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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageTests.cpp 207 const std::vector<Vertex4Tex4> vertices = createTestQuadMosaic(m_imageViewType); local
240 return new ImageSamplingInstance(context, renderSize, m_imageViewType, m_imageFormat, m_imageSize, m_arraySize, componentMapping, subresourceRange, samplerParams, 0.0f, vertices, m_samplingType, m_imageCount, m_allocationKind);
vktPipelineImageViewTests.cpp 198 const std::vector<Vertex4Tex4> vertices = createTestQuadMosaic(m_imageViewType); local
222 return new ImageSamplingInstance(context, renderSize, m_imageViewType, m_imageFormat, imageSize, arraySize, m_componentMapping, m_subresourceRange, samplerParams, m_samplerLod, vertices);
vktPipelineSamplerTests.cpp 250 const std::vector<Vertex4Tex4> vertices = createVertices(); local
268 samplerParams, m_samplerLod,vertices);
285 std::vector<Vertex4Tex4> vertices = createTestQuadMosaic(m_imageViewType); local
289 for (unsigned int i = 0; i < vertices.size(); ++i) {
290 vertices[i].texCoord += tcu::Vec4(0.002f, 0.002f, 0.002f, 0.0f);
292 return vertices;
512 std::vector<Vertex4Tex4> vertices = SamplerTest::createVertices(); local
517 for (size_t vertexNdx = 0; vertexNdx < vertices.size(); vertexNdx++)
518 vertices[vertexNdx].texCoord.x() = (vertices[vertexNdx].texCoord.x() - 0.5f) * 4.0f
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  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPassthroughTests.cpp 148 << "layout(vertices = 4) out;\n"
290 << "layout(vertices = " << numVerticesPerPrimitive(m_primitiveType, false) << ") out;\n"
404 std::vector<tcu::Vec4> vertices; member in struct:vkt::tessellation::__anon16771::PassthroughTestInstance::Params
442 const VkDeviceSize vertexDataSizeBytes = sizeInBytes(m_params.vertices);
448 deMemcpy(alloc.getHostPtr(), &m_params.vertices[0], static_cast<std::size_t>(vertexDataSizeBytes));
568 vk.cmdDraw(*cmdBuffer, static_cast<deUint32>(m_params.vertices.size()), 1u, 0u, 0u);
635 params.vertices.push_back(tcu::Vec4( -0.9f, -0.9f, 0.0f, 1.0f ));
636 params.vertices.push_back(tcu::Vec4( -0.9f, 0.9f, 0.0f, 1.0f ));
637 params.vertices.push_back(tcu::Vec4( 0.9f, -0.9f, 0.0f, 1.0f ));
638 params.vertices.push_back(tcu::Vec4( 0.9f, 0.9f, 0.0f, 1.0f ))
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  /external/deqp/external/vulkancts/modules/vulkan/ycbcr/
vktYCbCrImageQueryTests.cpp 579 vector<Vec4> vertices; local
581 vertices.push_back(Vec4(-1.0f, -1.0f, 0.0f, 1.0f));
582 vertices.push_back(Vec4(+1.0f, -1.0f, 0.0f, 1.0f));
583 vertices.push_back(Vec4(-1.0f, +1.0f, 0.0f, 1.0f));
585 vertices.push_back(Vec4(+1.0f, -1.0f, 0.0f, 1.0f));
586 vertices.push_back(Vec4(-1.0f, +1.0f, 0.0f, 1.0f));
587 vertices.push_back(Vec4(+1.0f, +1.0f, 0.0f, 1.0f));
589 return vertices;
607 const vector<Vec4> vertices (LocalUtil::getVertices());
609 const DrawCallData drawCallData(vertices);
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  /external/mesa3d/src/gallium/tests/graw/
gs-test.c 65 static struct vertex vertices[] = variable in typeref:struct:vertex
247 sizeof(vertices),
248 vertices);
  /external/mesa3d/src/intel/blorp/
blorp_genX_exec.h 180 const float vertices[] = { local
186 void *data = blorp_alloc_vertex_buffer(batch, sizeof(vertices), addr);
187 memcpy(data, vertices, sizeof(vertices));
188 *size = sizeof(vertices);
298 * vertices. The vertices reside in screen space with DirectX
337 * their values will be the same between vertices.
