/external/swiftshader/src/Main/ |
FrameBufferAndroid.cpp | 23 inline int dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer) 28 return window->dequeueBuffer(window, buffer); 81 if(dequeueBuffer(nativeWindow, &buffer) != 0)
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/frameworks/native/libs/gui/tests/ |
BufferQueue_test.cpp | 147 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 191 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN, 199 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN, 242 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN, 278 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN, 288 mProducer->dequeueBuffer(&slot, &fence, 1, 1, 0, GRALLOC_USAGE_SW_READ_OFTEN, 338 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 387 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 423 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 446 mProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN [all...] |
IGraphicBufferProducer_test.cpp | 190 // To easily store dequeueBuffer results into containers 196 status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) { 197 return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage, 213 (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH, DEFAULT_HEIGHT, 352 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 412 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 482 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 509 (dequeueBuffer(DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, 530 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH, 567 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, DEFAULT_WIDTH [all...] |
StreamSplitter_test.cpp | 85 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 119 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 157 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 194 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 221 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN, 235 inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, GRALLOC_USAGE_SW_WRITE_OFTEN,
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Malicious.cpp | 40 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, PixelFormat format, 43 return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, 111 // Override dequeueBuffer, optionally corrupting the returned slot number 112 status_t dequeueBuffer(int* buf, sp<Fence>* fence, uint32_t width, uint32_t height, 116 mProducer->dequeueBuffer(buf, fence, width, height, format, usage, outBufferAge,
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BufferItemConsumer_test.cpp | 74 void DequeueBuffer(int* outSlot) { 79 status_t ret = mProducer->dequeueBuffer(&slot, &outFence, kWidth, kHeight, 0, 0, 83 ALOGV("dequeueBuffer: slot=%d", slot); 135 DequeueBuffer(&slot); 153 DequeueBuffer(&slot); 161 DequeueBuffer(&slot); 176 DequeueBuffer(&slot); 193 DequeueBuffer(&slot);
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Surface_test.cpp | 229 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fenceFd)); 246 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fenceFd)); 316 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); 320 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffer, &fence)); 349 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); 366 // Test removed buffer list is cleanup after next dequeueBuffer call 368 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[0], &fences[0])); 382 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i])); 404 anw->dequeueBuffer(anw.get(), &buffer, &fenceFd); 766 mWindow->dequeueBuffer(mWindow.get(), &buffer, &fence)) [all...] |
/hardware/interfaces/camera/device/1.0/ |
ICameraDevicePreviewCallback.hal | 38 dequeueBuffer() generates (Status status, uint64_t bufferId, handle buffer, uint32_t stride);
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/hardware/qcom/display/msm8084/liboverlay/ |
overlayWriteback.h | 105 bool dequeueBuffer();
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overlayWriteback.cpp | 161 bool Writeback::dequeueBuffer() { 165 ALOGE("%s: dequeuebuffer failed", __func__); 178 if(!dequeueBuffer()) {
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/hardware/qcom/display/msm8226/liboverlay/ |
overlayWriteback.h | 105 bool dequeueBuffer();
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overlayWriteback.cpp | 161 bool Writeback::dequeueBuffer() { 165 ALOGE("%s: dequeuebuffer failed", __func__); 178 if(!dequeueBuffer()) {
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/hardware/qcom/display/msm8909/liboverlay/ |
overlayWriteback.h | 107 bool dequeueBuffer();
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overlayWriteback.cpp | 165 bool Writeback::dequeueBuffer() { 169 ALOGE("%s: dequeuebuffer failed", __func__); 182 if(!dequeueBuffer()) {
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/hardware/qcom/display/msm8994/liboverlay/ |
overlayWriteback.h | 107 bool dequeueBuffer();
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overlayWriteback.cpp | 165 bool Writeback::dequeueBuffer() { 169 ALOGE("%s: dequeuebuffer failed", __func__); 182 if(!dequeueBuffer()) {
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
VirtualDisplaySurface.h | 107 virtual status_t dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, 139 status_t dequeueBuffer(Source source, PixelFormat format, uint64_t usage, 177 // dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer 224 // | PREPARED | dequeueBuffer [1] || GLES |
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VirtualDisplaySurface.cpp | 170 // dequeueBuffer(). 203 // in a GLES configuration, if the sink disappears then dequeueBuffer 344 status_t VirtualDisplaySurface::dequeueBuffer(Source source, 349 mSource[source]->dequeueBuffer(sslot, fence, mSinkBufferWidth, mSinkBufferHeight, 354 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 379 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#" PRIx64, 388 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, 393 return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, w, h, format, usage, outBufferAge, 398 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 401 VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#" PRIx64, w, h, format, usage) [all...] |
/frameworks/native/services/surfaceflinger/ |
MonitoredProducer.cpp | 71 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h, 75 return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps);
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MonitoredProducer.h | 42 virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
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/frameworks/native/libs/gui/include/gui/ |
BufferQueueProducer.h | 38 // by dequeueBuffer. It must be called again if dequeueBuffer returns 48 // dequeueBuffer gets the next buffer slot index for the producer to use. 83 virtual status_t dequeueBuffer(int* outSlot, sp<Fence>* outFence, uint32_t width, 120 // will usually be the one obtained from dequeueBuffer. 145 // from the producer to the consumer without using dequeueBuffer/ 221 // It's updated during connect and dequeueBuffer (which should catch 250 // Sets how long dequeueBuffer or attachBuffer will block if a buffer or
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/frameworks/av/media/libstagefright/omx/include/media/stagefright/omx/1.0/ |
WGraphicBufferProducer.h | 64 Return<void> dequeueBuffer(
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/frameworks/native/libs/gui/include/gui/bufferqueue/1.0/ |
H2BGraphicBufferProducer.h | 67 status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
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/frameworks/native/libs/vr/libbufferhubqueue/include/private/dvr/ |
buffer_hub_queue_producer.h | 43 // See |IGraphicBufferProducer::dequeueBuffer| 44 status_t dequeueBuffer(int* out_slot, sp<Fence>* out_fence, uint32_t width, 158 // Sets how long dequeueBuffer or attachBuffer will block if a buffer or
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/hardware/interfaces/graphics/bufferqueue/1.0/ |
IGraphicBufferProducer.hal | 231 * dequeueBuffer requests a new buffer slot for the client to use. Ownership 244 * If dequeueBuffer returns the BUFFER_NEEDS_REALLOCATION flag, the client is 247 * If dequeueBuffer returns the RELEASE_ALL_BUFFERS flag, the client is 295 dequeueBuffer( 313 * hold a freshly allocated buffer in dequeueBuffer or a buffer is attached 332 * detachNextBuffer is equivalent to calling dequeueBuffer, requestBuffer, 343 * equivalent to fence from the dequeueBuffer call. 445 * will usually be the one obtained from dequeueBuffer. 558 * from the producer to the consumer without using dequeueBuffer/ 578 * same way as for dequeueBuffer, and the async flag must be set the sam [all...] |