Home | History | Annotate | Download | only in unicode
      1 // Copyright (C) 2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4 ******************************************************************************
      5 *
      6 *   Copyright (C) 1996-2015, International Business Machines
      7 *   Corporation and others.  All Rights Reserved.
      8 *
      9 ******************************************************************************
     10 *
     11 * File locid.h
     12 *
     13 * Created by: Helena Shih
     14 *
     15 * Modification History:
     16 *
     17 *   Date        Name        Description
     18 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
     19 *                           get and set it.
     20 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
     21 *   04/15/97    aliu        Cleanup for AIX/Win32.
     22 *   04/24/97    aliu        Numerous changes per code review.
     23 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
     24 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
     25 *   11/09/99    weiv        Added const char * getName() const;
     26 *   04/12/00    srl         removing unicodestring api's and cached hash code
     27 *   08/10/01    grhoten     Change the static Locales to accessor functions
     28 ******************************************************************************
     29 */
     30 
     31 #ifndef LOCID_H
     32 #define LOCID_H
     33 
     34 #include "unicode/utypes.h"
     35 #include "unicode/uobject.h"
     36 #include "unicode/unistr.h"
     37 #include "unicode/putil.h"
     38 #include "unicode/uloc.h"
     39 #include "unicode/strenum.h"
     40 
     41 /**
     42  * \file
     43  * \brief C++ API: Locale ID object.
     44  */
     45 
     46 U_NAMESPACE_BEGIN
     47 
     48 // Forward Declarations
     49 void U_CALLCONV locale_available_init(); /**< @internal */
     50 
     51 /**
     52  * A <code>Locale</code> object represents a specific geographical, political,
     53  * or cultural region. An operation that requires a <code>Locale</code> to perform
     54  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
     55  * to tailor information for the user. For example, displaying a number
     56  * is a locale-sensitive operation--the number should be formatted
     57  * according to the customs/conventions of the user's native country,
     58  * region, or culture.
     59  *
     60  * The Locale class is not suitable for subclassing.
     61  *
     62  * <P>
     63  * You can create a <code>Locale</code> object using the constructor in
     64  * this class:
     65  * \htmlonly<blockquote>\endhtmlonly
     66  * <pre>
     67  *       Locale( const   char*  language,
     68  *               const   char*  country,
     69  *               const   char*  variant);
     70  * </pre>
     71  * \htmlonly</blockquote>\endhtmlonly
     72  * The first argument to the constructors is a valid <STRONG>ISO
     73  * Language Code.</STRONG> These codes are the lower-case two-letter
     74  * codes as defined by ISO-639.
     75  * You can find a full list of these codes at:
     76  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
     77  * http://www.loc.gov/standards/iso639-2/</a>
     78  *
     79  * <P>
     80  * The second argument to the constructors is a valid <STRONG>ISO Country
     81  * Code.</STRONG> These codes are the upper-case two-letter codes
     82  * as defined by ISO-3166.
     83  * You can find a full list of these codes at a number of sites, such as:
     84  * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
     85  * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
     86  *
     87  * <P>
     88  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
     89  * The Variant codes are vendor and browser-specific.
     90  * For example, use REVISED for a langauge's revised script orthography, and POSIX for POSIX.
     91  * Where there are two variants, separate them with an underscore, and
     92  * put the most important one first. For
     93  * example, a Traditional Spanish collation might be referenced, with
     94  * "ES", "ES", "Traditional_POSIX".
     95  *
     96  * <P>
     97  * Because a <code>Locale</code> object is just an identifier for a region,
     98  * no validity check is performed when you construct a <code>Locale</code>.
     99  * If you want to see whether particular resources are available for the
    100  * <code>Locale</code> you construct, you must query those resources. For
    101  * example, ask the <code>NumberFormat</code> for the locales it supports
    102  * using its <code>getAvailableLocales</code> method.
    103  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
    104  * locale, you get back the best available match, not necessarily
    105  * precisely what you asked for. For more information, look at
    106  * <code>ResourceBundle</code>.
