1 /************************************************************************** 2 * 3 * Copyright 2010 Christian Knig 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #include <assert.h> 29 30 #include "pipe/p_context.h" 31 #include "pipe/p_screen.h" 32 33 #include "util/u_draw.h" 34 #include "util/u_sampler.h" 35 #include "util/u_memory.h" 36 37 #include "tgsi/tgsi_ureg.h" 38 39 #include "vl_defines.h" 40 #include "vl_types.h" 41 #include "vl_vertex_buffers.h" 42 #include "vl_idct.h" 43 44 enum VS_OUTPUT 45 { 46 VS_O_VPOS = 0, 47 VS_O_L_ADDR0 = 0, 48 VS_O_L_ADDR1, 49 VS_O_R_ADDR0, 50 VS_O_R_ADDR1 51 }; 52 53 /** 54 * The DCT matrix stored as hex representation of floats. Equal to the following equation: 55 * for (i = 0; i < 8; ++i) 56 * for (j = 0; j < 8; ++j) 57 * if (i == 0) const_matrix[i][j] = 1.0f / sqrtf(8.0f); 58 * else const_matrix[i][j] = sqrtf(2.0f / 8.0f) * cosf((2 * j + 1) * i * M_PI / (2.0f * 8.0f)); 59 */ 60 static const uint32_t const_matrix[8][8] = { 61 { 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3, 0x3eb504f3 }, 62 { 0x3efb14be, 0x3ed4db31, 0x3e8e39da, 0x3dc7c5c4, 0xbdc7c5c2, 0xbe8e39d9, 0xbed4db32, 0xbefb14bf }, 63 { 0x3eec835f, 0x3e43ef15, 0xbe43ef14, 0xbeec835e, 0xbeec835f, 0xbe43ef1a, 0x3e43ef1b, 0x3eec835f }, 64 { 0x3ed4db31, 0xbdc7c5c2, 0xbefb14bf, 0xbe8e39dd, 0x3e8e39d7, 0x3efb14bf, 0x3dc7c5d0, 0xbed4db34 }, 65 { 0x3eb504f3, 0xbeb504f3, 0xbeb504f4, 0x3eb504f1, 0x3eb504f3, 0xbeb504f0, 0xbeb504ef, 0x3eb504f4 }, 66 { 0x3e8e39da, 0xbefb14bf, 0x3dc7c5c8, 0x3ed4db32, 0xbed4db34, 0xbdc7c5bb, 0x3efb14bf, 0xbe8e39d7 }, 67 { 0x3e43ef15, 0xbeec835f, 0x3eec835f, 0xbe43ef07, 0xbe43ef23, 0x3eec8361, 0xbeec835c, 0x3e43ef25 }, 68 { 0x3dc7c5c4, 0xbe8e39dd, 0x3ed4db32, 0xbefb14c0, 0x3efb14be, 0xbed4db31, 0x3e8e39ce, 0xbdc7c596 }, 69 }; 70 71 static void 72 calc_addr(struct ureg_program *shader, struct ureg_dst addr[2], 73 struct ureg_src tc, struct ureg_src start, bool right_side, 74 bool transposed, float size) 75 { 76 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y; 77 unsigned sw_start = right_side ? TGSI_SWIZZLE_Y : TGSI_SWIZZLE_X; 78 79 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X; 80 unsigned sw_tc = right_side ? TGSI_SWIZZLE_X : TGSI_SWIZZLE_Y; 81 82 /* 83 * addr[0..1].(start) = right_side ? start.x : tc.x 84 * addr[0..1].(tc) = right_side ? tc.y : start.y 85 * addr[0..1].z = tc.z 86 * addr[1].(start) += 1.0f / scale 87 */ 88 ureg_MOV(shader, ureg_writemask(addr[0], wm_start), ureg_scalar(start, sw_start)); 89 ureg_MOV(shader, ureg_writemask(addr[0], wm_tc), ureg_scalar(tc, sw_tc)); 90 91 ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size)); 92 ureg_MOV(shader, ureg_writemask(addr[1], wm_tc), ureg_scalar(tc, sw_tc)); 93 } 94 95 static void 96 increment_addr(struct ureg_program *shader, struct ureg_dst daddr[2], 97 struct ureg_src saddr[2], bool right_side, bool transposed, 98 int pos, float size) 99 { 100 unsigned wm_start = (right_side == transposed) ? TGSI_WRITEMASK_X : TGSI_WRITEMASK_Y; 101 unsigned wm_tc = (right_side == transposed) ? TGSI_WRITEMASK_Y : TGSI_WRITEMASK_X; 102 103 /* 104 * daddr[0..1].(start) = saddr[0..1].(start) 105 * daddr[0..1].(tc) = saddr[0..1].