SHADERTYPE_TESSELLATION_CONTROL; 234 VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
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vkQueryUtil.cpp | 269 if (stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineSpecConstantUtil.cpp | 49 case (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT): 126 const VkPrimitiveTopology topology = (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST : VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; 254 (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? &pipelineTessellationStateInfo : DE_NULL), // const VkPipelineTessellationStateCreateInfo* pTessellationState;
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vktPipelinePushConstantTests.cpp | 385 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 821 if (m_pushConstantRange[rangeNdx].range.shaderStage & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 823 m_shaderFlags |= VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT; 834 if (m_shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT || m_shaderFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 840 createShaderStage(vk, vkDevice, m_context.getBinaryCollection(), "color_tesc", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, &m_tessControlShaderModule); [all...] |
vktPipelineSpecConstantTests.cpp | 284 if (requiredStages & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) 285 requiredStages |= VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT; 330 if (requiredStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 332 const bool useSpecConst = (m_stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT); 635 if ((m_stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) || (m_stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) 637 .setShader(vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), pSpecInfo) 703 if (((stageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) != 0) || ((stageFlags & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) != 0)) [all...] |
vktPipelineCacheTests.cpp | 88 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: [all...] |
/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
vktGeometryTestsUtil.cpp | 56 case (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT): 149 const VkPrimitiveTopology topology = (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST 295 (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? &pipelineTessellationStateInfo : DE_NULL), // const VkPipelineTessellationStateCreateInfo* pTessellationState;
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
vktSynchronizationUtil.cpp | 453 case (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT): 547 const VkPrimitiveTopology topology = (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST 677 (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT ? &pipelineTessellationStateInfo : DE_NULL), // const VkPipelineTessellationStateCreateInfo* pTessellationState; [all...] |
vktSynchronizationOperation.cpp | 168 if (stage & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) 169 flags |= VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT; 196 if (usedStages & (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)) 223 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: 242 case VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: return VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT; [all...] |
/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
vktTessellationFractionalSpacingTests.cpp | 457 .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 485 .setShader(vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationGeometryPassthroughTests.cpp | 455 .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 520 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationMiscDrawTests.cpp | 181 .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) 210 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationWindingTests.cpp | 370 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL) 380 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationUtil.cpp | 490 case (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT): 583 const VkPrimitiveTopology topology = (m_shaderStageFlags & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) ? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST [all...] |
vktTessellationGeometryPointSizeTests.cpp | 347 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationCoordinatesTests.cpp | 509 .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) 538 .setShader(vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationCommonEdgeTests.cpp | 380 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationGeometryGridRenderTests.cpp | 565 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationPrimitiveDiscardTests.cpp | 478 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
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vktTessellationShaderInputOutputTests.cpp | 121 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
vktSpvAsmGraphicsShaderTestUtil.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
vktBindingShaderAccessTests.cpp | 130 case vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT: 235 vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | 912 addStage(vki, device, deviceFeatures, programCollection, "tess_ctrl", vk::VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, &m_tessCtrlShaderModule (…) [all...] |
/prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/generated/include/ |
vk_enum_string_helper.h | [all...] |