    107  *
    108  * <P>
    109  * The <code>Locale</code> class provides a number of convenient constants
    110  * that you can use to create <code>Locale</code> objects for commonly used
    111  * locales. For example, the following refers to a <code>Locale</code> object
    112  * for the United States:
    113  * \htmlonly<blockquote>\endhtmlonly
    114  * <pre>
    115  *       Locale::getUS()
    116  * </pre>
    117  * \htmlonly</blockquote>\endhtmlonly
    118  *
    119  * <P>
    120  * Once you've created a <code>Locale</code> you can query it for information about
    121  * itself. Use <code>getCountry</code> to get the ISO Country Code and
    122  * <code>getLanguage</code> to get the ISO Language Code. You can
    123  * use <code>getDisplayCountry</code> to get the
    124  * name of the country suitable for displaying to the user. Similarly,
    125  * you can use <code>getDisplayLanguage</code> to get the name of
    126  * the language suitable for displaying to the user. Interestingly,
    127  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
    128  * and have two versions: one that uses the default locale and one
    129  * that takes a locale as an argument and displays the name or country in
    130  * a language appropriate to that locale.
    131  *
    132  * <P>
    133  * ICU provides a number of classes that perform locale-sensitive
    134  * operations. For example, the <code>NumberFormat</code> class formats
    135  * numbers, currency, or percentages in a locale-sensitive manner. Classes
    136  * such as <code>NumberFormat</code> have a number of convenience methods
    137  * for creating a default object of that type. For example, the
    138  * <code>NumberFormat</code> class provides these three convenience methods
    139  * for creating a default <code>NumberFormat</code> object:
    140  * \htmlonly<blockquote>\endhtmlonly
    141  * <pre>
    142  *     UErrorCode success = U_ZERO_ERROR;
    143  *     Locale myLocale;
    144  *     NumberFormat *nf;
    145  *
    146  *     nf = NumberFormat::createInstance( success );          delete nf;
    147  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
    148  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
    149  * </pre>
    150  * \htmlonly</blockquote>\endhtmlonly
    151  * Each of these methods has two variants; one with an explicit locale
    152  * and one without; the latter using the default locale.
    153  * \htmlonly<blockquote>\endhtmlonly
    154  * <pre>
    155  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
    156  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
    157  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
    158  * </pre>
    159  * \htmlonly</blockquote>\endhtmlonly
    160  * A <code>Locale</code> is the mechanism for identifying the kind of object
    161  * (<code>NumberFormat</code>) that you would like to get. The locale is
    162  * <STRONG>just</STRONG> a mechanism for identifying objects,
    163  * <STRONG>not</STRONG> a container for the objects themselves.
    164  *
    165  * <P>
    166  * Each class that performs locale-sensitive operations allows you
    167  * to get all the available objects of that type. You can sift
    168  * through these objects by language, country, or variant,
    169  * and use the display names to present a menu to the user.
    170  * For example, you can create a menu of all the collation objects
    171  * suitable for a given language. Such classes implement these
    172  * three class methods:
    173  * \htmlonly<blockquote>\endhtmlonly
    174  * <pre>
    175  *       static Locale* getAvailableLocales(int32_t& numLocales)
    176  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
    177  *                                            const Locale&  displayLocale,
    178  *                                            UnicodeString& displayName)
    179  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
    180  *                                            UnicodeString& displayName)
    181  * </pre>
    182  * \htmlonly</blockquote>\endhtmlonly
    183  *
    184  * @stable ICU 2.0
    185  * @see ResourceBundle
    186  */
    187 class U_COMMON_API Locale : public UObject {
    188 public:
    189     /** Useful constant for the Root locale. @stable ICU 4.4 */
    190     static const Locale &U_EXPORT2 getRoot(void);
    191     /** Useful constant for this language. @stable ICU 2.0 */
    192     static const Locale &U_EXPORT2 getEnglish(void);
    193     /** Useful constant for this language. @stable ICU 2.0 */
    194     static const Locale &U_EXPORT2 getFrench(void);
    195     /** Useful constant for this language. @stable ICU 2.0 */
    196     static const Locale &U_EXPORT2 getGerman(void);
    197     /** Useful constant for this language. @stable ICU 2.0 */
    198     static const Locale &U_EXPORT2 getItalian(void);
    199     /** Useful constant for this language. @stable ICU 2.0 */
    200     static const Locale &U_EXPORT2 getJapanese(void);
