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      1 /*
      2  * Copyright 2010 Jerome Glisse <glisse (at) freedesktop.org>
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * on the rights to use, copy, modify, merge, publish, distribute, sub
      8  * license, and/or sell copies of the Software, and to permit persons to whom
      9  * the Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
     18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
     22  */
     23 #include "r600_pipe.h"
     24 #include "r600_public.h"
     25 #include "r600_isa.h"
     26 #include "evergreen_compute.h"
     27 #include "r600d.h"
     28 
     29 #include "sb/sb_public.h"
     30 
     31 #include <errno.h>
     32 #include "pipe/p_shader_tokens.h"
     33 #include "util/u_debug.h"
     34 #include "util/u_memory.h"
     35 #include "util/u_simple_shaders.h"
     36 #include "util/u_upload_mgr.h"
     37 #include "util/u_math.h"
     38 #include "vl/vl_decoder.h"
     39 #include "vl/vl_video_buffer.h"
     40 #include "radeon/radeon_video.h"
     41 #include "radeon/radeon_uvd.h"
     42 #include "os/os_time.h"
     43 
     44 static const struct debug_named_value r600_debug_options[] = {
     45 	/* features */
     46 	{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
     47 
     48 	/* shader backend */
     49 	{ "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
     50 	{ "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
     51 	{ "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
     52 	{ "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
     53 	{ "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
     54 	{ "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
     55 	{ "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
     56 	{ "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
     57 
     58 	DEBUG_NAMED_VALUE_END /* must be last */
     59 };
     60 
     61 /*
     62  * pipe_context
     63  */
     64 
     65 static void r600_destroy_context(struct pipe_context *context)
     66 {
     67 	struct r600_context *rctx = (struct r600_context *)context;
     68 	unsigned sh;
     69 
     70 	r600_isa_destroy(rctx->isa);
     71 
     72 	r600_sb_context_destroy(rctx->sb_context);
     73 
     74 	r600_resource_reference(&rctx->dummy_cmask, NULL);
     75 	r600_resource_reference(&rctx->dummy_fmask, NULL);
     76 
     77 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
     78 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, NULL);
     79 		free(rctx->driver_consts[sh].constants);
     80 	}
     81 
     82 	if (rctx->fixed_func_tcs_shader)
     83 		rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
     84 
     85 	if (rctx->dummy_pixel_shader) {
     86 		rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
     87 	}
     88 	if (rctx->custom_dsa_flush) {
     89 		rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
     90 	}
     91 	if (rctx->custom_blend_resolve) {
     92 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
     93 	}
     94 	if (rctx->custom_blend_decompress) {
     95 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
     96 	}
     97 	if (rctx->custom_blend_fastclear) {
     98 		rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
     99 	}
    100 	util_unreference_framebuffer_state(&rctx->framebuffer.state);
    101 
    102 	if (rctx->blitter) {
    103 		util_blitter_destroy(rctx->blitter);
    104 	}
    105 	if (rctx->allocator_fetch_shader) {
    106 		u_suballocator_destroy(rctx->allocator_fetch_shader);
    107 	}
    108 
    109 	r600_release_command_buffer(&rctx->start_cs_cmd);
    110 
    111 	FREE(rctx->start_compute_cs_cmd.buf);
    112 
    113 	r600_common_context_cleanup(&rctx->b);
    114 	FREE(rctx);
    115 }
    116 
    117 static struct pipe_context *r600_create_context(struct pipe_screen *screen,
    118                                                 void *priv, unsigned flags)
    119 {
    120 	struct r600_context *rctx = CALLOC_STRUCT(r600_context);
    121 	struct r600_screen* rscreen = (struct r600_screen *)screen;
    122 	struct radeon_winsys *ws = rscreen->b.ws;
    123 
    124 	if (!rctx)
    125 		return NULL;
    126 
    127 	rctx->b.b.screen = screen;
    128 	rctx->b.b.priv = priv;
    129 	rctx->b.b.destroy = r600_destroy_context;
    130 	rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
    131 
    132 	if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
    133 		goto fail;
    134 
    135 	rctx->screen = rscreen;
    136 	LIST_INITHEAD(&rctx->texture_buffers);
    137 
    138 	r600_init_blit_functions(rctx);
    139 
    140 	if (rscreen->b.info.has_uvd) {
    141 		rctx->b.b.create_video_codec = r600_uvd_create_decoder;
    142 		rctx->b.b.create_video_buffer = r600_video_buffer_create;