(tc) 106 */ 107 108 ureg_MOV(shader, ureg_writemask(daddr[0], wm_start), saddr[0]); 109 ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size)); 110 ureg_MOV(shader, ureg_writemask(daddr[1], wm_start), saddr[1]); 111 ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size)); 112 } 113 114 static void 115 fetch_four(struct ureg_program *shader, struct ureg_dst m[2], struct ureg_src addr[2], 116 struct ureg_src sampler, bool resource3d) 117 { 118 ureg_TEX(shader, m[0], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[0], sampler); 119 ureg_TEX(shader, m[1], resource3d ? TGSI_TEXTURE_3D : TGSI_TEXTURE_2D, addr[1], sampler); 120 } 121 122 static void 123 matrix_mul(struct ureg_program *shader, struct ureg_dst dst, struct ureg_dst l[2], struct ureg_dst r[2]) 124 { 125 struct ureg_dst tmp; 126 127 tmp = ureg_DECL_temporary(shader); 128 129 /* 130 * tmp.xy = dot4(m[0][0..1], m[1][0..1]) 131 * dst = tmp.x + tmp.y 132 */ 133 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_X), ureg_src(l[0]), ureg_src(r[0])); 134 ureg_DP4(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(l[1]), ureg_src(r[1])); 135 ureg_ADD(shader, dst, 136 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), 137 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y)); 138 139 ureg_release_temporary(shader, tmp); 140 } 141 142 static void * 143 create_mismatch_vert_shader(struct vl_idct *idct) 144 { 145 struct ureg_program *shader; 146 struct ureg_src vpos; 147 struct ureg_src scale; 148 struct ureg_dst t_tex; 149 struct ureg_dst o_vpos, o_addr[2]; 150 151 shader = ureg_create(PIPE_SHADER_VERTEX); 152 if (!shader) 153 return NULL; 154 155 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); 156 157 t_tex = ureg_DECL_temporary(shader); 158 159 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); 160 161 o_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); 162 o_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); 163 164 /* 165 * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height) 166 * 167 * t_vpos = vpos + 7 / VL_BLOCK_WIDTH 168 * o_vpos.xy = t_vpos * scale 169 * 170 * o_addr = calc_addr(...) 171 * 172 */ 173 174 scale = ureg_imm2f(shader, 175 (float)VL_BLOCK_WIDTH / idct->buffer_width, 176 (float)VL_BLOCK_HEIGHT / idct->buffer_height); 177 178 ureg_MAD(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), vpos, scale, scale); 179 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 180 181 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, scale); 182 calc_addr(shader, o_addr, ureg_src(t_tex), ureg_src(t_tex), false, false, idct->buffer_width / 4); 183 184 ureg_release_temporary(shader, t_tex); 185 186 ureg_END(shader); 187 188 return ureg_create_shader_and_destroy(shader, idct->pipe); 189 } 190 191 static void * 192 create_mismatch_frag_shader(struct vl_idct *idct) 193 { 194 struct ureg_program *shader; 195 196 struct ureg_src addr[2]; 197 198 struct ureg_dst m[8][2]; 199 struct ureg_dst fragment; 200 201 unsigned i; 202 203 shader = ureg_create(PIPE_SHADER_FRAGMENT); 204 if (!shader) 205 return NULL; 206 207 addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); 208 addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); 209 210 fragment = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, 0); 211 212 for (i = 0; i < 8; ++i) { 213 m[i][0] = ureg_DECL_temporary(shader); 214 m[i][1] = ureg_DECL_temporary(shader); 215 } 216 217 for (i = 0; i < 8; ++i) { 218 increment_addr(shader, m[i], addr, false, false, i, idct->buffer_height); 219 } 220 221 for (i = 0; i < 8; ++i) { 222 struct ureg_src s_addr[2]; 223 s_addr[0] = ureg_src(m[i][0]); 224 s_addr[1] = ureg_src(m[i][1]); 225 fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false); 226 } 227 228 for (i = 1; i < 8; ++i) { 229 ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[i][0])); 230 ureg_ADD(shader, m[0][1], ureg_src(m[0][1]), ureg_src(m[i][1])); 231 } 232 233 ureg_ADD(shader, m[0][0], ureg_src(m[0][0]), ureg_src(m[0][1])); 234 ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14)); 235 236 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14)); 237 ureg_FRC(shader, m[0][0], ureg_src(m[0][0])); 238 ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0]))); 239 240 ureg_CMP(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_negate(ureg_src(m[0][0])), 241 ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15))); 242 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_src(m[0][0]), 243 ureg_scalar(ureg_src(m[0][0]), TGSI_SWIZZLE_X)); 244 245 ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_XYZ), ureg_src(m[7][1])); 246 ureg_ADD(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_src(m[0][0]), ureg_src(m[7][1])); 247 248 for (i = 0; i < 8; ++i) { 249 ureg_release_temporary(shader, m[i][0]); 250 ureg_release_temporary(shader, m[i][1]); 251 } 252 253 ureg_END(shader); 254 255 return ureg_create_shader_and_destroy(shader, idct->pipe); 256 } 257 258 static void * 259 create_stage1_vert_shader(struct vl_idct *idct) 260 { 261 struct ureg_program *shader; 262 struct ureg_src vrect, vpos; 263 struct ureg_src scale; 264 struct ureg_dst t_tex, t_start; 265 struct ureg_dst o_vpos, o_l_addr[2], o_r_addr[2]; 266 267 shader = ureg_create(PIPE_SHADER_VERTEX); 268 if (!shader) 269 return NULL; 270 271 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); 272 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); 273 274 t_tex = ureg_DECL_temporary(shader); 275 t_start = ureg_DECL_temporary(shader); 276 277 o_vpos = ureg_DECL_output(shader, TGSI_SEMANTIC_POSITION, VS_O_VPOS); 278 279 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0); 280 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1); 281 282 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0); 283 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1); 284 285 /* 286 * scale = (VL_BLOCK_WIDTH, VL_BLOCK_HEIGHT) / (dst.width, dst.height) 287 * 288 * t_vpos = vpos + vrect 289 * o_vpos.xy = t_vpos * scale 290 * o_vpos.zw = vpos 291 * 292 * o_l_addr = calc_addr(...) 293 * o_r_addr = calc_addr(...) 294 * 295 */ 296 297 scale = ureg_imm2f(shader, 298 (float)VL_BLOCK_WIDTH / idct->buffer_width, 299 (float)VL_BLOCK_HEIGHT / idct->buffer_height); 300 301 ureg_ADD(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), vpos, vrect); 302 ureg_MUL(shader, ureg_writemask(t_tex, TGSI_WRITEMASK_XY), ureg_src(t_tex), scale); 303 304 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_XY), ureg_src(t_tex)); 305 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 306 307 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); 308 309 calc_addr(shader, o_l_addr, ureg_src(t_tex), ureg_src(t_start), false, false, idct->buffer_width / 4); 310 calc_addr(shader, o_r_addr, vrect, ureg_imm1f(shader, 0.0f), true, true, VL_BLOCK_WIDTH / 4); 311 312 ureg_release_temporary(shader, t_tex); 313 