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    Searched refs:PIPE_SHADER_VERTEX (Results 51 - 75 of 146) sorted by null

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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_screen.c 314 case PIPE_SHADER_VERTEX:
sp_state_derived.c 306 set_shader_sampler(softpipe, PIPE_SHADER_VERTEX,
sp_state_shader.c 367 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) {
  /external/mesa3d/src/mesa/state_tracker/
st_atom_image.c 138 st_bind_images(st, prog->_LinkedShaders[MESA_SHADER_VERTEX]->Program, PIPE_SHADER_VERTEX);
st_mesa_to_tgsi.c 71 unsigned procType; /**< PIPE_SHADER_VERTEX/FRAGMENT */
94 if (t->procType == PIPE_SHADER_VERTEX)
891 assert(procType == PIPE_SHADER_VERTEX);
940 assert(procType == PIPE_SHADER_VERTEX);
941 assert(pscreen->get_shader_param(pscreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS));
    [all...]
  /external/mesa3d/src/gallium/drivers/swr/
swr_state.cpp 435 if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) {
689 for (uint32_t j : {PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT}) {
698 for (uint32_t j : {PIPE_SHADER_VERTEX, PIPE_SHADER_FRAGMENT}) {
790 case PIPE_SHADER_VERTEX:
    [all...]
  /external/mesa3d/src/gallium/drivers/rbug/
rbug_context.c 72 (void *) rb_pipe->draw_rule.shader[PIPE_SHADER_VERTEX],
73 (void *) rb_pipe->curr.shader[PIPE_SHADER_VERTEX],
129 !(rb_pipe->curr.shader[PIPE_SHADER_VERTEX] && rb_pipe->curr.shader[PIPE_SHADER_VERTEX]->disabled))
474 rb_pipe->curr.shader[PIPE_SHADER_VERTEX] = rbug_shader(_vs);
    [all...]
  /external/mesa3d/src/gallium/drivers/svga/
svga_tgsi_vgpu10.c 369 if ((emit->unit == PIPE_SHADER_VERTEX &&
382 if ((emit->unit == PIPE_SHADER_VERTEX &&
481 case PIPE_SHADER_VERTEX:
863 if (emit->unit == PIPE_SHADER_VERTEX ||
1010 else if (emit->unit == PIPE_SHADER_VERTEX) {
    [all...]
svga_screen.c 514 case PIPE_SHADER_VERTEX:
602 if (shader != PIPE_SHADER_VERTEX &&
    [all...]
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_state_shaders.c 413 if (shader->selector->type == PIPE_SHADER_VERTEX) {
571 } else if (shader->selector->type == PIPE_SHADER_VERTEX) {
827 case PIPE_SHADER_VERTEX:
927 case PIPE_SHADER_VERTEX:
    [all...]
si_descriptors.c     [all...]
si_pipe.h 484 if (shader->selector->type == PIPE_SHADER_VERTEX)
  /external/mesa3d/src/gallium/auxiliary/hud/
hud_context.c 131 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
515 cso_save_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
564 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
616 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
634 cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf);
662 cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
    [all...]
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.c     [all...]
  /external/mesa3d/src/gallium/drivers/nouveau/nv30/
nv30_draw.c 414 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
417 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0);
nv30_texture.c 195 case PIPE_SHADER_VERTEX:
  /external/mesa3d/src/gallium/drivers/r600/
r600_pipe.c 484 case PIPE_SHADER_VERTEX:
511 return shader == PIPE_SHADER_VERTEX ? 16 : 32;
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_draw.c 237 &vc4->constbuf[PIPE_SHADER_VERTEX],
240 &vc4->constbuf[PIPE_SHADER_VERTEX],
  /external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c 379 renderer_set_constants(r, PIPE_SHADER_VERTEX,
392 (shader_type == PIPE_SHADER_VERTEX) ? &r->vs_const_buffer :
  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_mlaa.c 112 cso_set_constant_buffer_resource(p->cso, PIPE_SHADER_VERTEX,
  /external/mesa3d/src/gallium/drivers/i915/
i915_screen.c 113 case PIPE_SHADER_VERTEX:
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_screen.c 362 case PIPE_SHADER_VERTEX:
  /external/mesa3d/src/gallium/drivers/nouveau/nvc0/
nvc0_context.h 273 case PIPE_SHADER_VERTEX: return 0;
  /external/mesa3d/src/gallium/include/pipe/
p_defines.h 480 PIPE_SHADER_VERTEX,
  /external/mesa3d/src/gallium/state_trackers/nine/
nine_state.c     [all...]

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