/external/swiftshader/src/D3D8/ |
Direct3DSwapChain8.cpp | 27 Direct3DSwapChain8::Direct3DSwapChain8(Direct3DDevice8 *device, D3DPRESENT_PARAMETERS *presentParameters) : device(device), presentParameters(*presentParameters) 36 reset(presentParameters); 141 void Direct3DSwapChain8::reset(D3DPRESENT_PARAMETERS *presentParameters) 145 this->presentParameters = *presentParameters; 147 ASSERT(presentParameters->BackBufferCount <= 3); // Maximum of three back buffers 149 if(presentParameters->BackBufferCount == 0) 151 presentParameters->BackBufferCount = 1 [all...] |
Direct3DSwapChain8.hpp | 31 Direct3DSwapChain8(Direct3DDevice8 *device, D3DPRESENT_PARAMETERS *presentParameters); 45 void reset(D3DPRESENT_PARAMETERS *presentParameters); 59 D3DPRESENT_PARAMETERS presentParameters;
|
Direct3D8.hpp | 45 long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice8 **returnedDeviceInterface) override;
|
Direct3DDevice8.hpp | 49 Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters); 65 long __stdcall CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain8 **swapChain) override; 126 long __stdcall Reset(D3DPRESENT_PARAMETERS *presentParameters) override; 179 const D3DPRESENT_PARAMETERS presentParameters;
|
Direct3DDevice8.cpp | 50 Direct3DDevice8::Direct3DDevice8(const HINSTANCE instance, Direct3D8 *d3d8, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : instance(instance), d3d8(d3d8), adapter(adapter), deviceType(deviceType), focusWindow(focusWindow), behaviourFlags(behaviourFlags), presentParameters(*presentParameters) 76 Reset(presentParameters); 495 long Direct3DDevice8::CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain8 **swapChain) 501 if(!presentParameters || !swapChain) 506 if(presentParameters->BackBufferCount > 3) 511 if(presentParameters->BackBufferCount == 0) 513 presentParameters->BackBufferCount = 1; 516 D3DPRESENT_PARAMETERS present = *presentParameters; [all...] |
Direct3D8.cpp | 555 long Direct3D8::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice8 **returnedDeviceInterface) 565 return d3d8->CreateDevice(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, returnedDeviceInterface); 569 return CreateDevice(adapter, D3DDEVTYPE_HAL, focusWindow, behaviorFlags, presentParameters, returnedDeviceInterface); 573 if(!focusWindow || !presentParameters || !returnedDeviceInterface) 584 *returnedDeviceInterface = new Direct3DDevice8(instance, this, adapter, deviceType, focusWindow, behaviorFlags, presentParameters); [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DSwapChain9.cpp | 29 Direct3DSwapChain9::Direct3DSwapChain9(Direct3DDevice9 *device, D3DPRESENT_PARAMETERS *presentParameters) : device(device), presentParameters(*presentParameters) 38 reset(presentParameters); 151 HWND window = destWindowOverride ? destWindowOverride : presentParameters.hDeviceWindow; 301 long Direct3DSwapChain9::GetPresentParameters(D3DPRESENT_PARAMETERS *presentParameters) 307 if(!presentParameters) 312 *presentParameters = this->presentParameters; 317 void Direct3DSwapChain9::reset(D3DPRESENT_PARAMETERS *presentParameters) [all...] |
Direct3DSwapChain9.hpp | 33 Direct3DSwapChain9(Direct3DDevice9 *device, D3DPRESENT_PARAMETERS *presentParameters); 49 long __stdcall GetPresentParameters(D3DPRESENT_PARAMETERS *presentParameters) override; 52 void reset(D3DPRESENT_PARAMETERS *presentParameters); 65 D3DPRESENT_PARAMETERS presentParameters;
|