ureg_release_temporary(shader, t_start); 314 315 ureg_END(shader); 316 317 return ureg_create_shader_and_destroy(shader, idct->pipe); 318 } 319 320 static void * 321 create_stage1_frag_shader(struct vl_idct *idct) 322 { 323 struct ureg_program *shader; 324 struct ureg_src l_addr[2], r_addr[2]; 325 struct ureg_dst l[4][2], r[2]; 326 struct ureg_dst *fragment; 327 unsigned i; 328 int j; 329 330 shader = ureg_create(PIPE_SHADER_FRAGMENT); 331 if (!shader) 332 return NULL; 333 334 fragment = MALLOC(idct->nr_of_render_targets * sizeof(struct ureg_dst)); 335 336 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); 337 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); 338 339 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR); 340 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR); 341 342 for (i = 0; i < idct->nr_of_render_targets; ++i) 343 fragment[i] = ureg_DECL_output(shader, TGSI_SEMANTIC_COLOR, i); 344 345 for (i = 0; i < 4; ++i) { 346 l[i][0] = ureg_DECL_temporary(shader); 347 l[i][1] = ureg_DECL_temporary(shader); 348 } 349 350 r[0] = ureg_DECL_temporary(shader); 351 r[1] = ureg_DECL_temporary(shader); 352 353 for (i = 0; i < 4; ++i) { 354 increment_addr(shader, l[i], l_addr, false, false, i - 2, idct->buffer_height); 355 } 356 357 for (i = 0; i < 4; ++i) { 358 struct ureg_src s_addr[2]; 359 s_addr[0] = ureg_src(l[i][0]); 360 s_addr[1] = ureg_src(l[i][1]); 361 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false); 362 } 363 364 for (i = 0; i < idct->nr_of_render_targets; ++i) { 365 struct ureg_src s_addr[2]; 366 367 increment_addr(shader, r, r_addr, true, true, i - (signed)idct->nr_of_render_targets / 2, VL_BLOCK_HEIGHT); 368 369 s_addr[0] = ureg_src(r[0]); 370 s_addr[1] = ureg_src(r[1]); 371 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false); 372 373 for (j = 0; j < 4; ++j) { 374 matrix_mul(shader, ureg_writemask(fragment[i], TGSI_WRITEMASK_X << j), l[j], r); 375 } 376 } 377 378 for (i = 0; i < 4; ++i) { 379 ureg_release_temporary(shader, l[i][0]); 380 ureg_release_temporary(shader, l[i][1]); 381 } 382 ureg_release_temporary(shader, r[0]); 383 ureg_release_temporary(shader, r[1]); 384 385 ureg_END(shader); 386 387 FREE(fragment); 388 389 return ureg_create_shader_and_destroy(shader, idct->pipe); 390 } 391 392 void 393 vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, 394 unsigned first_output, struct ureg_dst tex) 395 { 396 struct ureg_src vrect, vpos; 397 struct ureg_src scale; 398 struct ureg_dst t_start; 399 struct ureg_dst o_l_addr[2], o_r_addr[2]; 400 401 vrect = ureg_DECL_vs_input(shader, VS_I_RECT); 402 vpos = ureg_DECL_vs_input(shader, VS_I_VPOS); 403 404 t_start = ureg_DECL_temporary(shader); 405 406 --first_output; 407 408 o_l_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR0); 409 o_l_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_L_ADDR1); 410 411 o_r_addr[0] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR0); 412 o_r_addr[1] = ureg_DECL_output(shader, TGSI_SEMANTIC_GENERIC, first_output + VS_O_R_ADDR1); 413 414 scale = ureg_imm2f(shader, 415 (float)VL_BLOCK_WIDTH / idct->buffer_width, 416 (float)VL_BLOCK_HEIGHT / idct->buffer_height); 417 418 ureg_MUL(shader, ureg_writemask(tex, TGSI_WRITEMASK_Z), 419 ureg_scalar(vrect, TGSI_SWIZZLE_X), 420 ureg_imm1f(shader, VL_BLOCK_WIDTH / idct->nr_of_render_targets)); 421 