/external/skia/gm/ |
bleed.cpp | 373 this->drawCase1(canvas, kCol3X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); 374 this->drawCase2(canvas, kCol3X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); 375 this->drawCase3(canvas, kCol3X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); 376 this->drawCase4(canvas, kCol3X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); 377 this->drawCase5(canvas, kCol3X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kNone_SkFilterQuality); 380 this->drawCase1(canvas, kCol4X, kRow0Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); 381 this->drawCase2(canvas, kCol4X, kRow1Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); 382 this->drawCase3(canvas, kCol4X, kRow2Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); 383 this->drawCase4(canvas, kCol4X, kRow3Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality); 384 this->drawCase5(canvas, kCol4X, kRow4Y, aa, SkCanvas::kFast_SrcRectConstraint, kLow_SkFilterQuality) [all...] |
drawminibitmaprect.cpp | 118 SkCanvas::kFast_SrcRectConstraint);
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/external/skia/samplecode/ |
SampleShip.cpp | 42 SkCanvas::kFast_SrcRectConstraint);
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SampleAtlas.cpp | 37 SkCanvas::kFast_SrcRectConstraint);
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/external/skia/src/gpu/ |
SkGpuDevice_drawTexture.cpp | 172 if (SkCanvas::kFast_SrcRectConstraint == constraint) {
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SkGpuDevice.cpp | [all...] |
/external/skia/bench/ |
GameBench.cpp | 209 SkCanvas::kFast_SrcRectConstraint);
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/external/skia/fuzz/ |
FuzzCanvas.cpp | [all...] |
/external/skia/src/core/ |
SkBitmapDevice.cpp | 279 SkCanvas::kFast_SrcRectConstraint == constraint &&
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/external/skia/include/core/ |
SkCanvas.h | [all...] |
/external/skia/tools/debugger/ |
SkDrawCommand.cpp | [all...] |