1 <html devsite> 2 <head> 3 <title>Understanding 64-bit Builds</title> 4 <meta name="project_path" value="/_project.yaml" /> 5 <meta name="book_path" value="/_book.yaml" /> 6 </head> 7 <body> 8 <!-- 9 Copyright 2017 The Android Open Source Project 10 11 Licensed under the Apache License, Version 2.0 (the "License"); 12 you may not use this file except in compliance with the License. 13 You may obtain a copy of the License at 14 15 http://www.apache.org/licenses/LICENSE-2.0 16 17 Unless required by applicable law or agreed to in writing, software 18 distributed under the License is distributed on an "AS IS" BASIS, 19 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 20 See the License for the specific language governing permissions and 21 limitations under the License. 22 --> 23 24 25 26 <h2 id=overview>Overview</h2> 27 28 <p>From the build systems perspective, the most notable change is that now it 29 supports building binaries for two target CPU architectures (64-bit and 32-bit) 30 in the same build. Thats also known as <em>Multilib build</em>.</p> 31 32 <p>For native static libraries and shared libraries, the build system sets up 33 rules to build binaries for both architectures. The product configuration 34 (<code>PRODUCT_PACKAGES</code>), together with the dependency graph, determines which 35 binaries are built and installed to the system image.</p> 36 37 <p>For executables and apps, the build system builds only the 64-bit version by 38 default, but you can override this setting by using a global 39 <code>BoardConfig.mk</code> variable or a module-scoped variable.</p> 40 41 <p class="caution"><strong>Caution:</strong> If an app exposes an API to other 42 apps that can be either 32- or 64-bit, the app must have the 43 <code>android:multiarch</code> property set to a value of <code>true</code> 44 within its manifest to avoid potential errors.</p> 45 46 <h2 id=product_configuration>Product Configuration</h2> 47 48 49 <p>In <code>BoardConfig.mk</code>, we added the following variables to 50 configure the second CPU architecture and ABI:</p> 51 52 <pre> 53 TARGET_2ND_ARCH 54 TARGET_2ND_ARCH_VARIANT 55 TARGET_2ND_CPU_VARIANT 56 TARGET_2ND_CPU_ABI 57 TARGET_2ND_CPU_ABI2 58 </pre> 59 60 61 <p>You can see an example in <code>build/target/board/generic_arm64/BoardConfig.mk</code>.</p> 62 63 <p>If you want the build system to build 32-bit executables and apps by default, 64 set the following variable:</p> 65 66 <pre class="devsite-click-to-copy"> 67 TARGET_PREFER_32_BIT := true 68 </pre> 69 70 <p>However, you can override this setting by using module-specific variables in 71 <code>Android.mk</code>.</p> 72 73 <p>In a Multilib build, module names in <code>PRODUCT_PACKAGES</code> cover 74 both the 32-bit and 64-bit binaries, as long as they are defined by the build 75 system. For libraries pulled in by dependency, a 32-bit library is installed 76 only if its required by another 32-bit library or executable. The same is true 77 for 64-bit libraries.</p> 78 79 <p>However, module names on the <code>make</code> command line cover only the 80 64-bit version. For example, after running <code>lunch 81 aosp_arm64-eng</code>,<code>make libc</code> builds only the 64-bit libc. To 82 build the 32-bit libc, you need to run <code>make libc_32</code>.</p> 83 84 <h2 id=module_definition_in_android_mk>Module Definition in Android.mk</h2> 85 86 <p>You can use the <code>LOCAL_MULTILIB</code> variable to configure your build 87 for 32-bit and/or 64-bit and override the global 88 <code>TARGET_PREFER_32_BIT</code>.</p> 89 90 <p>Set <code>LOCAL_MULTILIB</code> to one of the following:</p> 91 92 <ul> 93 <li>"both: build both 32-bit and 64-bit.</li> 94 <li>32: build only 32-bit.</li> 95 <li>64: build only 64-bit.</li> 96 <li>first: build for only the first arch (32-bit in 32-bit devices and 64-bit 97 in 64-bit devices).</li> 98 <li>: the default; the build system decides what arch to build based on the 99 module class and other <code>LOCAL_</code> variables, such as <code>LOCAL_MODULE_TARGET_ARCH</code>, 100 <code>LOCAL_32_BIT_ONLY</code>, etc.</li> 101 </ul> 102 103 <p>In a Multilib build, conditionals like <code>ifeq $(TARGET_ARCH)</code> dont work any 104 more. </p> 105 106 <p>If you want to build your module for some specific arch(s), the following 107 variables can help you:</p> 108 109 <ul> 110 <li><code>LOCAL_MODULE_TARGET_ARCH</code><br>It can be set to a list of archs, something 111 like arm x86 arm64. Only if the arch being built is among that list will the 112 current module be included by the build system.</li> 113 114 <li><code>LOCAL_MODULE_UNSUPPORTED_TARGET_ARCH</code><br>The opposite of 115 <code>LOCAL_MODULE_TARGET_ARCH</code>. Only if the arch being built is not among the list, 116 the current module will be included.