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  /external/deqp/framework/platform/android/
tcuAndroidPlatformCapabilityQueryJNI.cpp 102 glu::RenderConfig parseRenderConfig (const std::string& argsStr)
114 const glu::ContextType testContextType (glu::ApiType::es(parsedCommandLine.getGLMajorVersion(), parsedCommandLine.getGLMinorVersion()));
115 glu::RenderConfig renderConfig (testContextType);
117 glu::parseRenderConfig(&renderConfig, parsedCommandLine);
125 const glu::RenderConfig renderConfig = parseRenderConfig(cmdLineStr);
  /external/deqp/modules/gles2/performance/
es2pBlendTests.cpp 81 log << TestLog::Message << "modeRGB: " << glu::getBlendEquationStr(m_modeRGB) << TestLog::EndMessage;
82 log << TestLog::Message << "modeAlpha: " << glu::getBlendEquationStr(m_modeAlpha) << TestLog::EndMessage;
83 log << TestLog::Message << "srcRGB: " << glu::getBlendFactorStr(m_srcRGB) << TestLog::EndMessage;
84 log << TestLog::Message << "dstRGB: " << glu::getBlendFactorStr(m_dstRGB) << TestLog::EndMessage;
85 log << TestLog::Message << "srcAlpha: " << glu::getBlendFactorStr(m_srcAlpha) << TestLog::EndMessage;
86 log << TestLog::Message << "dstAlpha: " << glu::getBlendFactorStr(m_dstAlpha) << TestLog::EndMessage;
  /external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationStateQueryTests.cpp 81 const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
89 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
129 const bool isES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
137 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
es31fTessellationGeometryInteractionTests.cpp 57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& contextType)
59 const bool supportsES32 = glu::contextSupports(contextType, glu::ApiType::es(3, 2));
62 shaderArgs["VERSION_DECL"] = glu::getGLSLVersionDeclaration(glu::getContextTypeGLSLVersion(contextType));
175 const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
259 glu::ProgramSources sources;
261 sources << glu::VertexSource(getVertexSource())
262 << glu::FragmentSource(getFragmentSource()
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es31fMultisampleShaderRenderCase.hpp 36 namespace glu namespace
39 } // glu
116 glu::ShaderProgram* m_program;
119 glu::ShaderProgram* m_textureSamplerProgram;
es31fFboTestCase.cpp 62 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
92 throw glu::Error(err, glu::getErrorStr(err).toString().c_str(), DE_NULL, __FILE__, __LINE__);
152 throw glu::Error((int)err, (string("Got ") + glu::getErrorStr(err).toString()).c_str(), DE_NULL, __FILE__, __LINE__);
155 static bool isRequiredFormat (deUint32 format, glu::RenderContext& renderContext)
157 const bool isES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2));
220 static std::vector<std::string> getEnablingExtensions (deUint32 format, glu::RenderContext& renderContext)
222 const bool isES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2))
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  /external/deqp/modules/glshared/
glsSamplerObjectTest.hpp 63 TextureSamplerTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const TestSpec& spec);
88 glu::RenderContext& m_renderCtx;
89 glu::ShaderProgram* m_program;
122 MultiTextureSamplerTest (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const TestSpec& spec);
147 glu::RenderContext& m_renderCtx;
148 glu::ShaderProgram* m_program;
glsTextureStateQueryTests.hpp 77 tcu::TestCase* createIsTextureTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, glw::GLenum target);
78 tcu::TestCase* createTexParamTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType queryType, glw::GLenum target, TesterType tester);
79 tcu::TestCase* createSamplerParamTest (tcu::TestContext& testCtx, const glu::RenderContext& renderCtx, const std::string& name, const std::string& description, StateQueryUtil::QueryType queryType, TesterType tester);
glsScissorTests.cpp 127 glu::ProgramSources genShaders(glu::GLSLVersion version)
146 case glu::GLSL_VERSION_100_ES:
153 case glu::GLSL_VERSION_300_ES:
154 case glu::GLSL_VERSION_310_ES: // Assumed to support 3.0
165 return glu::makeVtxFragSources(tcu::StringTemplate(vtxSource).specialize(params), tcu::StringTemplate(frgSource).specialize(params));
172 ScissorCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char *name, const char* desc, const Vec4& scissorArea);
180 glu::RenderContext& m_renderCtx;
184 ScissorCase::ScissorCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char *name, const char* desc, const Vec4& scissorArea)
202 const glu::ShaderProgram shader (m_renderCtx, genShaders(glu::getContextTypeGLSLVersion(m_renderCtx.getTyp (…)
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glsTextureStateQueryTests.cpp 191 void check (const glu::ContextInfo&) const;
211 void RequiredExtensions::check (const glu::ContextInfo& ctxInfo) const
550 static bool isCoreTextureTarget (const glu::ContextType& contextType, glw::GLenum target)
552 if (contextSupports(contextType, glu::ApiType::es(3,2)))
554 else if (contextSupports(contextType, glu::ApiType::es(3,1)))
556 else if (contextSupports(contextType, glu::ApiType::es(3,0)))
565 static bool isCoreTextureParam (const glu::ContextType& contextType, glw::GLenum pname)
567 if (contextSupports(contextType, glu::ApiType::es(3,2)))
569 else if (contextSupports(contextType, glu::ApiType::es(3,1)))
571 else if (contextSupports(contextType, glu::ApiType::es(3,0))
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  /external/deqp/modules/gles2/functional/
es2fNegativeShaderApiTests.cpp 311 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
341 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
372 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
426 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
498 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource))
