/external/mesa3d/src/gallium/drivers/svga/ |
svga_screen.c | 446 case PIPE_SHADER_FRAGMENT: 604 shader != PIPE_SHADER_FRAGMENT) { 620 if (shader == PIPE_SHADER_FRAGMENT) 627 if (shader == PIPE_SHADER_FRAGMENT) [all...] |
svga_shader.h | 321 case PIPE_SHADER_FRAGMENT:
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svga_tgsi_vgpu10.c | 373 (emit->unit == PIPE_SHADER_FRAGMENT && 386 (emit->unit == PIPE_SHADER_FRAGMENT && 485 case PIPE_SHADER_FRAGMENT: 893 else if (emit->unit == PIPE_SHADER_FRAGMENT) { 986 if (emit->unit == PIPE_SHADER_FRAGMENT && [all...] |
svga_pipe_sampler.c | 302 if (!svga_have_vgpu10(svga) && shader != PIPE_SHADER_FRAGMENT) 437 if (!svga_have_vgpu10(svga) && shader != PIPE_SHADER_FRAGMENT)
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svga_tgsi_decl_sm30.c | 331 if (emit->unit == PIPE_SHADER_FRAGMENT) { 580 assert (emit->unit == PIPE_SHADER_FRAGMENT);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_storagebuf.c | 118 PIPE_SHADER_FRAGMENT);
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st_pbo.c | 281 cso_set_constant_buffer(cso, PIPE_SHADER_FRAGMENT, 0, &cb); 430 ureg = ureg_create(PIPE_SHADER_FRAGMENT); 605 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS); 613 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT,
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st_cb_drawpixels.c | 135 ureg = ureg_create(PIPE_SHADER_FRAGMENT); 669 st->state.num_samplers[PIPE_SHADER_FRAGMENT]); 672 for (i = 0; i < st->state.num_samplers[PIPE_SHADER_FRAGMENT]; i++) 673 samplers[i] = &st->state.samplers[PIPE_SHADER_FRAGMENT][i]; 679 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num, samplers); 684 cso_set_samplers(cso, PIPE_SHADER_FRAGMENT, num_sampler_view, samplers); 694 st->state.num_sampler_views[PIPE_SHADER_FRAGMENT]); 696 memcpy(sampler_views, st->state.sampler_views[PIPE_SHADER_FRAGMENT], 702 cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, num, sampler_views); 705 cso_set_sampler_views(cso, PIPE_SHADER_FRAGMENT, num_sampler_view, sv) [all...] |
st_extensions.c | 148 screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, 159 case PIPE_SHADER_FRAGMENT: 343 c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, [all...] |
/external/mesa3d/src/gallium/drivers/etnaviv/ |
etnaviv_texture.c | 83 case PIPE_SHADER_FRAGMENT: 309 case PIPE_SHADER_FRAGMENT:
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etnaviv_screen.c | 358 case PIPE_SHADER_FRAGMENT: 384 return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings 409 return shader == PIPE_SHADER_FRAGMENT
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/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
fd4_texture.c | 173 if (shader == PIPE_SHADER_FRAGMENT) { 331 if (shader == PIPE_SHADER_FRAGMENT) {
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
fd5_texture.c | 171 if (shader == PIPE_SHADER_FRAGMENT) { 339 if (shader == PIPE_SHADER_FRAGMENT) {
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/external/mesa3d/src/gallium/tests/graw/ |
quad-sample.c | 269 ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sv); 288 ctx->bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, 1, &sampler);
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/external/mesa3d/src/gallium/tests/trivial/ |
quad-tex.c | 316 cso_set_samplers(p->cso, PIPE_SHADER_FRAGMENT, 1, samplers); 319 cso_set_sampler_views(p->cso, PIPE_SHADER_FRAGMENT, 1, &p->view);
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/external/mesa3d/src/gallium/auxiliary/draw/ |
draw_pipe_aaline.c | 685 aaline->driver_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 688 aaline->driver_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 717 aaline->driver_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, 721 aaline->driver_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, 901 if (shader == PIPE_SHADER_FRAGMENT) { 925 if (shader == PIPE_SHADER_FRAGMENT) {
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_idct.c | 203 shader = ureg_create(PIPE_SHADER_FRAGMENT); 330 shader = ureg_create(PIPE_SHADER_FRAGMENT); 825 idct->pipe->bind_sampler_states(idct->pipe, PIPE_SHADER_FRAGMENT, 828 idct->pipe->set_sampler_views(idct->pipe, PIPE_SHADER_FRAGMENT, 0, 2, 853 idct->pipe->bind_sampler_states(idct->pipe, PIPE_SHADER_FRAGMENT, 855 idct->pipe->set_sampler_views(idct->pipe, PIPE_SHADER_FRAGMENT,
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vl_zscan.c | 186 shader = ureg_create(PIPE_SHADER_FRAGMENT); 579 zscan->pipe->bind_sampler_states(zscan->pipe, PIPE_SHADER_FRAGMENT, 583 zscan->pipe->set_sampler_views(zscan->pipe, PIPE_SHADER_FRAGMENT,
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vl_compositor.c | 246 shader = ureg_create(PIPE_SHADER_FRAGMENT); 278 shader = ureg_create(PIPE_SHADER_FRAGMENT); 301 shader = ureg_create(PIPE_SHADER_FRAGMENT); 336 shader = ureg_create(PIPE_SHADER_FRAGMENT); 380 shader = ureg_create(PIPE_SHADER_FRAGMENT); 840 c->pipe->bind_sampler_states(c->pipe, PIPE_SHADER_FRAGMENT, 0, 842 c->pipe->set_sampler_views(c->pipe, PIPE_SHADER_FRAGMENT, 0, [all...] |
/external/mesa3d/src/gallium/drivers/ilo/ |
ilo_shader.c | 147 case PIPE_SHADER_FRAGMENT: 234 case PIPE_SHADER_FRAGMENT: 310 case PIPE_SHADER_FRAGMENT: 871 case PIPE_SHADER_FRAGMENT: 938 case PIPE_SHADER_FRAGMENT: 994 PIPE_SHADER_FRAGMENT, state); 1059 if (shader->info.type == PIPE_SHADER_FRAGMENT) { [all...] |
/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
nv50_program.c | 255 case PIPE_SHADER_FRAGMENT: 393 if (prog->type == PIPE_SHADER_FRAGMENT) { 450 case PIPE_SHADER_FRAGMENT: heap = nv50->screen->fp_code_heap; break;
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
cso_context.c | 379 ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, NULL); [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_tests.c | 372 ctx->set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, 1, NULL); 414 ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT, 0, NULL);
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/external/mesa3d/src/gallium/state_trackers/xa/ |
xa_composite.c | 466 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers, 468 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
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xa_context.c | 328 cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL); 329 cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL);
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