    201     /** Useful constant for this language. @stable ICU 2.0 */
    202     static const Locale &U_EXPORT2 getKorean(void);
    203     /** Useful constant for this language. @stable ICU 2.0 */
    204     static const Locale &U_EXPORT2 getChinese(void);
    205     /** Useful constant for this language. @stable ICU 2.0 */
    206     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
    207     /** Useful constant for this language. @stable ICU 2.0 */
    208     static const Locale &U_EXPORT2 getTraditionalChinese(void);
    209 
    210     /** Useful constant for this country/region. @stable ICU 2.0 */
    211     static const Locale &U_EXPORT2 getFrance(void);
    212     /** Useful constant for this country/region. @stable ICU 2.0 */
    213     static const Locale &U_EXPORT2 getGermany(void);
    214     /** Useful constant for this country/region. @stable ICU 2.0 */
    215     static const Locale &U_EXPORT2 getItaly(void);
    216     /** Useful constant for this country/region. @stable ICU 2.0 */
    217     static const Locale &U_EXPORT2 getJapan(void);
    218     /** Useful constant for this country/region. @stable ICU 2.0 */
    219     static const Locale &U_EXPORT2 getKorea(void);
    220     /** Useful constant for this country/region. @stable ICU 2.0 */
    221     static const Locale &U_EXPORT2 getChina(void);
    222     /** Useful constant for this country/region. @stable ICU 2.0 */
    223     static const Locale &U_EXPORT2 getPRC(void);
    224     /** Useful constant for this country/region. @stable ICU 2.0 */
    225     static const Locale &U_EXPORT2 getTaiwan(void);
    226     /** Useful constant for this country/region. @stable ICU 2.0 */
    227     static const Locale &U_EXPORT2 getUK(void);
    228     /** Useful constant for this country/region. @stable ICU 2.0 */
    229     static const Locale &U_EXPORT2 getUS(void);
    230     /** Useful constant for this country/region. @stable ICU 2.0 */
    231     static const Locale &U_EXPORT2 getCanada(void);
    232     /** Useful constant for this country/region. @stable ICU 2.0 */
    233     static const Locale &U_EXPORT2 getCanadaFrench(void);
    234 
    235 
    236     /**
    237      * Construct a default locale object, a Locale for the default locale ID.
    238      *
    239      * @see getDefault
    240      * @see uloc_getDefault
    241      * @stable ICU 2.0
    242      */
    243     Locale();
    244 
    245     /**
    246      * Construct a locale from language, country, variant.
    247      * If an error occurs, then the constructed object will be "bogus"
    248      * (isBogus() will return TRUE).
    249      *
    250      * @param language Lowercase two-letter or three-letter ISO-639 code.
    251      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
    252      *  but the other parameters must not be used.
    253      *  This parameter can be NULL; if so,
    254      *  the locale is initialized to match the current default locale.
    255      *  (This is the same as using the default constructor.)
    256      *  Please note: The Java Locale class does NOT accept the form
    257      *  'new Locale("en_US")' but only 'new Locale("en","US")'
    258      *
    259      * @param country  Uppercase two-letter ISO-3166 code. (optional)
    260      * @param variant  Uppercase vendor and browser specific code. See class
    261      *                 description. (optional)
    262      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
    263      *                 "collation=phonebook;currency=euro"
    264      *
    265      * @see getDefault
    266      * @see uloc_getDefault
    267      * @stable ICU 2.0
    268      */
    269     Locale( const   char * language,
    270             const   char * country  = 0,
    271             const   char * variant  = 0,
    272             const   char * keywordsAndValues = 0);
    273 
    274     /**
    275      * Initializes a Locale object from another Locale object.
    276      *
    277      * @param other The Locale object being copied in.
    278      * @stable ICU 2.0
    279      */
    280     Locale(const    Locale& other);
    281 
    282 
    283     /**
    284      * Destructor
    285      * @stable ICU 2.0
    286      */
    287     virtual ~Locale() ;
    288 
    289     /**
    290      * Replaces the entire contents of *this with the specified value.
    291      *
    292      * @param other The Locale object being copied in.
    293      * @return      *this
    294      * @stable ICU 2.0
    295      */
    296     Locale& operator=(const Locale& other);
    297 
    298     /**
    299      * Checks if two locale keys are the same.
    300      *
    301      * @param other The locale key object to be compared with this.
    302      * @return      True if the two locale keys are the same, false otherwise.
    303      * @stable ICU 2.0
    304      */
    305     UBool   operator==(const    Locale&     other) const;
    306 
    307     /**
    308      * Checks if two locale keys are not the same.