    143 	} else {
    144 		rctx->b.b.create_video_codec = vl_create_decoder;
    145 		rctx->b.b.create_video_buffer = vl_video_buffer_create;
    146 	}
    147 
    148 	r600_init_common_state_functions(rctx);
    149 
    150 	switch (rctx->b.chip_class) {
    151 	case R600:
    152 	case R700:
    153 		r600_init_state_functions(rctx);
    154 		r600_init_atom_start_cs(rctx);
    155 		rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
    156 		rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
    157 								      : r600_create_resolve_blend(rctx);
    158 		rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
    159 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
    160 					   rctx->b.family == CHIP_RV620 ||
    161 					   rctx->b.family == CHIP_RS780 ||
    162 					   rctx->b.family == CHIP_RS880 ||
    163 					   rctx->b.family == CHIP_RV710);
    164 		break;
    165 	case EVERGREEN:
    166 	case CAYMAN:
    167 		evergreen_init_state_functions(rctx);
    168 		evergreen_init_atom_start_cs(rctx);
    169 		evergreen_init_atom_start_compute_cs(rctx);
    170 		rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
    171 		rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
    172 		rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
    173 		rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
    174 		rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
    175 					   rctx->b.family == CHIP_PALM ||
    176 					   rctx->b.family == CHIP_SUMO ||
    177 					   rctx->b.family == CHIP_SUMO2 ||
    178 					   rctx->b.family == CHIP_CAICOS ||
    179 					   rctx->b.family == CHIP_CAYMAN ||
    180 					   rctx->b.family == CHIP_ARUBA);
    181 		break;
    182 	default:
    183 		R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
    184 		goto fail;
    185 	}
    186 
    187 	rctx->b.gfx.cs = ws->cs_create(rctx->b.ctx, RING_GFX,
    188 				       r600_context_gfx_flush, rctx);
    189 	rctx->b.gfx.flush = r600_context_gfx_flush;
    190 
    191 	rctx->allocator_fetch_shader = u_suballocator_create(&rctx->b.b, 64 * 1024,
    192 							     0, PIPE_USAGE_DEFAULT, FALSE);
    193 	if (!rctx->allocator_fetch_shader)
    194 		goto fail;
    195 
    196 	rctx->isa = calloc(1, sizeof(struct r600_isa));
    197 	if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
    198 		goto fail;
    199 
    200 	if (rscreen->b.debug_flags & DBG_FORCE_DMA)
    201 		rctx->b.b.resource_copy_region = rctx->b.dma_copy;
    202 
    203 	rctx->blitter = util_blitter_create(&rctx->b.b);
    204 	if (rctx->blitter == NULL)
    205 		goto fail;
    206 	util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
    207 	rctx->blitter->draw_rectangle = r600_draw_rectangle;
    208 
    209 	r600_begin_new_cs(rctx);
    210 	r600_query_init_backend_mask(&rctx->b); /* this emits commands and must be last */
    211 
    212 	rctx->dummy_pixel_shader =
    213 		util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
    214 						     TGSI_SEMANTIC_GENERIC,
    215 						     TGSI_INTERPOLATE_CONSTANT);
    216 	rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
    217 
    218 	return &rctx->b.b;
    219 
    220 fail:
    221 	r600_destroy_context(&rctx->b.b);
    222 	return NULL;
    223 }
    224 
    225 /*
    226  * pipe_screen
    227  */
    228 
    229 static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
    230 {
    231 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
    232 	enum radeon_family family = rscreen->b.family;
    233 
    234 	switch (param) {
    235 	/* Supported features (boolean caps). */
    236 	case PIPE_CAP_NPOT_TEXTURES:
    237 	case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
    238 	case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
    239 	case PIPE_CAP_TWO_SIDED_STENCIL:
    240 	case PIPE_CAP_ANISOTROPIC_FILTER:
    241 	case PIPE_CAP_POINT_SPRITE:
    242 	case PIPE_CAP_OCCLUSION_QUERY:
    243 	case PIPE_CAP_TEXTURE_SHADOW_MAP:
    244 	case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
    245 	case PIPE_CAP_BLEND_EQUATION_SEPARATE:
    246 	case PIPE_CAP_TEXTURE_SWIZZLE:
    247 	case PIPE_CAP_DEPTH_CLIP_DISABLE:
    248 	case PIPE_CAP_SHADER_STENCIL_EXPORT:
    249 	case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
    250 	case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
    251 	case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
    252 	case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
    253 	case PIPE_CAP_SM3:
    254 	case PIPE_CAP_SEAMLESS_CUBE_MAP:
    255 	case PIPE_CAP_PRIMITIVE_RESTART:
    256 	case PIPE_CAP_CONDITIONAL_RENDER:
    257 	case PIPE_CAP_TEXTURE_BARRIER:
    258 	case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
