/external/skia/src/gpu/gl/ |
GrGLVertexArray.cpp | 69 GR_GL_CALL(gpu->glInterface(), VertexAttribPointer(index, 78 GR_GL_CALL(gpu->glInterface(), VertexAttribIPointer(index, 91 GR_GL_CALL(gpu->glInterface(), VertexAttribDivisor(index, divisor)); 104 GR_GL_CALL(gpu->glInterface(), EnableVertexAttribArray(i)); 109 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(i)); 136 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, 0)); 139 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER,
|
GrGLProgramDataManager.cpp | 59 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit)); 69 GR_GL_CALL(fGpu->glInterface(), Uniform1i(image.fLocation, i)); 79 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); 91 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); 100 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0)); 116 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fLocation, arrayCount, v)); 125 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fLocation, v0, v1)); 137 GR_GL_CALL(fGpu->glInterface(), Uniform2fv(uni.fLocation, arrayCount, v)); 146 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fLocation, v0, v1, v2)); 158 GR_GL_CALL(fGpu->glInterface(), Uniform3fv(uni.fLocation, arrayCount, v)) [all...] |
GrGLStencilAttachment.cpp | 24 const GrGLInterface* gl = gpuGL->glInterface();
|
GrGLPath.cpp | 187 GR_GL_CALL(gpu->glInterface(), 246 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0], 257 GR_GL_CALL(gpu->glInterface(), 259 GR_GL_CALL(gpu->glInterface(), 262 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join)); 264 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap)); 265 GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f)); 269 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, nullptr, 0, GR_GL_FLOAT, nullptr));
|
GrGLBuffer.cpp | 13 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 14 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X) 105 CLEAR_ERROR_BEFORE_ALLOC(gpu->glInterface()); 107 GL_ALLOC_CALL(gpu->glInterface(), BufferData(target, 111 if (CHECK_ALLOC_ERROR(gpu->glInterface()) != GR_GL_NO_ERROR) {
|
GrGLPathRendering.cpp | 19 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) 20 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->gpu()->glInterface(), RET, X) 83 const GrGLInterface* glInterface = gpu->glInterface(); 85 nullptr != glInterface->fFunctions.fBindFragmentInputLocation;
|
GrGLGpu.cpp | 41 #define GL_CALL(X) GR_GL_CALL(this->glInterface(), X) 42 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X) 187 sk_sp<const GrGLInterface> glInterface( 189 if (!glInterface) { 190 glInterface.reset(GrGLDefaultInterface()); 192 glInterface->ref(); 194 if (!glInterface) { 200 GrGLContext* glContext = GrGLContext::Create(glInterface.get(), options); 256 GrGLClearErr(this->glInterface()); [all...] |
GrGLPathRange.cpp | 61 GR_GL_CALL_RET(gpu->glInterface(), isPath, IsPath(fBasePathID + index)));
|
GrGLProgram.cpp | 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X)
|
GrGLRenderTarget.cpp | 18 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X) 92 const GrGLInterface* interface = gpu->glInterface();
|
GrGLTexture.cpp | 15 #define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
|
GrGLUniformHandler.cpp | 14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X) 15 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), R, X)
|
GrGLGpu.h | 47 const GrGLInterface* glInterface() const { return fGLContext->interface(); } 506 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
|
GrGLCaps.h | 113 const GrGLInterface* glInterface);
|
GrGLCaps.cpp | 21 const GrGLInterface* glInterface) : INHERITED(contextOptions) { 68 this->init(contextOptions, ctxInfo, glInterface); [all...] |
/external/skia/tools/viewer/sk_app/win/ |
GLWindowContext_win.cpp | 65 const GrGLInterface* glInterface = GrGLCreateNativeInterface(); 66 bool renderDocAttached = glInterface->hasExtension("GL_EXT_debug_tool"); 67 SkSafeUnref(glInterface);
|
/frameworks/base/libs/hwui/pipeline/skia/ |
SkiaOpenGLReadback.cpp | 45 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); 46 LOG_ALWAYS_FATAL_IF(!glInterface.get()); 48 (GrBackendContext)glInterface.get()));
|
/external/skia/tools/gpu/ |
GrContextFactory.cpp | 137 sk_sp<const GrGLInterface> glInterface; 197 glInterface.reset(SkRef(glCtx->gl())); 198 backendContext = reinterpret_cast<GrBackendContext>(glInterface.get());
|
/frameworks/base/libs/hwui/renderthread/ |
EglManager.cpp | 134 sk_sp<const GrGLInterface> glInterface(driver->getSkiaInterface()); 136 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); 138 LOG_ALWAYS_FATAL_IF(!glInterface.get()); 144 (GrBackendContext)glInterface.get(), options));
|
/external/skia/src/gpu/gl/builders/ |
GrGLProgramBuilder.cpp | 28 #define GL_CALL(X) GR_GL_CALL(this->gpu()->glInterface(), X) 29 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(this->gpu()->glInterface(), R, X)
|
GrGLShaderStringBuilder.cpp | 17 #define GL_CALL(X) GR_GL_CALL(gpu->glInterface(), X) 18 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(gpu->glInterface(), R, X)
|
/external/skia/samplecode/ |
SampleCCPRGeometry.cpp | 259 GR_GL_CALL(glGpu->glInterface(), PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_LINE)); 260 GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH));
|
/external/skia/src/gpu/instanced/ |
GLInstancedRendering.cpp | 14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
|
/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceQueryTestCase.cpp | [all...] |