/external/pdfium/core/fxge/win32/ |
dwrite_int.h | 42 bool DwCreateRenderingTarget(CFX_DIBitmap* pSrc, void** renderTarget); 43 void DwDeleteRenderingTarget(void* renderTarget); 44 bool DwRendingString(void* renderTarget,
|
/external/skia/src/gpu/ |
GrRenderTargetPriv.h | 43 explicit GrRenderTargetPriv(GrRenderTarget* renderTarget) : fRenderTarget(renderTarget) {}
|
GrGpuCommandBuffer.h | 97 virtual GrRenderTarget* renderTarget() = 0;
|
GrPathRendering.h | 135 GrRenderTarget* renderTarget, 140 , fRenderTarget(renderTarget)
|
/frameworks/base/libs/hwui/ |
GlLayer.cpp | 58 void GlLayer::setRenderTarget(GLenum renderTarget) { 59 if (renderTarget != getRenderTarget()) { 61 texture.mTarget = renderTarget;
|
GlLayer.h | 75 void setRenderTarget(GLenum renderTarget);
|
/external/deqp/modules/glshared/ |
glsShaderPerformanceCase.cpp | 118 static void logRenderTargetInfo (TestLog& log, const tcu::RenderTarget& renderTarget) 120 log << TestLog::Section("RenderTarget", "Render target") 121 << TestLog::Message << "size: " << renderTarget.getWidth() << "x" << renderTarget.getHeight() << TestLog::EndMessage 123 << " R" << renderTarget.getPixelFormat().redBits 124 << " G" << renderTarget.getPixelFormat().greenBits 125 << " B" << renderTarget.getPixelFormat().blueBits 126 << " A" << renderTarget.getPixelFormat().alphaBits 127 << " D" << renderTarget.getDepthBits( [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Renderbuffer.cpp | 328 Colorbuffer::Colorbuffer(Image *renderTarget) : mRenderTarget(renderTarget) 330 if(renderTarget) 332 renderTarget->addRef(); 334 mWidth = renderTarget->getWidth(); 335 mHeight = renderTarget->getHeight(); 336 internalFormat = renderTarget->getInternalFormat(); 338 mSamples = renderTarget->getMultiSampleDepth() & ~1;
|
Device.cpp | 39 renderTarget = 0; 176 if(renderTarget) 178 renderTarget->release(); 179 renderTarget = 0; 199 if(!renderTarget || !rgbaMask) 204 sw::Rect clearRect = renderTarget->getRect(); 217 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); 449 void Device::setRenderTarget(int index, Image *renderTarget) 451 if(renderTarget) 453 renderTarget->addRef() [all...] |
Device.hpp | 68 void setRenderTarget(int index, Image *renderTarget); 101 Image *renderTarget;
|
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Renderbuffer.cpp | 289 Colorbuffer::Colorbuffer(egl::Image *renderTarget) : mRenderTarget(renderTarget) 291 if(renderTarget) 293 renderTarget->addRef(); 295 mWidth = renderTarget->getWidth(); 296 mHeight = renderTarget->getHeight(); 297 internalFormat = renderTarget->getInternalFormat(); 299 mSamples = renderTarget->getDepth() & ~1;
|
Device.cpp | 38 renderTarget = nullptr; 129 if(renderTarget) 131 renderTarget->release(); 132 renderTarget = nullptr; 164 if(!renderTarget || !rgbaMask) 175 sw::Rect clearRect = renderTarget->getRect(); 182 clear(rgba, FORMAT_A32B32G32R32F, renderTarget, clearRect, rgbaMask); 310 void Device::setRenderTarget(int index, egl::Image *renderTarget) 312 if(renderTarget) 314 renderTarget->addRef() [all...] |
Device.hpp | 57 void setRenderTarget(int index, egl::Image *renderTarget); 78 egl::Image *renderTarget;
|
/external/skia/src/gpu/mock/ |
GrMockGpuCommandBuffer.h | 33 GrRenderTarget* renderTarget() override { return nullptr; }
|
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 125 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 132 int width = deMin32(renderTarget.getWidth(), 128); 133 int height = deMin32(renderTarget.getHeight(), 128); 134 int x = rnd.getInt(0, renderTarget.getWidth() - width); 135 int y = rnd.getInt(0, renderTarget.getHeight() - height); 156 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
es2fDepthRangeTests.cpp | 144 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 145 const int viewportW = de::min(128, renderTarget.getWidth()); 146 const int viewportH = de::min(128, renderTarget.getHeight()); 147 const int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); 148 const int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); 153 if (renderTarget.getDepthBits() == 0) 293 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 294 const int viewportW = de::min(128, renderTarget.getWidth()) [all...] |
es2fDepthStencilClearTests.cpp | 201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 202 int width = renderTarget.getWidth(); 203 int height = renderTarget.getHeight(); 206 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 209 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 210 (m_testStencil && renderTarget.getStencilBits() == 0)) 229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 230 int width = renderTarget.getWidth() [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 128 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 135 int width = deMin32(renderTarget.getWidth(), 128); 136 int height = deMin32(renderTarget.getHeight(), 128); 137 int x = rnd.getInt(0, renderTarget.getWidth() - width); 138 int y = rnd.getInt(0, renderTarget.getHeight() - height); 159 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
es3fFboTestCase.cpp | 63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); 108 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
es3fDepthStencilClearTests.cpp | 204 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget(); 205 int width = renderTarget.getWidth(); 206 int height = renderTarget.getHeight(); 209 tcu::RGBA threshold = renderTarget.getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); 212 if ((m_testDepth && renderTarget.getDepthBits() == 0) || 213 (m_testStencil && renderTarget.getStencilBits() == 0)) 232 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 233 int width = renderTarget.getWidth() [all...] |
es3fFragDepthTests.cpp | 128 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 129 int viewportW = de::min(128, renderTarget.getWidth()); 130 int viewportH = de::min(128, renderTarget.getHeight()); 131 int viewportX = rnd.getInt(0, renderTarget.getWidth()-viewportW); 132 int viewportY = rnd.getInt(0, renderTarget.getHeight()-viewportH); 137 if (renderTarget.getDepthBits() == 0) 299 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget(); 300 int viewportW = de::min(128, renderTarget.getWidth()) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 63 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 68 int width = deMin32(renderTarget.getWidth(), m_viewportWidth); 69 int height = deMin32(renderTarget.getHeight(), m_viewportHeight); 70 int x = rnd.getInt(0, renderTarget.getWidth() - width); 71 int y = rnd.getInt(0, renderTarget.getHeight() - height); 112 sglr::ReferenceContextBuffers buffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), renderTarget.getDepthBits(), renderTarget.getStencilBits(), width, height);
|
/external/deqp/framework/referencerenderer/ |
rrRenderer.cpp | [all...] |
/external/skia/experimental/xps_to_png/ |
xps_to_png.cs | 51 System.Windows.Media.Imaging.RenderTargetBitmap renderTarget = 55 renderTarget.Render(fixedPage); 59 System.Windows.Media.Imaging.BitmapFrame.Create(renderTarget));
|
/external/mesa3d/src/gallium/drivers/swr/ |
swr_draw.cpp | 224 /* If the current renderTarget is the display surface, store tiles back to 247 * Store SWR HotTiles back to renderTarget surface. 256 struct SWR_SURFACE_STATE *renderTarget = &pDC->renderTargets[attachment]; 259 if (renderTarget->pBaseAddress) { 263 (int32_t)u_minify(renderTarget->width, renderTarget->lod), 264 (int32_t)u_minify(renderTarget->height, renderTarget->lod)};
|