    309      *
    310      * @param other The locale key object to be compared with this.
    311      * @return      True if the two locale keys are not the same, false
    312      *              otherwise.
    313      * @stable ICU 2.0
    314      */
    315     UBool   operator!=(const    Locale&     other) const;
    316 
    317     /**
    318      * Clone this object.
    319      * Clones can be used concurrently in multiple threads.
    320      * If an error occurs, then NULL is returned.
    321      * The caller must delete the clone.
    322      *
    323      * @return a clone of this object
    324      *
    325      * @see getDynamicClassID
    326      * @stable ICU 2.8
    327      */
    328     Locale *clone() const;
    329 
    330 #ifndef U_HIDE_SYSTEM_API
    331     /**
    332      * Common methods of getting the current default Locale. Used for the
    333      * presentation: menus, dialogs, etc. Generally set once when your applet or
    334      * application is initialized, then never reset. (If you do reset the
    335      * default locale, you probably want to reload your GUI, so that the change
    336      * is reflected in your interface.)
    337      *
    338      * More advanced programs will allow users to use different locales for
    339      * different fields, e.g. in a spreadsheet.
    340      *
    341      * Note that the initial setting will match the host system.
    342      * @return a reference to the Locale object for the default locale ID
    343      * @system
    344      * @stable ICU 2.0
    345      */
    346     static const Locale& U_EXPORT2 getDefault(void);
    347 
    348     /**
    349      * Sets the default. Normally set once at the beginning of a process,
    350      * then never reset.
    351      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
    352      * the default locale ID of the runtime environment.
    353      *
    354      * @param newLocale Locale to set to.  If NULL, set to the value obtained
    355      *                  from the runtime environement.
    356      * @param success The error code.
    357      * @system
    358      * @stable ICU 2.0
    359      */
    360     static void U_EXPORT2 setDefault(const Locale& newLocale,
    361                                      UErrorCode&   success);
    362 #endif  /* U_HIDE_SYSTEM_API */
    363 
    364     /**
    365      * Creates a locale which has had minimal canonicalization
    366      * as per uloc_getName().
    367      * @param name The name to create from.  If name is null,
    368      *  the default Locale is used.
    369      * @return new locale object
    370      * @stable ICU 2.0
    371      * @see uloc_getName
    372      */
    373     static Locale U_EXPORT2 createFromName(const char *name);
    374 
    375     /**
    376      * Creates a locale from the given string after canonicalizing
    377      * the string by calling uloc_canonicalize().
    378      * @param name the locale ID to create from.  Must not be NULL.
    379      * @return a new locale object corresponding to the given name
    380      * @stable ICU 3.0
    381      * @see uloc_canonicalize
    382      */
    383     static Locale U_EXPORT2 createCanonical(const char* name);
    384 
    385     /**
    386      * Returns the locale's ISO-639 language code.
    387      * @return      An alias to the code
    388      * @stable ICU 2.0
    389      */
    390     inline const char *  getLanguage( ) const;
    391 
    392     /**
    393      * Returns the locale's ISO-15924 abbreviation script code.
    394      * @return      An alias to the code
    395      * @see uscript_getShortName
    396      * @see uscript_getCode
    397      * @stable ICU 2.8
    398      */
    399     inline const char *  getScript( ) const;
    400 
    401     /**
    402      * Returns the locale's ISO-3166 country code.
    403      * @return      An alias to the code
    404      * @stable ICU 2.0
    405      */
    406     inline const char *  getCountry( ) const;
    407 
    408     /**
    409      * Returns the locale's variant code.
    410      * @return      An alias to the code
    411      * @stable ICU 2.0
    412      */
    413     inline const char *  getVariant( ) const;
    414 
    415     /**
    416      * Returns the programmatic name of the entire locale, with the language,
    417      * country and variant separated by underbars. If a field is missing, up
    418      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
    419      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
    420      * @return      A pointer to "name".
    421      * @stable ICU 2.0
    422      */
    423     inline const char * getName() const;
    424 
    425     /**
    426      * Returns the programmatic name of the entire locale as getName() would return,
    427      * but without keywords.
    428      * @return      A pointer to "name".
    429      * @see getName
    430      * @stable ICU 2.8
    431      */
    432     const char * getBaseName() const;
    433 
    434 
    435     /**
    436      * Gets the list of keywords for the specified locale.