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  /external/skia/src/gpu/ops/
GrAAFillRectOp.cpp 251 void* vertices = variable
254 if (!vertices || !indexBuffer) {
255 SkDebugf("Could not allocate vertices\n");
263 reinterpret_cast<intptr_t>(vertices) + i * kVertsPerAAFillRect * vertexStride;
GrAAStrokeRectOp.cpp 88 // to draw the outside of the octagon. Because there are 8 vertices on the outer
217 void generateAAStrokeRectGeometry(void* vertices,
272 void* vertices = local
275 if (!vertices || !indexBuffer) {
276 SkDebugf("Could not allocate vertices\n");
282 this->generateAAStrokeRectGeometry(vertices,
424 void AAStrokeRectOp::generateAAStrokeRectGeometry(void* vertices,
436 intptr_t verts = reinterpret_cast<intptr_t>(vertices) + offset;
438 // We create vertices for four nested rectangles. There are two ramps from 0 to full
GrMSAAPathRenderer.cpp 55 Vertex* vertices; member in struct:MSAALineVertices
70 Vertex* vertices; member in struct:MSAAQuadVertices
92 int prevIdx = (uint16_t) (lines.nextVertex - lines.vertices - 1);
105 uint16_t offset = (uint16_t) (quads.nextVertex - quads.vertices) - 3;
346 lines.vertices = (MSAALineVertices::Vertex*) target->makeVertexSpace(lineVertexStride,
350 if (!lines.vertices) {
351 SkDebugf("Could not allocate vertices\n");
354 lines.nextVertex = lines.vertices;
355 SkDEBUGCODE(lines.verticesEnd = lines.vertices + fMaxLineVertices;)
360 quads.vertices = (MSAAQuadVertices::Vertex*) quadVertexPtr.get()
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  /external/skia/tests/
OnFlushCallbackTest.cpp 115 void* vertices = target->makeVertexSpace(vertexStride, 4, &vertexBuffer, &firstVertex); variable
116 if (!vertices) {
117 SkDebugf("Vertices could not be allocated for GrAtlasedOp.\n");
130 SkPoint* position = (SkPoint*) vertices;
134 GrColor* color = (GrColor*)((intptr_t)vertices + kColorOffset);
142 SkPoint* coords = (SkPoint*)((intptr_t) vertices + kLocalOffset);
  /external/deqp/external/vulkancts/modules/vulkan/fragment_ops/
vktFragmentOperationsScissorTests.cpp 377 std::vector<VertexData> vertices; local
393 vertices.push_back(makeVertex(x, y, primitiveColor));
402 vertices.push_back(makeVertex(x, y, primitiveColor));
403 vertices.push_back(makeVertex(x + size, y + size, primitiveColor));
412 vertices.push_back(makeVertex(x, y, primitiveColor));
413 vertices.push_back(makeVertex(x + size/2.0f, y + size, primitiveColor));
414 vertices.push_back(makeVertex(x + size, y, primitiveColor));
419 vertices.push_back(makeVertex(x0, y0, primitiveColor));
420 vertices.push_back(makeVertex(x0 + rx, y0 + ry, primitiveColor));
424 vertices.push_back(makeVertex(x0, y0, primitiveColor))
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  /external/deqp/modules/gles31/functional/
es31fShaderHelperInvocationTests.cpp 169 vector<Vec2> vertices; local
172 genVertices(primType, numPrimitives, rnd, &vertices);
174 vertexArrays.push_back(glu::va::Float("a_position", 2, (int)vertices.size(), 0, (const float*)&vertices[0]));
197 glu::PrimitiveList(getGluPrimitiveType(primType), (int)vertices.size()));
  /external/skia/src/core/
SkDevice.cpp 131 auto vertices = SkPatchUtils::MakeVertices(cubics, colors, texCoords, lod.width(), lod.height(), local
133 if (vertices) {
134 this->drawVertices(vertices.get(), bmode, paint);
SkLiteDL.cpp 449 : vertices(sk_ref_sp(const_cast<SkVertices*>(v))), mode(m), paint(p) {}
450 sk_sp<SkVertices> vertices; member in struct:__anon30901::final
454 c->drawVertices(vertices, mode, paint);
661 void SkLiteDL::drawVertices(const SkVertices* vertices, SkBlendMode mode, const SkPaint& paint) {
662 this->push<DrawVertices>(0, vertices, mode, paint);
SkPicturePlayback.cpp 702 const SkVertices* vertices = fPictureData->getVertices(reader); local
707 if (paint && vertices) {
708 canvas->drawVertices(vertices, bmode, *paint);
  /external/skia/src/utils/
SkShadowUtils.cpp 239 sk_sp<SkVertices> vertices = factory.makeVertices(path, matrix, translate); local
240 if (!vertices) {
251 fEntries[i].fVertices = vertices;
253 fSize += vertices->approximateSize();
254 return vertices;
274 * A record of shadow vertices stored in SkResourceCache of CachedTessellations for a particular
309 * vertices and a translation vector. If the CachedTessellations does not contain a suitable
318 // If this is valid after Find is called then we found the vertices and they should be drawn
323 // If this is valid after Find then the caller should add the vertices to the tessellation set
332 * the FindContext are used to determine if the vertices are reusable. If so the vertices an
407 sk_sp<SkVertices> vertices; local
538 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeAmbient(path, viewMatrix, local
570 sk_sp<SkVertices> vertices = SkShadowTessellator::MakeSpot(path, viewMatrix, local