</li> 117 </ul> 118 119 <p>There are minor variants of the above two variables:</p> 120 121 <ul> 122 <li><code>LOCAL_MODULE_TARGET_ARCH_WARN</code></li> 123 <li><code>LOCAL_MODULE_UNSUPPORTED_TARGET_ARCH_WARN</code></li> 124 </ul> 125 126 <p>The build system will give warning if the current module is skipped due to 127 archs limited by them.</p> 128 129 <p>To set up arch-specific build flags, use the arch-specific <code>LOCAL_</code> variables. An 130 arch-specific <code>LOCAL_</code> variable is a normal <code>LOCAL_</code> variable with an arch suffix, 131 for example:</p> 132 133 <ul> 134 <li> <code>LOCAL_SRC_FILES_arm, LOCAL_SRC_FILES_x86,</code> 135 <li> <code>LOCAL_CFLAGS_arm, LOCAL_CFLAGS_arm64,</code> 136 <li> <code>LOCAL_LDFLAGS_arm, LOCAL_LDFLAGS_arm64,</code> 137 </ul> 138 139 <p>Those variables will be applied only if a binary is currently being built for 140 that arch.</p> 141 142 <p>Sometimes its more convenient to set up flags based on whether the binary is 143 currently being built for 32-bit or 64-bit. In that case you can use the <code>LOCAL_</code> 144 variable with a <code>_32</code> or <code>_64</code> suffix, for example:</p> 145 146 <ul> 147 <li> <code>LOCAL_SRC_FILES_32, LOCAL_SRC_FILES_64,</code> 148 <li> <code>LOCAL_CFLAGS_32, LOCAL_CFLAGS_64,</code> 149 <li> <code>LOCAL_LDFLAGS_32, LOCAL_LDFLAGS_64,</code> 150 </ul> 151 152 <p>Note that not all of the <code>LOCAL_</code> variables support the arch-specific variants. 153 For an up-to-date list of such variables, refer to <code>build/core/clear_vars.mk</code>.</p> 154 155 <h2 id=install_path>Install path</h2> 156 157 158 <p>In the past, you could use <code>LOCAL_MODULE_PATH</code> to install a library to a 159 location other than the default one. For example, <code>LOCAL_MODULE_PATH := 160 $(TARGET_OUT_SHARED_LIBRARIES)/hw</code>.</p> 161 162 <p>In Multilib build, use <code>LOCAL_MODULE_RELATIVE_PATH</code> instead:</p> 163 164 <pre class="devsite-click-to-copy"> 165 LOCAL_MODULE_RELATIVE_PATH := hw 166 </pre> 167 168 169 <p>so that both the 64-bit and 32-bit libraries can be installed to the right 170 place.</p> 171 172 <p>If you build an executable as both 32-bit and 64-bit, youll need to use one of 173 the following variables to distinguish the install path:</p> 174 175 <ul> 176 <li><code>LOCAL_MODULE_STEM_32, LOCAL_MODULE_STEM_64</code><br>Specifies the installed file name. 177 <li><code>LOCAL_MODULE_PATH_32, LOCAL_MODULE_PATH_64</code><br>Specifies the install path. 178 </ul> 179 180 <h2 id=generated_sources>Generated sources </h2> 181 182 <p>In a Multilib build, if you generate source files to 183 <code>$(local-intermediates-dir)</code> (or <code>$(intermediates-dir-for) 184 </code>with explicit variables), it wont reliably work any more. Thats 185 because the intermediate generated sources will be required by both 32-bit and 186 64-bit build, but <code>$(local-intermediates-dir)</code> only points to one of 187 the two intermediate directories.</p> 188 189 <p>Happily, the build system now provides a dedicated, Multilib-friendly, 190 intermediate directory for generating sources. You can call<code> 191 $(local-generated-sources-dir)</code> or 192 <code>$(generated-sources-dir-for)</code> to get the directorys path. Their 193 usages are similar to <code>$(local-intermediates-dir)</code> and 194 <code>$(intermediates-dir-for)</code>. </p> 195 196 <p>If a source file is generated to the new dedicated directory and picked up 197 by <code>LOCAL_GENERATED_SOURCES</code>, it is built for both 32-bit and 64-bit 198 in multilib build.</p> 199 200 <h2 id=prebuilts>Prebuilts</h2> 201 202 203 <p>In Multilib, you cant use <code>TARGET_ARCH</code> (or together with 204 <code>TARGET_2ND_ARCH</code>) to tell the build system what arch the prebuilt 205 binary is targeted for. Use the aforementioned <code>LOCAL_</code> variable 206 <code>LOCAL_MODULE_TARGET_ARCH</code> or 207 <code>LOCAL_MODULE_UNSUPPORTED_TARGET_ARCH</code> instead.</p> 208 209 <p>With these variables, the build system can choose the corresponding 32-bit 210 prebuilt binary even if its currently doing a 64-bit Multilib build.</p> 211 212 <p>If you want to use the chosen arch to compute the source path for the prebuilt 213 binary , you can call<code> $(get-prebuilt-src-arch)</code>.</p> 214 215 <h2 id=dex-preopt>Dex-preopt</h2> 216 217 218 <p>For 64-bit devices, by default we generate both 32-bit and 64-bit odex files 219 for the boot image and any Java libraries. For APKs, by default we generate 220 odex only for the primary 64-bit arch. If an app will be launched in both 221 32-bit and 64-bit processes, please use <code>LOCAL_MULTILIB := both</code> to make sure 222 both 32-bit and 64-bit odex files are generated. That flag also tells the build 223 system to include both 32-bit and 64-bit JNI libraries, if the app has any.</p> 224 225 226 </body> 227 </html> 228