    437      *
    438      * @param status the status code
    439      * @return pointer to StringEnumeration class, or NULL if there are no keywords.
    440      * Client must dispose of it by calling delete.
    441      * @stable ICU 2.8
    442      */
    443     StringEnumeration * createKeywords(UErrorCode &status) const;
    444 
    445     /**
    446      * Gets the value for a keyword.
    447      *
    448      * @param keywordName name of the keyword for which we want the value. Case insensitive.
    449      * @param buffer The buffer to receive the keyword value.
    450      * @param bufferCapacity The capacity of receiving buffer
    451      * @param status Returns any error information while performing this operation.
    452      * @return the length of the keyword value
    453      *
    454      * @stable ICU 2.8
    455      */
    456     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
    457 
    458     /**
    459      * Sets or removes the value for a keyword.
    460      *
    461      * For removing all keywords, use getBaseName(),
    462      * and construct a new Locale if it differs from getName().
    463      *
    464      * @param keywordName name of the keyword to be set. Case insensitive.
    465      * @param keywordValue value of the keyword to be set. If 0-length or
    466      *  NULL, will result in the keyword being removed. No error is given if
    467      *  that keyword does not exist.
    468      * @param status Returns any error information while performing this operation.
    469      *
    470      * @stable ICU 49
    471      */
    472     void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
    473 
    474     /**
    475      * returns the locale's three-letter language code, as specified
    476      * in ISO draft standard ISO-639-2.
    477      * @return      An alias to the code, or an empty string
    478      * @stable ICU 2.0
    479      */
    480     const char * getISO3Language() const;
    481 
    482     /**
    483      * Fills in "name" with the locale's three-letter ISO-3166 country code.
    484      * @return      An alias to the code, or an empty string
    485      * @stable ICU 2.0
    486      */
    487     const char * getISO3Country() const;
    488 
    489     /**
    490      * Returns the Windows LCID value corresponding to this locale.
    491      * This value is stored in the resource data for the locale as a one-to-four-digit
    492      * hexadecimal number.  If the resource is missing, in the wrong format, or
    493      * there is no Windows LCID value that corresponds to this locale, returns 0.
    494      * @stable ICU 2.0
    495      */
    496     uint32_t        getLCID(void) const;
    497 
    498     /**
    499      * Returns whether this locale's script is written right-to-left.
    500      * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
    501      * If no likely script is known, then FALSE is returned.
    502      *
    503      * A script is right-to-left according to the CLDR script metadata
    504      * which corresponds to whether the script's letters have Bidi_Class=R or AL.
    505      *
    506      * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
    507      *
    508      * @return TRUE if the locale's script is written right-to-left
    509      * @stable ICU 54
    510      */
    511     UBool isRightToLeft() const;
    512 
    513     /**
    514      * Fills in "dispLang" with the name of this locale's language in a format suitable for
    515      * user display in the default locale.  For example, if the locale's language code is
    516      * "fr" and the default locale's language code is "en", this function would set
    517      * dispLang to "French".
    518      * @param dispLang  Receives the language's display name.
    519      * @return          A reference to "dispLang".
    520      * @stable ICU 2.0
    521      */
    522     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
    523 
    524     /**
    525      * Fills in "dispLang" with the name of this locale's language in a format suitable for
    526      * user display in the locale specified by "displayLocale".  For example, if the locale's
    527      * language code is "en" and displayLocale's language code is "fr", this function would set
    528      * dispLang to "Anglais".
    529      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
    530      *                  if the locale's language code is "en", passing Locale::getFrench() for
    531      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
    532      *                  for displayLocale would result in "Englisch".
    533      * @param dispLang  Receives the language's display name.
    534      * @return          A reference to "dispLang".
    535      * @stable ICU 2.0
    536      */
    537     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
    538                                                 UnicodeString&  dispLang) const;
    539 
    540     /**
    541      * Fills in "dispScript" with the name of this locale's script in a format suitable
    542      * for user display in the default locale.  For example, if the locale's script code
    543      * is "LATN" and the default locale's language code is "en", this function would set
    544      * dispScript to "Latin".
    545      * @param dispScript    Receives the scripts's display name.
    546      * @return              A reference to "dispScript".
    547      * @stable ICU 2.8
    548      */
    549     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
    550 
    551     /**
    552      * Fills in "dispScript" with the name of this locale's country in a format suitable
    553      * for user display in the locale specified by "displayLocale".  For example, if the locale's
    554      * script code is "LATN" and displayLocale's language code is "en", this function would set
    555      * dispScript to "Latin".
