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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs.h | 55 * Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
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/external/mesa3d/src/mesa/main/ |
program_resource.c | 33 #include "compiler/glsl/ir_uniform.h"
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uniforms.h | 31 #include "compiler/glsl/ir_uniform.h"
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pipelineobj.c | 46 #include "compiler/glsl/glsl_parser_extras.h" 47 #include "compiler/glsl/ir_uniform.h"
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/external/skia/src/effects/ |
SkBlurMaskFilter.cpp | 31 #include "glsl/GrGLSLFragmentProcessor.h" 32 #include "glsl/GrGLSLFragmentShaderBuilder.h" 33 #include "glsl/GrGLSLProgramDataManager.h" 34 #include "glsl/GrGLSLUniformHandler.h" [all...] |
/external/skia/src/gpu/ops/ |
GrAALinearizingConvexPathRenderer.cpp | 22 #include "glsl/GrGLSLGeometryProcessor.h"
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/external/skia/src/shaders/gradients/ |
SkRadialGradient.cpp | 222 #include "glsl/GrGLSLFragmentShaderBuilder.h"
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/external/swiftshader/src/OpenGL/compiler/ |
BaseTypes.h | 384 // GLSL ES 3.0 vertex output and fragment input
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OutputASM.h | 34 namespace glsl namespace
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glslang.y | 16 This file contains the Yacc grammar for GLSL ES. 21 WHICH GENERATES THE GLSL ES PARSER (glslang_tab.cpp AND glslang_tab.h). 147 context->error(L, " supported in GLSL ES 1.00 only ", S); \ 154 context->error(LINE, REASON " supported in GLSL ES 3.00 only ", TOKEN); \ [all...] |
glslang_lex.cpp | [all...] |
Initialize.cpp | 237 // Texture Functions for GLSL ES 1.0 287 // Texture Functions for GLSL ES 3.0
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ParseHelper.cpp | 1110 // In GLSL ES, an extension's default behavior is "disable". [all...] |
/external/swiftshader/src/OpenGL/compiler/preprocessor/ |
MacroExpander.cpp | 87 // spec, which the GLSL spec references (see C++14 draft spec section 16.1.4), but this
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Tokenizer.l | 16 This file contains the Lex specification for GLSL ES preprocessor.
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/external/vulkan-validation-layers/libs/glm/detail/ |
func_geometric.inl | 243 // According to issue 10 GLSL 1.10 specification, if length(x) == 0 then result is undefine and generate an error
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/external/webrtc/webrtc/api/objc/ |
RTCOpenGLVideoRenderer.mm | 82 // Compiles a shader of the given |type| with GLSL source |source| and returns
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/frameworks/rs/rsov/compiler/ |
Builtin.cpp | 283 module->addExtInstImport("GLSL.std.450");
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/prebuilts/misc/windows/sdl2/test/ |
testshader.c | 12 /* This is a simple example of using GLSL shaders with SDL */
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/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/ |
arrays.h | 38 // Implement types for tracking GLSL arrays, arrays of arrays, etc.
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/external/deqp/external/vulkancts/modules/vulkan/sparse_resources/ |
vktSparseResourcesShaderIntrinsicsStorage.cpp | 68 << "%ext_import = OpExtInstImport \"GLSL.std.450\"\n" 72 << "OpSource GLSL 440\n"
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/external/mesa3d/docs/relnotes/ |
11.1.0.html | 146 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91716">Bug 91716</a> - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB</li> 220 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92621">Bug 92621</a> - [G965 ILK G45] Regression: 24 piglit regressions in glsl-1.10</li>
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/external/mesa3d/src/compiler/glsl/ |
lower_distance.cpp | 28 * gl_ClipDistance is declared in standard GLSL (as an array of 216 * Create the necessary GLSL rvalues to index into gl_ClipDistanceMESA based
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standalone.cpp | 424 fprintf(stderr, "Unrecognized GLSL version `%d'\n", options->glsl_version); 464 if (strncmp(".vert", ext, 5) == 0 || strncmp(".glsl", ext, 5) == 0)
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/external/mesa3d/src/mesa/drivers/common/ |
meta.c | 95 meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl); [all...] |
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