/external/skia/src/pathops/ |
SkPathOpsConic.h | 69 bool hullIntersects(const SkDQuad& quad, bool* isLinear) const { 70 return fPts.hullIntersects(quad, isLinear); 73 bool hullIntersects(const SkDConic& conic, bool* isLinear) const { 74 return fPts.hullIntersects(conic.fPts, isLinear); 77 bool hullIntersects(const SkDCubic& cubic, bool* isLinear) const; 79 bool isLinear(int startIndex, int endIndex) const { 80 return fPts.isLinear(startIndex, endIndex);
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SkPathOpsQuad.h | 80 bool hullIntersects(const SkDQuad& , bool* isLinear) const; 81 bool hullIntersects(const SkDConic& , bool* isLinear) const; 82 bool hullIntersects(const SkDCubic& , bool* isLinear) const; 83 bool isLinear(int startIndex, int endIndex) const;
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SkPathOpsCubic.h | 78 bool hullIntersects(const SkDCubic& c2, bool* isLinear) const; 79 bool hullIntersects(const SkDConic& c, bool* isLinear) const; 80 bool hullIntersects(const SkDQuad& c2, bool* isLinear) const; 81 bool hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const; 82 bool isLinear(int startIndex, int endIndex) const;
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SkPathOpsQuad.cpp | 43 bool SkDQuad::hullIntersects(const SkDQuad& q2, bool* isLinear) const { 77 *isLinear = linear; 81 bool SkDQuad::hullIntersects(const SkDConic& conic, bool* isLinear) const { 82 return conic.hullIntersects(*this, isLinear); 85 bool SkDQuad::hullIntersects(const SkDCubic& cubic, bool* isLinear) const { 86 return cubic.hullIntersects(*this, isLinear); 175 bool SkDQuad::isLinear(int startIndex, int endIndex) const {
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SkPathOpsConic.cpp | 83 bool SkDConic::hullIntersects(const SkDCubic& cubic, bool* isLinear) const { 84 return cubic.hullIntersects(*this, isLinear);
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SkPathOpsCubic.cpp | 149 bool SkDCubic::hullIntersects(const SkDPoint* pts, int ptCount, bool* isLinear) const { 194 *isLinear = linear; 198 bool SkDCubic::hullIntersects(const SkDCubic& c2, bool* isLinear) const { 199 return hullIntersects(c2.fPts, c2.kPointCount, isLinear); 202 bool SkDCubic::hullIntersects(const SkDQuad& quad, bool* isLinear) const { 203 return hullIntersects(quad.fPts, quad.kPointCount, isLinear); 206 bool SkDCubic::hullIntersects(const SkDConic& conic, bool* isLinear) const { 208 return hullIntersects(conic.fPts, isLinear); 211 bool SkDCubic::isLinear(int startIndex, int endIndex) const { 213 return ((const SkDQuad *) this)->isLinear(0, 2) [all...] |
SkReduceOrder.cpp | 40 if (!quad.isLinear(0, 2)) { 153 if (!cubic.isLinear(0, 3)) {
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/external/skia/src/gpu/vk/ |
GrVkImage.cpp | 74 bool isLinear = VK_IMAGE_TILING_LINEAR == imageDesc.fImageTiling; 75 VkImageLayout initialLayout = isLinear ? VK_IMAGE_LAYOUT_PREINITIALIZED 112 if (!GrVkMemory::AllocAndBindImageMemory(gpu, image, isLinear, &alloc)) { 128 bool isLinear = VK_IMAGE_TILING_LINEAR == info->fImageTiling; 129 GrVkMemory::FreeImageMemory(gpu, isLinear, info->fAlloc); 163 bool isLinear = (VK_IMAGE_TILING_LINEAR == fImageTiling); 164 GrVkMemory::FreeImageMemory(gpu, isLinear, fAlloc);
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/external/skia/src/gpu/ |
GrTessellator.h | 50 bool canTweakAlphaForCoverage, bool *isLinear);
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GrTessellator.cpp | 697 VertexList* contours, SkArenaAlloc& alloc, bool *isLinear) { 701 *isLinear = true; 723 *isLinear = false; 738 *isLinear = false; 745 *isLinear = false; [all...] |
/external/mesa3d/src/amd/addrlib/r800/ |
siaddrlib.h | 101 UINT_32 factor, BOOL_32 isLinear, BOOL_32 isWidth8, BOOL_32 isHeight8, 106 UINT_32 factor, BOOL_32 isLinear, BOOL_32 isWidth8, BOOL_32 isHeight8, 132 BOOL_32 isLinear, UINT_32 numSlices, UINT_64* pSliceBytes, UINT_32 baseAlign) const;
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siaddrlib.cpp | 774 BOOL_32 isLinear, ///< [in] if it is linear mode 780 return ComputeHtileBytes(pitch, height, bpp, isLinear, numSlices, pSliceBytes, baseAlign); 801 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout 830 isLinear, 849 isLinear, 878 if (isLinear) 959 BOOL_32 isLinear, ///< [in] linear or tiled HTILE layout 990 isLinear, [all...] |
egbaddrlib.h | 123 BOOL_32 isTcCompatible, BOOL_32 isLinear, ADDR_TILEINFO* pTileInfo) const; 287 BOOL_32 isLinear, UINT_32 numSlices, UINT_64* sliceBytes, UINT_32 baseAlign) const;
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egbaddrlib.cpp | [all...] |
/external/skia/src/gpu/ops/ |
GrTessellatingPathRenderer.cpp | 263 bool isLinear; 267 false, GrColor(), false, &isLinear); 273 info.fTolerance = isLinear ? 0 : tol; 288 bool isLinear; 292 fHelper.compatibleWithAlphaAsCoverage(), &isLinear);
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/external/mesa3d/src/amd/addrlib/core/ |
addrlib.h | 158 UINT_32 isLinear : 1; 356 BOOL_32 isTcCompatible, BOOL_32 isLinear, ADDR_TILEINFO* pTileInfo) const = 0; 365 BOOL_32 isLinear, UINT_32 numSlices, UINT_64* pSliceBytes, UINT_32 baseAlign) const = 0; 428 BOOL_32 isLinear, BOOL_32 isWidth8, BOOL_32 isHeight8, 437 UINT_32 pitchIn, UINT_32 heightIn, UINT_32 numSlices, BOOL_32 isLinear, 449 UINT_32 numSlices, UINT_32 factor, BOOL_32 isLinear, BOOL_32 isWidth8, 455 UINT_32 factor, BOOL_32 isLinear, BOOL_32 isWidth8, BOOL_32 isHeight8, 561 static BOOL_32 IsLinear(AddrTileMode tileMode);
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addrlib.cpp | [all...] |
/frameworks/base/libs/hwui/ |
Texture.h | 158 constexpr bool isLinear() const {
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SkiaShader.cpp | 222 description->hasLinearTexture = texture->isLinear();
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GlopBuilder.cpp | 612 mDescription.hasLinearTexture = texture->isLinear();
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/external/mesa3d/src/amd/addrlib/ |
addrinterface.h | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 602 const bool isLinear = isLinearI != 0; 603 const deUint32 filter = isLinear ? GL_LINEAR : GL_NEAREST; 606 isLinear ? "linear" : "nearest", "",
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureFilteringTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureFilteringTests.cpp | [all...] |