Direct3D9Ex.cpp | 246 long Direct3D9Ex::CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface) 248 TRACE("unsigned int adapter = %d, D3DDEVTYPE deviceType = %d, HWND focusWindow = %d, unsigned long behaviorFlags = 0x%0.8X, D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DDevice9 **returnedDeviceInterface = 0x%0.8p", adapter, deviceType, focusWindow, behaviorFlags, presentParameters, returnedDeviceInterface); 250 if(!focusWindow || !presentParameters || !returnedDeviceInterface) 259 fullscreenDisplayMode.Format = presentParameters->BackBufferFormat; 260 fullscreenDisplayMode.Width = presentParameters->BackBufferWidth; 261 fullscreenDisplayMode.Height = presentParameters->BackBufferHeight; 262 fullscreenDisplayMode.RefreshRate = presentParameters->FullScreen_RefreshRateInHz; 265 return CreateDeviceEx(adapter, deviceType, focusWindow, behaviorFlags, presentParameters, presentParameters->Windowed ? 0 : &fullscreenDisplayMode, (IDirect3DDevice9Ex**)returnedDeviceInterface) [all...] |
Direct3D9Ex.hpp | 53 long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface) override; 59 long __stdcall CreateDeviceEx(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, DWORD behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, D3DDISPLAYMODEEX *fullscreenDisplayMode, IDirect3DDevice9Ex **returnedDeviceInterface) override;
|
Direct3D9.hpp | 53 long __stdcall CreateDevice(unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviorFlags, D3DPRESENT_PARAMETERS *presentParameters, IDirect3DDevice9 **returnedDeviceInterface) override;
|
Direct3DDevice9Ex.hpp | 50 Direct3DDevice9Ex(const HINSTANCE instance, Direct3D9Ex *d3d9ex, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters); 70 long __stdcall CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain9 **swapChain) override; 73 long __stdcall Reset(D3DPRESENT_PARAMETERS *presentParameters) override; 191 long __stdcall ResetEx(D3DPRESENT_PARAMETERS *presentParameters, D3DDISPLAYMODEEX *fullscreenDisplayMode) override;
|
Direct3DDevice9Ex.cpp | 53 Direct3DDevice9Ex::Direct3DDevice9Ex(const HINSTANCE instance, Direct3D9Ex *d3d9ex, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : Direct3DDevice9(instance, d3d9ex, adapter, deviceType, focusWindow, behaviourFlags, presentParameters), d3d9ex(d3d9ex) 124 long Direct3DDevice9Ex::CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain9 **swapChain) 126 TRACE("D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DSwapChain9 **swapChain = 0x%0.8p", presentParameters, swapChain); 128 return Direct3DDevice9::CreateAdditionalSwapChain(presentParameters, swapChain); 621 long Direct3DDevice9Ex::Reset(D3DPRESENT_PARAMETERS *presentParameters) 623 TRACE("D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p", presentParameters); 625 return Direct3DDevice9::Reset(presentParameters); [all...] |
Direct3DDevice9.hpp | 55 Direct3DDevice9(const HINSTANCE instance, Direct3D9 *d3d9, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters); 69 long __stdcall CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain9 **swapChain) override; 140 long __stdcall Reset(D3DPRESENT_PARAMETERS *presentParameters) override;
|
Direct3DDevice9.cpp | 54 Direct3DDevice9::Direct3DDevice9(const HINSTANCE instance, Direct3D9 *d3d9, unsigned int adapter, D3DDEVTYPE deviceType, HWND focusWindow, unsigned long behaviourFlags, D3DPRESENT_PARAMETERS *presentParameters) : instance(instance), adapter(adapter), d3d9(d3d9), deviceType(deviceType), focusWindow(focusWindow), behaviourFlags(behaviourFlags) 81 Reset(presentParameters); 487 long Direct3DDevice9::CreateAdditionalSwapChain(D3DPRESENT_PARAMETERS *presentParameters, IDirect3DSwapChain9 **swapChain) 491 TRACE("D3DPRESENT_PARAMETERS *presentParameters = 0x%0.8p, IDirect3DSwapChain9 **swapChain = 0x%0.8p", presentParameters, swapChain); 500 if(!presentParameters) 505 if(presentParameters->BackBufferCount > 3) 510 *swapChain = new Direct3DSwapChain9(this, presentParameters); [all...] |
Direct3D9.cpp | [all...] |