/external/mesa3d/src/mesa/main/ |
dd.h | 616 /** Set the viewport */ 617 void (*Viewport)(struct gl_context *ctx); [all...] |
/external/libmojo/mojo/gpu/ |
mojo_gles2_impl_autogen.h | 569 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) override; [all...] |
mojo_gles2_impl_autogen.cc | [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_context.c | 433 * So EGL still relies on viewport hacks to handle window resizing. 437 functions->Viewport = intel_viewport; [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state.c | 44 #include "main/viewport.h" [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state.c | 47 #include "main/viewport.h" [all...] |
/external/swiftshader/src/Renderer/ |
Renderer.cpp | 106 Renderer::Renderer(Context *context, Conventions conventions, bool exactColorRounding) : VertexProcessor(context), PixelProcessor(context), SetupProcessor(context), context(context), viewport() 536 // Viewport 538 float W = 0.5f * viewport.width; 539 float H = 0.5f * viewport.height; 540 float X0 = viewport.x0 + W; 541 float Y0 = viewport.y0 + H; 542 float N = viewport.minZ; 543 float F = viewport.maxZ; 585 data->viewportHeight = abs(viewport.height); [all...] |
/external/vulkan-validation-layers/demos/ |
cube.cpp | 544 auto const viewport = vk::Viewport() local 549 commandBuffer.setViewport(0, 1, &viewport); [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DDevice8.cpp | 358 rect.x1 = viewport.X; 359 rect.x2 = viewport.X + viewport.Width; 360 rect.y1 = viewport.Y; 361 rect.y2 = viewport.Y + viewport.Height; 370 clearRect.clip(viewport.X, viewport.Y, viewport.X + viewport.Width, viewport.Y + viewport.Height) 3043 D3DVIEWPORT8 viewport; local [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Context.cpp | 1667 Viewport viewport; local [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.cpp | 1740 Viewport viewport; local [all...] |
libGLES_CM.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | 2684 Viewport viewport; local [all...] |
libGLESv2.cpp | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.11-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.15-4.8/sysroot/usr/include/GL/ |
gl_mangle.h | [all...] |
/external/mesa3d/include/GL/ |
gl_mangle.h | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9.cpp | 389 rect.x1 = viewport.X; 390 rect.x2 = viewport.X + viewport.Width; 391 rect.y1 = viewport.Y; 392 rect.y2 = viewport.Y + viewport.Height; 401 clearRect.clip(viewport.X, viewport.Y, viewport.X + viewport.Width, viewport.Y + viewport.Height) [all...] |