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  /external/vulkan-validation-layers/demos/smoke/
Meshes.cpp 97 void build(const std::vector<std::array<float, 6>> &vertices, const std::vector<std::array<int, 3>> &faces)
99 positions_.reserve(vertices.size());
100 normals_.reserve(vertices.size());
101 for (const auto &v : vertices) {
167 const std::vector<std::array<float, 6>> vertices = { local
185 mesh.build(vertices, faces);
206 // vertices are from three golden rectangles
507 // indices follow vertices
  /frameworks/base/libs/hwui/
RecordedOp.h 225 const float* vertices, const int* colors)
230 , vertices(vertices)
235 const float* vertices; member in struct:android::uirenderer::BitmapMeshOp
376 SimpleRectsOp(BASE_PARAMS, Vertex* vertices, size_t vertexCount)
378 , vertices(vertices)
380 Vertex* vertices; member in struct:android::uirenderer::SimpleRectsOp
  /libcore/ojluni/src/main/java/sun/security/provider/certpath/
SunCertPathBuilder.java 265 List<Vertex> vertices = addVertices(certs, adjList); local
268 + "certs.size=" + vertices.size());
278 vertices:
279 for (Vertex vertex : vertices) {
439 continue vertices; local
  /cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java 95 * x (numSlices x 1) much of vertices
399 FloatBuffer vertices = mSpheres[i].getVertices(); local
400 GLES20.glBufferData(GLES20.GL_ARRAY_BUFFER, vertices.limit()
401 * Sphere.FLOAT_SIZE, vertices, GLES20.GL_STATIC_DRAW);
  /external/ImageMagick/coders/
svg.c 178 *vertices,
774 if (svg_info->vertices != (char *) NULL)
775 svg_info->vertices=DestroyString(svg_info->vertices);
176 *vertices, member in struct:_SVGInfo
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  /external/autotest/client/site_tests/graphics_SanAngeles/src/
demo.c 134 static GLOBJECT * newGLObject(long vertices, int vertexComponents,
141 result->count = vertices;
143 result->vertexArraySize = vertices * vertexComponents * sizeof(GLfloat);
148 result->colorArraySize = vertices * 4 * sizeof(GLubyte);
160 result->normalArraySize = vertices * 3 * sizeof(GLfloat);
343 const long vertices = triangleCount * 3; local
349 result = newGLObject(vertices, 3, 1, 1);
474 // Set number of vertices in object to the actual amount created.
489 const long vertices = triangleCount * 3; local
494 result = newGLObject(vertices, 2, 1, 0)
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  /external/deqp/external/vulkancts/modules/vulkan/clipping/
vktClippingTests.cpp 122 std::vector<Vec4> vertices; local
124 // We're setting adjacent vertices to zero where needed, as we don't use them in meaningful way.
129 vertices.push_back(offset + Vec4(0.0f, 0.0f, slope/2.0f + z, w));
130 vertices.push_back(offset + Vec4( -hp, -hp, z, w));
131 vertices.push_back(offset + Vec4( hp, -hp, slope + z, w));
132 vertices.push_back(offset + Vec4( -hp, hp, z, w));
133 vertices.push_back(offset + Vec4( hp, hp, slope + z, w));
137 vertices.push_back(offset + Vec4(-p, -p, z, w));
138 vertices.push_back(offset + Vec4( p, p, slope + z, w)); // line 0
139 vertices.push_back(offset + Vec4( p, p, slope + z, w))
420 const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0f), 0.0f); local
462 const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0f), 0.0f); local
546 const std::vector<Vec4> vertices = genVertices(topology, Vec4(0.0f, 0.0f, cases[caseNdx].zPos, 0.0f), 1.0f); local
599 std::vector<Vec4> vertices; local
655 std::vector<Vec4> vertices; local
1002 std::vector<Vec4> vertices; local
1109 std::vector<Vec4> vertices; local
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  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktBasicDrawTests.cpp 103 std::vector<PositionColorVertex> vertices; member in struct:vkt::Draw::__anon16545::DrawParamsBase
281 void generateRefImage (const tcu::PixelBufferAccess& access, const std::vector<tcu::Vec4>& vertices, const std::vector<tcu::Vec4>& colors) const;
398 const vk::VkDeviceSize dataSize = m_data.vertices.size() * sizeof(PositionColorVertex);
403 deMemcpy(ptr, &(m_data.vertices[0]), static_cast<size_t>(dataSize));
484 void DrawTestInstanceBase::generateRefImage (const tcu::PixelBufferAccess& access, const std::vector<tcu::Vec4>& vertices, const std::vector<tcu::Vec4>& colors) const
496 rr::VertexAttrib(rr::VERTEXATTRIBTYPE_FLOAT, 4, sizeof(tcu::Vec4), 0, &vertices[0]),
505 rr::PrimitiveList(mapVkPrimitiveTopology(m_data.topology), (deUint32)vertices.size(), 0)));
631 m_data.vertices = std::vector<PositionColorVertex>(vectorSize, PositionColorVertex(tcu::Vec4(0.0, 0.0, 0.0, 0.0), tcu::Vec4(0.0, 0.0, 0.0, 0.0)));
636 m_data.vertices[vertexIdx] = PositionColorVertex(
677 std::vector<tcu::Vec4> vertices; local
805 std::vector<tcu::Vec4> vertices; local
948 std::vector<tcu::Vec4> vertices; local
1142 std::vector<tcu::Vec4> vertices; local
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