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  /external/eigen/unsupported/test/
cxx11_tensor_forced_eval.cpp 28 Tensor<float, 2> mat3(3,3);
29 mat3 = mat1;
35 mat3 = mat3.contract(mat2, dims).eval();
37 VERIFY_IS_APPROX(mat3(0, 0), (m1*m2).eval()(0,0));
38 VERIFY_IS_APPROX(mat3(0, 1), (m1*m2).eval()(0,1));
39 VERIFY_IS_APPROX(mat3(0, 2), (m1*m2).eval()(0,2));
40 VERIFY_IS_APPROX(mat3(1, 0), (m1*m2).eval()(1,0));
41 VERIFY_IS_APPROX(mat3(1, 1), (m1*m2).eval()(1,1));
42 VERIFY_IS_APPROX(mat3(1, 2), (m1*m2).eval()(1,2))
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cxx11_tensor_lvalue.cpp 22 Tensor<float, 3> mat3(2,3,7);
26 mat3 = mat1;
27 mat3 += mat2;
32 VERIFY_IS_APPROX(mat3(i,j,k), mat1(i,j,k) + mat2(i,j,k));
cxx11_tensor_map.cpp 88 TensorMap<Tensor<const int, 2> > mat3(mat1.data(), 2, 3);
91 VERIFY_IS_EQUAL(mat3.rank(), 2);
92 VERIFY_IS_EQUAL(mat3.size(), 6);
93 VERIFY_IS_EQUAL(mat3.dimension(0), 2);
94 VERIFY_IS_EQUAL(mat3.dimension(1), 3);
101 VERIFY_IS_EQUAL(mat3(0,0), 0);
102 VERIFY_IS_EQUAL(mat3(0,1), 1);
103 VERIFY_IS_EQUAL(mat3(0,2), 2);
104 VERIFY_IS_EQUAL(mat3(1,0), 3);
105 VERIFY_IS_EQUAL(mat3(1,1), 4)
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cxx11_tensor_fixed_size.cpp 156 TensorFixedSize<float, Sizes<2, 3> > mat3; local
158 mat3 = mat1.abs();
161 VERIFY_IS_EQUAL((mat3.size()), 2*3);
162 // VERIFY_IS_EQUAL((mat3.dimension(0)), 2);
163 // VERIFY_IS_EQUAL((mat3.dimension(1)), 3);
165 VERIFY_IS_APPROX(mat3(0,0), 0.0f);
166 VERIFY_IS_APPROX(mat3(0,1), 1.0f);
167 VERIFY_IS_APPROX(mat3(0,2), 2.0f);
168 VERIFY_IS_APPROX(mat3(1,0), 3.0f);
169 VERIFY_IS_APPROX(mat3(1,1), 4.0f)
202 TensorFixedSize<float, Sizes<2, 3, 7> > mat3; local
239 TensorFixedSize<float, Sizes<2, 3, 7> > mat3; local
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cxx11_tensor_contraction.cpp 24 Tensor<float, 2, DataLayout> mat3(3, 2);
28 mat3.setRandom();
68 typedef TensorEvaluator<decltype(mat1.contract(mat3, dims6)), DefaultDevice> Evaluator3;
69 Evaluator3 eval3(mat1.contract(mat3, dims6), DefaultDevice());
75 VERIFY_IS_APPROX(mat6(0,0), mat1(0,0)*mat3(0,0) + mat1(0,1)*mat3(1,0) + mat1(0,2)*mat3(2,0));
76 VERIFY_IS_APPROX(mat6(0,1), mat1(0,0)*mat3(0,1) + mat1(0,1)*mat3(1,1) + mat1(0,2)*mat3(2,1))
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cxx11_tensor_expr.cpp 90 Tensor<float, 2> mat3(2,3);
92 mat3 = mat1.abs();
95 VERIFY_IS_APPROX(mat3(0,0), 0.0f);
96 VERIFY_IS_APPROX(mat3(0,1), 1.0f);
97 VERIFY_IS_APPROX(mat3(0,2), 2.0f);
98 VERIFY_IS_APPROX(mat3(1,0), 3.0f);
99 VERIFY_IS_APPROX(mat3(1,1), 4.0f);
100 VERIFY_IS_APPROX(mat3(1,2), 5.0f);
126 Tensor<float, 3> mat3(2,3,7);
127 mat3 = mat1 + mat1
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cxx11_tensor_assign.cpp 95 TensorMap<Tensor<int, 2> > mat3(row_major, 2, 3);
98 mat3 = mat1;
101 VERIFY_IS_EQUAL(mat3(0,0), 0);
102 VERIFY_IS_EQUAL(mat3(0,1), 1);
103 VERIFY_IS_EQUAL(mat3(0,2), 2);
104 VERIFY_IS_EQUAL(mat3(1,0), 3);
105 VERIFY_IS_EQUAL(mat3(1,1), 4);
106 VERIFY_IS_EQUAL(mat3(1,2), 5);
117 mat1 = mat3;
155 TensorMap<Tensor<int, 3> > mat3(col_major, 2, 3, 7)
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  /external/eigen/test/
geo_orthomethods.cpp 37 Matrix3 mat3; local
38 mat3 << v0.normalized(),
41 VERIFY(mat3.isUnitary());
43 mat3.setRandom();
44 VERIFY_IS_APPROX(v0.cross(mat3*v1), -(mat3*v1).cross(v0));
45 VERIFY_IS_APPROX(v0.cross(mat3.lazyProduct(v1)), -(mat3.lazyProduct(v1)).cross(v0));
48 mat3.setRandom();
52 mcross = mat3.colwise().cross(vec3)
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ref.cpp 102 mat3 = MatrixType::Random(size,size); local
137 rm5.noalias() = rm4.transpose() * mat3;
138 mat2.row(i) = v2.real().transpose() * mat3;
geo_transformations.cpp 210 Matrix3 mat3 = Matrix3::Random(); local
212 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose(); local
213 Transform3 tmat3(mat3), tmat4(mat4);
  /external/eigen/doc/snippets/
Tutorial_AdvancedInitialization_ThreeWays.cpp 16 MatrixXd mat3(size, size);
