HomeSort by relevance Sort by last modified time
    Searched refs:WorkItems (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/third_party/subzero/src/
IceThreading.h 99 /// WorkItems and Lock are read/written by all.
100 std::unique_ptr<T> WorkItems[MaxStaticSize];
102 /// Lock guards access to WorkItems, Front, Back, and IsEnded.
110 /// Back is the index into WorkItems[] of where the next element will be
120 /// Front is the index into WorkItems[] of the oldest element, i.e. the next
137 WorkItems[Back++ & MaxStaticSizeMask] = std::move(Item);
142 return std::move(WorkItems[Front++ & MaxStaticSizeMask]);
  /external/swiftshader/third_party/LLVM/lib/Transforms/Scalar/
LoopStrengthReduce.cpp     [all...]
  /external/llvm/lib/Transforms/Scalar/
LoopStrengthReduce.cpp     [all...]

Completed in 126 milliseconds