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  /external/autotest/client/deps/glbench/src/
yuv2rgb_1.glslv 32 attribute vec4 c;
33 varying vec4 v1;
36 gl_Position = vec4(2.0 * c.x - 1.0, 2.0 * c.y - 1.0, 0.0, 1.0);
yuv2rgb_34.glslv 32 attribute vec4 c;
37 gl_Position = vec4(2.0 * c.x - 1.0, 2.0 * c.y - 1.0, 0.0, 1.0);
yuv2rgb_2.glslv 34 attribute vec4 c;
42 gl_Position = vec4(2.0 * c.x - 1.0, 2.0 * c.y - 1.0, 0.0, 1.0);
yuv2rgb_3.glslf 58 vec4 channels = vec4(yChannel, uChannel, vChannel, 1.0);
yuv2rgb_4.glslf 55 vec4 channels = vec4(yChannel, uvChannel, 1.0);
yuv2rgb_1.glslf 61 varying vec4 v1;
178 vec4 channels = vec4(yChannel, uChannel, vChannel, 1.0);
yuv2rgb_2.glslf 66 vec4 channels = vec4(yChannel, uChannel, vChannel, 1.0);
  /external/clang/test/Sema/
ext_vector_components.c 13 float4 vec4, vec4_2, *vec4p; local
19 vec4.xyzw; // expected-warning {{expression result unused}}
20 vec4.xyzc; // expected-error {{illegal vector component name 'c'}}
21 vec4.s01z; // expected-error {{illegal vector component name 'z'}}
22 vec2 = vec4.s01; // legal, shorten
23 vec2 = vec4.S01; // legal, shorten
25 vec3 = vec4.xyz; // legal, shorten
27 f = vec4.xy.x; // legal, shorten
29 vec4_2.xyzx = vec4.xyzw; // expected-error {{vector is not assignable (contains duplicate components)}}
30 vec4_2.xyzz = vec4.xyzw; // expected-error {{vector is not assignable (contains duplicate components)}
    [all...]
ext_vector_casts.c 18 float4 vec4, vec4_2; local
26 vec4 += vec3; // expected-error {{cannot convert between vector values of different size}}
28 vec4 = 5.0f;
29 vec4 = (float4)5.0f;
30 vec4 = (float4)5;
31 vec4 = (float4)vec4_3;
42 vec4 = (float4)vec2; // expected-error {{invalid conversion between ext-vector type 'float4' (vector of 4 'float' values) and 'float2' (vector of 2 'float' values)}}
46 vec4 /= 5.2f;
47 vec4 %= 4; // expected-error {{invalid operands to binary expression ('float4' (vector of 4 'float' values) and 'int')}}
49 ivec4 += vec4; // expected-error {{cannot convert between vector values of different size ('int4' (vector of 4 ' (…)
    [all...]
  /external/vulkan-validation-layers/demos/
cube.vert 26 vec4 position[12*3];
27 vec4 attr[12*3];
30 layout (location = 0) out vec4 texcoord;
33 vec4 gl_Position;
cube.frag 26 layout (location = 0) in vec4 texcoord;
27 layout (location = 0) out vec4 uFragColor;
  /external/vulkan-validation-layers/libs/glm/gtx/
int_10_10_10_2.hpp 38 GLM_DEPRECATED GLM_FUNC_DECL dword uint10_10_10_2_cast(glm::vec4 const & v);
  /cts/tests/openglperf2/assets/vertex/
basic 15 attribute vec4 a_Position;
blur 15 attribute vec4 a_Position;
perspective 17 attribute vec4 a_Position;
29 v_Normal = vec3(u_MVMatrix * vec4(a_Normal, 0.0));
water 17 attribute vec4 a_Position;
  /external/eigen/unsupported/test/
cxx11_tensor_mixed_indices.cpp 31 TensorMap<Tensor<float, 1, ColMajor, int>> vec4(data4, 6);
32 vec4 = vec2.square();
41 VERIFY_IS_APPROX(vec4(0), 0.0f);
42 VERIFY_IS_APPROX(vec4(1), 1.0f);
43 VERIFY_IS_APPROX(vec4(2), 2.0f * 2.0f);
44 VERIFY_IS_APPROX(vec4(3), 3.0f * 3.0f);
45 VERIFY_IS_APPROX(vec4(4), 4.0f * 4.0f);
46 VERIFY_IS_APPROX(vec4(5), 5.0f * 5.0f);
  /external/vulkan-validation-layers/libs/glm/gtc/
packing.hpp 62 /// @see uint32 packUnorm4x8(vec4 const & v)
74 /// @see vec4 unpackUnorm4x8(uint32 p)
90 /// @see uint32 packUnorm4x8(vec4 const & v)
106 /// @see vec4 unpackUnorm4x8(uint32 p)
119 /// @see uint32 packSnorm4x8(vec4 const & v)
132 /// @see vec4 unpackSnorm4x8(uint32 p)
148 /// @see uint32 packSnorm4x8(vec4 const & v)
164 /// @see vec4 unpackSnorm4x8(uint32 p)
177 /// @see uint64 packSnorm4x16(vec4 const & v)
190 /// @see vec4 unpackUnorm4x16(uint64 p
    [all...]
