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    Searched refs:always_true (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/drivers/common/
meta_generate_mipmap.c 168 static const GLint always_true = GL_TRUE; local
375 _mesa_texture_parameteriv(ctx, texObj, GL_GENERATE_MIPMAP, &always_true,
  /external/libchrome/base/metrics/
field_trial_unittest.cc 115 char always_true[] = " always true"; local
122 always_true[0] = c;
128 CreateFieldTrial(always_true, 10, default_always_true, NULL);
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  /frameworks/base/core/tests/overlaytests/OverlayTest/src/com/android/overlaytest/
OverlayBaseTest.java 148 // always_true has no overlay
149 final int resId = R.bool.always_true;

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