    556      * @param displayLocale      Specifies the locale to be used to display the name.  In other
    557      *                      words, if the locale's script code is "LATN", passing
    558      *                      Locale::getFrench() for displayLocale would result in "", while
    559      *                      passing Locale::getGerman() for displayLocale would result in
    560      *                      "".
    561      * @param dispScript    Receives the scripts's display name.
    562      * @return              A reference to "dispScript".
    563      * @stable ICU 2.8
    564      */
    565     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
    566                                                UnicodeString&  dispScript) const;
    567 
    568     /**
    569      * Fills in "dispCountry" with the name of this locale's country in a format suitable
    570      * for user display in the default locale.  For example, if the locale's country code
    571      * is "FR" and the default locale's language code is "en", this function would set
    572      * dispCountry to "France".
    573      * @param dispCountry   Receives the country's display name.
    574      * @return              A reference to "dispCountry".
    575      * @stable ICU 2.0
    576      */
    577     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
    578 
    579     /**
    580      * Fills in "dispCountry" with the name of this locale's country in a format suitable
    581      * for user display in the locale specified by "displayLocale".  For example, if the locale's
    582      * country code is "US" and displayLocale's language code is "fr", this function would set
    583      * dispCountry to "&Eacute;tats-Unis".
    584      * @param displayLocale      Specifies the locale to be used to display the name.  In other
    585      *                      words, if the locale's country code is "US", passing
    586      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
    587      *                      passing Locale::getGerman() for displayLocale would result in
    588      *                      "Vereinigte Staaten".
    589      * @param dispCountry   Receives the country's display name.
    590      * @return              A reference to "dispCountry".
    591      * @stable ICU 2.0
    592      */
    593     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
    594                                                 UnicodeString&  dispCountry) const;
    595 
    596     /**
    597      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
    598      * for user display in the default locale.
    599      * @param dispVar   Receives the variant's name.
    600      * @return          A reference to "dispVar".
    601      * @stable ICU 2.0
    602      */
    603     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
    604 
    605     /**
    606      * Fills in "dispVar" with the name of this locale's variant code in a format
    607      * suitable for user display in the locale specified by "displayLocale".
    608      * @param displayLocale  Specifies the locale to be used to display the name.
    609      * @param dispVar   Receives the variant's display name.
    610      * @return          A reference to "dispVar".
    611      * @stable ICU 2.0
    612      */
    613     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
    614                                                 UnicodeString&  dispVar) const;
    615 
    616     /**
    617      * Fills in "name" with the name of this locale in a format suitable for user display
    618      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
    619      * and getDisplayVariant() to do its work, and outputs the display name in the format
    620      * "language (country[,variant])".  For example, if the default locale is en_US, then
    621      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
    622      * would be "Spanish (Mexico,Traditional)".
    623      * @param name  Receives the locale's display name.
    624      * @return      A reference to "name".
    625      * @stable ICU 2.0
    626      */
    627     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
    628 
    629     /**
    630      * Fills in "name" with the name of this locale in a format suitable for user display
    631      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
    632      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
    633      * name in the format "language (country[,variant])".  For example, if displayLocale is
    634      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
    635      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
    636      * @param displayLocale  Specifies the locale to be used to display the name.
    637      * @param name      Receives the locale's display name.
    638      * @return          A reference to "name".
    639      * @stable ICU 2.0
    640      */
    641     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
    642                                             UnicodeString&  name) const;
    643 
    644     /**
    645      * Generates a hash code for the locale.
    646      * @stable ICU 2.0
    647      */
    648     int32_t         hashCode(void) const;
    649 
    650     /**
    651      * Sets the locale to bogus
    652      * A bogus locale represents a non-existing locale associated
    653      * with services that can be instantiated from non-locale data
    654      * in addition to locale (for example, collation can be
    655      * instantiated from a locale and from a rule set).
    656      * @stable ICU 2.1
    657      */
    658     void setToBogus();
    659 
    660     /**
    661      * Gets the bogus state. Locale object can be bogus if it doesn't exist
    662      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
    663      * @stable ICU 2.1
    664      */
    665     UBool isBogus(void) const;
    666 
    667     /**
    668      * Returns a list of all installed locales.