  /external/vulkan-validation-layers/libs/glm/detail/
func_packing.hpp 84 GLM_FUNC_DECL uint packUnorm4x8(vec4 const & v);
97 GLM_FUNC_DECL uint packSnorm4x8(vec4 const & v);
136 GLM_FUNC_DECL vec4 unpackUnorm4x8(uint const & p);
149 GLM_FUNC_DECL vec4 unpackSnorm4x8(uint const & p);
dummy.cpp 39 glm::vec4 emission; // Ecm
40 glm::vec4 ambient; // Acm
41 glm::vec4 diffuse; // Dcm
42 glm::vec4 specular; // Scm
48 glm::vec4 ambient; // Acli
49 glm::vec4 diffuse; // Dcli
50 glm::vec4 specular; // Scli
51 glm::vec4 position; // Ppli
52 glm::vec4 halfVector; // Derived: Hi
85 #include <glm/vec4.hpp> // glm::vec4, glm::ivec4
    [all...]
  /external/skia/src/gpu/effects/
GrBlurredEdgeFragmentProcessor.fp 27 sk_OutColor = vec4(factor);
  /external/libvpx/libvpx/vpx_dsp/mips/
fwd_dct32x32_msa.c 61 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
71 BUTTERFLY_8(in4, in5, in6, in7, in8, in9, in10, in11, vec4, vec5, vec6, vec7,
75 ADD4(vec0, vec7, vec1, vec6, vec2, vec5, vec3, vec4, in0, in1, in2, in3);
87 SUB4(vec0, vec7, vec1, vec6, vec2, vec5, vec3, vec4, vec7, vec6, vec5, vec4);
89 ADD2(vec4, vec5, vec7, vec6, vec0, vec1);
95 SUB2(vec4, vec5, vec7, vec6, vec4, vec7);
96 DOTP_CONST_PAIR(vec7, vec4, cospi_12_64, cospi_20_64, temp1, temp0);
102 DOTP_CONST_PAIR(in12, in11, cospi_16_64, cospi_16_64, vec3, vec4);
134 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; local
290 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local
394 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; local
466 v8i16 in24, in25, in26, in27, in28, in29, in30, in31, vec4, vec5; local
697 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, temp0, temp1; local
775 v8i16 vec4, vec5; local
    [all...]
  /cts/tests/openglperf2/assets/fragment/
blur 31 vec4 color = vec4(0.0, 0.0, 0.0, 0.0);
  /frameworks/native/libs/math/tests/
vec_test.cpp 22 #include <math/vec4.h>
32 vec4 v4;
35 EXPECT_EQ(sizeof(vec4), sizeof(float)*4);
42 vec4 v0;
48 vec4 v1(1);
54 vec4 v2(1, 2, 3, 4);
60 vec4 v3(v2);
66 vec4 v4(v3.xyz, 42);
72 vec4 v5(vec3(v2.xy, 42), 24);
86 vec4 v0(1, 2, 3, 4)
    [all...]
  /external/clang/test/CodeGen/
ext-vector.c 21 float4 vec4, vec4_2; variable
31 vec2 = vec4.xy; // shorten
33 vec4 = vec4.yyyy; // splat
312 vec4_2 = vec4.abgr + vec4;
315 vec2 = vec4.rg;
317 vec2_2 = vec4.ba;
319 f = vec4.b;
333 vec4.rgb = vec4.bgr
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