/external/mesa3d/src/gallium/state_trackers/osmesa/ |
Makefile.sources | 2 osmesa.c
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osmesa.c | 45 * In general, the OSMesa interface is pretty ugly and not a good match 53 #include "GL/osmesa.h" 120 * We have to do this to be compatible with the original OSMesa implementation 311 OSMesaContext osmesa = OSMesaGetCurrentContext(); local 322 if (osmesa->pp) { 341 pp_run(osmesa->pp, res, res, zsbuf); 355 if (osmesa->user_row_length) 356 dst_stride = bpp * osmesa->user_row_length; 361 if (osmesa->y_up) { 571 OSMesaContext osmesa; local 830 OSMesaContext osmesa = OSMesaGetCurrentContext(); local 849 OSMesaContext osmesa = OSMesaGetCurrentContext(); local [all...] |
/external/mesa3d/src/mesa/drivers/osmesa/ |
SConscript | 21 'osmesa.c', 33 sources += ['osmesa.def'] 35 osmesa = env.SharedLibrary( 36 target ='osmesa', 40 env.Alias('osmesa', osmesa)
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osmesa.def | 1 ;DESCRIPTION 'Mesa OSMesa lib for Win32'
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osmesa.c | 38 #include "GL/osmesa.h" 69 * OSMesa rendering context, derived from core Mesa struct gl_context. 138 (DST)[osmesa->rInd] = R; \ 139 (DST)[osmesa->gInd] = G; \ 140 (DST)[osmesa->bInd] = B; \ 141 (DST)[osmesa->aInd] = A; \ 144 #define PIXELADDR4(X,Y) ((GLchan *) osmesa->rowaddr[Y] + 4 * (X)) 148 * Draw a flat-shaded, RGB line into an osmesa buffer. 153 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \ 167 * Draw a flat-shaded, Z-less, RGB line into an osmesa buffer 198 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local 312 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local 438 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local 573 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local 672 OSMesaContext osmesa; local 1085 OSMesaContext osmesa = OSMesaGetCurrentContext(); local 1111 OSMesaContext osmesa = OSMesaGetCurrentContext(); local 1258 OSMesaContext osmesa = OSMesaGetCurrentContext(); local [all...] |
osmesa.pc.in | 6 Name: osmesa
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Makefile.am | 24 EXTRA_DIST = osmesa.def SConscript 41 lib@OSMESA_LIB@_la_SOURCES = osmesa.c 63 pkgconfig_DATA = osmesa.pc
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/external/mesa3d/src/mesa/drivers/ |
SConscript | 3 SConscript('osmesa/SConscript')
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/external/mesa3d/src/gallium/targets/osmesa/ |
SConscript | 39 sources += ['osmesa.mingw.def'] 41 sources += ['osmesa.def'] 44 target ='osmesa', 49 env.Alias('osmesa', gallium_osmesa)
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osmesa.pc.in | 6 Name: osmesa
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Makefile.am | 52 -Wl,--version-script=$(top_srcdir)/src/gallium/targets/osmesa/osmesa.sym 65 $(top_builddir)/src/gallium/state_trackers/osmesa/libosmesa.la \ 83 EXTRA_lib@OSMESA_LIB@_la_DEPENDENCIES = osmesa.sym 85 osmesa.sym \ 86 osmesa.def \ 87 osmesa.mingw.def \ 93 pkgconfig_DATA = osmesa.pc
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/external/skia/src/gpu/gl/mesa/ |
osmesa_wrapper.h | 8 // Older versions of XQuartz have a bug where a header included by osmesa.h 10 // the file that includes osmesa.h already defined it. XCode 3 uses a version 13 // up about warnings in osmesa.h 15 #include <GL/osmesa.h>
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/external/skia/tools/gpu/gl/mesa/ |
osmesa_wrapper.h | 9 // Older versions of XQuartz have a bug where a header included by osmesa.h 11 // the file that includes osmesa.h already defined it. XCode 3 uses a version 14 // up about warnings in osmesa.h 16 #include <GL/osmesa.h>
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/external/mesa3d/docs/ |
osmesa.html | 28 The OSMesa API provides three basic functions for making off-screen 30 OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for 35 The OSMesa interface may be used with any of three software renderers: 45 There are several examples of OSMesa in the mesa/demos repository. 48 <h1>Building OSMesa</h1> 54 configure --enable-osmesa --disable-driglx-direct --disable-dri --with-gallium-drivers=swrast 66 lib/libOSMesa.so (swrast-based OSMesa) 67 lib/gallium/libOSMsea.so (gallium-based OSMesa)
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autoconf.html | 25 <li><a href="#osmesa">OSMesa Driver Options</a></li> 185 configure options <code>--enable-glx</code> and <code>--enable-osmesa</code> 231 <h3 id="osmesa">OSMesa </h3><p> No libGL is built in this 233 (OSMesa) library. See the <a href="osmesa.html">Off-Screen Rendering</a> 235 <code>--enable-osmesa</code>. 237 <!-- OSMesa specific options --> 239 <dt><code>--with-osmesa-bits=BITS</code [all...] |
/external/mesa3d/src/gallium/ |
SConscript | 65 'state_trackers/osmesa/SConscript', 66 'targets/osmesa/SConscript',
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/external/libyuv/files/tools/msan/ |
blacklist.txt | 18 # Uninit in OSMesa. http://crbug.com/347967
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/external/mesa3d/include/HaikuGL/ |
README | 17 * headers/os/opengl/GL/osmesa.h (needed?)
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/external/skia/tools/fiddle/ |
mesa_context.cpp | 10 #include <GL/osmesa.h>
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/external/mesa3d/docs/relnotes/ |
7.0.2.html | 43 <li>Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs 81 OSMesa (off-screen) implements OpenGL 2.1
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6.4.1.html | 45 <li>OSMesa demos were missing from previous release tarballs 62 OSMesa (off-screen) implements OpenGL 1.5
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6.3.2 | 24 OSMesa (off-screen) implements OpenGL 1.5
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10.4.4.html | 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer->textures should be indexed by attachment type</li> 89 <li>st/osmesa: Fix osbuffer->textures indexing</li>
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7.0.1.html | 40 <li>Added a bluegene-osmesa build config 94 OSMesa (off-screen) implements OpenGL 2.1
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/external/mesa3d/include/GL/ |
osmesa.h | 41 * OSMesaGetIntegerv - return OSMesa state parameters 258 * Return the depth buffer associated with an OSMesa context. 259 * Input: c - the OSMesa context 274 * Return the color buffer associated with an OSMesa context. 275 * Input: c - the OSMesa context 323 OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
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