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      1 // Copyright 2015 The Shaderc Authors. All rights reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #include "libshaderc_util/version_profile.h"
     16 
     17 #include <cctype>
     18 #include <sstream>
     19 
     20 namespace {
     21 
     22 const int kVersionNumberLength = 3;
     23 const int kMaxProfileLength = 13;  // strlen(compatibility)
     24 const int kMaxVersionProfileLength = kVersionNumberLength + kMaxProfileLength;
     25 const int kMinVersionProfileLength = kVersionNumberLength;
     26 
     27 }  // anonymous namespace
     28 
     29 namespace shaderc_util {
     30 
     31 bool ParseVersionProfile(const std::string& version_profile, int* version,
     32                          EProfile* profile) {
     33   if (version_profile.size() < kMinVersionProfileLength ||
     34       version_profile.size() > kMaxVersionProfileLength ||
     35       !::isdigit(version_profile.front()))
     36     return false;
     37 
     38   std::string profile_string;
     39   std::istringstream(version_profile) >> *version >> profile_string;
     40 
     41   if (!IsKnownVersion(*version)) {
     42     return false;
     43   }
     44   if (profile_string.empty()) {
     45     *profile = ENoProfile;
     46   } else if (profile_string == "core") {
     47     *profile = ECoreProfile;
     48   } else if (profile_string == "es") {
     49     *profile = EEsProfile;
     50   } else if (profile_string == "compatibility") {
     51     *profile = ECompatibilityProfile;
     52   } else {
     53     return false;
     54   }
     55 
     56   return true;
     57 }
     58 
     59 }  // namespace shaderc_util
     60