/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 561 glu::RenderContext& renderCtx = m_context.getRenderContext(); 585 sglr::GLContext context(renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); 609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 148 void queryShaderInfo (glu::RenderContext& renderCtx, deUint32 shader, glu::ShaderInfo& info) 150 const glw::Functions& gl = renderCtx.getFunctions(); 188 void drawWithProgram (glu::RenderContext& renderCtx, deUint32 program) 190 const glw::Functions& gl = renderCtx.getFunctions(); 208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0])); 339 void logShader (TestLog& log, glu::RenderContext& renderCtx, glu::Shader& shader) 343 queryShaderInfo(renderCtx, shader.getShader(), info); 348 void logProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, ShaderAllocator& shaders) 357 logShader(log, renderCtx, shaders.get(shaderType)); 363 void logVertexFragmentProgram (TestLog& log, glu::RenderContext& renderCtx, glu::Program& program, glu::Shader& vertShader, glu::Shader& fragShader [all...] |
es3fTextureSpecificationTests.cpp | 182 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext(); 183 const tcu::RenderTarget& renderTarget = renderCtx.getRenderTarget(); 197 sglr::GLContext gles3Context (renderCtx, log, sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(x, y, width, height)); 199 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); [all...] |
es3fTextureUnitTests.cpp | [all...] |
/external/deqp/modules/gles3/performance/ |
es3pDepthTests.cpp | 103 RenderData (const ObjectData& object, const glu::RenderContext& renderCtx, TestLog& log); 113 RenderData::RenderData (const ObjectData& object, const glu::RenderContext& renderCtx, TestLog& log) 114 : m_program (renderCtx, object.shader) 115 , m_vao (renderCtx.getFunctions()) 116 , m_vbo (renderCtx.getFunctions()) 119 const glw::Functions& gl = renderCtx.getFunctions(); 509 BaseCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc); 535 BaseCase::BaseCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) 537 , m_renderCtx (renderCtx) 725 RenderCountCase (TestContext& testCtx, const RenderContext& renderCtx, const char* name, const char* desc) [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureGatherTests.cpp | 133 static tcu::TextureLevel getPixels (const glu::RenderContext& renderCtx, const IVec2& size, const tcu::TextureFormat& colorBufferFormat) 144 glu::readPixels(renderCtx, 0, 0, result.getAccess()); 157 glu::readPixels(renderCtx, 0, 0, readResult.getAccess()); [all...] |
es31fShaderImageLoadStoreTests.cpp | 822 static bool readIntegerTextureViaFBOAndVerify (const RenderContext& renderCtx, 839 glu::Framebuffer fbo (renderCtx); 843 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "Bind FBO"); 846 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "glMemoryBarrier"); 863 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "Bind texture to framebuffer color attachment 0"); 868 GLU_EXPECT_NO_ERROR(renderCtx.getFunctions().getError(), "glReadPixels"); 879 static bool readFloatOrNormTextureWithLookupsAndVerify (const RenderContext& renderCtx, 893 const std::string glslVersionDeclaration = getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(renderCtx.getType())); 895 const glu::ShaderProgram program(renderCtx, [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.cpp | 108 CheckedShader (const RenderContext& renderCtx, glu::ShaderType type, const string& src) 109 : Shader (renderCtx, type) 121 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader) 122 : Program (renderCtx) 234 const RenderContext& renderCtx = ctx.getRenderContext(); 235 const Functions& gl = renderCtx.getFunctions(); 242 glu::readPixels(renderCtx, 0, 0, dst.getAccess()); 363 static bool isTextureFormatColorRenderable (const glu::RenderContext& renderCtx, const glu::TransferFormat& format) 365 const glw::Functions& gl = renderCtx.getFunctions(); 415 static glu::TransferFormat getRenderableColorTextureFormat (const glu::RenderContext& renderCtx) [all...] |
glsBuiltinPrecisionTests.cpp | [all...] |