ureg_MUL(shader, ureg_writemask(t_start, TGSI_WRITEMASK_XY), vpos, scale); 422 423 calc_addr(shader, o_l_addr, vrect, ureg_imm1f(shader, 0.0f), false, false, VL_BLOCK_WIDTH / 4); 424 calc_addr(shader, o_r_addr, ureg_src(tex), ureg_src(t_start), true, false, idct->buffer_height / 4); 425 426 ureg_MOV(shader, ureg_writemask(o_r_addr[0], TGSI_WRITEMASK_Z), ureg_src(tex)); 427 ureg_MOV(shader, ureg_writemask(o_r_addr[1], TGSI_WRITEMASK_Z), ureg_src(tex)); 428 } 429 430 void 431 vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader, 432 unsigned first_input, struct ureg_dst fragment) 433 { 434 struct ureg_src l_addr[2], r_addr[2]; 435 436 struct ureg_dst l[2], r[2]; 437 438 --first_input; 439 440 l_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR0, TGSI_INTERPOLATE_LINEAR); 441 l_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_L_ADDR1, TGSI_INTERPOLATE_LINEAR); 442 443 r_addr[0] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR0, TGSI_INTERPOLATE_LINEAR); 444 r_addr[1] = ureg_DECL_fs_input(shader, TGSI_SEMANTIC_GENERIC, first_input + VS_O_R_ADDR1, TGSI_INTERPOLATE_LINEAR); 445 446 l[0] = ureg_DECL_temporary(shader); 447 l[1] = ureg_DECL_temporary(shader); 448 r[0] = ureg_DECL_temporary(shader); 449 r[1] = ureg_DECL_temporary(shader); 450 451 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false); 452 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true); 453 454 matrix_mul(shader, fragment, l, r); 455 456 ureg_release_temporary(shader, l[0]); 457 ureg_release_temporary(shader, l[1]); 458 ureg_release_temporary(shader, r[0]); 459 ureg_release_temporary(shader, r[1]); 460 } 461 462 static bool 463 init_shaders(struct vl_idct *idct) 464 { 465 idct->vs_mismatch = create_mismatch_vert_shader(idct); 466 if (!idct->vs_mismatch) 467 goto error_vs_mismatch; 468 469 idct->fs_mismatch = create_mismatch_frag_shader(idct); 470 if (!idct->fs_mismatch) 471 goto error_fs_mismatch; 472 473 idct->vs = create_stage1_vert_shader(idct); 474 if (!idct->vs) 475 goto error_vs; 476 477 idct->fs = create_stage1_frag_shader(idct); 478 if (!idct->fs) 479 goto error_fs; 480 481 return true; 482 483 error_fs: 484 idct->pipe->delete_vs_state(idct->pipe, idct->vs); 485 486 error_vs: 487 idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch); 488 489 error_fs_mismatch: 490 idct->pipe->delete_vs_state(idct->pipe, idct->fs); 491 492 error_vs_mismatch: 493 return false; 494 } 495 496 static void 497 cleanup_shaders(struct vl_idct *idct) 498 { 499 idct->pipe->delete_vs_state(idct->pipe, idct->vs_mismatch); 500 idct->pipe->delete_fs_state(idct->pipe, idct->fs_mismatch); 501 idct->pipe->delete_vs_state(idct->pipe, idct->vs); 502 idct->pipe->delete_fs_state(idct->pipe, idct->fs); 503 } 504 505 static bool 506 init_state(struct vl_idct *idct) 507 { 508 struct pipe_blend_state blend; 509 struct pipe_rasterizer_state rs_state; 510 struct pipe_sampler_state sampler; 511 unsigned i; 512 513 assert(idct); 514 515 memset(&rs_state, 0, sizeof(rs_state)); 516 rs_state.point_size = 1; 517 rs_state.half_pixel_center = true; 518 rs_state.bottom_edge_rule = true; 519 rs_state.depth_clip = 1; 520 idct->rs_state = idct->pipe->create_rasterizer_state(idct->pipe, &rs_state); 521 if (!idct->rs_state) 522 goto error_rs_state; 523 524 memset(&blend, 0, sizeof blend); 525 526 blend.independent_blend_enable = 0; 527 blend.rt[0].blend_enable = 0; 528 blend.rt[0].rgb_func = PIPE_BLEND_ADD; 529 blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE; 530 blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE; 531 blend.rt[0].alpha_func = PIPE_BLEND_ADD; 532 blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE; 533 blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE; 534 blend.logicop_enable = 0; 535 blend.logicop_func = PIPE_LOGICOP_CLEAR; 536 /* Needed to allow color writes to FB, even if blending disabled */ 537 blend.rt[0].colormask = PIPE_MASK_RGBA; 538 blend.dither = 0; 539 idct->blend = idct->pipe->create_blend_state(idct->pipe, &blend); 540 if (!idct->blend) 541 goto error_blend; 542 543 for (i = 0; i < 2; ++i) { 544 memset(&sampler, 0, sizeof(sampler)); 545 sampler.wrap_s = PIPE_TEX_WRAP_REPEAT; 546 sampler.wrap_t = PIPE_TEX_WRAP_REPEAT; 547 sampler.wrap_r = PIPE_TEX_WRAP_REPEAT; 548 sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; 549 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; 550 sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; 551 sampler.compare_mode = PIPE_TEX_COMPARE_NONE; 552 sampler.compare_func = PIPE_FUNC_ALWAYS; 553 sampler.normalized_coords = 1; 554 idct->samplers[i] = idct->pipe->create_sampler_state(idct->pipe, &sampler); 555 if (!idct->samplers[i]) 556 goto error_samplers; 557 } 558 559 return true; 560 561 error_samplers: 562 for (i = 0; i < 2; ++i) 563 if (idct->samplers[i]) 564 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]); 565 566 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state); 567 568 error_blend: 569 idct->pipe->delete_blend_state(idct->pipe, idct->blend); 570 571 error_rs_state: 572 return false; 573 } 574 575 static void 576 cleanup_state(struct vl_idct *idct) 577 { 578 unsigned i; 579 580 for (i = 0; i < 2; ++i) 581 idct->pipe->delete_sampler_state(idct->pipe, idct->samplers[i]); 582 583 idct->pipe->delete_rasterizer_state(idct->pipe, idct->rs_state); 584 idct->pipe->delete_blend_state(idct->pipe, idct->blend); 585 } 586 587 static bool 588 init_source(struct vl_idct *idct, struct vl_idct_buffer *buffer) 589 { 590 struct pipe_resource *tex; 591 struct pipe_surface surf_templ; 592 593 assert(idct && buffer); 594 595 tex = buffer->sampler_views.individual.source->texture; 596 597 buffer->fb_state_mismatch.width = tex->width0; 598 buffer->fb_state_mismatch.height = tex->height0; 599 buffer->fb_state_mismatch.nr_cbufs = 1; 600 601 memset(&surf_templ, 0, sizeof(surf_templ)); 602 surf_templ.format = tex->format; 603 surf_templ.u.tex.first_layer = 0; 604 surf_templ.u.tex.last_layer = 0; 605 buffer->fb_state_mismatch.cbufs[0] = idct->pipe->create_surface(idct->pipe, tex, &surf_templ); 606 607 buffer->viewport_mismatch.scale[0] = tex->width0; 608 buffer->viewport_mismatch.scale[1] = tex->height0; 609 buffer->viewport_mismatch.scale[2] = 1; 610 611 return true; 612 } 613 614 static void 615 cleanup_source(struct vl_idct_buffer *buffer) 616 { 617 assert(buffer); 618 619 pipe_surface_reference(&buffer->fb_state_mismatch.cbufs[0], NULL); 620 621 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, NULL); 622 } 623 624 static bool 625 init_intermediate(struct vl_idct *idct, struct vl_idct_buffer *buffer) 626 { 627 struct pipe_resource *tex; 628 struct pipe_surface surf_templ; 629 unsigned i; 630 631 assert(idct && buffer); 632 633 tex = buffer->sampler_views.individual.intermediate->texture; 634 635 buffer->fb_state.width = tex->width0; 636 buffer->fb_state.height = tex->height0; 637 buffer->fb_state.nr_cbufs = idct->nr_of_render_targets; 638 for(i = 0; i < idct->nr_of_render_targets; ++i) { 639 memset(&surf_templ, 0, sizeof(surf_templ)); 640 surf_templ.format = tex->format; 641 surf_templ.u.tex.first_layer = i; 642 surf_templ.u.tex.last_layer = i; 643 buffer->fb_state.cbufs[i] = idct->pipe->create_surface( 644 idct->pipe, tex, &surf_templ); 645 646 if (!buffer->fb_state.cbufs[i]) 647 goto error_surfaces; 648 } 649 650 buffer->viewport.scale[0] = tex->width0; 651 buffer->viewport.scale[1] = tex->height0; 652 buffer->viewport.scale[2] = 1; 653 654 return true; 655 656 error_surfaces: 657 for(i = 0; i < idct->nr_of_render_targets; ++i) 658 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL); 659 660 return false; 661 } 662 663 static void 664 cleanup_intermediate(struct vl_idct_buffer *buffer) 665 { 666 unsigned i; 667 668 assert(buffer); 669 670 for(i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) 671 pipe_surface_reference(&buffer->fb_state.cbufs[i], NULL); 672 673 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, NULL); 674 } 675 676 struct pipe_sampler_view * 677 vl_idct_upload_matrix(struct pipe_context *pipe, float scale) 678 { 679 struct pipe_resource tex_templ, *matrix; 680 struct pipe_sampler_view sv_templ, *sv; 681 struct pipe_transfer *buf_transfer; 682 unsigned i, j, pitch; 683 float *f; 684 685 struct pipe_box rect = 686 { 687 0, 0, 0, 688 VL_BLOCK_WIDTH / 4, 689 VL_BLOCK_HEIGHT, 690 1 691 }; 692 693 assert(pipe); 694 695 memset(&tex_templ, 0, sizeof(tex_templ)); 696 tex_templ.target = PIPE_TEXTURE_2D; 697 tex_templ.format = PIPE_FORMAT_R32G32B32A32_FLOAT; 698 tex_templ.last_level = 0; 699 tex_templ.width0 = 2; 700 tex_templ.height0 = 8; 701 tex_templ.depth0 = 1; 702 tex_templ.array_size = 1; 703 tex_templ.usage = PIPE_USAGE_IMMUTABLE; 704 tex_templ.bind = PIPE_BIND_SAMPLER_VIEW; 705 tex_templ.flags = 0; 706 707 matrix = pipe->screen->resource_create(pipe->screen, &tex_templ); 708 if (!matrix) 709 goto error_matrix; 710 711 f = pipe->transfer_map(pipe, matrix, 0, 712 PIPE_TRANSFER_WRITE | 713 PIPE_TRANSFER_DISCARD_RANGE, 714 &rect, &buf_transfer); 715 if (!f) 716 goto error_map; 717 718 pitch = buf_transfer->stride / sizeof(float); 719 720 for(i = 0; i < VL_BLOCK_HEIGHT; ++i) 721 for(j = 0; j < VL_BLOCK_WIDTH; ++j) 722 // transpose and scale 723 f[i * pitch + j] = ((const float (*)[8])const_matrix)[j][i] * scale; 724 725 pipe->transfer_unmap(pipe, buf_transfer); 726 727 memset(&sv_templ, 0, sizeof(sv_templ)); 728 u_sampler_view_default_template(&sv_templ, matrix, matrix->format); 729 sv = pipe->create_sampler_view(pipe, matrix, &sv_templ); 730 pipe_resource_reference(&matrix, NULL); 731 if (!sv) 732 goto error_map; 733 734 return sv; 735 736 error_map: 737 pipe_resource_reference(&matrix, NULL); 738 739 error_matrix: 740 return NULL; 741 } 742 743 bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, 744 unsigned buffer_width, unsigned buffer_height, 745 unsigned nr_of_render_targets, 746 struct pipe_sampler_view *matrix, 747 struct pipe_sampler_view *transpose) 748 { 749 assert(idct && pipe); 750 assert(matrix && transpose); 751 752 idct->pipe = pipe; 753 idct->buffer_width = buffer_width; 754 