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  /external/mesa3d/src/gallium/state_trackers/osmesa/
Makefile.sources 2 osmesa.c
osmesa.c 45 * In general, the OSMesa interface is pretty ugly and not a good match
53 #include "GL/osmesa.h"
120 * We have to do this to be compatible with the original OSMesa implementation
311 OSMesaContext osmesa = OSMesaGetCurrentContext(); local
322 if (osmesa->pp) {
341 pp_run(osmesa->pp, res, res, zsbuf);
355 if (osmesa->user_row_length)
356 dst_stride = bpp * osmesa->user_row_length;
361 if (osmesa->y_up) {
571 OSMesaContext osmesa; local
830 OSMesaContext osmesa = OSMesaGetCurrentContext(); local
849 OSMesaContext osmesa = OSMesaGetCurrentContext(); local
    [all...]
  /external/mesa3d/src/mesa/drivers/osmesa/
SConscript 21 'osmesa.c',
33 sources += ['osmesa.def']
35 osmesa = env.SharedLibrary(
36 target ='osmesa',
40 env.Alias('osmesa', osmesa)
osmesa.def 1 ;DESCRIPTION 'Mesa OSMesa lib for Win32'
osmesa.c 38 #include "GL/osmesa.h"
69 * OSMesa rendering context, derived from core Mesa struct gl_context.
138 (DST)[osmesa->rInd] = R; \
139 (DST)[osmesa->gInd] = G; \
140 (DST)[osmesa->bInd] = B; \
141 (DST)[osmesa->aInd] = A; \
144 #define PIXELADDR4(X,Y) ((GLchan *) osmesa->rowaddr[Y] + 4 * (X))
148 * Draw a flat-shaded, RGB line into an osmesa buffer.
153 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); \
167 * Draw a flat-shaded, Z-less, RGB line into an osmesa buffer
198 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local
312 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local
438 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local
573 const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); local
672 OSMesaContext osmesa; local
1085 OSMesaContext osmesa = OSMesaGetCurrentContext(); local
1111 OSMesaContext osmesa = OSMesaGetCurrentContext(); local
1258 OSMesaContext osmesa = OSMesaGetCurrentContext(); local
    [all...]
osmesa.pc.in 6 Name: osmesa
Makefile.am 24 EXTRA_DIST = osmesa.def SConscript
41 lib@OSMESA_LIB@_la_SOURCES = osmesa.c
63 pkgconfig_DATA = osmesa.pc
  /external/mesa3d/src/mesa/drivers/
SConscript 3 SConscript('osmesa/SConscript')
  /external/mesa3d/src/gallium/targets/osmesa/
SConscript 39 sources += ['osmesa.mingw.def']
41 sources += ['osmesa.def']
44 target ='osmesa',
49 env.Alias('osmesa', gallium_osmesa)
osmesa.pc.in 6 Name: osmesa
Makefile.am 52 -Wl,--version-script=$(top_srcdir)/src/gallium/targets/osmesa/osmesa.sym
65 $(top_builddir)/src/gallium/state_trackers/osmesa/libosmesa.la \
83 EXTRA_lib@OSMESA_LIB@_la_DEPENDENCIES = osmesa.sym
85 osmesa.sym \
86 osmesa.def \
87 osmesa.mingw.def \
93 pkgconfig_DATA = osmesa.pc
  /external/skia/src/gpu/gl/mesa/
osmesa_wrapper.h 8 // Older versions of XQuartz have a bug where a header included by osmesa.h
10 // the file that includes osmesa.h already defined it. XCode 3 uses a version
13 // up about warnings in osmesa.h
15 #include <GL/osmesa.h>
  /external/skia/tools/gpu/gl/mesa/
osmesa_wrapper.h 9 // Older versions of XQuartz have a bug where a header included by osmesa.h
11 // the file that includes osmesa.h already defined it. XCode 3 uses a version
14 // up about warnings in osmesa.h
16 #include <GL/osmesa.h>
  /external/mesa3d/docs/
osmesa.html 28 The OSMesa API provides three basic functions for making off-screen
30 OSMesaDestroyContext(). See the Mesa/include/GL/osmesa.h header for
35 The OSMesa interface may be used with any of three software renderers:
45 There are several examples of OSMesa in the mesa/demos repository.
48 <h1>Building OSMesa</h1>
54 configure --enable-osmesa --disable-driglx-direct --disable-dri --with-gallium-drivers=swrast
66 lib/libOSMesa.so (swrast-based OSMesa)
67 lib/gallium/libOSMsea.so (gallium-based OSMesa)
autoconf.html 25 <li><a href="#osmesa">OSMesa Driver Options</a></li>
185 configure options <code>--enable-glx</code> and <code>--enable-osmesa</code>
231 <h3 id="osmesa">OSMesa </h3><p> No libGL is built in this
233 (OSMesa) library. See the <a href="osmesa.html">Off-Screen Rendering</a>
235 <code>--enable-osmesa</code>.
237 <!-- OSMesa specific options -->
239 <dt><code>--with-osmesa-bits=BITS</code
    [all...]
  /external/mesa3d/src/gallium/
SConscript 65 'state_trackers/osmesa/SConscript',
66 'targets/osmesa/SConscript',
  /external/libyuv/files/tools/msan/
blacklist.txt 18 # Uninit in OSMesa. http://crbug.com/347967
  /external/mesa3d/include/HaikuGL/
README 17 * headers/os/opengl/GL/osmesa.h (needed?)
  /external/skia/tools/fiddle/
mesa_context.cpp 10 #include <GL/osmesa.h>
  /external/mesa3d/docs/relnotes/
7.0.2.html 43 <li>Added bluegene-xlc-osmesa and catamount-osmesa-pgi configs
81 OSMesa (off-screen) implements OpenGL 2.1
6.4.1.html 45 <li>OSMesa demos were missing from previous release tarballs
62 OSMesa (off-screen) implements OpenGL 1.5
6.3.2 24 OSMesa (off-screen) implements OpenGL 1.5
10.4.4.html 49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=88930">Bug 88930</a> - [osmesa] osbuffer-&gt;textures should be indexed by attachment type</li>
89 <li>st/osmesa: Fix osbuffer-&gt;textures indexing</li>
7.0.1.html 40 <li>Added a bluegene-osmesa build config
94 OSMesa (off-screen) implements OpenGL 2.1
  /external/mesa3d/include/GL/
osmesa.h 41 * OSMesaGetIntegerv - return OSMesa state parameters
258 * Return the depth buffer associated with an OSMesa context.
259 * Input: c - the OSMesa context
274 * Return the color buffer associated with an OSMesa context.
275 * Input: c - the OSMesa context
323 OSMesaPostprocess(OSMesaContext osmesa, const char *filter,

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