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es2fApiCase.cpp 70 m_testCtx.getLog() << tcu::TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected) << tcu::TestLog::EndMessage;
81 m_log << tcu::TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected0) << " or " << glu::getErrorStr(expected1) << tcu::TestLog::EndMessage;
es2fLifetimeTests.cpp 39 using glu::RenderContext;
es2fTextureSizeTests.cpp 47 using namespace glu;
49 using namespace glu::TextureTestUtil;
54 Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
65 glu::RenderContext& m_renderCtx;
73 glu::Texture2D* m_texture;
77 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
86 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP)
152 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
169 TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 da (…)
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  /external/deqp/framework/opengl/simplereference/
sglrContext.cpp 60 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(internalFormat));
  /external/deqp/framework/platform/win32/
tcuWGL.hpp 33 namespace glu namespace
190 Context (const Core* core, HDC deviceCtx, glu::ContextType ctxType, int pixelFormat);
210 int choosePixelFormat (const Core& wgl, HDC deviceCtx, const glu::RenderConfig& config);
tcuWGL.cpp 353 Context::Context (const Core* core, HDC deviceCtx, glu::ContextType ctxType, int pixelFormat)
366 case glu::PROFILE_CORE:
370 case glu::PROFILE_ES:
374 case glu::PROFILE_COMPATIBILITY:
382 if ((ctxType.getFlags() & glu::CONTEXT_FORWARD_COMPATIBLE) != 0)
385 if ((ctxType.getFlags() & glu::CONTEXT_DEBUG) != 0)
388 if ((ctxType.getFlags() & glu::CONTEXT_ROBUST) != 0)
454 int choosePixelFormat (const Core& wgl, HDC deviceCtx, const glu::RenderConfig& config)
469 if (config.redBits != glu::RenderConfig::DONT_CARE &&
473 if (config.greenBits != glu::RenderConfig::DONT_CARE &
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  /external/deqp/modules/gles3/functional/
es3fApiCase.cpp 72 m_log << TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected) << TestLog::EndMessage;
83 m_log << TestLog::Message << "// ERROR: expected " << glu::getErrorStr(expected0) << " or " << glu::getErrorStr(expected1) << TestLog::EndMessage;
es3fTextureSizeTests.cpp 47 using namespace glu;
49 using namespace glu::TextureTestUtil;
55 Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps);
66 glu::RenderContext& m_renderCtx;
74 glu::Texture2D* m_texture;
78 Texture2DSizeCase::Texture2DSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 dataType, int width, int height, bool mipmaps)
87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP)
153 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
170 TextureCubeSizeCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 format, deUint32 da (…)
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es3fFboDepthbufferTests.cpp 72 GradientShader gradShader (glu::TYPE_FLOAT_VEC4);
73 Texture2DShader texShader (DataTypes() << glu::TYPE_SAMPLER_2D, glu::TYPE_FLOAT_VEC4);
116 tcu::TextureLevel data (glu::mapGLTransferFormat(format, dataType), texW, texH, 1);
132 readPixels(dst, 0, 0, m_width, m_height, glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), Vec4(0.0f));
164 glu::TransferFormat transferFmt = glu::getTransferFormat(glu::mapGLInternalFormat(m_format));
166 DepthGradientShader depthGradShader (glu::TYPE_FLOAT_VEC4);
218 readPixels(dst, 0, 0, m_width, m_height, glu::mapGLInternalFormat(colorFormat), Vec4(1.0f), Vec4(0.0f))
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es3fFboTestCase.cpp 62 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
90 throw glu::Error(err, glu::getErrorStr(err).toString().c_str(), DE_NULL, __FILE__, __LINE__);
148 throw glu::Error((int)err, (string("Got ") + glu::getErrorStr(err).toString()).c_str(), DE_NULL, __FILE__, __LINE__);
151 static bool isRequiredFormat (deUint32 format, glu::RenderContext& renderContext)
207 return glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2));;
214 static std::vector<std::string> getEnablingExtensions (deUint32 format, glu::RenderContext& renderContext)
216 const bool isES32 = glu::contextSupports(renderContext.getType(), glu::ApiType::es(3, 2))
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  /external/deqp/framework/opengl/
gluES3PlusWrapperContext.hpp 35 namespace glu namespace
71 } // glu
  /external/deqp/modules/gles3/performance/
es3pTextureCases.hpp 71 std::vector<glu::Texture2D*> m_textures;
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPointSizeTests.cpp 168 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
179 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
185 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
193 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
201 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
221 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
227 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n
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  /external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.cpp 53 EShLanguage getGlslangStage (glu::ShaderType type)
64 return de::getSizedArrayElement<glu::SHADERTYPE_LAST>(stageMap, type);
198 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; ++shaderType)
207 std::string getShaderStageSource (const GlslSource& program, glu::ShaderType shaderType)
241 bool compileGlslToSpirV (const GlslSource& program, std::vector<deUint32>* dst, glu::ShaderProgramInfo* buildInfo)
256 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++)
260 const std::string& srcText = getShaderStageSource(program, (glu::ShaderType)shaderType);
263 const EShLanguage shaderStage = getGlslangStage(glu::ShaderType(shaderType));
273 glu::ShaderInfo shaderBuildInfo;
275 shaderBuildInfo.type = (glu::ShaderType)shaderType
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