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      1 ## 8.1\. User Experience Consistency
      2 
      3 A smooth user interface can be provided to the end user if there are certain
      4 minimum requirements to ensure a consistent frame rate and response times for
      5 applications and games. Device implementations, depending on the device type,
      6 MAY have measurable requirements for the user interface latency and task
      7 switching as described in [section 2](#2_device-types).
      8 
      9    *   [H-0-1] **Consistent frame latency**. Inconsistent frame latency or a
     10 delay to render frames MUST NOT happen more often than 5 frames in a second,
     11 and SHOULD be below 1 frames in a second.
     12    *   [H-0-2] **User interface latency**. Device implementations MUST ensure
     13 low latency user experience by scrolling a list of 10K list entries as defined
     14 by the Android Compatibility Test Suite (CTS) in less than 36 secs.
     15    *   [H-0-3] **Task switching**. When multiple applications have been
     16 launched, re-launching an already-running application after it has been
     17 launched MUST take less than 1 second.
     18    *   [T-0-1] **Consistent frame latency**. Inconsistent frame latency or a
     19 delay to render frames MUST NOT happen more often than 5 frames in a second,
     20 and SHOULD be below 1 frames in a second.
     21