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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/callback.h"
      6 
      7 #include <memory>
      8 
      9 #include "base/bind.h"
     10 #include "base/callback_helpers.h"
     11 #include "base/callback_internal.h"
     12 #include "base/memory/ref_counted.h"
     13 #include "testing/gtest/include/gtest/gtest.h"
     14 
     15 namespace base {
     16 
     17 void NopInvokeFunc(internal::BindStateBase*) {}
     18 
     19 // White-box testpoints to inject into a Callback<> object for checking
     20 // comparators and emptiness APIs.  Use a BindState that is specialized
     21 // based on a type we declared in the anonymous namespace above to remove any
     22 // chance of colliding with another instantiation and breaking the
     23 // one-definition-rule.
     24 struct FakeBindState1 : internal::BindStateBase {
     25   FakeBindState1() : BindStateBase(&Destroy) {}
     26  private:
     27   ~FakeBindState1() {}
     28   static void Destroy(internal::BindStateBase* self) {
     29     delete static_cast<FakeBindState1*>(self);
     30   }
     31 };
     32 
     33 struct FakeBindState2 : internal::BindStateBase {
     34   FakeBindState2() : BindStateBase(&Destroy) {}
     35  private:
     36   ~FakeBindState2() {}
     37   static void Destroy(internal::BindStateBase* self) {
     38     delete static_cast<FakeBindState2*>(self);
     39   }
     40 };
     41 
     42 namespace {
     43 
     44 class CallbackTest : public ::testing::Test {
     45  public:
     46   CallbackTest()
     47       : callback_a_(new FakeBindState1(), &NopInvokeFunc),
     48         callback_b_(new FakeBindState2(), &NopInvokeFunc) {
     49   }
     50 
     51   ~CallbackTest() override {}
     52 
     53  protected:
     54   Callback<void()> callback_a_;
     55   const Callback<void()> callback_b_;  // Ensure APIs work with const.
     56   Callback<void()> null_callback_;
     57 };
     58 
     59 // Ensure we can create unbound callbacks. We need this to be able to store
     60 // them in class members that can be initialized later.
     61 TEST_F(CallbackTest, DefaultConstruction) {
     62   Callback<void()> c0;
     63   Callback<void(int)> c1;
     64   Callback<void(int,int)> c2;
     65   Callback<void(int,int,int)> c3;
     66   Callback<void(int,int,int,int)> c4;
     67   Callback<void(int,int,int,int,int)> c5;
     68   Callback<void(int,int,int,int,int,int)> c6;
     69 
     70   EXPECT_TRUE(c0.is_null());
     71   EXPECT_TRUE(c1.is_null());
     72   EXPECT_TRUE(c2.is_null());
     73   EXPECT_TRUE(c3.is_null());
     74   EXPECT_TRUE(c4.is_null());
     75   EXPECT_TRUE(c5.is_null());
     76   EXPECT_TRUE(c6.is_null());
     77 }
     78 
     79 TEST_F(CallbackTest, IsNull) {
     80   EXPECT_TRUE(null_callback_.is_null());
     81   EXPECT_FALSE(callback_a_.is_null());
     82   EXPECT_FALSE(callback_b_.is_null());
     83 }
     84 
     85 TEST_F(CallbackTest, Equals) {
     86   EXPECT_TRUE(callback_a_.Equals(callback_a_));
     87   EXPECT_FALSE(callback_a_.Equals(callback_b_));
     88   EXPECT_FALSE(callback_b_.Equals(callback_a_));
     89 
     90   // We should compare based on instance, not type.
     91   Callback<void()> callback_c(new FakeBindState1(), &NopInvokeFunc);
     92   Callback<void()> callback_a2 = callback_a_;
     93   EXPECT_TRUE(callback_a_.Equals(callback_a2));
     94   EXPECT_FALSE(callback_a_.Equals(callback_c));
     95 
     96   // Empty, however, is always equal to empty.
     97   Callback<void()> empty2;
     98   EXPECT_TRUE(null_callback_.Equals(empty2));
     99 }
    100 
    101 TEST_F(CallbackTest, Reset) {
    102   // Resetting should bring us back to empty.
    103   ASSERT_FALSE(callback_a_.is_null());
    104   ASSERT_FALSE(callback_a_.Equals(null_callback_));
    105 
    106   callback_a_.Reset();
    107 
    108   EXPECT_TRUE(callback_a_.is_null());
    109   EXPECT_TRUE(callback_a_.Equals(null_callback_));
    110 }
    111 
    112 struct TestForReentrancy {
    113   TestForReentrancy()
    114       : cb_already_run(false),
    115         cb(Bind(&TestForReentrancy::AssertCBIsNull, Unretained(this))) {
    116   }
    117   void AssertCBIsNull() {
    118     ASSERT_TRUE(cb.is_null());
    119     cb_already_run = true;
    120   }
    121   bool cb_already_run;
    122   Closure cb;
    123 };
    124 
    125 TEST_F(CallbackTest, ResetAndReturn) {
    126   TestForReentrancy tfr;
    127   ASSERT_FALSE(tfr.cb.is_null());
    128   ASSERT_FALSE(tfr.cb_already_run);
    129   ResetAndReturn(&tfr.cb).Run();
    130   ASSERT_TRUE(tfr.cb.is_null());
    131   ASSERT_TRUE(tfr.cb_already_run);
    132 }
    133 
    134 class CallbackOwner : public base::RefCounted<CallbackOwner> {
    135  public:
    136   explicit CallbackOwner(bool* deleted) {
    137     callback_ = Bind(&CallbackOwner::Unused, this);
    138     deleted_ = deleted;
    139   }
    140   void Reset() {
    141     callback_.Reset();
    142     // We are deleted here if no-one else had a ref to us.
    143   }
    144 
    145  private:
    146   friend class base::RefCounted<CallbackOwner>;
    147   virtual ~CallbackOwner() {
    148     *deleted_ = true;
    149   }
    150   void Unused() {
    151     FAIL() << "Should never be called";
    152   }
    153 
    154   Closure callback_;
    155   bool* deleted_;
    156 };
    157 
    158 TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) {
    159   bool deleted = false;
    160   CallbackOwner* owner = new CallbackOwner(&deleted);
    161   owner->Reset();
    162   ASSERT_TRUE(deleted);
    163 }
    164 
    165 }  // namespace
    166 }  // namespace base
    167