1 /*------------------------------------------------------------------------- 2 * Vulkan CTS Framework 3 * -------------------- 4 * 5 * Copyright (c) 2017 Google Inc. 6 * 7 * Licensed under the Apache License, Version 2.0 (the "License"); 8 * you may not use this file except in compliance with the License. 9 * You may obtain a copy of the License at 10 * 11 * http://www.apache.org/licenses/LICENSE-2.0 12 * 13 * Unless required by applicable law or agreed to in writing, software 14 * distributed under the License is distributed on an "AS IS" BASIS, 15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 * See the License for the specific language governing permissions and 17 * limitations under the License. 18 * 19 *//*! 20 * \file 21 * \brief GLSL source program. 22 *//*--------------------------------------------------------------------*/ 23 24 #include "vkGlslProgram.hpp" 25 26 #include "tcuTestLog.hpp" 27 28 namespace vk 29 { 30 31 tcu::TestLog& operator<< (tcu::TestLog& log, const GlslSource& glslSource) 32 { 33 log << tcu::TestLog::ShaderProgram(false, "(Source only)"); 34 35 try 36 { 37 for (int shaderType = 0; shaderType < glu::SHADERTYPE_LAST; shaderType++) 38 { 39 for (size_t shaderNdx = 0; shaderNdx < glslSource.sources[shaderType].size(); shaderNdx++) 40 { 41 log << tcu::TestLog::Shader(glu::getLogShaderType((glu::ShaderType)shaderType), 42 glslSource.sources[shaderType][shaderNdx], 43 false, ""); 44 } 45 } 46 } 47 catch (...) 48 { 49 log << tcu::TestLog::EndShaderProgram; 50 throw; 51 } 52 53 log << tcu::TestLog::EndShaderProgram; 54 55 return log; 56 } 57 58 } // vk 59