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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 // OneShotTimer and RepeatingTimer provide a simple timer API.  As the names
      6 // suggest, OneShotTimer calls you back once after a time delay expires.
      7 // RepeatingTimer on the other hand calls you back periodically with the
      8 // prescribed time interval.
      9 //
     10 // OneShotTimer and RepeatingTimer both cancel the timer when they go out of
     11 // scope, which makes it easy to ensure that you do not get called when your
     12 // object has gone out of scope.  Just instantiate a OneShotTimer or
     13 // RepeatingTimer as a member variable of the class for which you wish to
     14 // receive timer events.
     15 //
     16 // Sample RepeatingTimer usage:
     17 //
     18 //   class MyClass {
     19 //    public:
     20 //     void StartDoingStuff() {
     21 //       timer_.Start(FROM_HERE, TimeDelta::FromSeconds(1),
     22 //                    this, &MyClass::DoStuff);
     23 //     }
     24 //     void StopDoingStuff() {
     25 //       timer_.Stop();
     26 //     }
     27 //    private:
     28 //     void DoStuff() {
     29 //       // This method is called every second to do stuff.
     30 //       ...
     31 //     }
     32 //     base::RepeatingTimer timer_;
     33 //   };
     34 //
     35 // Both OneShotTimer and RepeatingTimer also support a Reset method, which
     36 // allows you to easily defer the timer event until the timer delay passes once
     37 // again.  So, in the above example, if 0.5 seconds have already passed,
     38 // calling Reset on timer_ would postpone DoStuff by another 1 second.  In
     39 // other words, Reset is shorthand for calling Stop and then Start again with
     40 // the same arguments.
     41 //
     42 // NOTE: These APIs are not thread safe. Always call from the same thread.
     43 
     44 #ifndef BASE_TIMER_TIMER_H_
     45 #define BASE_TIMER_TIMER_H_
     46 
     47 // IMPORTANT: If you change timer code, make sure that all tests (including
     48 // disabled ones) from timer_unittests.cc pass locally. Some are disabled
     49 // because they're flaky on the buildbot, but when you run them locally you
     50 // should be able to tell the difference.
     51 
     52 #include "base/base_export.h"
     53 #include "base/bind.h"
     54 #include "base/bind_helpers.h"
     55 #include "base/callback.h"
     56 #include "base/location.h"
     57 #include "base/macros.h"
     58 #include "base/time/time.h"
     59 
     60 namespace base {
     61 
     62 class BaseTimerTaskInternal;
     63 class SingleThreadTaskRunner;
     64 
     65 //-----------------------------------------------------------------------------
     66 // This class wraps MessageLoop::PostDelayedTask to manage delayed and repeating
     67 // tasks. It must be destructed on the same thread that starts tasks. There are
     68 // DCHECKs in place to verify this.
     69 //
     70 class BASE_EXPORT Timer {
     71  public:
     72   // Construct a timer in repeating or one-shot mode. Start or SetTaskInfo must
     73   // be called later to set task info. |retain_user_task| determines whether the
     74   // user_task is retained or reset when it runs or stops.
     75   Timer(bool retain_user_task, bool is_repeating);
     76 
     77   // Construct a timer with retained task info.
     78   Timer(const tracked_objects::Location& posted_from,
     79         TimeDelta delay,
     80         const base::Closure& user_task,
     81         bool is_repeating);
     82 
     83   virtual ~Timer();
     84 
     85   // Returns true if the timer is running (i.e., not stopped).
     86   virtual bool IsRunning() const;
     87 
     88   // Returns the current delay for this timer.
     89   virtual TimeDelta GetCurrentDelay() const;
     90 
     91   // Set the task runner on which the task should be scheduled. This method can
     92   // only be called before any tasks have been scheduled. The task runner must
     93   // run tasks on the same thread the timer is used on.
     94   virtual void SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner);
     95 
     96   // Start the timer to run at the given |delay| from now. If the timer is
     97   // already running, it will be replaced to call the given |user_task|.
