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      1 // Copyright (c) 2010 Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 //
     30 // source_line_resolver_base.h: SourceLineResolverBase, an (incomplete)
     31 // implementation of SourceLineResolverInterface.  It serves as a common base
     32 // class for concrete implementations: FastSourceLineResolver and
     33 // BasicSourceLineResolver.  It is designed for refactoring that removes
     34 // code redundancy in the two concrete source line resolver classes.
     35 //
     36 // See "google_breakpad/processor/source_line_resolver_interface.h" for more
     37 // documentation.
     38 
     39 // Author: Siyang Xie (lambxsy (at) google.com)
     40 
     41 #ifndef GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
     42 #define GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
     43 
     44 #include <map>
     45 #include <set>
     46 #include <string>
     47 
     48 #include "google_breakpad/processor/source_line_resolver_interface.h"
     49 
     50 namespace google_breakpad {
     51 
     52 using std::map;
     53 using std::set;
     54 
     55 // Forward declaration.
     56 // ModuleFactory is a simple factory interface for creating a Module instance
     57 // at run-time.
     58 class ModuleFactory;
     59 
     60 class SourceLineResolverBase : public SourceLineResolverInterface {
     61  public:
     62   // Read the symbol_data from a file with given file_name.
     63   // The part of code was originally in BasicSourceLineResolver::Module's
     64   // LoadMap() method.
     65   // Place dynamically allocated heap buffer in symbol_data. Caller has the
     66   // ownership of the buffer, and should call delete [] to free the buffer.
     67   static bool ReadSymbolFile(const string &file_name,
     68                              char **symbol_data,
     69                              size_t *symbol_data_size);
     70 
     71  protected:
     72   // Users are not allowed create SourceLineResolverBase instance directly.
     73   SourceLineResolverBase(ModuleFactory *module_factory);
     74   virtual ~SourceLineResolverBase();
     75 
     76   // Virtual methods inherited from SourceLineResolverInterface.
     77   virtual bool LoadModule(const CodeModule *module, const string &map_file);
     78   virtual bool LoadModuleUsingMapBuffer(const CodeModule *module,
     79                                         const string &map_buffer);
     80   virtual bool LoadModuleUsingMemoryBuffer(const CodeModule *module,
     81                                            char *memory_buffer,
     82                                            size_t memory_buffer_size);
     83   virtual bool ShouldDeleteMemoryBufferAfterLoadModule();
     84   virtual void UnloadModule(const CodeModule *module);
     85   virtual bool HasModule(const CodeModule *module);
     86   virtual bool IsModuleCorrupt(const CodeModule *module);
     87   virtual void FillSourceLineInfo(StackFrame *frame);
     88   virtual WindowsFrameInfo *FindWindowsFrameInfo(const StackFrame *frame);
     89   virtual CFIFrameInfo *FindCFIFrameInfo(const StackFrame *frame);
     90 
     91   // Nested structs and classes.
     92   struct Line;
     93   struct Function;
     94   struct PublicSymbol;
     95   struct CompareString {
     96     bool operator()(const string &s1, const string &s2) const;
     97   };
     98   // Module is an interface for an in-memory symbol file.
     99   class Module;
    100   class AutoFileCloser;
    101 
    102   // All of the modules that are loaded.
    103   typedef map<string, Module*, CompareString> ModuleMap;
    104   ModuleMap *modules_;
    105 
    106   // The loaded modules that were detecting to be corrupt during load.
    107   typedef set<string, CompareString> ModuleSet;
    108   ModuleSet *corrupt_modules_;
    109 
    110   // All of heap-allocated buffers that are owned locally by resolver.
    111   typedef std::map<string, char*, CompareString> MemoryMap;
    112   MemoryMap *memory_buffers_;
    113 
    114   // Creates a concrete module at run-time.
    115   ModuleFactory *module_factory_;
    116 
    117  private:
    118   // ModuleFactory needs to have access to protected type Module.
    119   friend class ModuleFactory;
    120 
    121   // Disallow unwanted copy ctor and assignment operator
    122   SourceLineResolverBase(const SourceLineResolverBase&);
    123   void operator=(const SourceLineResolverBase&);
    124 };
    125 
    126 }  // namespace google_breakpad
    127 
    128 #endif  // GOOGLE_BREAKPAD_PROCESSOR_SOURCE_LINE_RESOLVER_BASE_H__
    129