    259 	case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
    260 	case PIPE_CAP_TGSI_INSTANCEID:
    261 	case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
    262 	case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
    263 	case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
    264 	case PIPE_CAP_USER_INDEX_BUFFERS:
    265 	case PIPE_CAP_USER_CONSTANT_BUFFERS:
    266 	case PIPE_CAP_START_INSTANCE:
    267 	case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
    268 	case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
    269 	case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
    270 	case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
    271 	case PIPE_CAP_TEXTURE_MULTISAMPLE:
    272 	case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
    273 	case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
    274 	case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
    275 	case PIPE_CAP_SAMPLE_SHADING:
    276 	case PIPE_CAP_CLIP_HALFZ:
    277 	case PIPE_CAP_POLYGON_OFFSET_CLAMP:
    278 	case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
    279 	case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
    280 	case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
    281 	case PIPE_CAP_TGSI_TXQS:
    282 	case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
    283 	case PIPE_CAP_INVALIDATE_BUFFER:
    284 	case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
    285 	case PIPE_CAP_QUERY_MEMORY_INFO:
    286 	case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
    287 	case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
    288 	case PIPE_CAP_CLEAR_TEXTURE:
    289 		return 1;
    290 
    291 	case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
    292 		return rscreen->b.info.drm_major == 2 && rscreen->b.info.drm_minor >= 43;
    293 
    294 	case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
    295 		return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
    296 
    297 	case PIPE_CAP_COMPUTE:
    298 		return rscreen->b.chip_class > R700;
    299 
    300 	case PIPE_CAP_TGSI_TEXCOORD:
    301 		return 0;
    302 
    303 	case PIPE_CAP_FAKE_SW_MSAA:
    304 		return 0;
    305 
    306 	case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
    307 		return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
    308 
    309         case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
    310                 return R600_MAP_BUFFER_ALIGNMENT;
    311 
    312 	case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
    313 		return 256;
    314 
    315 	case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
    316 		return 1;
    317 
    318 	case PIPE_CAP_GLSL_FEATURE_LEVEL:
    319 		if (family >= CHIP_CEDAR)
    320 		   return 410;
    321 		/* pre-evergreen geom shaders need newer kernel */
    322 		if (rscreen->b.info.drm_minor >= 37)
    323 		   return 330;
    324 		return 140;
    325 
    326 	/* Supported except the original R600. */
    327 	case PIPE_CAP_INDEP_BLEND_ENABLE:
    328 	case PIPE_CAP_INDEP_BLEND_FUNC:
    329 		/* R600 doesn't support per-MRT blends */
    330 		return family == CHIP_R600 ? 0 : 1;
    331 
    332 	/* Supported on Evergreen. */
    333 	case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
    334 	case PIPE_CAP_CUBE_MAP_ARRAY:
    335 	case PIPE_CAP_TEXTURE_GATHER_SM5:
    336 	case PIPE_CAP_TEXTURE_QUERY_LOD:
    337 	case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
    338 	case PIPE_CAP_SAMPLER_VIEW_TARGET:
    339 	case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
    340 		return family >= CHIP_CEDAR ? 1 : 0;
    341 	case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
    342 		return family >= CHIP_CEDAR ? 4 : 0;
    343 	case PIPE_CAP_DRAW_INDIRECT:
    344 		/* kernel command checker support is also required */
    345 		return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
    346 
    347 	case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
    348 		return family >= CHIP_CEDAR ? 0 : 1;
    349 
    350 	/* Unsupported features. */
    351 	case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
    352 	case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
    353 	case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
    354 	case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
    355 	case PIPE_CAP_VERTEX_COLOR_CLAMPED:
    356 	case PIPE_CAP_USER_VERTEX_BUFFERS:
    357 	case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
    358 	case PIPE_CAP_VERTEXID_NOBASE:
    359 	case PIPE_CAP_DEPTH_BOUNDS_TEST:
    360 	case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
    361 	case PIPE_CAP_SHAREABLE_SHADERS:
    362 	case PIPE_CAP_DRAW_PARAMETERS:
    363 	case PIPE_CAP_MULTI_DRAW_INDIRECT:
    364 	case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
    365 	case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
    366 	case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
    367 	case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
    368 	case PIPE_CAP_GENERATE_MIPMAP:
    369 	case PIPE_CAP_STRING_MARKER:
    370 	case PIPE_CAP_QUERY_BUFFER_OBJECT:
    371 	case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
    372 	case PIPE_CAP_CULL_DISTANCE:
    373 	case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES:
    374 	case PIPE_CAP_TGSI_VOTE:
    375 	case PIPE_CAP_MAX_WINDOW_RECTANGLES:
    376 	case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
    377 	case PIPE_CAP_TGSI_CAN_READ_OUTPUTS:
    378 	case PIPE_CAP_NATIVE_FENCE_FD:
    379 	case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
    380 	case PIPE_CAP_TGSI_FS_FBFETCH:
    381 		return 0;
    382 
    383 	case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
    384 		if (family >= CHIP_CEDAR)
    385 			return 30;
    386 		else
    387 			return 0;
    388 	/* Stream output. */
    389 	case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
    390 		return rscreen->b.has_streamout ? 4 : 0;
    391 	case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
    392 	case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
    393 		return rscreen->b.has_streamout ? 1 : 0;
    394 	case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
    395 	case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
    396 		return 32*4;
    397 
    398 	/* Geometry shader output. */
    399 	case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
    400 		return 1024;
    401 	case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
    402 		return 16384;
    403 	case PIPE_CAP_MAX_VERTEX_STREAMS:
    404 		return family >= CHIP_CEDAR ? 4 : 1;
    405 
    406 	case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
    407 		return 2047;
    408 
    409 	/* Texturing. */
    410 	case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
    411 	case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
    412 		if (family >= CHIP_CEDAR)
    413 			return 15;
    414 		else
    415 			return 14;
    416 	case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
    417 		/* textures support 8192, but layered rendering supports 2048 */
    418 		return 12;
    419 	case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
    420 		/* textures support 8192, but layered rendering supports 2048 */
    421 		return 2048;
    422 
    423 	/* Render targets. */
    424 	case PIPE_CAP_MAX_RENDER_TARGETS:
    425 		/* XXX some r6xx are buggy and can only do 4 */
    426 		return 8;
    427 
    428 	case PIPE_CAP_MAX_VIEWPORTS:
    429 		return R600_MAX_VIEWPORTS;
    430 	case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
    431 		return 8;
    432 
    433 	/* Timer queries, present when the clock frequency is non zero. */
    434 	case PIPE_CAP_QUERY_TIME_ELAPSED:
    435 		return rscreen->b.info.clock_crystal_freq != 0;
    436 	case PIPE_CAP_QUERY_TIMESTAMP:
    437 		return rscreen->b.info.drm_minor >= 20 &&
    438 		       rscreen->b.info.clock_crystal_freq != 0;
    439 
    440 	case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
    441 	case PIPE_CAP_MIN_TEXEL_OFFSET:
    442 		return -8;
    443 
    444 	case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
    445 	case PIPE_CAP_MAX_TEXEL_OFFSET:
    446 		return 7;
    447 
    448 	case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
    449 		return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
    450 	case PIPE_CAP_ENDIANNESS:
    451 		return PIPE_ENDIAN_LITTLE;
    452 
    453 	case PIPE_CAP_VENDOR_ID:
    454 		return ATI_VENDOR_ID;
    455 	case PIPE_CAP_DEVICE_ID:
    456 		return rscreen->b.info.pci_id;
    457 	case PIPE_CAP_ACCELERATED:
    458 		return 1;
    459 	case PIPE_CAP_VIDEO_MEMORY:
    460 		return rscreen->b.info.vram_size >> 20;
    461 	case PIPE_CAP_UMA:
    462 		return 0;
    463 	case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
    464 		return rscreen->b.chip_class >= R700;
    465 	case PIPE_CAP_PCI_GROUP:
    466 		return rscreen->b.info.pci_domain;
    467 	case PIPE_CAP_PCI_BUS:
    468 		return rscreen->b.info.pci_bus;
    469 	case PIPE_CAP_PCI_DEVICE:
    470 		return rscreen->b.info.pci_dev;
    471 	case PIPE_CAP_PCI_FUNCTION:
    472 		return rscreen->b.info.pci_func;
    473 	}
    474 	return 0;
    475 }
    476 
    477 static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param)
    478 {
    479 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
    480 
    481 	switch(shader)
    482 	{
    483 	case PIPE_SHADER_FRAGMENT:
    484 	case PIPE_SHADER_VERTEX:
    485 	case PIPE_SHADER_COMPUTE:
    486 		break;
    487 	case PIPE_SHADER_GEOMETRY:
    488 		if (rscreen->b.family >= CHIP_CEDAR)
    489 			break;
    490 		/* pre-evergreen geom shaders need newer kernel */
    491 		if (rscreen->b.info.drm_minor >= 37)
    492 			break;
    493 		return 0;
    494 	case PIPE_SHADER_TESS_CTRL:
    495 	case PIPE_SHADER_TESS_EVAL:
    496 		if (rscreen->b.family >= CHIP_CEDAR)
    497 			break;
    498 	default:
    499 		return 0;
    500 	}
    501 
    502 	switch (param) {
    503 	case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
    504 	case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
    505 	case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
    506 	case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
    507 		return 16384;
    508 	case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
    509 		return 32;
    510 	case PIPE_SHADER_CAP_MAX_INPUTS:
    511 		return shader == PIPE_SHADER_VERTEX ? 16 : 32;
    512 	case PIPE_SHADER_CAP_MAX_OUTPUTS:
    513 		return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
    514 	case PIPE_SHADER_CAP_MAX_TEMPS:
    515 		return 256; /* Max native temporaries. */
    516 	case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
    517 		if (shader == PIPE_SHADER_COMPUTE) {
    518 			uint64_t max_const_buffer_size;
    519 			pscreen->get_compute_param(pscreen, PIPE_SHADER_IR_TGSI,
    520 				PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
    521 				&max_const_buffer_size);
    522 			return MIN2(max_const_buffer_size, INT_MAX);
    523 
    524 		} else {
    525 			return R600_MAX_CONST_BUFFER_SIZE;
    526 		}
    527 	case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
    528 		return R600_MAX_USER_CONST_BUFFERS;
    529 	case PIPE_SHADER_CAP_MAX_PREDS:
    530 		return 0; /* nothing uses this */
    531 	case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
    532 		return 1;
    533 	case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
    534 		return 1;
    535 	case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
    536 	case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
    537 	case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
    538 	case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
    539 		return 1;
    540 	case PIPE_SHADER_CAP_SUBROUTINES:
    541 		return 0;
    542 	case PIPE_SHADER_CAP_INTEGERS:
    543 	case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
    544 		return 1;
    545 	case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
    546 	case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
    547 		return 16;
    548         case PIPE_SHADER_CAP_PREFERRED_IR:
    549 		if (shader == PIPE_SHADER_COMPUTE) {
    550 			return PIPE_SHADER_IR_NATIVE;
    551 		} else {
    552 			return PIPE_SHADER_IR_TGSI;
    553 		}
    554 	case PIPE_SHADER_CAP_SUPPORTED_IRS:
    555 		return 0;
    556 	case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
    557 	case PIPE_SHADER_CAP_DOUBLES:
    558 		if (rscreen->b.family == CHIP_ARUBA ||
    559 		    rscreen->b.family == CHIP_CAYMAN ||
    560 		    rscreen->b.family == CHIP_CYPRESS ||
    561 		    rscreen->b.family == CHIP_HEMLOCK)
    562 			return 1;
    563 		return 0;
    564 	case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
    565 	case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
    566 	case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
    567 	case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
    568 	case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
    569 		return 0;
    570 	case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
    571 		/* due to a bug in the shader compiler, some loops hang
    572 		 * if they are not unrolled, see:
    573 		 *    https://bugs.freedesktop.org/show_bug.cgi?id=86720
    574 		 */
    575 		return 255;
    576 	}
    577 	return 0;
    578 }
    579 
    580 static void r600_destroy_screen(struct pipe_screen* pscreen)
    581 {
    582 	struct r600_screen *rscreen = (struct r600_screen *)pscreen;
    583 
    584 	if (!rscreen)
    585 		return;
    586 
    587 	if (!rscreen->b.ws->unref(rscreen->b.ws))
    588 		return;
    589 
    590 	if (rscreen->global_pool) {
    591 		compute_memory_pool_delete(rscreen->global_pool);
    592 	}
    593 
    594 	r600_destroy_common_screen(&rscreen->b);
    595 }
    596 
    597 static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
    598 						  const struct pipe_resource *templ)
    599 {
    600 	if (templ->target == PIPE_BUFFER &&
    601 	    (templ->bind & PIPE_BIND_GLOBAL))
    602 		return r600_compute_global_buffer_create(screen, templ);
    603 
    604 	return r600_resource_create_common(screen, templ);
    605 }
    606 
    607 struct pipe_screen *r600_screen_create(struct radeon_winsys *ws)