     98   virtual void Start(const tracked_objects::Location& posted_from,
     99                      TimeDelta delay,
    100                      const base::Closure& user_task);
    101 
    102   // Call this method to stop and cancel the timer.  It is a no-op if the timer
    103   // is not running.
    104   virtual void Stop();
    105 
    106   // Call this method to reset the timer delay. The user_task_ must be set. If
    107   // the timer is not running, this will start it by posting a task.
    108   virtual void Reset();
    109 
    110   const base::Closure& user_task() const { return user_task_; }
    111   const TimeTicks& desired_run_time() const { return desired_run_time_; }
    112 
    113  protected:
    114   // Used to initiate a new delayed task.  This has the side-effect of disabling
    115   // scheduled_task_ if it is non-null.
    116   void SetTaskInfo(const tracked_objects::Location& posted_from,
    117                    TimeDelta delay,
    118                    const base::Closure& user_task);
    119 
    120   void set_user_task(const Closure& task) { user_task_ = task; }
    121   void set_desired_run_time(TimeTicks desired) { desired_run_time_ = desired; }
    122   void set_is_running(bool running) { is_running_ = running; }
    123 
    124   const tracked_objects::Location& posted_from() const { return posted_from_; }
    125   bool retain_user_task() const { return retain_user_task_; }
    126   bool is_repeating() const { return is_repeating_; }
    127   bool is_running() const { return is_running_; }
    128 
    129  private:
    130   friend class BaseTimerTaskInternal;
    131 
    132   // Allocates a new scheduled_task_ and posts it on the current MessageLoop
    133   // with the given |delay|. scheduled_task_ must be NULL. scheduled_run_time_
    134   // and desired_run_time_ are reset to Now() + delay.
    135   void PostNewScheduledTask(TimeDelta delay);
    136 
    137   // Returns the task runner on which the task should be scheduled. If the
    138   // corresponding task_runner_ field is null, the task runner for the current
    139   // thread is returned.
    140   scoped_refptr<SingleThreadTaskRunner> GetTaskRunner();
    141 
    142   // Disable scheduled_task_ and abandon it so that it no longer refers back to
    143   // this object.
    144   void AbandonScheduledTask();
    145 
    146   // Called by BaseTimerTaskInternal when the MessageLoop runs it.
    147   void RunScheduledTask();
    148 
    149   // Stop running task (if any) and abandon scheduled task (if any).
    150   void StopAndAbandon() {
    151     Stop();
    152     AbandonScheduledTask();
    153   }
    154 
    155   // When non-NULL, the scheduled_task_ is waiting in the MessageLoop to call
    156   // RunScheduledTask() at scheduled_run_time_.
    157   BaseTimerTaskInternal* scheduled_task_;
    158 
    159   // The task runner on which the task should be scheduled. If it is null, the
    160   // task runner for the current thread should be used.
    161   scoped_refptr<SingleThreadTaskRunner> task_runner_;
    162 
    163   // Location in user code.
    164   tracked_objects::Location posted_from_;
    165   // Delay requested by user.
    166   TimeDelta delay_;
    167   // user_task_ is what the user wants to be run at desired_run_time_.
    168   base::Closure user_task_;
    169 
    170   // The estimated time that the MessageLoop will run the scheduled_task_ that
    171   // will call RunScheduledTask(). This time can be a "zero" TimeTicks if the
    172   // task must be run immediately.
    173   TimeTicks scheduled_run_time_;
    174 
    175   // The desired run time of user_task_. The user may update this at any time,
    176   // even if their previous request has not run yet. If desired_run_time_ is
    177   // greater than scheduled_run_time_, a continuation task will be posted to
    178   // wait for the remaining time. This allows us to reuse the pending task so as
    179   // not to flood the MessageLoop with orphaned tasks when the user code
    180   // excessively Stops and Starts the timer. This time can be a "zero" TimeTicks
    181   // if the task must be run immediately.
