1 # Overview of gemmlowp design 2 3 ## Primer on GEMM, kernels, and cache friendliness 4 5 gemmlowp, like most GEMMs, implements the straightforward matrix multiplication 6 algorithm, which takes n^3 multiply-accumulate instructions for n*n sized 7 matrices. Because the arithmetic complexity grows quicker than the memory 8 complexity (n^3 vs. n^2), memory accesses are redundant (each matrix entry is 9 accessed n times). A large part of a GEMM's performance and design goes toward 10 minimizing the inefficiency resulting from these redundant memory accesses. 11 12 Ultimately, once values are loaded into CPU registers, they cost nothing to 13 access, so as long as we can work within registers, this problem doesn't exist. 14 Thus, in order to be efficient, a GEMM's inner loops must wisely use the 15 available registers to do as much arithmetic work as possible before loading 16 more data from memory into registers. This means that a GEMM implementation 17 needs to have architecture-specific inner loops tailored for architecture 18 details such as the number of registers, and typically written in assembly. This 19 'inner loops' architecture-specific component is referred to as the GEMM kernel. 20 (More details about kernels are in [kernel.md](kernel.md)). 21 22 However, only small blocks can fit at a given time in registers, so at larger 23 scales one needs to repeatedly load blocks of matrices from memory, and these 24 accesses are redundant for the reason outlined above. The way that one minimizes 25 the resulting inefficiency is by organizing for cache locality, so that most of 26 these accesses hit the L1 cache, and most of the remaining ones hit the L2 27 cache, etc. 28 29 This is achieved by subdividing the matrices into blocks sized to fit in L2 30 cache, and subdividing these blocks into sub-blocks sizes to fit in L1 cache, 31 and performing the matrix multiplication one such block at a time. 32 33 In practice, it tends to pay off to "pack" input blocks for optimally efficient 34 traversal by the kernel, since they will be traversed multiple times. "packing" 35 means at least reordering the data layout for 1) simple access patterns that fit 36 the CPU's cache behavior (in particular, the cache line size), and 2) simple 37 loading into SIMD vector registers by the kernel. 38 39 So a typical GEMM, in pseudo-code, tends to look like this: 40 41 ``` 42 allocate(some_lhs_L2_block); 43 allocate(some_rhs_L2_block); 44 for (some_lhs_L2_block) { 45 pack(some_lhs_L2_block); 46 for (some_rhs_L2_block) { 47 pack(some_rhs_L2_block); 48 for (some_lhs_sub_block in some_lhs_L2_block) { 49 for (some_rhs_sub_block in some_rhs_L2_block) { 50 kernel(some_lhs_sub_block, some_rhs_sub_block); 51 } 52 } 53 } 54 } 55 ``` 56 57 ## Impact of low-precision computation on gemmlowp design 58 59 Refer to [low-precision.md](low-precision.md) for specifics of the 60 low-precision-computation paradigm and how it's implemented in gemmlowp. 61 62 Inputs and outputs are matrices of uint8 values, but internally we are 63 accumulating int32 values, only converting them back to uint8 at the end. This 64 means that we need so store a block of int32 accumulators at a time. We compute 65 a block of the result in int32 accumulators and then we "unpack" it into the 66 destination matrix at once. In this way, we minimize the amount of memory used 67 to store int32 values at a given time. 68 69 Because of that, besides the "pack" and "kernel" stages outlined above, a third 70 stage is needed in gemmlowp, which we call "unpack". Thus we arrive at the 71 3-stage computation scheme that gemmlowp uses: 72 73 1. Pack lhs/rhs blocks from the input matrices. 74 2. Compute the product of the packed blocks, using the kernel. 75 3. Unpack the result block into the output matrix. 76 77 The pseudo-code overview of gemmlowp now looks like: 78 79 ``` 80 allocate(some_lhs_L2_block); 81 allocate(some_rhs_L2_block); 82 // new: temp storage for int32 accums 83 allocate(some_int32_accumulators_block); 84 for (some_lhs_L2_block) { 85 pack(some_lhs_L2_block); 86 for (some_rhs_L2_block) { 87 pack(some_rhs_L2_block); 88 for (some_lhs_sub_block in some_lhs_L2_block) { 89 for (some_rhs_sub_block in some_rhs_L2_block) { 90 // new: pass int32 accums to kernel 91 kernel(&some_int32_accumulators_block, 92 some_lhs_sub_block, 93 some_rhs_sub_block); 94 } 95 } 96 // new: unpack int32 accums into destination matrix 97 unpack(some_int32_accumulators_block); 98 } 99 } 100 ``` 101 102 ## Exploring gemmlowp code 103 104 The design outlined above can be readily matched to gemmlowp source code, in 105 particular in this file, which gives a simple GEMM implementation fitting in one 106 rather small function: 107 108 ``` 109 internal/single_thread_gemm.h 110 ``` 111 112 The reader can compare the above pseudo-code to the actual code in this file: 113 114 ``` 115 for (int r = 0; r < rows; r += block_params.l2_rows) { 116 int rs = std::min(block_params.l2_rows, rows - r); 117 118 PackLhs(&packed_lhs, lhs.block(r, 0, rs, depth)); 119 120 for (int c = 0; c < cols; c += block_params.l2_cols) { 121 int cs = std::min(block_params.l2_cols, cols - c); 122 123 if (!pack_rhs_once) { 124 PackRhs(&packed_rhs, rhs.block(0, c, depth, cs)); 125 } 126 127 Compute(kernel, block_params, &packed_result, packed_lhs, packed_rhs); 128 129 auto result_block = result->block(r, c, rs, cs); 130 UnpackResult(&result_block, packed_result, packed_lhs, packed_rhs, depth, 131 result_offset, result_mult_int, result_shift); 132 } 133 } 134 ``` 135 136 The files in `internal/` fall into a few categories: 137 138 There are two top-level GEMM implementations, 139 140 * [internal/single_thread_gemm.h](../internal/single_thread_gemm.h) 141 * [internal/multi_thread_gemm.h](../internal/multi_thread_gemm.h) 142 143 They both call into pack/compute/unpack stages (see [kernel.md](kernel.md) and 144 [packing.md](packing.md)) implemented in the following files: 145 146 * [internal/pack.h](../internal/pack.h) 147 * [internal/compute.h](../internal/compute.h) 148 * [internal/unpack.h](../internal/unpack.h) 149 * This in turn calls into [internal/output.h](../internal/output.h) for 150 the output pipeline (see [output.md](output.md)) 151 152 The pack.h and unpack.h files contain generic templated code that can be 153 overridden by optimized code in template specializations; for example, see the 154 NEON optimized code here: 155 156 * [internal/pack_neon.h](../internal/pack_neon.h) 157 * [internal/unpack_neon.h](../internal/unpack_neon.h) 158 * This in turn calls into 159 [internal/output_neon.h](../internal/output_neon.h) 160 161 The compute stage contains generic code in compute.h that only calls into 162 optimized code through the Kernel::Run() entry point. Each kernel is basically 163 just as struct offering a Run() implementation; see the NEON kernels in: 164 165 * [internal/kernel_neon.h](../internal/kernel_neon.h) 166