    608 {
    609 	struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
    610 
    611 	if (!rscreen) {
    612 		return NULL;
    613 	}
    614 
    615 	/* Set functions first. */
    616 	rscreen->b.b.context_create = r600_create_context;
    617 	rscreen->b.b.destroy = r600_destroy_screen;
    618 	rscreen->b.b.get_param = r600_get_param;
    619 	rscreen->b.b.get_shader_param = r600_get_shader_param;
    620 	rscreen->b.b.resource_create = r600_resource_create;
    621 
    622 	if (!r600_common_screen_init(&rscreen->b, ws)) {
    623 		FREE(rscreen);
    624 		return NULL;
    625 	}
    626 
    627 	if (rscreen->b.info.chip_class >= EVERGREEN) {
    628 		rscreen->b.b.is_format_supported = evergreen_is_format_supported;
    629 	} else {
    630 		rscreen->b.b.is_format_supported = r600_is_format_supported;
    631 	}
    632 
    633 	rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
    634 	if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
    635 		rscreen->b.debug_flags |= DBG_COMPUTE;
    636 	if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
    637 		rscreen->b.debug_flags |= DBG_FS | DBG_VS | DBG_GS | DBG_PS | DBG_CS | DBG_TCS | DBG_TES;
    638 	if (!debug_get_bool_option("R600_HYPERZ", TRUE))
    639 		rscreen->b.debug_flags |= DBG_NO_HYPERZ;
    640 
    641 	if (rscreen->b.family == CHIP_UNKNOWN) {
    642 		fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
    643 		FREE(rscreen);
    644 		return NULL;
    645 	}
    646 
    647 	/* Figure out streamout kernel support. */
    648 	switch (rscreen->b.chip_class) {
    649 	case R600:
    650 		if (rscreen->b.family < CHIP_RS780) {
    651 			rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
    652 		} else {
    653 			rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
    654 		}
    655 		break;
    656 	case R700:
    657 		rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
    658 		break;
    659 	case EVERGREEN:
    660 	case CAYMAN:
    661 		rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
    662 		break;
    663 	default:
    664 		rscreen->b.has_streamout = FALSE;
    665 		break;
    666 	}
    667 
    668 	/* MSAA support. */
    669 	switch (rscreen->b.chip_class) {
    670 	case R600:
    671 	case R700:
    672 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
    673 		rscreen->has_compressed_msaa_texturing = false;
    674 		break;
    675 	case EVERGREEN:
    676 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
    677 		rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
    678 		break;
    679 	case CAYMAN:
    680 		rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
    681 		rscreen->has_compressed_msaa_texturing = true;
    682 		break;
    683 	default:
    684 		rscreen->has_msaa = FALSE;
    685 		rscreen->has_compressed_msaa_texturing = false;
    686 	}
    687 
    688 	rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
    689 			      !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
    690 
    691 	rscreen->b.barrier_flags.cp_to_L2 =
    692 		R600_CONTEXT_INV_VERTEX_CACHE |
    693 		R600_CONTEXT_INV_TEX_CACHE |
    694 		R600_CONTEXT_INV_CONST_CACHE;
    695 	rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_PS_PARTIAL_FLUSH;
    696 
    697 	rscreen->global_pool = compute_memory_pool_new(rscreen);
    698 
    699 	/* Create the auxiliary context. This must be done last. */
    700 	rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
    701 
    702 #if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
    703 	struct pipe_resource templ = {};
    704 
    705 	templ.width0 = 4;
    706 	templ.height0 = 2048;
    707 	templ.depth0 = 1;
    708 	templ.array_size = 1;
    709 	templ.target = PIPE_TEXTURE_2D;
    710 	templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
    711 	templ.usage = PIPE_USAGE_DEFAULT;
    712 
    713 	struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
    714 	unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_TRANSFER_WRITE);
    715 
    716 	memset(map, 0, 256);
    717 
    718 	r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
    719 	r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
    720 	r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
    721 	r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
    722 	r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
    723 
    724 	ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
    725 
    726 	int i;
    727 	for (i = 0; i < 256; i++) {
    728 		printf("%02X", map[i]);
    729 		if (i % 16 == 15)
    730 			printf("\n");
    731 	}
    732 #endif
    733 
    734 	if (rscreen->b.debug_flags & DBG_TEST_DMA)
    735 		r600_test_dma(&rscreen->b);
    736 
    737 	return &rscreen->b.b;
    738 }
    739