/frameworks/base/libs/hwui/tests/microbench/ |
ShadowBench.cpp | 73 const SkPath& shape, VertexBuffer* ambient, VertexBuffer* spot) { 77 testData.lightRadius, *ambient, *spot); 88 VertexBuffer spot; local 89 tessellateShadows(shadowData, true, path, &ambient, &spot); 91 benchmark::DoNotOptimize(&spot); 105 std::unique_ptr<VertexBuffer> spot(new VertexBuffer); 106 tessellateShadows(shadowData, false, path, ambient.get(), spot.get()); 108 benchmark::DoNotOptimize(spot.get());
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/prebuilts/misc/windows/sdl2/test/ |
checkkeys.c | 89 char *spot; local 92 spot = message; 97 print_string(&spot, &left, 104 print_string(&spot, &left, 110 print_modifiers(&spot, &left); 112 print_string(&spot, &left, " (repeat)"); 120 char *spot, expanded[1024]; local 123 for ( spot = text; *spot; ++spot ) [all...] |
/frameworks/base/libs/input/ |
PointerController.cpp | 68 // Time to spend fading out the spot completely. 300 ALOGD(" spot %d: position=(%0.3f, %0.3f), pressure=%0.3f", id, 320 Spot* spot = getSpotLocked(id); local 321 if (!spot) { 322 spot = createAndAddSpotLocked(id); 325 spot->updateSprite(&icon, x, y); 330 Spot* spot = mLocked.spots.itemAt(i); local 331 if (spot->id != Spot::INVALID_I 555 Spot* spot = mLocked.spots.itemAt(i); local 665 Spot* spot = mLocked.spots.itemAt(i); local 676 Spot* spot = removeFirstFadingSpotLocked(); local 694 Spot* spot = new Spot(id, sprite); local 701 Spot* spot = mLocked.spots.itemAt(i); local 729 Spot* spot = mLocked.spots.itemAt(i); local [all...] |
PointerController.h | 122 struct Spot { 131 inline Spot(uint32_t id, const sp<Sprite>& sprite) 184 Vector<Spot*> spots; 204 Spot* getSpotLocked(uint32_t id); 205 Spot* createAndAddSpotLocked(uint32_t id); 206 Spot* removeFirstFadingSpotLocked(); 207 void releaseSpotLocked(Spot* spot); 208 void fadeOutAndReleaseSpotLocked(Spot* spot); [all...] |
/external/v8/src/js/ |
runtime.js | 13 // They are all declared at this one spot to avoid redeclaration errors.
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/system/bt/doc/ |
directory_layout.md | 24 * stack - **Deprecated** - The Stack - Push to proper spot in *./profiles*
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/external/mesa3d/src/mesa/tnl/ |
t_vb_lighttmp.h | 152 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); local 153 attenuation *= spot; 331 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); local 332 attenuation *= spot;
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/external/skia/src/utils/ |
SkShadowUtils.cpp | 113 /** Factory for an spot shadow mesh with particular shadow properties. */ 200 sk_sp<SkVertices> find(const SpotVerticesFactory& spot, const SkMatrix& matrix, 202 return fSpotSet.find(spot, matrix, translate); 205 sk_sp<SkVertices> add(const SkPath& devPath, const SpotVerticesFactory& spot, 207 return fSpotSet.add(devPath, spot, matrix, translate); 482 // Draw an offset spot shadow and outlining ambient shadow for the given path. 589 // Compute the scale and translation for the spot shadow.
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/prebuilts/go/darwin-x86/src/regexp/syntax/ |
simplify_test.go | 122 // to make them easier to spot for other parsers.
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/prebuilts/go/linux-x86/src/regexp/syntax/ |
simplify_test.go | 122 // to make them easier to spot for other parsers.
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/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 942 /* Calculate spot attenuation: 947 struct ureg spot = get_temp(p); local 952 emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm); 953 emit_op2(p, OPCODE_SLT, slt, 0, swizzle1(spot_dir_norm,W), spot); 954 emit_op1(p, OPCODE_ABS, spot, 0, spot); 955 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); 956 emit_op2(p, OPCODE_MUL, att, 0, slt, spot); 958 release_temp(p, spot); [all...] |
rastpos.c | 175 GLfloat spot = powf(PV_dot_dir, light->SpotExponent); local 176 attenuation *= spot;
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/external/autotest/server/site_tests/network_WiFi_RegDomain/ |
network_WiFi_RegDomain.py | 140 control file with "spot checks", rather than an exhaustive
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/external/libvorbis/doc/ |
Vorbis_I_spec.tex | 45 % left to the typesetting engine to place them in the "optimal" spot. These
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/build/soong/cmd/multiproduct_kati/ |
main.go | 35 // We default to number of cpus / 4, which seems to be the sweet spot for my
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/external/mesa3d/src/mesa/program/ |
program_lexer.l | 282 {dot}spot { return SPOT; }
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/prebuilts/go/darwin-x86/src/index/suffixarray/ |
qsufsort.go | 86 // iterate through bytes, placing index into the correct spot in sa
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/prebuilts/go/linux-x86/src/index/suffixarray/ |
qsufsort.go | 86 // iterate through bytes, placing index into the correct spot in sa
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/external/llvm/test/MC/ARM/ |
basic-thumb-instructions.s | 13 @ once then spot check that following instructions accept the form generally.
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/external/swiftshader/third_party/LLVM/test/MC/ARM/ |
basic-thumb-instructions.s | 12 @ once then spot check that following instructions accept the form generally.
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basic-arm-instructions.s | 7 @ once then spot check that following instructions accept the form generally. [all...] |
basic-thumb2-instructions.s | 7 @ once then spot check that following instructions accept the form generally. [all...] |
/prebuilts/go/darwin-x86/src/runtime/ |
mbitmap.go | 313 // are not able to inline atomic.Or8 function so if it appears as a hot spot consider [all...] |
/prebuilts/go/linux-x86/src/runtime/ |
mbitmap.go | 313 // are not able to inline atomic.Or8 function so if it appears as a hot spot consider [all...] |
/prebuilts/tools/common/m2/repository/commons-lang/commons-lang/2.4/ |
commons-lang-2.4.jar | |