idct->buffer_height = buffer_height; 755 idct->nr_of_render_targets = nr_of_render_targets; 756 757 pipe_sampler_view_reference(&idct->matrix, matrix); 758 pipe_sampler_view_reference(&idct->transpose, transpose); 759 760 if(!init_shaders(idct)) 761 return false; 762 763 if(!init_state(idct)) { 764 cleanup_shaders(idct); 765 return false; 766 } 767 768 return true; 769 } 770 771 void 772 vl_idct_cleanup(struct vl_idct *idct) 773 { 774 cleanup_shaders(idct); 775 cleanup_state(idct); 776 777 pipe_sampler_view_reference(&idct->matrix, NULL); 778 pipe_sampler_view_reference(&idct->transpose, NULL); 779 } 780 781 bool 782 vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, 783 struct pipe_sampler_view *source, 784 struct pipe_sampler_view *intermediate) 785 { 786 assert(buffer && idct); 787 assert(source && intermediate); 788 789 memset(buffer, 0, sizeof(struct vl_idct_buffer)); 790 791 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, idct->matrix); 792 pipe_sampler_view_reference(&buffer->sampler_views.individual.source, source); 793 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, idct->transpose); 794 pipe_sampler_view_reference(&buffer->sampler_views.individual.intermediate, intermediate); 795 796 if (!init_source(idct, buffer)) 797 return false; 798 799 if (!init_intermediate(idct, buffer)) 800 return false; 801 802 return true; 803 } 804 805 void 806 vl_idct_cleanup_buffer(struct vl_idct_buffer *buffer) 807 { 808 assert(buffer); 809 810 cleanup_source(buffer); 811 cleanup_intermediate(buffer); 812 813 pipe_sampler_view_reference(&buffer->sampler_views.individual.matrix, NULL); 814 pipe_sampler_view_reference(&buffer->sampler_views.individual.transpose, NULL); 815 } 816 817 void 818 vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_instances) 819 { 820 assert(buffer); 821 822 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state); 823 idct->pipe->bind_blend_state(idct->pipe, idct->blend); 824 825 idct->pipe->bind_sampler_states(idct->pipe, PIPE_SHADER_FRAGMENT, 826 0, 2, idct->samplers); 827 828 idct->pipe->set_sampler_views(idct->pipe, PIPE_SHADER_FRAGMENT, 0, 2, 829 buffer->sampler_views.stage[0]); 830 831 /* mismatch control */ 832 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state_mismatch); 833 idct->pipe->set_viewport_states(idct->pipe, 0, 1, &buffer->viewport_mismatch); 834 idct->pipe->bind_vs_state(idct->pipe, idct->vs_mismatch); 835 idct->pipe->bind_fs_state(idct->pipe, idct->fs_mismatch); 836 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_POINTS, 0, 1, 0, num_instances); 837 838 /* first stage */ 839 idct->pipe->set_framebuffer_state(idct->pipe, &buffer->fb_state); 840 idct->pipe->set_viewport_states(idct->pipe, 0, 1, &buffer->viewport); 841 idct->pipe->bind_vs_state(idct->pipe, idct->vs); 842 idct->pipe->bind_fs_state(idct->pipe, idct->fs); 843 util_draw_arrays_instanced(idct->pipe, PIPE_PRIM_QUADS, 0, 4, 0, num_instances); 844 } 845 846 void 847 vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer) 848 { 849 assert(buffer); 850 851 /* second stage */ 852 idct->pipe->bind_rasterizer_state(idct->pipe, idct->rs_state); 853 idct->pipe->bind_sampler_states(idct->pipe, PIPE_SHADER_FRAGMENT, 854 0, 2, idct->samplers); 855 idct->pipe->set_sampler_views(idct->pipe, PIPE_SHADER_FRAGMENT, 856 0, 2, buffer->sampler_views.stage[1]); 857 } 858 859