SkGradientShader.cpp | 329 SkJumper_GradientCtx* ctx, float gapCount, size_t stop, SkPM4f c_l, SkPM4f c_r) { 332 (c_r.r() - c_l.r()) * gapCount, 333 (c_r.g() - c_l.g()) * gapCount, 334 (c_r.b() - c_l.b()) * gapCount, 335 (c_r.a() - c_l.a()) * gapCount, 349 SkJumper_GradientCtx* ctx, size_t stop, float t_l, float t_r, SkPM4f c_l, SkPM4f c_r) { 352 (c_r.r() - c_l.r()) / (t_r - t_l), 353 (c_r.g() - c_l.g()) / (t_r - t_l), 354 (c_r.b() - c_l.b()) / (t_r - t_l), 355 (c_r.a() - c_l.a()) / (t_r - t_l) 411 c_r = prepareColor(1); local 438 SkPM4f c_r = prepareColor(i + 1); local 471 SkPM4f c_r = prepareColor(i + 1); local [all...] |