    669      * @param count Receives the number of locales in the list.
    670      * @return      A pointer to an array of Locale objects.  This array is the list
    671      *              of all locales with installed resource files.  The called does NOT
    672      *              get ownership of this list, and must NOT delete it.
    673      * @stable ICU 2.0
    674      */
    675     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
    676 
    677     /**
    678      * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
    679      * pointer to an array of pointers to arrays of char.  All of these pointers are
    680      * owned by ICU-- do not delete them, and do not write through them.  The array is
    681      * terminated with a null pointer.
    682      * @return a list of all available country codes
    683      * @stable ICU 2.0
    684      */
    685     static const char* const* U_EXPORT2 getISOCountries();
    686 
    687     /**
    688      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
    689      * to an array of pointers to arrays of char.  All of these pointers are owned
    690      * by ICU-- do not delete them, and do not write through them.  The array is
    691      * terminated with a null pointer.
    692      * @return a list of all available language codes
    693      * @stable ICU 2.0
    694      */
    695     static const char* const* U_EXPORT2 getISOLanguages();
    696 
    697     /**
    698      * ICU "poor man's RTTI", returns a UClassID for this class.
    699      *
    700      * @stable ICU 2.2
    701      */
    702     static UClassID U_EXPORT2 getStaticClassID();
    703 
    704     /**
    705      * ICU "poor man's RTTI", returns a UClassID for the actual class.
    706      *
    707      * @stable ICU 2.2
    708      */
    709     virtual UClassID getDynamicClassID() const;
    710 
    711 protected: /* only protected for testing purposes. DO NOT USE. */
    712 #ifndef U_HIDE_INTERNAL_API
    713     /**
    714      * Set this from a single POSIX style locale string.
    715      * @internal
    716      */
    717     void setFromPOSIXID(const char *posixID);
    718 #endif  /* U_HIDE_INTERNAL_API */
    719 
    720 private:
    721     /**
    722      * Initialize the locale object with a new name.
    723      * Was deprecated - used in implementation - moved internal
    724      *
    725      * @param cLocaleID The new locale name.
    726      * @param canonicalize whether to call uloc_canonicalize on cLocaleID
    727      */
    728     Locale& init(const char* cLocaleID, UBool canonicalize);
    729 
    730     /*
    731      * Internal constructor to allow construction of a locale object with
    732      *   NO side effects.   (Default constructor tries to get
    733      *   the default locale.)
    734      */
    735     enum ELocaleType {
    736         eBOGUS
    737     };
    738     Locale(ELocaleType);
    739 
    740     /**
    741      * Initialize the locale cache for commonly used locales
    742      */
    743     static Locale *getLocaleCache(void);
    744 
    745     char language[ULOC_LANG_CAPACITY];
    746     char script[ULOC_SCRIPT_CAPACITY];
    747     char country[ULOC_COUNTRY_CAPACITY];
    748     int32_t variantBegin;
    749     char* fullName;
    750     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
    751     // name without keywords
    752     char* baseName;
    753     void initBaseName(UErrorCode& status);
    754 
    755     UBool fIsBogus;
    756 
    757     static const Locale &getLocale(int locid);
    758 
    759     /**
    760      * A friend to allow the default locale to be set by either the C or C++ API.
    761      * @internal
    762      */
    763     friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
    764 
    765     /**
    766      * @internal
    767      */
    768     friend void U_CALLCONV locale_available_init();
    769 };
    770 
    771 inline UBool
    772 Locale::operator!=(const    Locale&     other) const
    773 {
    774     return !operator==(other);
    775 }
    776 
    777 inline const char *
    778 Locale::getCountry() const
    779 {
    780     return country;
    781 }
    782 
    783 inline const char *
    784 Locale::getLanguage() const
    785 {
    786     return language;
    787 }
    788 
    789 inline const char *
    790 Locale::getScript() const
    791 {
    792     return script;
    793 }
    794 
    795 inline const char *
    796 Locale::getVariant() const
    797 {
    798     return &baseName[variantBegin];
    799 }
    800 
    801 inline const char *
    802 Locale::getName() const
    803 {
    804     return fullName;
    805 }
    806 
    807 inline UBool
    808 Locale::isBogus(void) const {
    809     return fIsBogus;
    810 }
    811 
    812 U_NAMESPACE_END
    813 
    814 #endif
    815