    182   TimeTicks desired_run_time_;
    183 
    184   // Thread ID of current MessageLoop for verifying single-threaded usage.
    185   int thread_id_;
    186 
    187   // Repeating timers automatically post the task again before calling the task
    188   // callback.
    189   const bool is_repeating_;
    190 
    191   // If true, hold on to the user_task_ closure object for reuse.
    192   const bool retain_user_task_;
    193 
    194   // If true, user_task_ is scheduled to run sometime in the future.
    195   bool is_running_;
    196 
    197   DISALLOW_COPY_AND_ASSIGN(Timer);
    198 };
    199 
    200 //-----------------------------------------------------------------------------
    201 // This class is an implementation detail of OneShotTimer and RepeatingTimer.
    202 // Please do not use this class directly.
    203 class BaseTimerMethodPointer : public Timer {
    204  public:
    205   // This is here to work around the fact that Timer::Start is "hidden" by the
    206   // Start definition below, rather than being overloaded.
    207   // TODO(tim): We should remove uses of BaseTimerMethodPointer::Start below
    208   // and convert callers to use the base::Closure version in Timer::Start,
    209   // see bug 148832.
    210   using Timer::Start;
    211 
    212   enum RepeatMode { ONE_SHOT, REPEATING };
    213   BaseTimerMethodPointer(RepeatMode mode)
    214       : Timer(mode == REPEATING, mode == REPEATING) {}
    215 
    216   // Start the timer to run at the given |delay| from now. If the timer is
    217   // already running, it will be replaced to call a task formed from
    218   // |reviewer->*method|.
    219   template <class Receiver>
    220   void Start(const tracked_objects::Location& posted_from,
    221              TimeDelta delay,
    222              Receiver* receiver,
    223              void (Receiver::*method)()) {
    224     Timer::Start(posted_from, delay,
    225                  base::Bind(method, base::Unretained(receiver)));
    226   }
    227 };
    228 
    229 //-----------------------------------------------------------------------------
    230 // A simple, one-shot timer.  See usage notes at the top of the file.
    231 class OneShotTimer : public BaseTimerMethodPointer {
    232  public:
    233   OneShotTimer() : BaseTimerMethodPointer(ONE_SHOT) {}
    234 };
    235 
    236 //-----------------------------------------------------------------------------
    237 // A simple, repeating timer.  See usage notes at the top of the file.
    238 class RepeatingTimer : public BaseTimerMethodPointer {
    239  public:
    240   RepeatingTimer() : BaseTimerMethodPointer(REPEATING) {}
    241 };
    242 
    243 //-----------------------------------------------------------------------------
    244 // A Delay timer is like The Button from Lost. Once started, you have to keep
    245 // calling Reset otherwise it will call the given method in the MessageLoop
    246 // thread.
    247 //
    248 // Once created, it is inactive until Reset is called. Once |delay| seconds have
    249 // passed since the last call to Reset, the callback is made. Once the callback
    250 // has been made, it's inactive until Reset is called again.
    251 //
    252 // If destroyed, the timeout is canceled and will not occur even if already
    253 // inflight.
    254 class DelayTimer : protected Timer {
    255  public:
    256   template <class Receiver>
    257   DelayTimer(const tracked_objects::Location& posted_from,
    258              TimeDelta delay,
    259              Receiver* receiver,
    260              void (Receiver::*method)())
    261       : Timer(posted_from,
    262               delay,
    263               base::Bind(method, base::Unretained(receiver)),
    264               false) {}
    265 
    266   void Reset() override;
    267 };
    268 
    269 // This class has a templated method so it can not be exported without failing
    270 // to link in MSVC. But clang-plugin does not allow inline definitions of
    271 // virtual methods, so the inline definition lives in the header file here
    272 // to satisfy both.
    273 inline void DelayTimer::Reset() {
    274   Timer::Reset();
    275 }
    276 
    277 }  // namespace base
    278 
    279 #endif  // BASE_TIMER_TIMER_H_
    280