17 mat3 << MatrixXd::Zero(size/2, size/2), MatrixXd::Identity(size/2, size/2),
19 std::cout << mat3 << std::endl;
  /frameworks/native/libs/ui/include/ui/
ColorSpace.h 26 #include <math/mat3.h>
59 const mat3& rgbToXYZ,
76 const mat3& rgbToXYZ,
91 const mat3& rgbToXYZ,
187 constexpr const mat3& getRGBtoXYZ() const noexcept {
191 constexpr const mat3& getXYZtoRGB() const noexcept {
257 static constexpr mat3 computeXYZMatrix(
266 mat3 mRGBtoXYZ;
267 mat3 mXYZtoRGB;
285 constexpr const mat3& getTransform() const noexcept { return mTransform;
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  /frameworks/native/libs/ui/tests/
colorspace_test.cpp 33 mat3 sRGBToXYZ(transpose(mat3{
39 mat3 XYZtoSRGB(inverse(sRGBToXYZ));
48 mat3 sRGBToXYZ(transpose(mat3{
67 mat3 sRGBToXYZ(transpose(mat3{
80 mat3 sRGBToXYZ(transpose(mat3{
  /frameworks/native/libs/math/tests/
mat_test.cpp 174 mat3 m0;
175 EXPECT_EQ(sizeof(mat3), sizeof(float)*9);
179 mat3 m0;
180 mat3 m1(2);
189 mat3 m0;
200 mat3 m1(2);
201 mat3 m2(vec3(2));
202 mat3 m3(m2);
210 mat3 m0;
211 mat3 m1(2)
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  /frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
types.h 38 using mat3 = mat3f;
numeric.h 152 inline mat3 ScaleMatrix(const vec2& scale_xy) {
153 return mat3(Eigen::Scaling(scale_xy[0], scale_xy[1], 1.0f));
156 inline mat3 TranslationMatrix(const vec2& translation) {
157 return mat3(Eigen::Translation2f(translation));
164 inline vec2 TransformPoint(const mat3& m, const vec2& p) {
168 inline vec2 TransformVector(const mat3& m, const vec2& p) {
  /libcore/luni/src/test/java/libcore/java/util/regex/
OldMatcherTest.java 254 Matcher mat3 = pat3.matcher(string3); local
258 mat3.find(-1);
262 assertFalse(mat3.find(string3.length()));
264 mat3.find(string3.length() + 1);
269 assertTrue(mat3.find(6));
270 assertFalse(mat3.find(7));
272 mat3.region(7, 10);
273 assertFalse(mat3.find()); // No "new" in the region.
275 assertTrue(mat3.find(3)); // find(int) ignores the region.
276 assertTrue(mat3.find(6)); // find(int) ignores the region
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  /frameworks/native/libs/ui/
ColorSpace.cpp 85 static constexpr std::array<float2, 3> computePrimaries(const mat3& rgbToXYZ) {
95 static constexpr float2 computeWhitePoint(const mat3& rgbToXYZ) {
102 const mat3& rgbToXYZ,
118 const mat3& rgbToXYZ,
134 const mat3& rgbToXYZ,
199 constexpr mat3 ColorSpace::computeXYZMatrix(
378 static const mat3 BRADFORD = mat3{
384 static mat3 adaptation(const mat3& matrix, const float3& srcWhitePoint, const float3& dstWhitePoint)
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  /external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
SkinnedVertShader.vsh 36 uniform highp mat3 BoneMatrixArrayIT[8];
53 mediump mat3 normalMatrix = BoneMatrixArrayIT[boneIndex.x];
  /external/swiftshader/src/OpenGL/compiler/
Initialize.cpp 151 TType *mat3 = new TType(EbtFloat, 3, 3); local
161 symbolTable.insertBuiltIn(COMMON_BUILTINS, EOpMul, mat3, "matrixCompMult", mat3, mat3);
171 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpOuterProduct, mat3, "outerProduct", float3, float3);
181 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpTranspose, mat3, "transpose", mat3);
191 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpDeterminant, float1, "determinant", mat3);
195 symbolTable.insertBuiltIn(ESSL3_BUILTINS, EOpInverse, mat3, "inverse", mat3);
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  /frameworks/base/libs/hwui/
Texture.h 26 #include <math/mat3.h>
  /external/mesa3d/docs/specs/
MESA_shader_debug.spec 179 void printMESA(const mat3 value)
  /external/vulkan-validation-layers/libs/glm/detail/
type_mat.hpp 437 typedef mat3x3 mat3; typedef in namespace:glm
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  /external/mesa3d/src/compiler/
builtin_type_macros.h 55 DECL_TYPE(mat3, GL_FLOAT_MAT3, GLSL_TYPE_FLOAT, 3, 3)
  /external/mesa3d/src/compiler/glsl/
builtin_types.cpp 151 T(mat3, 110, 100)

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